View Full Version : metroid vs Halo
GoldenAgeHero
09-26-2006, 07:17 PM
whos more popular? which are better franchises?
They are very different :\
TheCardPlayer
09-26-2006, 08:12 PM
I won't vote against Halo because of all the pro-Sony/Nintendo people here.
But Metroid beats Halo hard.
XwolverineX
09-26-2006, 08:48 PM
I don't like Metroid. I love Halo. So, yeah.
WhatsHisFace
09-26-2006, 09:06 PM
Halo propelled the industry to new standards in control and gameplay design, spurring a huge FPS frenzy of which is still lasting, while the Metroid series really just does it's own thing with little notice.
Delusive
09-26-2006, 10:09 PM
As much as I like Nintendo and its products. Halo is the best FPS series I have ever played (say what you want, I don't really care for Half Life and I despise Doom).
However, even though Metroid is a FPS, it's almost like an adventure/FP that has shooting in it. Still, which game I like more? Halo.
hippie_hunter
09-26-2006, 10:17 PM
As much as I like Nintendo and its products. Halo is the best FPS series I have ever played (say what you want, I don't really care for Half Life and I despise Doom).
However, even though Metroid is a FPS, it's almost like an adventure/FP that has shooting in it. Still, which game I like more? Halo.
Metroid as a whole is not an FPS series. The Metroid Prime interquel saga is an FPS series. I'd love to see a true 3D non FPS Metroid soon.
Delusive
09-26-2006, 10:20 PM
Metroid as a whole is not an FPS series. The Metroid Prime interquel saga is an FPS series. I'd love to see a true 3D non FPS Metroid soon.
Yea, I didn't mean to say it was, I meant to say that, from what I see, a lot of people consider the console versions as an FPS series. I consider it a first person adventure with shooting. As far as first person games go, I like Halo more.
DACrowe
09-26-2006, 11:57 PM
Meh, Halo is all right. I really like the multi-player in Halo 2. But for single player, the only thing that seperates it apart from most others is a different (though not very engaging) storyline and better graphics. Seriously, as much as I love the dual sticks for FPS, it ain't a patch on Goldeneye, the best and most innovative FPS yet.
For FPS, these days I get my fix from Call of Duty, a much better franchise IMO. I am really looking forward to Red Steel which will either soar or flop.
As for Metroid, they're good games, I just never really got into them though. And which is more popular? C'mon....Halo basically is Xbox while the great Metroid Prime games surely did not save Gamecube though.
TheGrayGhost
09-27-2006, 12:21 AM
Metroid Prime. But it isn't comparable to Halo. Halo is a typical FPS. Metroid Prime, on the other hand, is an FPA. Both are good games, but Metroid Prime is not just good, it's brilliant.
TheGrayGhost
09-27-2006, 12:25 AM
Metroid as a whole is not an FPS series. The Metroid Prime interquel saga is an FPS series. I'd love to see a true 3D non FPS Metroid soon.
I respectfully disagree. The Metroid Prime series perfectly captures the stranded-space-adventure spirit of the original games and takes it further. The Metroid Prime series are not of the FPS genre. They are FPA's. These ARE true Metroid games.
kainedamo
09-27-2006, 10:40 AM
Halo is probably the most over-rated computer game series ever created.
It didn't bring innovation, or anything new to the FPS genre.
People like Halo because you can play it online. Full stop. That's the only reason people play it!
The Metroid Prime series has innovative controls, genius puzzles, good exploration, good level design, good boss fights, etc. Halo doesn't have any of this.
WhatsHisFace
09-27-2006, 11:17 AM
Halo is probably the most over-rated computer game series ever created. Wrong.
It didn't bring innovation, or anything new to the FPS genre. Extra wrong.
People like Halo because you can play it online. Full stop. That's the only reason people play it! Halo 1 was not playable online. Wrong.
The Metroid Prime series has innovative controls, Wrong, you can't look up and move at the same time. genius puzzles, Wrong. good exploration, I'll give you that. good level design, Not really, no. good boss fights Nintendo bosses are all the same thing. Find a pattern and you can get out unscathed., etc. Halo doesn't have any of this. Wrong. Halo has innovative controls, good exploration, and good level design (some of the best actually).
It's possible to be more wrong, but that would only be possible if you actually played the game and said that.
Or maybe if you had half a clue and knew a damn thing about videogames outside of your Nintendo circle, but that's fine, you just go on being ignorant living in your own little world like 90% of the rest of the Nintendo fanbase. You just can't talk anymore.
kainedamo
09-27-2006, 11:38 AM
It's possible to be more wrong, but that would only be possible if you actually played the game and said that.
Or maybe if you had half a clue and knew a damn thing about videogames outside of your Nintendo circle, but that's fine, you just go on being ignorant living in your own little world like 90% of the rest of the Nintendo fanbase. You just can't talk anymore.
Playing Halo online... maybe I was thinking of the multiplayer aspect or something.
But anyway. You're pretty defensive, don't you think? Can't a guy have an opinion anymore without being told he's "wrong"? You made a pretty big assumption there with your Nintendo comment. The fact that you're so defensive tells me your a loser Halo fanboy because EVERYBODY knows Halo sucks. And what's up with the 30, 000 plus post count, loser boy?
TKing
09-27-2006, 01:51 PM
Halo, only because I have played it more. But Metroid still rocks!
WhatsHisFace
09-27-2006, 02:57 PM
Playing Halo online... maybe I was thinking of the multiplayer aspect or something.
But anyway. You're pretty defensive, don't you think? Can't a guy have an opinion anymore without being told he's "wrong"? You made a pretty big assumption there with your Nintendo comment. The fact that you're so defensive tells me your a loser Halo fanboy because EVERYBODY knows Halo sucks. And what's up with the 30, 000 plus post count, loser boy?
You didn't express an opinion. You made wrong statements and got called on it.
As for 30,000 posts, yeah, I talk a lot. Woop-Dee-Doo. Let me know when that becomes relevant to anything. Dope.
hippie_hunter
09-27-2006, 04:44 PM
I respectfully disagree. The Metroid Prime series perfectly captures the stranded-space-adventure spirit of the original games and takes it further. The Metroid Prime series are not of the FPS genera. They are FPA's. These ARE true Metroid games.
Metroid Prime is a First Person Shooter. Thus the Metroid Prime series is an FPS series. The other Metroid games are not FPS's. They are the true Metroid games.
Oh huge ****ing please. The whole shooter aspect to the game is much, much smaller than the adventure party to it. :rolleyes:.
TheGrayGhost
09-27-2006, 06:11 PM
Metroid Prime is a First Person Shooter. Thus the Metroid Prime series is an FPS series. The other Metroid games are not FPS's. They are the true Metroid games.
Metroid Prime is not a first person shooter. It is a first person adventure. The spirit of the Metroid franchise is not contained within in a genre. Being a side-scroller or a first person adventure has nothing to do with being a "true" Metroid game.
kainedamo
09-27-2006, 06:41 PM
You didn't express an opinion. You made wrong statements and got called on it.
As for 30,000 posts, yeah, I talk a lot. Woop-Dee-Doo. Let me know when that becomes relevant to anything. Dope.
I made statements about Metroid Prime which are opinion. You can debate with me the merits of my opinions, but you don't get to tell me I'm factually wrong about it. The only thing I was wrong about was Halo being online, got a bit confused with that one I did.
Just for future reference: don't take it personally when other people don't like your favourite game.
TheGrayGhost
09-27-2006, 06:44 PM
By the way, although I have a general distaste for Halo, I'm cool with gamers who do like the game...
hippie_hunter
09-27-2006, 08:41 PM
Metroid Prime is not a first person shooter. It is a first person adventure. The spirit of the Metroid franchise is not contained within in a genre. Being a side-scroller or a first person adventure has nothing to do with being a "true" Metroid game.
I do think that Metroid Prime is a true Metroid game and the spirit of the franchise is within it. I think Metroid Prime is a great continuation of the story. But that doesn't change the fact that it's a first person shooter.
TheCardPlayer
09-27-2006, 08:45 PM
Just for future reference: don't take it personally when other people don't like your favourite game.You don't like Halo yet didn't even know the details about it like when you said it was online.
You never played it.
Halo brought no innovation......
:rolleyes:
XwolverineX
09-27-2006, 09:19 PM
Metroid Prime is a First Person Shooter. Thus the Metroid Prime series is an FPS series. The other Metroid games are not FPS's. They are the true Metroid games.
Metroid Prime is a FPA. Definately. :huh:
DACrowe
09-27-2006, 09:28 PM
Oy, videogame fanboys are generally more viscous than comic book ones.
At least with comic book fanboys they are not rooting to see the other fail. I laugh everytime I talk to gamers who are either, Sony, Microsoft or Nintendo and bash the others.
I have played both games and personally am not a big fan of either. I thought the multiplayer in Halo was good and the controls were innovative, but it wasn't the first duel sticks shooter as far as I know, it just perfected it. I still think it ain't a patch on Goldeneye, Counterstrike or Perfect Dark though.
Metroid for single player I think is much more fun and less redundant than Halo, but in all honesty Metroid's multiplayer in the second game sucked whle Halo 2 has probably the best shooter multi-player since Goldeneye. But since Microsoft fanboys who have to say in their dilluted superiority complex voice "You don't know about the gaming world outside of your little Nintendo circle like 90% of Nintendo gamers" is so ignorant and arrogant I voted for Metroid just for that. I know Halo is going to win and quite frankly I think both are overrated.
Part of me would have liked to see Halo stay on PC simply because Xbox was nothing but a superior port system other than Halo. Xbox was a series of ports with better graphics from PS2 (easily the best system of last generation) and was kind of boring. But hey, "At least it wasn't Gamecube lol!" except at least Gamecube came out with some innovative software and was creative, even if it had such a ****ty 3rd party library the system died. I still think Smash Brothers Melee was the best multi-player of last generation.
And what does it matter who won? I had a Gamecube and PS2 and played my friend's Xbox quite a bit. For the record I thought each had their own merits and very much preferred Xbox's controller over PS2's (all though I thought Gamecube's was the most comfortable and easy flowing) but this generation I think I'll go with Wii.
Not just because "I'm a stupid Nintendo fanboy who doesn't know what the rest of the gaming market is doing," but because I do know what the rest of the gaming market is doing. Besides overcharging us up the ass all Sony and Microsoft did is rip us off by creating systems that are nothing but 500 dollar upgrades of their previous system. Generally the same controller, the same titles and a very boring set of games. I have grown tired of the simple shooter and stealth game, obvious exceptions being Grand Theft Auto and Metal Gear Solid (the latter being my only regret for not buying a PS3, but for $500, I'll survive). Honestly, these games are tedious retreads of what they've already done.
At least Wii is something new and looks very fun to play. That and I am a sucker for Zelda, Mario and Smash Brothers, thee franchises that keep re-inventing themselves instead of repeating themselves. So go ahead and call me a Nintendo fanboy out of touch with the market, but the market isn't all that special these days anyway.
TheGrayGhost
09-27-2006, 10:38 PM
I have played both games and personally am not a big fan of either. I thought the multiplayer in Halo was good and the controls were innovative, but it wasn't the first duel sticks shooter as far as I know, it just perfected it. I still think it ain't a patch on Goldeneye, Counterstrike or Perfect Dark though.
Can I get an alleluia? Ah... Goldeneye 64. I hope it will be available on virtual console.
Part of me would have liked to see Halo stay on PC simply because Xbox was nothing but a superior port system other than Halo. Xbox was a series of ports with better graphics from PS2 (easily the best system of last generation) and was kind of boring. But hey, "At least it wasn't Gamecube lol!" except at least Gamecube came out with some innovative software and was creative, even if it had such a ****ty 3rd party library the system died. I still think Smash Brothers Melee was the best multi-player of last generation.
:wow:
And what does it matter who won? I had a Gamecube and PS2 and played my friend's Xbox quite a bit. For the record I thought each had their own merits and very much preferred Xbox's controller over PS2's (all though I thought Gamecube's was the most comfortable and easy flowing) but this generation I think I'll go with Wii.
:wow: :wow:
Not just because "I'm a stupid Nintendo fanboy who doesn't know what the rest of the gaming market is doing," but because I do know what the rest of the gaming market is doing. Besides overcharging us up the ass all Sony and Microsoft did is rip us off by creating systems that are nothing but 500 dollar upgrades of their previous system. Generally the same controller, the same titles and a very boring set of games. I have grown tired of the simple shooter and stealth game, obvious exceptions being Grand Theft Auto and Metal Gear Solid (the latter being my only regret for not buying a PS3, but for $500, I'll survive). Honestly, these games are tedious retreads of what they've already done.
:wow: :wow: :wow:
At least Wii is something new and looks very fun to play. That and I am a sucker for Zelda, Mario and Smash Brothers, thee franchises that keep re-inventing themselves instead of repeating themselves. So go ahead and call me a Nintendo fanboy out of touch with the market, but the market isn't all that special these days anyway.
Why don't you post more often? Do you have a DS? If you do, we should play online sometime.:yay:
dusk soldier
09-27-2006, 10:55 PM
I've only played Halo once (It was probably two), and I didn't like it. So obviously I'm going to prefer Metroid over it.
But I think Halo is the more popular of the two games.
kainedamo
09-28-2006, 06:14 AM
You don't like Halo yet didn't even know the details about it like when you said it was online.
You never played it.
I simply got mixed up. I've never owned the game. I assumed you could play it online. I've played Halo numorous times. Your psychic powers were wrong on this occasion, buddy. Maybe you oughta have a go at telling me dead relatives names.
kainedamo
09-28-2006, 06:17 AM
Oy, videogame fanboys are generally more viscous than comic book ones.
At least with comic book fanboys they are not rooting to see the other fail. I laugh everytime I talk to gamers who are either, Sony, Microsoft or Nintendo and bash the others.
I have played both games and personally am not a big fan of either. I thought the multiplayer in Halo was good and the controls were innovative, but it wasn't the first duel sticks shooter as far as I know, it just perfected it. I still think it ain't a patch on Goldeneye, Counterstrike or Perfect Dark though.
Metroid for single player I think is much more fun and less redundant than Halo, but in all honesty Metroid's multiplayer in the second game sucked whle Halo 2 has probably the best shooter multi-player since Goldeneye. But since Microsoft fanboys who have to say in their dilluted superiority complex voice "You don't know about the gaming world outside of your little Nintendo circle like 90% of Nintendo gamers" is so ignorant and arrogant I voted for Metroid just for that. I know Halo is going to win and quite frankly I think both are overrated.
Part of me would have liked to see Halo stay on PC simply because Xbox was nothing but a superior port system other than Halo. Xbox was a series of ports with better graphics from PS2 (easily the best system of last generation) and was kind of boring. But hey, "At least it wasn't Gamecube lol!" except at least Gamecube came out with some innovative software and was creative, even if it had such a ****ty 3rd party library the system died. I still think Smash Brothers Melee was the best multi-player of last generation.
And what does it matter who won? I had a Gamecube and PS2 and played my friend's Xbox quite a bit. For the record I thought each had their own merits and very much preferred Xbox's controller over PS2's (all though I thought Gamecube's was the most comfortable and easy flowing) but this generation I think I'll go with Wii.
Not just because "I'm a stupid Nintendo fanboy who doesn't know what the rest of the gaming market is doing," but because I do know what the rest of the gaming market is doing. Besides overcharging us up the ass all Sony and Microsoft did is rip us off by creating systems that are nothing but 500 dollar upgrades of their previous system. Generally the same controller, the same titles and a very boring set of games. I have grown tired of the simple shooter and stealth game, obvious exceptions being Grand Theft Auto and Metal Gear Solid (the latter being my only regret for not buying a PS3, but for $500, I'll survive). Honestly, these games are tedious retreads of what they've already done.
At least Wii is something new and looks very fun to play. That and I am a sucker for Zelda, Mario and Smash Brothers, thee franchises that keep re-inventing themselves instead of repeating themselves. So go ahead and call me a Nintendo fanboy out of touch with the market, but the market isn't all that special these days anyway.
Bravo. Guys that get worked up over this stuff need to grow up.
BRUTAL
10-05-2006, 03:23 PM
Metroid came with my Gamecube when I bought it (for Smash Bros. BTW). I played Metroid for a bit and then returned it to a different store the same day. It bored the crap out of me. On the other hand, I bought my XBOX to play Halo (the first one). I played Halo for god knows how long and continue to play it to this day. I was like one of the many in line for Halo 2. Played it and beat it in the first night and decided to play online with it before throwing it away. I played a few games online and then decided I would never do that again. The Halo 2 online community is something that I think is destroying online gaming. Young kids, no social lives, no parenting, just a breeding ground of ignorance. I can honestly say that Halo 2 nearly ruined the franchise ofr me and a VAST majority of the people I know. Metriod Prime did a similar thing by taking one of the great platformers and attempting to change it's medium and I think it did it poorly. I stand by Halo (the first one) both story-wise and in respects of multiplayer, I play them both to this day. They both have goods and bads and I am a fanboy of nothing but if given the choice between the two and since the "Halo" option does not say "Halo 2" I go with that but if we are talking franchises... it's a tie due to glaring mistakes on both sides. But that's my opinion...
GoldenAgeHero
10-05-2006, 04:04 PM
how was metroid trying to change the medium? and what medium would that be?
BRUTAL
10-05-2006, 04:13 PM
sorry, typo...
"...change it's medium..."
GoldenAgeHero
10-05-2006, 05:12 PM
again how was it trying to change it's medium?
Totally different games, but I like Metroid Prime WAY more (the first one, anyway....I haven't played the 2nd one yet, but I will).
I'm looking forward to Halo 3, though.
Spidey-Bat
10-05-2006, 11:22 PM
I can't compare a FPA and FPS. But I will say Metroid b/c Halo is one of the most overrated franchises of all time.
WhatsHisFace
10-06-2006, 03:57 AM
I can't compare a FPA and FPS. But I will say Metroid b/c Halo is one of the most overrated franchises of all time.
That's funny, so is Metroid.
Spidey-Bat
10-06-2006, 03:49 PM
That's funny, so is Metroid.
It's funny b/c you're wrong. :o
CloakandDagger
10-06-2006, 03:57 PM
Halo SUCKS!!! for the reson that Samus is hotter then Master chef, or whatever his name is.
TheCardPlayer
10-06-2006, 04:00 PM
Halo SUCKS!!! for the reson that Samus is hotter then Master chef, or whatever his name is.We both know you never even played Halo.
MrHateYourself
10-09-2006, 04:51 PM
Halo propelled the industry to new standards in control and gameplay design,
....IF you've had your head up your ass for the last 10 years and didn't know about PCs.
....and if you hadn't played Timesplitters, which was prettier and much much faster than slow as a slug Halo, despite being released a year earlier for the PS2, and to date is the only FPS series to include custom mapmaking options for players (excluding PC games of course).
So, what exactly did Halo do that hadn't already been done? Cliche sci fi antiplot with generic bug aliens fighting generic power armored marines?
I love Nintendo.
Their games are always fun.
WhatsHisFace
10-16-2006, 12:59 AM
....IF you've had your head up your ass for the last 10 years and didn't know about PCs.
....and if you hadn't played Timesplitters, which was prettier and much much faster than slow as a slug Halo, despite being released a year earlier for the PS2, and to date is the only FPS series to include custom mapmaking options for players (excluding PC games of course).
So, what exactly did Halo do that hadn't already been done? Cliche sci fi antiplot with generic bug aliens fighting generic power armored marines?
You're clearly an idiot.
MrHateYourself
10-16-2006, 12:07 PM
You're clearly an idiot.
Yeah, an idiot who played Halo 10 years ago on my PC. Sure, it went by plenty of other titles back then, but it doesn't change the fact that halo was a 20th century game getting 21st century hype. Ugly, slow, repetitive, derived.
If you'll excuse me, I hear a real FPS calling....oh, Unreal 2004, how I love you....
WhatsHisFace
10-16-2006, 02:42 PM
Yeah, an idiot who played Halo 10 years ago on my PC.Which game was that?
Sure, it went by plenty of other titles back then, but it doesn't change the fact that halo was a 20th century game getting 21st century hype.
Wow, another person who can't get over Halo's hype. :whatever:
Ugly, slow, repetitive, derived.
On a level worse than the Quake 3 Arenas and SiN games? Halo has more action, more to do, more frenetic battles and a more original setting than any Quake or Unreal TO THIS DAY.
Maybe you're talking about Half-Life: Halo has better environments, better A.I., better fights for the A.I. reason but also for the reason that more enemies can be onscreen. Plus, it had zero jumping "puzzles" and no sell-out "Your weapons are gone!" (yes, Half-Life did that during the trash compactor) moments to bring it down.
Half-Life was and is an awesome game, but it did so much less than Halo, you have to be joking.
If you'll excuse me, I hear a real FPS calling....oh, Unreal 2004, how I love you....[/QUOTE]
Let's do this the easy way.
....IF you've had your head up your ass for the last 10 years and didn't know about PCs.
How does that change anything? Halo's squad and vehicular combat, not to mention weapon capacity ceilings have ALL been copied by post-Halo FPSs. Even big FPSs, like Quake, Unreal and Half-Life have been heavily influenced by Halo, it's obvious.
Quake (4): The pace of Quake was turned down from frenetic shooter to exactly that of what Halo was. There was extra military involvement this time and believe it or not, they even stole right down to the "locked door red/green" light from Halo.
Unreal (2): Just look at the game. Halo inspired environments abound. Not to mention the squad moments, which are the best parts of the game, are ripped right from Halo. (Tournament) The vehicles are rip-offs of Halo. There's clearly a Ghost ripoff as well as a Warthog.
Half-Life (2): Vehicle sequences abound and are lengthy. They would have never been there had Halo never existed, I promise you that. Plus, the squad was handled the exact same way (they follow you and fill in plot points as you go), only it wasn't done as well (less people can follow you for some reason).
....and if you hadn't played Timesplitters, which was prettier and much much faster than slow as a slug Halo, despite being released a year earlier for the PS2, and to date is the only FPS series to include custom mapmaking options for players (excluding PC games of course).
Prettier? No. Faster? Yes. Better? No. Especially not in multiplayer, which was the bulk of the game.
And no, it's not the only FPS series to include map-making on consoles. Ever heard of Farcry on Xbox? That has a map editor that RAPES the Timesplitters "choose little pieces to hook together" crap.
So, what exactly did Halo do that hadn't already been done? Cliche sci fi antiplot with generic bug aliens fighting generic power armored marines?
1. Original setting and original conflict with a great backstory: Never before was there a ringworld in videogames. And the conflict arose from religious differences, obviously not done before. Read the books.
2. Great squad implementation: Other games still try to this day, and fail miserably. Even Half-Life 2 couldn't do it as well.
3. Vehicular combat: NOTHING like this was done as well or as smoothly implemented as Halo.
Aside from that, it brought a production value to the FPS genre which was rarely seen, complete with having fully orchestrated music opposed to thrash metal which was so common in non-WWII games.
So, thanks for showing how much of a dumbass you are and how ignorant you are to videogames pre-and-post-Halo. You probably never played anything pre-N64 in it's time, but I can still blame you for being a dumbass with ZERO frame of reference.
TheCardPlayer
10-16-2006, 03:34 PM
See that up there...it's pure ownage in post form!
WHF is still rocking!
MrHateYourself
10-16-2006, 04:26 PM
Wow, another person who can't get over Halo's hype. :whatever:
Hype doesn't change a game-but it does tarnish image quality.
Halo has more action,
"OK guy-we can only put a few characters on screen at one time in painfully scripted events, but just pretend it's EXTREEEEEEME! If anyone mentions Unreal, tell them that dozens of characters isn't MORE action-it's to distract you!"
more to do,
Run from point A to point B? Maybe backwards? An occassional door to open? Sounds....basically like Doom. But with less puzzles. And more straightforeward. Ever played System Shock (1 or 2)? Tell me again how Halo has "more to do" than any FPS before it? And wouldn't more to do include some kind of nonlinear play-Quake 2 is almost a decade old and had nonlinear maps.
more frenetic battles and a more original setting than any Quake or Unreal TO THIS DAY.
Pluck something from Halo that you haven't already seen before. Oh, a giant ring. Man, never saw that before, nor anything like it. Certainly not Ringworld, for instance, or even a Dyson Sphere.
Waitwait, Halo 2 did have that pretty sweet hologram level:you remember, the one in the trailer that looks one way but then is completely absent in the game and replaced with other stuff?
Oh, and the city fighting parts? Or the big green hills?
better A.I., better fights for the A.I.
"There is good guy! Stand there and shoot at him!" No console game has really bright AI.
no sell-out "Your weapons are gone!"
Ah, so it didn't make you think or put you in any unusual or memorable situations-just run straight foreward and shoot the whole way through. No wonder so many flatscans think it's better-they never could muscle up the brain power to get anywhere else in other FPSs. If only they'd included some kind of lame ass "game extending" thing like going through levels backwards, or a repeating bridge....
Half-Life was and is an awesome game, but it did so much less than Halo, you have to be joking.
HalfLife was incredibly ingenuitive for it's time. Halo has done....what that hasn't been done before? You still haven't been able to answer the question.
they even stole right down to the "locked door red/green" light from Halo.
You know, that's been a video game/scifi cliche for ages. A locked door with a light indicator! What next-suggesting that Halo invented armored space marines?
Unreal (2): Just look at the game. Halo inspired environments abound.
You're right. Unreal is clearly a Halo rip, despite having existed long before Halo. Totally cheap of them to use time travel to go to their future and copy a game that hadn't even been pitched yet.
Not to mention the squad moments, which are the best parts of the game, are ripped right from Halo.
Squad based games existed long before Halo. There were even crap FPS games that hinged entirely on squad based combat, like Space Hulk.
The vehicles are rip-offs of Halo. There's clearly a Ghost ripoff as well as a Warthog.
Go look up WarHammer 40,000 (particularly the Eldar) and tell me Halo is original in it's vehicle design. A Warthog? You mean, a dune buggy? Something common here in REAL LIFE? "Dude, True Crime totally ripped off GTA. Did you see that Jeep? It looks like a Jeep from GTA! How can they steal the designs?!"
They would have never been there had Halo never existed, I promise you that.
Yeah, vehicles and games NEVER went together before that. Just like guns-guns and FPS NEVER happened before Halo. They may have been included/expanded because of obvious popularity, but to suggest that Halo was the grand design genius? You're off your rocker. Even an RPG like Final Fantasy 7 had action vehicle moments.
(they follow you and fill in plot points as you go)
Supporting cast who fills in plot points. Amazing that it wasn't until the 21st century that characters and plot were BOTH put into a game.
Ever heard of Farcry on Xbox?
Ahyes, I forgot about that. Regardless....how many years later? And it's STILL not common?!
Never before was there a ringworld in videogames.
Except in the Ringworld games. And...what was the name of that scifi/comedy adventure series on the PC? And some crap NES title. A TON of Wing Commander style PC titles. There's more than just Halo.
Oh look, and from Wikipedia ON the topic of the Ringworld series: "The plot of the first-person shooter Halo for the Microsoft Xbox also takes place on a ringworld-like structure. Given its dimensions (10,000 kilometers in diameter) it is more like Banks' Culture Orbitals than Niven's behemoth." So it greatly resembles TWO classic scifi icons. Original what?
Eitherway, point is-unoriginal and far from the first game to even HAVE a ringworld, much less be set on one.
And the conflict arose from religious differences, obviously not done before. Read the books.
Well, one, we're talking about the games, not fanfiction. Two, if you want to drag the books into it, go read the Doom novels-published well over a decade ago-where the entire thing is an intergalactic philosophical battle.
Great squad implementation:
...uh, if you say so.
3. Vehicular combat: NOTHING like this was done as well or as smoothly implemented as Halo.
Funny, because it seems that only Halo nuts think it outdoes Unreal's.
it brought a production value to the FPS genre which was rarely seen,
You defeated yoruself there-RARELY SEEN? Whoops, I guess it wasn't "innovation" afterall!
having fully orchestrated music
The world got quite accustomed to that a decade ago. Not EVERY game has it, but it was certainly nothing new.
Oh, Christ, but seeing that R logo you probably also think Goldeneye used to be the hottest **** ever....even though, again, it was slow old hat by the time it was released to backwater console gamers.
MrHateYourself
10-16-2006, 04:32 PM
Whoops, I forgot a point:
On Timesplitters "not" being prettier....three games, I can't recall any slowdown. Smooth 60 frames per second all the way through. Dozens of characters and projectiles on screen at once. Halo 1 and 2? Can't lay the same claims.
MrHateYourself
10-16-2006, 07:31 PM
Ohohoh! How could I have forgotten Tribes, which had vehicular combat prior to Halo as well? And I remember a large ring world type level, though that may have been a user mod....
Zenien
10-16-2006, 08:10 PM
Halo propelled the industry to new standards in control and gameplay design, spurring a huge FPS frenzy of which is still lasting, while the Metroid series really just does it's own thing with little notice.
I wouldn't call having some of the highest rated and acclaimed games in history getting little notice. Sure Metroid isn't a true multi multi million selling franchise, but it definately recieves notice.
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