View Full Version : Famitsu Rates Final Fantasy XII 10/10 10/10 10/10 10/10
Zenien
03-08-2006, 12:31 AM
http://i2.tinypic.com/qyyhom.jpg
Famitsu gave Final Fantasy XII a perfect 10 across the board, netting it 4 perfect 10/10's from each reviewer. The only other games to do so in Famitsu are:
Ocarina of Time
Vagrant Story (You can thank Matsuno for this game as well)
Soul Calibur
The Wind Waker
Nintendogs
Final Fantasy XII
Gameplay Demo (http://www.gametrailers.com/player.php?id=8489&pl=game&type=mov)
Sony Press Conference 2005 (http://www.gametrailers.com/player.php?id=5847&pl=game&type=mov)
Enjoy the Silence (http://www.gametrailers.com/player.php?id=382&type=wmv&f=1)
That's pretty goddamned impressive.
If I don't have to know anything about FFX or FFXII, then I'll get it :up:
Zenien
03-08-2006, 12:56 AM
Like all Final Fantasy games is completely self contained. But this game DOES have ties to the original Final Fantasy Tactics (Also made by Matsuno and an amazing Strategy RPG).
But you don't need to play Tactics to get it, since they take place in totally different time periods anyway, the only connection is that both worlds are called Ivalice.
Glad you like Gamera. :p
I played the hell out of Tactics back in the day :up:
Oh, believe me, I like :up:
WhatsHisFace
03-08-2006, 02:45 AM
LOL Fanboys.
WhatsHisFace
03-08-2006, 02:50 AM
http://youtube.com/watch?v=TuGRdOSD8bc&search=sudeki
Here's another great RPG, probably running on PS3.
LetsHangBendis
03-08-2006, 02:58 AM
Sudeki? lame.
Doc_OCK_4MUGEN
03-08-2006, 06:53 AM
I think it has more to do with Tactics Advanced rather than the original Tactics...
Mentok
03-08-2006, 07:02 AM
What the hell? The Japanese like RPGs :confused: :eek: :o :(
JackBauer
03-08-2006, 08:48 AM
ugh, I know it's cliché, but FF is SOOOOOO overrated...
Mr. Credible
03-08-2006, 09:04 AM
i agree that final fantasy has kind of slipped lately trying to many different things (FF X2, Crystal Chronicles, FF XI, Dirge of Cerberus) but this is going to be classic FF stuff...
...and it is going to rule.
Mr. Credible
03-08-2006, 09:04 AM
when does this come out again?
THWIP*
03-08-2006, 09:52 AM
http://youtube.com/watch?v=TuGRdOSD8bc&search=sudeki
Here's another great RPG, probably running on PS3.
LOL. :D :o
TheCardPlayer
03-08-2006, 01:45 PM
http://youtube.com/watch?v=TuGRdOSD8bc&search=sudeki
Here's another great RPG, probably running on PS3.Want even better news?
http://xbox360.ign.com/articles/694/694493p1.html
A big Japanese RPG will be announced pretty soon straight from Famitsu, and they said that if it was a PS2 release, it would sell over 500K copies.
Zenien
03-08-2006, 02:37 PM
Even if it was FF, no way, not in Japan. You'd see decent sales, but all of the sales going to the PS3 version.
Final Fantasy has slipped altely, but that has no effect on XII, which will probably be amazing. If it's a Matsuno game it will be good, and XII certainly looks good.
The demo was pretty good to, the characters were artificially leveled and put in a hunt mission, but oh well.
WhatsHisFace
03-08-2006, 02:41 PM
LOL. :D :o
Someone finally got it. :up:
I can always count on THWIP*.
WhatsHisFace
03-08-2006, 02:42 PM
Even if it was FF, no way, not in Japan. You'd see decent sales, but all of the sales going to the PS3 version.
The article suggests there isn't one.
hippie_hunter
03-08-2006, 03:03 PM
i agree that final fantasy has kind of slipped lately trying to many different things (FF X2, Crystal Chronicles, FF XI, Dirge of Cerberus) but this is going to be classic FF stuff...
...and it is going to rule.
Actually this seems more like an offline FFXI
Mr. Credible
03-08-2006, 03:07 PM
Actually this seems more like an offline FFXI
we'll see hunter....................(dramatic pause)......................we'll see.
Capt Throbberson
03-08-2006, 03:52 PM
I don't trust them japs
lars573
03-08-2006, 10:51 PM
i agree that final fantasy has kind of slipped lately trying to many different things (FF X2, Crystal Chronicles, FF XI, Dirge of Cerberus) but this is going to be classic FF stuff...
...and it is going to rule.
If by rule you mean suck like a black hole then yes, yes it will. Classic FF sucked at the same level that VII, VIII, and X did.
Mr. Credible
03-09-2006, 07:33 AM
if you don't like it that's one thing... but when every final fantasy game (excluding the "spin-off" ones i listed before) gets very high scores, and more or less anyone who's into RPG's claims the Final Fantasy series as their favorite, i'm going to have to dissagree with you.
TheCardPlayer
03-09-2006, 11:26 AM
FF is like Halo.
If you believed the Internet, everybody seemingly hates them yet their some of the biggest sellers around.
Skaip
03-09-2006, 11:35 AM
Final Fantasy has been slipping.
Wilhelm-Scream
03-09-2006, 11:55 AM
this review offers me no hope.
FF 10 got great reviews and was on many "must buy" lists.
It is a pile of pretty turd.
The world's gone dumb.
Plus I've read several American dudes that got to play it for an hour and they all agreed the combat system sucks and they all hoped it would be changed before it's released here.
Zenien
03-09-2006, 04:22 PM
I had absolutely no problem with X until the story fell apart, the battle system itself was fun.
The combat system in the XII demo is incomplete. It was on active-without-all-the-systems-enabled mode, you can ajust it, or even wait mode which is exactly like the older FF games.
lars573
03-09-2006, 06:08 PM
if you don't like it that's one thing... but when every final fantasy game (excluding the "spin-off" ones i listed before) gets very high scores, and more or less anyone who's into RPG's claims the Final Fantasy series as their favorite, i'm going to have to dissagree with you.
Now granted I only have first hand experience with FF I, II, and VII. I saw a good deal of VIII and IX, and all of X. FFI was the only one that is any good. The rest were crap. I didn't say IMO because that should have been obvious. What really made me hate FF was FFVII. Man it was horrible. All flash no substance. I shudder just thinking about it.
WhatsHisFace
03-09-2006, 06:34 PM
My only problem with FFX is that it was the worst game ever.
Mr. Credible
03-09-2006, 06:47 PM
Now granted I only have first hand experience with FF I, II, and VII. I saw a good deal of VIII and IX, and all of X. FFI was the only one that is any good. The rest were crap. I didn't say IMO because that should have been obvious. What really made me hate FF was FFVII. Man it was horrible. All flash no substance. I shudder just thinking about it.
there are probably like, 5 million people in the world that wold disagree with you, but... whatever. to each his own.
Wilhelm-Scream
03-09-2006, 08:26 PM
My only problem with FFX is that it was the worst game ever.It was a little bit better than "E.T. the extraterrestrial" for Atari 2600.
lars573
03-09-2006, 11:18 PM
there are probably like, 5 million people in the world that wold disagree with you, but... whatever. to each his own.
Proving yet again that all style and no subtance will sell like mad if it's marketed well.
Zenien
03-09-2006, 11:20 PM
7 has substance. :rolleyes:
Liquid Snake
03-09-2006, 11:27 PM
graphics look nice for ps2. rpgs are dumb for people who have way too much time.
TheCardPlayer
03-10-2006, 07:31 AM
Honestly guys. FF7 is one of the best RPGs of all time. Why all the hate? Because it's popular. Like I said, same thing happen with Halo. These games are so popular they people like to bash them for no reason.
Mr. Credible
03-10-2006, 07:43 AM
Proving yet again that all style and no subtance will sell like mad if it's marketed well.
like i said, if that's really the way you feel, that's fine, maybe RPG's aren't for you... but FFVII is arguably the best RPG, if not one of the best overall games ever. the game was both all style and all substance.
lars573
03-10-2006, 08:14 AM
7 has substance. :rolleyes:
No, it didn't. It had a cornball rice paper thin plot that made so little sense I was physically sick.
Honestly guys. FF7 is one of the best RPGs of all time. Why all the hate? Because it's popular. Like I said, same thing happen with Halo. These games are so popular they people like to bash them for no reason.
like i said, if that's really the way you feel, that's fine, maybe RPG's aren't for you... but FFVII is arguably the best RPG, if not one of the best overall games ever. the game was both all style and all substance.
No it's one of the worst RPG's I played. I like RPG's, but most of the ones I own have either Bioware or Bethesda on the box. Japanese RPG's suck period, I never played one that was worth effort of destroying the disks. And I hate FF for actualy reasons other than it's popular. It's popularity just makes me feel pity for the fate of humanity that this crap sells so well.
Mr. Credible
03-10-2006, 08:43 AM
No, it didn't. It had a cornball rice paper thin plot that made so little sense I was physically sick.
No it's one of the worst RPG's I played. I like RPG's, but most of the ones I own have either Bioware or Bethesda on the box. Japanese RPG's suck period, I never played one that was worth effort of destroying the disks. And I hate FF for actualy reasons other than it's popular. It's popularity just makes me feel pity for the fate of humanity that this crap sells so well.
hm... so, you don't like the game. okay, i don't really care, that's your deal. but the fact that other people like it, this bothers you too?
do you know what that makes you?
Avalanche
03-10-2006, 09:44 AM
Final Fantasy has been slipping.
It has. FFX-2 and FFXI weren't games that were really worthy of being part of the legacy. They weren't up to scratch. Interesting diversions is all.
Clearly, however, FF is no longer slipped. Straight tens seems to suggest a pretty good return to form. I know I'll be investing, should it ever get to the UK.
Avalanche
03-10-2006, 09:46 AM
Now granted I only have first hand experience with FF I, II, and VII. I saw a good deal of VIII and IX, and all of X. FFI was the only one that is any good. The rest were crap. I didn't say IMO because that should have been obvious. What really made me hate FF was FFVII. Man it was horrible. All flash no substance. I shudder just thinking about it.
The rest were crap?
The vast amount of sales of the series show a hell of a lot of people disagree with you. They wouldn't be up to number twelve if people weren't still enjoying and buying the games.
The Ether
03-10-2006, 10:04 AM
Square Enix hasn't impressed me in a while but I am interested in Blue Dragon
worse move is giving the xeno franchise to namco
I miss Squaresoft:(
Stephen
03-10-2006, 11:42 AM
Mistwalker > Squarenix if you really want to play JRPGs, though you're better off with the real thing.
The Ether
03-10-2006, 12:19 PM
Mistwalker?
what games have they made?
Stephen
03-10-2006, 12:22 PM
Released? Nothing. The head guy is the one that pretty much came up with final fantasy, and they've poached a lot of Square's upper talent among other studios.
The Ether
03-10-2006, 12:25 PM
ok...
Stephen
03-10-2006, 12:28 PM
Ok.
The Ether
03-10-2006, 12:29 PM
cool
Wilhelm-Scream
03-10-2006, 12:47 PM
fine
Mr. Credible
03-10-2006, 12:50 PM
Released? Nothing. The head guy is the one that pretty much came up with final fantasy, and they've poached a lot of Square's upper talent among other studios.
so this company hasn't ever released a game, but somehow they're better than square-enix?
ok
The Ether
03-10-2006, 12:53 PM
yeah
Mr. Credible
03-10-2006, 12:54 PM
Released? Nothing. The head guy is the one that pretty much came up with final fantasy, and they've poached a lot of Square's upper talent among other studios.
the guy who "pretty much came up with Final Fantasy" is Hironobu Sakaguchi... and no, he isn't leaving Square anytime soon, seeing as how he's the president.
i'd really like to know where you're getting your information.
lars573
03-10-2006, 01:12 PM
do you know what that makes you?
Disbeleiveing and disgusted, mostly. But I've gonten used to hating things that are popular. I could give you a list but it would be long.
Mr. Credible
03-10-2006, 01:20 PM
Disbeleiveing and disgusted, mostly. But I've gonten used to hating things that are popular. I could give you a list but it would be long.
yeah, that... and i wouldn't bother reading it.
y'know, i hate the Lord of the Rings movies, and Halo (and most FPS' in general) but i understand that they're popular, and i don't rag on the people that do like them, and i don't go around saying that "this movie makes me feel sorry for people who like it" or "this game sucks so bad i want to piss myself"
it's called tolerance, and the fact that if you think something sucks, you think everyone should agree with you, makes you closed-minded.
i'm pretty sure i might hate you a little bit now.
lars573
03-10-2006, 01:41 PM
When did I say people should agree with me. I just refuse to keep things pent up that don't need to be. My hatred of FF is one thing that I don't need to keep a lid on, and I won't. You just propose being a doormat, no thanks. When opportunities to vent about stuff that bugs me comes along, I take it. Here is one of those times.
Another thing that bugs me is idiots like you who think that tolerance means not saying what you think. F--- that, and f--- you too.
Skaip
03-10-2006, 02:04 PM
lars, chill out.
Corinthian™
03-10-2006, 02:10 PM
I have to say that AFTER FFVII, the whole FF series became more.. ugh...
Now, the best one ever is FFVI, if you don't agree it means you haven't played it.. if you played it and didn't like it, you deserve to die
Stephen
03-10-2006, 03:13 PM
the guy who "pretty much came up with Final Fantasy" is Hironobu Sakaguchi... and no, he isn't leaving Square anytime soon, seeing as how he's the president.
i'd really like to know where you're getting your information.
Anytime soon? He already left (http://www.mistwalker.info/creator_p1.html). And yes, I realize the site is in Japanese, but the name "Hironobu Sakaguchi" flashes in english, and if you don't like the official source, you can always trust this (http://en.wikipedia.org/wiki/Hironobu_Sakaguchi), this (http://www.anandtech.com/news/shownews.aspx?i=23892), this (http://xbox360.ign.com/articles/617/617344p1.html), or this (http://www.gamespot.com/news/2004/08/09/news_6104404.html). He left a long, long time ago, and this is very, very common knowledge. You are a fool. I'd really like to know where you're getting your information there guy.
so this company hasn't ever released a game, but somehow they're better than square-enix?
ok
Well, I was thinking that the most talented people had left square to work there, but I mean, if that happened, there'd be like five or so links to prove it, wouldn't there? I haven't seen any, so I guess I'm in the wrong here. Good thing you were here to point me in the right direction in life.
Zenien
03-10-2006, 04:47 PM
One thing DRT, Hironobu Sakaguchi hasn't actually made a game in decades. He acted as oversight producer of all their projects for a long time, and it's been widely said that it was under his directions that Square in general and Final Fantasy stagnated. If Hironobu Sakaguchi was around Final Fantasy XII would have never been allowed in such a manner.
He is an incredibly talented person, yes, but it's best for both parties it would seem that he leave the company and form his own. The Bulk of the people responsible for Final Fantasy and Squares hits still work at Square, however the historical composer of FF games now works with Hironobu Sakaguchi, though he is freelance.
Mistwalker is best for him, and for Squaresoft, to allow change in the company and new ideas to flurish, and to allow him to be free of thinking in terms of the established Square franchises and try new things. Which he was reluctant to ever do with any established Square property, and pushed the sequel methodoloy over creating new games during his tenure.
What has Mistwalker shown so far? Nothing. Blue Dragon isn't coming out for a while and Lost Odessy is 2007. To say they're better then Square-Enix is a pretty HUGE praise to give them, I doubt they'll live up to that, to be honest. But it doesn't mean they won't create great games, or equally good games as Square-Enix's best, which Xbox fans who claimed to hate JRPGs will suddenly be interested in and say "BETTER THAN SQUARE HAR".
Stephen
03-10-2006, 04:50 PM
He left a while ago, and yet the sequel methodology is still as strong as ever there. Don't blame the "XII" after the newest Final Fantasy on him. And by the logic you presented, Shigeru Miyamoto hasn't made a game in years either.
Zenien
03-10-2006, 04:55 PM
Shigeru Miyamoto has been makingtons of games.
Being producer of an RPG is a lot different then what Miyamoto has been doing all these past years.
Of course they're going to make XII, but ever since he left we've seen example and example of Square-Enix trying new things, sure we haven't seen many new IPs.
Stephen
03-10-2006, 04:57 PM
He oversaw their games. Miyamoto oversees Nintendo's. But your own admission, Miyamoto has been making tons of games, and therefore so has Sakaguchi. Simple. The job title of "producer" doesn't just mean "guy who finances and gets donuts" like it does in movies, in the game world it usually means "head honcho". And I've yet to see Square try even one new thing, not even one. I'd love to hear about all their latest innovations.
artist71
03-10-2006, 05:07 PM
The job title of "producer" doesn't just mean "guy who finances and gets donuts" like it does in movies, in the game world it usually means "head honcho". And I've yet to see Square try even one new thing, not even one. I'd love to hear about all their latest innovations.
How did you know that? Seriously. Most people do not know that. Producers in video games are the core of the whole project. Are you keeping a secret?
Stephen
03-10-2006, 05:18 PM
Yes I am. And for the small payment of one $2500 fully loaded Intel Duo Macbook Pro, that secret can be known to you, today.
artist71
03-10-2006, 05:21 PM
Lol
Zenien
03-11-2006, 01:09 AM
He oversaw their games. Miyamoto oversees Nintendo's. But your own admission, Miyamoto has been making tons of games, and therefore so has Sakaguchi. Simple. The job title of "producer" doesn't just mean "guy who finances and gets donuts" like it does in movies, in the game world it usually means "head honcho". And I've yet to see Square try even one new thing, not even one. I'd love to hear about all their latest innovations.
Miyamoto has had a creative role in nearly every Mario game put out aside from the sports iterations and Kart etc. He was the director/creator.producer of WindWaker and Twilight Princess and he created the Pikmen series. He has bounced back and forth between roles a few times depending on what his priority is at the time.
Sakaguchi in contrast never did that, he continually climbed up the executive tree at Square during his time with them. His direct involvement was much more so in the early days and he moved on to more of a management role within the company, becoming Vice President of Square in 1991 and then the head of Square USA shortly there after. His role was more so monitoring the quality of the entire companies output, and to approve projects and give overall directives to the creative staff.
He left Square shortly before the merger with Enix because Tomoyuki Takechi and Yoichi Wada basically kept the lower and mid level staff and foreign branches entirely in the dark. A few people on the development side of Square left with him. You can check names and see that the majority of people in Square responsible for their hits are still in the new SQUARE-ENIX.
Mr. Credible
03-11-2006, 11:24 AM
Anytime soon? He already left (http://www.mistwalker.info/creator_p1.html). And yes, I realize the site is in Japanese, but the name "Hironobu Sakaguchi" flashes in english, and if you don't like the official source, you can always trust this (http://en.wikipedia.org/wiki/Hironobu_Sakaguchi), this (http://www.anandtech.com/news/shownews.aspx?i=23892), this (http://xbox360.ign.com/articles/617/617344p1.html), or this (http://www.gamespot.com/news/2004/08/09/news_6104404.html). He left a long, long time ago, and this is very, very common knowledge. You are a fool. I'd relly like to know where you're getting your information there guy.
Well, I was thinking that the most talented people had left square to work there, but I mean, if that happened, there'd be like five or so links to prove it, wouldn't there? I haven't seen any, so I guess I'm in the wrong here. Good thing you were here to point me in the right direction in life.
okay, i stand corrected...
oh well.
Kmack
03-11-2006, 11:35 AM
:eek:AWESOME:eek::up:
Stephen
03-11-2006, 02:37 PM
Miyamoto has had a creative role in nearly every Mario game put out aside from the sports iterations and Kart etc. He was the director/creator.producer of WindWaker and Twilight Princess and he created the Pikmen series. He has bounced back and forth between roles a few times depending on what his priority is at the time.
Artist sided with me, and he can draw cool looking things. I win this round. Producer = head guy.
Sakaguchi in contrast never did that, he continually climbed up the executive tree at Square during his time with them. His direct involvement was much more so in the early days and he moved on to more of a management role within the company, becoming Vice President of Square in 1991 and then the head of Square USA shortly there after. His role was more so monitoring the quality of the entire companies output, and to approve projects and give overall directives to the creative staff.
Zenien, where did you hear any of this? No where? Yeah. Sakaguchi was the head guy over Final Fantasy during the peak of it's popularity, ie the PSone days, where they released three original games rather than 1 game, a spin off, and a crappy MMORPG. Miyamoto is just as "corporate" as Sakaguchi is, so don't take "he gets paid more now" to mean "he files complaints about the bathrooms". He was the director guy at square. And now he is the director guy at Mistwalker. The end.
Dumb stuff that didn't happen.
He left over Spirits Within.
I personally have been doubting the project since Final Fantasy Tactics' director left it and was replaced by the director of Final Fantasy Crystal Chronicles...but maybe it won't be so bleak after all.
Zenien
03-11-2006, 05:25 PM
The scenario and game and so on was already finished at that point. It is 100 percent the game he was involved with. You can read interviews about from the director of CC who was already on the project. Essentially Matsuno couldn't handle being on such a big project anymore and became very ill. The game was essentially completed aside from bug fixes and localization, as for why it's taken so long to actually come out, Blame the Enix side for wanting hidiously large staggered releases between their big titles.
http://www.kvpt.org/0to5/images/home/crying_baby.jpg
Artist sided with me, and he can draw cool looking things. I win this round. Producer = head guy.
Zenien, where did you hear any of this? No where? Yeah. Sakaguchi was the head guy over Final Fantasy during the peak of it's popularity, ie the PSone days, where they released three original games rather than 1 game, a spin off, and a crappy MMORPG. Miyamoto is just as "corporate" as Sakaguchi is, so don't take "he gets paid more now" to mean "he files complaints about the bathrooms". He was the director guy at square. And now he is the director guy at Mistwalker. The end.
Haha, no. http://media.teamxbox.com/forum/smilies/lol.gif
You don't seem to know much about Square or Square Enix, and certainly never paid attention to a Miyamoto interview within the past few years. Good for you, but you're wrong.
1) No he was the head guy over the entire companies output, deny it all you want. He never took up a direct role during the PS1 days, check the games.
2) You calim he never became head of Square USA or Executive Vice President? Wrong...
Hironobu Sakaguchi (坂口 博信, born 1962) was the Director of Planning and Development for Square Co., Ltd.. He is the creator of the Final Fantasy series. In 1991 he was honored with the position of Executive Vice President followed shortly thereafter by an appointment of President of Square USA, Inc. In 2001, he founded Mist Walker, which began operation three years later.
http://en.wikipedia.org/wiki/Hironobu_Sakaguchi
"OMG HE ROX BECAUSE HE"S WITH TEH MICROSFT NOW! HE MAKES TEH REAL JAPANESE GAMES!! HE TOOK ALL SQUARE-ENIX TALENT!!!!"
No.
Executive Producer Hironobu Sakaguchi
Director Yoshinori Kitase
Music Composer Nobuo Uematsu
Main Programmer Ken Narita
Battle System Designer Hiroyuki Itou
Character Design & Battle Visual Director Tetsuya Nomura
Art Director Yusuke Naora
Scenario Writer Kazushige Nojima
Image Illustrator Yo****aka Amano
CG Supervisor Satoshi Tsukamota
Movie Director Motonori Sakakibara
Movie Character Director Hiroshi Kuwabara
Character Modeling Director Tomohiro Kayano
Real-Time Polygon Director Akira Fujii
Battle Effect Director Shintaro Takai
Motion Director Tatsuya Kando
Card Game & Battle Camera Director Takayoshi Nakazato
Lead Field Designers Kenzo Kanzaki
Lead Field Designers Tetsuya Takahasi
Lead Field Designers Yukio Nakatani
Lead Field Designers Kazuyuki Ikumori
Event Script Programmer Shun Moriya
Battle Programmer Hiroshi Harata
Battle Programmer Kentarow Yasui
Event Director Hiroki Chiba
Map Director Takeshi Endo
Map Director Masaru Oka
World Map Director Ikuya Dobashi
Sound Programmer Minoru Akao
Sound Editor Eiji Nakamura
FFVII credited to give you an idea of how many people make up the various devision of designing the FF games, it's been like this since the SNES days.
zenein
03-11-2006, 05:45 PM
You don't seem to know anything about Square or Square Enix, and certainly never paid attention to a Miyamoto interview within the past few years. Good for you, but you're wrong.
Besides me apparently knowing more about it's employee's than the fans of the company in this very thread, and being hyped about Nintendo's products for a while now, and reading every Miyamoto interview that you have, you're right.
1) No he was the head giuy over the entire companies output, deny it all you want. He never took up a direct role during the PS1 days, check the games.
Deny what? I didn't deny he had position in the company, though you apparently want to latch onto fantasy to give your argument some illusion of legitamacy. You, on the otherhand, seem intent on denying that he had anything to do with the games, which is flat out wrong. Please feel free to visit any of the links I provided for Credible (where I was "wrong about virtually everything" I guess :rolleyes:), as they are just as valid for your flailing attempt at an argument as they were for his. He had position in the company. I don't deny this. He had a big hand in the design process of Final Fantasy. I have proven this. Gaming Age has dulled your senses, padawan.
2) You calim he never became head of Square USA or Executive Vice President? Wrong...
You know, the funniest thing happened when I hit ctrl-F and typed "head of Square", or simply the word "vice" at all - the only time it found anything was posts coming from you. I didn't deny he had position in the company, and as a matter of fact, have barely even touched on it save for this post. Making this a central point in your argument is akin to me saying "well I hate Battlestar Galactica because it's racist". Argue with things that happened, don't jump to the conclusions you want to because they make your argument easier and then go from there.
http://en.wikipedia.org/wiki/Hironobu_Sakaguchi
I'm not going to hold your hand and explain this stuff to you, have your wishful thinking and sudden "OMG HE ROX BECAUSE HE"S WITH TEH MICROSFT NOW! HE MAKES TEH REAL JAPANESE GAMES!! HE TOOK ALL SQUARE-ENIX TALENT!!!!" idiocy if you must, we'll leave you in the corner.
It's amazing that your own link disproves the entire upper portion of your post, and yet you post it anyways :confused:
And you're right zenien, despite me hyping the Revolution, Linux, and Apple for the past week now, the Revolution for much longer, I am only saying these things because of Microsoft. I'm such a huge Microsoft fanboy that I go out of my way to use less of their products than you yourself use. It couldn't possibly be the exact opposite of that, that you want to downplay his importance now that he's gone to a MS-centric studio, and I was simply correcting the error, seperate from all of this console war crap. No, that couldn't be it at all.
FFVII credited to give you an idea of how many people make up the various devision of designing the FF games, it's been like this since the SNES days.
Thanks, I thought he did all the art assets, coding, writing, and game mechanics himself :confused:
You're wrong about virtually everything... keep kicking and screaming.
How's that? I'm right here, I'm right pretty much any time I open my mouth about stuff, even games, which is a rare subject because of posts like this which are so mind boggling hypocritical that I can't believe people post them in anything but jest. This post is dripping with a fangirl hate of Microsoft and anything they do, coming from a person dripping with that same hate, and yet you accuse me of being a fanboy because I pointed out a fact and refuse to say that Sakaguchi was just a human resources guy? Absolutely ridiculous, you aren't fooling anyone. He makes Xbox games now and you want to slander him, and that motivation is cystal clear for anyone that knows you.
Nice image by the way. I think I may take a screenshot of it and your post, you know, the whole "DRT posts something trying his best to be mature about this anti-MS bs and Zenien has a hissy fit over it" thing. I only hope 'ironicidiot.jpg' can be the deciding factor in an internet flame war one day, like this devestating 'baby crying' image has been here.
Zenien
03-11-2006, 05:51 PM
Then leave the thread. DEnton, you're wrong and the only reason I responded how I did is because you came in here trolling that somehow Mistwalker makes "real" JRPGs and that Sakaguchi designed and made all of Squares best games all by himself save for code monkeys. No he wasn't HR. http://media.teamxbox.com/forum/smilies/lol.gif
Producer Hironobu Sakaguchi
Director Yoshinori Kitasa
Director Hiroyuki Itou
Main Programmer Ken Narita
Main Programmer Kiyoshi Yoshii
Graphic Director Tatsuya Takahashu
Graphic Director Kasuko Shibuya
Graphic Director Hideo Minaba
Graphic Director Testsuya Nomura
Music Composer Nobuo Uematsu
Image Designer Yo****aka Amano
Battle Planner Yasuyuki Hasebe
Field Planner Satoru Tsuji
Event Planner Tsukasa ***ita
Event Planner Keisuke Matsuhara
Effect Programmer Hitoshi Harata
Effect Programmer Satoshi Ogata
Battle Programmer Akihiro Yamaguchi
Sound Programmer Minuro Akao
Effect Graphic Designer Hirokatsu Sasaki
Field Graphic Designer Takamichi Shibuya
Field Graphic Designer Yusuke Naora
Field Graphic Designer Nobuyuki Ikeda
Field Graphic Designer Tomoe Inazawa
Field Graphic Designer Takamichi Shibuya
Field Graphic Designer Shinichirou Hamasaka
Field Graphic Designer Akiyoshi Masuda
Field Graphic Designer Hidetoshi Kezuka
Monster Graphic Designer Hitoshi Sasaki
Object Graphic Designer Kazuhiro Ohkawa
Sound Engineer Eiji Nakamura
System Engineer Masahiro Nakajima
System Engineer Mitsuo Ogura
System Engineer Yasunori Orikasa
And here's Final Fantasy VI
zenein
03-11-2006, 05:54 PM
Producer Hironobu Sakaguchi
Director Yoshinori Kitasa
Director Hiroyuki Itou
Main Programmer Ken Narita
Main Programmer Kiyoshi Yoshii
Graphic Director Tatsuya Takahashu
Graphic Director Kasuko Shibuya
Graphic Director Hideo Minaba
Graphic Director Testsuya Nomura
Music Composer Nobuo Uematsu
Image Designer Yo****aka Amano
Battle Planner Yasuyuki Hasebe
Field Planner Satoru Tsuji
Event Planner Tsukasa ***ita
Event Planner Keisuke Matsuhara
Effect Programmer Hitoshi Harata
Effect Programmer Satoshi Ogata
Battle Programmer Akihiro Yamaguchi
Sound Programmer Minuro Akao
Effect Graphic Designer Hirokatsu Sasaki
Field Graphic Designer Takamichi Shibuya
Field Graphic Designer Yusuke Naora
Field Graphic Designer Nobuyuki Ikeda
Field Graphic Designer Tomoe Inazawa
Field Graphic Designer Takamichi Shibuya
Field Graphic Designer Shinichirou Hamasaka
Field Graphic Designer Akiyoshi Masuda
Field Graphic Designer Hidetoshi Kezuka
Monster Graphic Designer Hitoshi Sasaki
Object Graphic Designer Kazuhiro Ohkawa
Sound Engineer Eiji Nakamura
System Engineer Masahiro Nakajima
System Engineer Mitsuo Ogura
System Engineer Yasunori Orikasa
And here's Final Fantasy VI
You know how everyone hits the A button when the credits come up after a game? You know, to skip them? I'm doing that right now. And everyone else is probably doing that right now. Really. I know he didn't make the games alone. I know that zenien. We don't ship games on floppies anymore, I know it's a team effort. Congrats, you've proven a point that no one argued against.
Zenien
03-11-2006, 06:03 PM
You saying I'm being a fangirl when you're own original posts are just dripping with lies and fanboyism is rich. None of those links show anything more then he left Square. Congrats, you've proven a point that I didn't argue against.
Annnnyway...
"Square-Enix President Yoichi Wada has the final finally admits giving a release date for finally Fantasy XII for the PlayStation 2 during internal meeting. the game appears first on March 2006 in Japan, followed of the USA in the summer and last at the end of 2006 in Europe.
The release dates would seem to match with previous release dates although if these dates become set in stone, Final Fantasy 12 would be out earlier in Europe compared to the 11 month wait for Final Fantasy X-2.
Source: Famitsu"
zenein
03-11-2006, 06:10 PM
You saying I'm being a fangirl when you're own original posts are just dripping with lies and fanboyism is rich. None of those links show anything more then he left Square. Congrats, you've proven a point that I didn't argue against.
Annnnyway...
Don't anyway your way out of being an idiot, you want the last word you may actually try typing something that makes sense zenien. No, I didn't prove a point that you argued against, I proved a point that Credible argued against, hence why I kept quoting him and talking to him Zenien. And how are they dripping with "lies" and "fanboyism"? I didn't bring up systems period - you did. I didn't post links and then go against what they said - you did.
Producers in video games are the core of the whole project.
Given his occupation he would probably know better than you or I zenien. My posts mirror the reality of the industry - that producers are generally the core of the whole project. And using the credits that you posted, he was the producer. The core of the whole project. Your posts on the otherhand mirror the ideal situation for someone who doesn't want to give a non-sony product or game an inch, if you really want to make system allegiances a key issue here.
Zenien
03-11-2006, 06:14 PM
Double post.
Zenien
03-11-2006, 06:20 PM
Link, context? I can think of a producer who has made comment that goes against what Sakaguchi alledgedly just said, one is Hideo Kojima, the other is David Jaffe, and then the producer behind ICO. Eitherway Denton, you're taking an idealized version, you honestly want to believe that he was the creative driving force behind each and every game they put out when he was executive producer for each one? Executive Producer is a step removed from producer, he oversees the overseeer, and I don't doubt that he talked and had a hand in the plots and overall tones of even the PS1 FF games and so on, but to thjink that he's primarilly responsible for them is insane. You get back to reality, the people primarilly responsible for those games are the ones specifically credited for those aspects.
I don't want to give a Non-Sony product an inch when I already said that Mistwalker could make great games and that Sakaguchi is very talented. While you say that Mistwalker > Square-Enix when Mistwalker hasn't released a single game and that between Square-Enix and Mistwalker, Mistwalker are the only ones making real Japanese RPGs.
zenein
03-11-2006, 06:26 PM
How did you know that? Seriously. Most people do not know that. Producers in video games are the core of the whole project. Are you keeping a secret?
Here's context, the "link" would be the number 3 on the page viewer, since it happened in this very thread, though I guess you didn't read it. And again, stop acting like I've said he made the games himself. I know he didn't. I know he didn't hand craft each one. HAD A HAND IN. That's it Zenien. He had a hand in them, that's what I have said, and that is what you have agreed with in your last post.
And no, I didn't say "Mistwalker is the only one making real japanese RPGs", I said that as in "real RPGs don't come from Japan", but I guess I overestimated the board again.
artist71
03-11-2006, 06:34 PM
why did you quote me? I don't think I said anything like that. I was talking to Stephen. Am I missing something?!
Edit: I think I know why now. Sorry.
zenein
03-11-2006, 06:37 PM
This account is Stephen's back up that the mods uncharacteristically missed, and thus I am Stephen, just with a new name that is tailor made to antagonize zenien :o
EDIT: Nevermind :(
artist71
03-11-2006, 06:41 PM
Ahh you crazy kids. :)
Zenien
03-16-2006, 11:46 PM
Back on topic
OPENING FMV
http://youtube.com/watch?v=G4XtVj4BWBc
I'm not watching it.
Avalanche
03-17-2006, 10:28 AM
Back on topic
OPENING FMV
http://youtube.com/watch?v=G4XtVj4BWBc
I'm not watching it.
Watch it.
Definately worth a watch. It has a very, very different feel to previous Final Fantasy openers. It really sets a tone.
FFVIII remains my favourite opening however. It was flawless.
GothicPowerMix1
03-17-2006, 10:59 AM
So when does this PS2 Game come out
Avalanche
03-17-2006, 03:25 PM
So when does this PS2 Game come out
The US is due to get it 'before the end of the year'. Lord only knows when we'll get it in Europe.
Zenien
03-17-2006, 07:06 PM
Apparently North America and Europe will get it this November.
Avalanche
03-18-2006, 09:25 AM
Apparently North America and Europe will get it this November.Do you think it's a conscious decision to release FFXII when the PS3 is due for a worldwide launch, or just coincidence? I shouldn't think it will have too big an impact upon sales.
Zenien
03-18-2006, 08:11 PM
I'm not entirely sure. The release of the PS3 won't have a detrimental impact on the short term sales of FFXII, though it will probably impact the long term sales... but you never know. The release of the PS3 could in fact strengthen the awareness of FFXII among the internet circles... Maybe Sony and Square have implemented some hooks in the FFXII code to enable things like FSAA, Widescreen, HD Support, HDD streaming, or whatnot, when played on the PS3. Nintendo is doing something similar with Twilight Princess and it is in theory being released at the same time as the Revo.
We take this moment to think of the creator of FFXII and hope that he is in good health and spirits...
The Man
Yasumi Matsuno was born in 1965 in Nigata-ken, Japan. When he was studying in university, his primary interests were in AD&D novels and music by Freddie Mercury, the lead singer of the rock band Queen. This eventually led him to write the "Ogre Battle Saga", an eight-chapter fantasy novel.
In the summer of 1989, he graduated and joined Quest to fulfill his dreams of being a game designer. The first project he worked on was the Famicom action title Matendouji, known in the US as Conquest of the Crystal Palace. During his time at Quest, they also released games like Dungeon KiD for the Famicom, Battle Ping Pong and Legend for the Game Boy and Magical Chase for the PC-Engine. While it is known that Minagawa directed Magical Chase, the credits for many of Quest's other efforts are shrouded in mystery.
As a small developer, it was difficult for Quest to gain wide recognition. That is, until Matsuno spearheaded the project that would be based on his original fantasy idea of the Ogre Battle Saga. Together with Akihiko Yoshida and Hiroshi Minagawa, two of his peers at Quest, Matsuno created the Super Famicom strategy game that would forever define Quest, as well as himself - Ogre Battle: March of the Black Queen.
While doing research for Tactics Ogre: Let Us Cling Together, Matsuno travelled much of eastern Europe and was deeply impressed by the culture, architecture and religious aspects of the West. This would continue to influence all the scenarios and art design of the games he would work on from then on.
After creating two games in the series that Quest is most recognized for today, Matsuno left Quest together with his core team in 1995 to join Squaresoft. He went on to direct Final Fantasy Tactics and Vagrant Story on the Playstation and subsequently aided the company in setting up their online service PlayOnline. When Squaresoft and Enix Corp merged, there was an internal studio reshuffling that put Matsuno as the head of Production Developer 4, along with his core team. It was then that the company proceeded to acquire Quest's software development division and the Ogre Battle Saga franchise to place in the same department.
In Fall of 2001 Matsuno and his team began work on Final Fantasy XII for the Playstation 2, while he oversaw the production of Final Fantasy Tactics Advance on the Game Boy Advance (which was developed by the recently-absorbed Quest team). Final Fantasy XII would continue to be delayed for several years, until it was announced in July 2005 that the game would finally hit retail on 16 March, 2006. It was revealed that one of the reasons for the delays and silence over the project was that Matsuno had fallen very ill and was unable to continue as producer and director on the project.
Matsuno's last known public appearance is E3 in Los Angeles in May of 2004 and his current health status and whereabouts are unknown.
The Team
Together with Akihiko Yoshida, Hiroshi Minagawa and Hitoshi Sakimoto, Matsuno has made many dreams come true.
The Games
Conquest of the Crystal Palace (US) / Matendouji (JP) (http://matsunocurse.info/wiki/index.php/Conquest_of_the_Crystal_Palace) - Quest, 1990
Magical Chase (http://matsunocurse.info/wiki/index.php/Magical_Chase) - Quest/Palsoft, 1991
Ogre Battle: (http://matsunocurse.info/wiki/index.php/Ogre_Battle) The March of the Black Queen - Quest, 1993
Tactics Ogre: (http://matsunocurse.info/wiki/index.php/Tactics_Ogre) Let Us Cling Together - Quest, 1995
Final Fantasy Tactics (http://matsunocurse.info/wiki/index.php/Final_Fantasy_Tactics) - Square, 1997
Vagrant Story (http://matsunocurse.info/wiki/index.php/Vagrant_Story) - Square, 2000
Final Fantasy Tactics Advance (http://matsunocurse.info/wiki/index.php/Final_Fantasy_Tactics_Advance) - Square Enix, 2003
Final Fantasy XII (http://matsunocurse.info/wiki/index.php/Final_Fantasy_XII) - Square Enix, 2006
Retrieved from http://matsunocurse.info/wiki/index.php/Main_Page
Zenien
03-21-2006, 03:11 PM
Exploring (http://www.gametrailers.com/player.php?id=9752&type=mov) - Gives you an idea of how large the scope of the game is, and the music and atmosphere.
White_Howling
03-29-2006, 04:21 AM
taken from magic box
M a r c h 2 4 , 2 0 0 6
M U L T I
- Here are the Japanese console hardware sales for the week of Mar 13 - 19, 2006, sales of PS2 were increased by more than 2 times due to the release of Final Fantasy XII.
DS Lite - 104,452 [262,680] units
PlayStation 2 - 66,670 [380,301] units
NDS - 32,105 [581,534] units
PSP - 31,848 [484,474] units
GBA SP - 4,290 [76,872] units
GB Micro - 3,087 [47,423] units
GameCube - 1,318 [38,394] units
Xbox 360 - 1,039 [28,750] units
GBA - 131 [1,989] units
Xbox - 108 [1,066] units
- Dengeki Online reported that Square Enix's Final Fantasy XII has sold 1.817 million copies in the week of March 13 - 19, 2006. As reference Final Fantasy X-2 sold 1.543 million copies; and Final Fantasy X sold 1.832 million copies in the first week. So the estimated sales of Final Fantasy XII will reach around 2.4 - 2.5 million units in Japan.
Avalanche
03-29-2006, 05:42 AM
Exploring (http://www.gametrailers.com/player.php?id=9752&type=mov) - Gives you an idea of how large the scope of the game is, and the music and atmosphere.
The worlds are coming across as impressively large. I think the behind camera angle helps to portray this much more than the fixed angles of past games have done in the past.
Good stuff.
Zenien
03-30-2006, 02:25 AM
According to Media Crate it sold 238,000 for March 20th - March 26th, pushing it over 2 million. I guss I was wrong about XII outselling X, but they seem very neck and neck, all reviewers and consumers seem to be saying XII > X by a mile.
Avalanche
03-30-2006, 06:47 AM
According to Media Crate it sold 238,000 for March 20th - March 26th, pushing it over 2 million. I guss I was wrong about XII outselling X, but they seem very neck and neck, all reviewers and consumers seem to be saying XII > X by a mile.
I've not even touched the game yet and I get the feeling I'm going to favour it over X. Don't get me wrong, I liked X, but it wasn't amazing. It wasn't VIII.
I think my enjoyment of XII is all going to hinge on the battle system and whether I can adjust to it well.
Eurogamer = 9/10
http://eurogamer.net/article.php?article_id=63936
TheCardPlayer
04-18-2006, 01:29 PM
FF XII suffer the same fate as RE4 and Oblivion. Amazing titles that are quite perfect and are embraced by the press and by millions of gamers...yet there are always some old fans that complain about the change in gameplay and think that these games have nothing to do with their respective franchises.
Some RE sites won't even talk about RE4, many members of the ES communauty left after Oblivion and FF XII is considered a fake FF by many people. I think these guys are too afraid of change.
As for myself, I think I'll buy a PS2 plus FFXII this winter. If anything, I'll use my student loan to get a PS3 with it instead.
Honey Vibe
04-18-2006, 01:34 PM
From what I've seen of FF12, I'm not excited about it. But I would gladly be proven wrong.
VaderRISE
04-18-2006, 01:37 PM
The demo was "eh."
Drakon
04-18-2006, 07:08 PM
Still not feeling it. It's FFXI, without making a char, and without all the extra people on your LS. I'll pass, unless we get it at work, at which case, I'll rent.
Zenien
04-18-2006, 07:54 PM
Nice to know some people are on crack. :down
The demo was a demo with incompleteness abound.
Alright, fine, I'll throw down the guantled. Final Fantasy X is a bad game, X-2 was even worse and FFXI is a horrible MMORPG.
OMG noes you don't have random battles anymore! Play the game with Gambits turned off if it means that much to you. You can recreate the classic FF combat style easilly.
TheCardPlayer
04-18-2006, 07:58 PM
I didn't play the demo. Only complaint I heard was that the monsters usually only attacked the player's character, especially the boss.
Is it true?
And FFXI is the best MMO around. FFXI FTW!
Zenien
04-18-2006, 07:59 PM
*cry :(
Maybe in that one area the enemies only really attacked the player, but you can see plenty of examples of monsters attacking eachother in the gametrailer videos.
http://www.gametrailers.com/player.php?id=10082&type=mov
TheCardPlayer
04-18-2006, 08:03 PM
Well it is just a demo. People tend to overreact.
Zenien
04-18-2006, 08:04 PM
Since when did you become so reasonable. :(
TheCardPlayer
04-18-2006, 08:09 PM
I am reasonable when you aren't biased against Microsoft. :D
Anyway, it's all in good fun. Don't think I really believe what I say most of the time. ;) I am not the monster you may think I am!
Drakon
04-18-2006, 08:15 PM
Nice to know some people are on crack. :down
The demo was a demo with incompleteness abound.
Alright, fine, I'll throw down the guantled. Final Fantasy X is a bad game, X-2 was even worse and FFXI is a horrible MMORPG.
OMG noes you don't have random battles anymore! Play the game with Gambits turned off if it means that much to you. You can recreate the classic FF combat style easilly.
Aww, come on, Z. Why you gotta be hatin' yo? For realz.
Seriously, though. At least I played the demo and have been following the game, so at least my opinion has merit, as opposed to "It looks dumb." I've done the backwork, I know what's going on.
Besides, I didn't completey say I'm not even gonna bother--it's Squeenix, so it's more than likely at least worth a rent. Being a Squeenix fan since early 90's [back when it was Squaresoft], they've show me that much quality.
A.J.Rimmer(BSC)
04-18-2006, 08:17 PM
FFVIII remains my favourite opening however. It was flawless.
Spot On. Best FMV Ever. BAR NONE
A.J.Rimmer(BSC)
04-18-2006, 08:20 PM
Nice to know some people are on crack. :down
The demo was a demo with incompleteness abound.
Alright, fine, I'll throw down the guantled. Final Fantasy X is a bad game, X-2 was even worse and FFXI is a horrible MMORPG.
OMG noes you don't have random battles anymore! Play the game with Gambits turned off if it means that much to you. You can recreate the classic FF combat style easilly.
I thought only I believed that. One of the dullest games ever, with the dumbest sidegame (BLITZEBALL) ever.
(Sorry about the double post, I don't know how to quote two people in the same post).
A.J.Rimmer(BSC)
04-18-2006, 08:36 PM
Does anyone know of a UK release date?
Also I'm not a spammer, honest
I posted the link for Z and she didn't make a peep :(
TheCardPlayer
04-18-2006, 09:02 PM
I thought only I believed that. One of the dullest games ever, with the dumbest sidegame (BLITZEBALL) ever.
Yes, it sucks pretty bad. I liked it when I bought it but after a while I couldn't play anymore. It was too linear and for some reason, your characters became uber when you fought Anima the first time and the game was a piece of cake afterwards.
I still love Lulu ,Auron and Kimahri as well as Rikku.
Zenien
04-18-2006, 09:14 PM
I posted the link for Z and she didn't make a peep :(
Sorry I didn't know that was like a link as a favor to me. :(
Thankyou Gammy. :(
Not a favor, more like a very humble gift to you :(
WhatsHisFace
04-18-2006, 09:28 PM
HAIL SATAN, LOL!!!!
When will you be on AIM?
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