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View Full Version : New Metal Gear Solid Portable Ops Trailer


Zenien
08-23-2006, 07:10 PM
http://www.gamespot.com/psp/action/metalgearsolidpo/index.html?q=metal%20gear

hippie_hunter
08-23-2006, 07:20 PM
Awesomesauce! Grey Fox. Though I wonder how old they'll make him. He can't be any older than 16-17 in Portable Ops. That way he'll be at most 45 in Metal Gear 2

Electro UK
08-23-2006, 07:21 PM
That was pretty good. Nothing essentially new though other than the appearance of Fox. This game is going to be incredible, and with a sequal already in the works, it makes me increasingly happy to say that we won't be 100% saying goodbye to MGS after Guns of the Patriots.

Solid Snake's fall may be at hand, but MGS still has a bright future in front of it.

블라스
08-23-2006, 07:22 PM
Sweet :up:

I should get back to Snake Eater :confused:

Electro UK
08-23-2006, 07:25 PM
Yes you ****ing well should ass wipe. Play it before I beat you with this stick.

http://www.eilertech.com/photos/photo5/stick.jpg

Topdawg
08-23-2006, 07:27 PM
Nice stick, anyways i'll be picking this game up.
I cant get enough of MGS.

Mr. Credible
08-23-2006, 08:30 PM
that kicks 9 asses. maybe 10.

i finally have my reason to buy a ps3. i was on the fence with ac!d and loco roco, but i'm so there now.

Zenien
08-23-2006, 08:48 PM
http://img2.kult-mag.com/photos/00/00/71/77/ME0000717711_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717712_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717713_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717714_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717715_2.jpg

Zenien
08-23-2006, 08:49 PM
http://img2.kult-mag.com/photos/00/00/71/77/ME0000717716_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717717_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717718_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717719_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717720_2.jpg

Zenien
08-23-2006, 08:49 PM
http://img2.kult-mag.com/photos/00/00/71/77/ME0000717721_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717722_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717723_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717724_2.jpg

http://img2.kult-mag.com/photos/00/00/71/77/ME0000717725_2.jpg

Trigger
08-23-2006, 08:49 PM
Who's the ninja and woman? Has it been said?

Zenien
08-23-2006, 08:50 PM
The woman might actually be Paramedic. :D

No clue. :o

Trigger
08-23-2006, 08:58 PM
I thought Para-Medic was the chick in the labcoat? Bah, Kojima lives to confuse the audience. :(

Mr. Credible
08-23-2006, 09:02 PM
you get to play as major tom?!

that's cool.

Tapela
08-23-2006, 10:27 PM
I hate this game so bad. It isnt part of the MGS series no matter how much Kojima shills it out to be. Not because its portable but because it doesnt make sense to even have those characters there in that location. Jaeger is not that old, to accept it as part of the MGS series is to ruin it in my opinion. I just really can't take this game seriously..

Zenien
08-23-2006, 10:40 PM
Kojima has retroactively changed aspects of the storyline before.

Tapela
08-23-2006, 10:46 PM
Kojima has retroactively changed aspects of the storyline before.

Yeah I understand this but they werent too big. I just can't accept the game because Sony needed something on their horrible portable system that wasnt a port (even though it is like a port of mgs3 with game assets mixed and matched around). I wish the characters were changed, maybe some grey on big boss and a different uniform, changes to the other characters, some (Raikov) not being in the game at all. Assuming this is all the main story gameplay and not multiplayer.

Guess I'm so used to changes to the characters inbetween MGS games..

Zenien
08-23-2006, 11:09 PM
You did not just diss the PSP. :cmad:

As for Grey Fox and his correct age and all that, I'll take a look at the MGS1 Artbook when I get home, and do the math.

Tapela
08-23-2006, 11:26 PM
I dislike all portables but even if I didn't PSP is pretty horrible. The problems it had when it came out where laughable, the battery life at times is like 3 hours. And of course Bet..er UMD. Thats my view on it and I came to it because of the price for it, my dislike for all portable stuff (I see no point in gaming that much), all the problems it had when it was released and finally the lack of interesting games (Why buy a portable port when i can play the thing at home with better controls and visuals on my ps2).

Though I don't dislike the DS as much mostly because of the touch screen and game selection, they seem pretty fun for a few minutes and some have caught my attention. I would NEVER buy one though so it really doesnt matter. (For alot of reasons along side my dislike of portable games in general, carrying around the stylis for example seems like a pain and just unnecessary).

Now about PO, I wish it looked better at the very least (not in graphic quality but in design, i don't like reused assets) and carried the story in a heavier direction like MGS3. I mean MGS3 really made you feel for him, I can't see portable ops doing the same.

hippie_hunter
08-23-2006, 11:29 PM
I hate this game so bad. It isnt part of the MGS series no matter how much Kojima shills it out to be. Not because its portable but because it doesnt make sense to even have those characters there in that location. Jaeger is not that old, to accept it as part of the MGS series is to ruin it in my opinion. I just really can't take this game seriously..

I think they can pass off Grey Fox as being a man in his early to mid 40's in Metal Gear and Metal Gear 2 considering that he was one of Solid Snake's mentors and the greatest soldier of the FOXHOUND unit. And this would explain how Grey Fox would be proficient in the sword.

Zenien
08-23-2006, 11:35 PM
Yeah I'm not seeing any complaining on the MGS.org board, adn they're the most knowledgable group of MGS fans out there. I'm sure someone has already number crunched it all out on there. It doesn't sound outside the realm of probability.

hey yo its sean
08-24-2006, 12:34 AM
Maybe I missed something in MGS3.. but why is Rikimaru in Portable Ops?

Socrates
08-24-2006, 02:16 AM
Looks pretty cool for a portable MGS, but I'll stick with the first three console versions, and then the fourth once released.

Zenien
08-24-2006, 02:22 AM
I just watched the trailer, wow, I'm getting this no matter what I can't wait.

Mentok
08-24-2006, 03:47 AM
Im not joining SPAMSPOT just so I can watch that trailer :mad:

Mentok
08-24-2006, 04:27 AM
Is the footage anywhere else on the net?

hey yo its sean
08-24-2006, 03:31 PM
You don't have to join..

Zenien
08-24-2006, 03:32 PM
Yeah you don't have to join. :confused:

Savage
08-26-2006, 03:51 PM
Aaaawesome.:D Okay, now I'm definately getting a PSP. :up: It hadn't interested me much before aside from the X-men Legends games but this has sold me. I just have to play this. Hopefully this leads to a remake of Metal Gear and Metal Gear 2. Then I can play em all in chronological order.:)

Zenien
08-26-2006, 04:59 PM
Konami's annual summer barbecue at San Francisco's Fort Mason center yielded a host of new details about Metal Gear Solid: Portable Ops, Kojima Productions' debut of the wildly popular core MGS series set to hit the PlayStation Portable. After showing us the new trailer that's just debuted at the Leipzig Games Convention, the company's own Ryan Payton filled us in on some of the story's particulars, detailed the new strategic comrade system, and updated us on how the game's presentation and localization have been coming together. From the looks of things, anyone who's doubted this will be a full-fledged Metal Gear Solid game up to now has misplaced their skepticism--there's a lot to this one.

Payton started off by setting up the beginning of Portable Ops' story mode, which will be set six years after Snake Eater and will detail the further exploits of Big Boss before he became the big bad guy and founded the mercenary state of Outer Heaven. The PSP game begins with Boss (as Naked Snake) awakening in a South American prison and realizing that the Fox unit has stolen nuclear warheads from the CIA and is attempting to start an international incident by pointing them at the Soviet Union. Serendipitously, Boss then meets none other than a young Roy Campbell in the cell next to him, and the future Colonel helps Big Boss formulate a plan for escape and a subsequent recruitment plan to gain allies and take down the Fox unit and its nefarious scheme.

Allies? Snake--any version of Snake--works alone, right? Not this time. The odds are stacked so high against Big Boss that he'll have to capture enemies and interrogate them at a secret location to gain information and, more importantly, convert them to his cause. Once you've brought an enemy over to your side, you can have him accompany you in subsequent missions, and you'll be able to have up to three such characters with you at once. Allies will fill a number of different roles--you'll have spies, engineers, medics, snipers, and more at your disposal--and you'll get to position them strategically around a given level and then switch between all four characters at will with the select button. Naturally, this will let you set up a multitude of different strategic approaches to a given situation. We wanted to know what the other three characters will be up to at a given moment, since you'll only be controlling one character at a time, but Payton only said they'd be "hidden" in a unique fashion and promised we'd find out more at the upcoming Tokyo Game Show.

The new trailer you'll find linked at the beginning of this article contains a number of graphic novel-style narrative sequences, and we asked Payton if these would be replacing the traditional real-time cinematics that we're used to in the Metal Gear Solid series. Indeed they will, as the Kojima Productions staff is very fond of artist Ashley Wood's prior work on the Metal Gear Solid comic series. If you're feeling a nostalgic twinge at this change, at least take heart that Payton confirmed for us the return of all the principal voice actors you'd expect to see. David Hayter, of course, returns as Snake, and other characters like Major Zero, Sigint, and Para-medic will also be voiced by their respective actors from Snake Eater.

http://img.gamespot.com/gamespot/images/2006/234/932978_20060823_embed006.jpg
Who knows what mix of new and old characters will show up in Portable Ops? Anything is possible.

Most tantalizingly, Payton said any other characters we've seen in past MGS games will be reprised by their original actors. (But who else from the series is in this game?! Our silly fanboy pulses quicken.) Regardless of who's involved in the story this time around, we were interested to hear Payton note that he feels this is the most solid writing yet in a Metal Gear Solid game. Hayter apparently even remarked after his voice sessions that Portable Ops had the best script he's done yet for the series, which is certainly good news for MGS fans.

Konami had a multiplayer demo of Portable Ops set up featuring the same content we tried back at the Electronic Entertainment Expo. A few spots of polish were evident in this new demo--Eva has now been included as a playable character, and the new weapon-switching pop-up now features nicely stylized artwork. Payton dropped one interesting new detail about multiplayer: You'll be able to take MGS: Portable Ops to various Wi-Fi hot spots scattered around the country (world?) and access new characters. Some will be randomly generated based on data provided by the hot spot you've found, while others will be story-related characters that you can potentially only get from that one particular outlet. You'll be able to trade characters online, though, so perhaps globetrotting players will be able to use these special bonuses as bartering tools in online trading. We'll be interested to find out more about how this unique feature will work when Konami releases more details.

Alas, Mr. Payton wasn't able to clarify all of our questions, such as how many players will be supported online (the team is waffling between six and eight); how the game will make use of its just-unveiled support for the PSP GPS add-on; and most importantly, when we'll be able to get our hands on the final game (this year or next). He told us to wait till TGS for most of these answers, and when we've got them, you'll know where to find them.


This sounds totally awesome!

Savage
08-26-2006, 06:25 PM
Veeery nice.:up: Playing 4 guys at once is what has me really excited.

SolidSnake
08-26-2006, 07:47 PM
Is anybody excited for Metal Gear Solid 4: Guns of the Patriots?

Boom
08-26-2006, 08:27 PM
Is anybody excited for Metal Gear Solid 4: Guns of the Patriots?
Excited? EXCITED?

I'm borderline obsessed.

Savage
08-26-2006, 08:35 PM
haha. Same. :up: