View Full Version : Iron Man 2: The Video Game (Trailer/Videos)
DarknessFalls
07-21-2009, 06:46 PM
http://www.youtube.com/watch?v=Td-4CGK_0Lw
Td-4CGK_0Lw
Looks much improved over the last game...yeah I know it's only a trailer. Also remember the set report of invading robot armies. :)
Iron_Stark
07-21-2009, 06:58 PM
Thanks for posting this. :yay:
It does look better than the first one.
It looks like you can actually fight and not just shoot things.
Oh and robots, Iron Man has to fight robots.
Does anyone think that's the Crimson Dynamo in the trailer? The one with the star?
TheVileOne
07-21-2009, 07:10 PM
Hmm, interesting voices. It almost sounded like Downey Jr. there at the end. Did sound like Paul Bettany's Jarvis. I wonder if those were temp voices.
The Crimson Dynamo shots (?, unless its Titanium Man), look cool but I wonder if that's just for the game or a hint at the movie. All the Spidey movie games and others had to use extra villains and what not.
Spider-Vader
07-21-2009, 07:46 PM
Titanium Man was in the last game & looked way different, unless he has new armor this time.
I still think it involves Cap somehow, that star looks way to much like the one on his shield.
VenomVsSpidey
07-21-2009, 07:48 PM
I want this....now!!!
Papa Burgundy
07-21-2009, 07:50 PM
Looks like the same garbage to me. sega destoryed sonic and now anything they can get their hands on turns into a steaming pile of hot garbage juice. f*** sega.
Spider-ManHero12
07-21-2009, 07:57 PM
As I said in another thread, this game looks awesome! :up:
Spider-Vader
07-21-2009, 07:57 PM
Why does Sega have the rights instead of Activision?
Iron_Stark
07-21-2009, 08:05 PM
http://marvel.com/news/vgstories.8925.New_Iron_Man_2_Video_Game_Details
(http://marvel.com/blogs//entry/1558.Marvel_Games_at_San_Diego_Comic-Con)
[/URL]SEGA of America, Inc. and SEGA Europe Ltd. today announced details about the upcoming game "[URL="http://marvel.com/movies/Iron_Man.Iron_Man_2"]Iron Man 2 (http://marvel.com/blogs//entry/1558.Marvel_Games_at_San_Diego_Comic-Con)," including the fact that renowned comic book author Matt Fraction will be creating the game's all-new story, which will include familiar elements from both the movie and comic book universes.
"Iron Man (http://marvel.com/universe/Iron_Man_%28Anthony_Stark%29) 2," the video game, will allow players to truly feel the power of Iron Man with new destructible environments, epic enemies and innovative hand-to-hand combat moves, as well as other features from the film and comic book. The game will make its debut at San Diego Comic-Con in both the SEGA and Marvel booths, where fans will be treated to a sneak peak of the game, as well as signings by Matt Fraction.
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This brand-new tale takes gamers deeper into the world of Iron Man, adding to the excitement of the upcoming Marvel Studios film. "Iron Man 2"offers fans a chance to play against epic enemies not found in the film of the same name, such as the unforgettable Crimson Dynamo. In the game's original story, Tony Stark has gifted the world with new technology in order to make it a better place. His philanthropic nature isn't enough to keep evil at bay, however, as Iron Man's enemies have crafted their own devious designs based on the technology. Ultimately, Iron Man will face epic battles against huge enemies, as the fate of the world is left in his powerful hands.
"'Iron Man 2' presented me with the opportunity to work with both SEGA and Marvel on creating something wholly unique—a story that exists at the crossroads of the comics I write, the film universe I was lucky enough to be asked to contribute to, and a wholly immersive interactive experience like this game," says Fraction. "Writing a game presents an entirely new challenge, where the player engages with the world, with the big and small aspects of the place and characters. They're a coconspirator in the narrative. I hope it's as exciting and challenging to play as it was to write."
"Iron Man 2" takes players into a richer and more interactive Iron Man world. The game allows players to take full advantage of the Iron Man suit as they battle awesome enemies in both interior and exterior environments, all inspired by the movie and comic book universes. Those environments will also offer a new level of destructibility that makes each encounter with enemies a more exciting and intense experience.
The development team at SEGA Studios San Francisco has also paid close attention to comments from fans and critics concerning the first "Iron Man"movie game.
As a result of this feedback, "Iron Man 2" will feature a greater focus on powerful hand-to handcombat, as well as a completely redesigned control scheme, making it more fun for gamers to feel the power and strength of Iron Man.
"Iron Man has an undeniably huge fan base, and we really wanted to give them the game they have been waiting for. We spent a lot of time incorporating their concerns and feedback from the first game, as well as coming up with new ideas to take this game to a whole new level," said Sean Ratcliffe, Vice President of Marketing, SEGA of America. "Creating a new story with renowned comic book writer Matt Fraction is a huge part of making that happen, and we are incredibly excited to bring fans the game we know they want with 'Iron Man 2.'"
Matt Fraction is the Eisner-nominated and Eagle-winning writer of the creator owned comics Casanova, Five Fists of Science and Last of teh Independents. His work at Marvel includes INVINCIBLE IRON MAN, UNCANNY X-MEN, IMMORTAL IRON FIST and many more titles.
"Iron Man 2," the video game, will be released in spring 2010. The game will be available for Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION3 computer entertainment system, PSP (PlayStationPortable) system, Nintendo's Wii console and Nintendo DS.
For more information on "Iron Man 2"or Comic-Con, including demo and signing times, please visit the SEGA website at www.sega.com (http://www.sega.com/).
Awesome, Matt Fraction is writing the story for the game. And it looks like they want to correct the problems the first game had. And boy did it have some.
I hope it's at least as good as the Wolverine game. That showed you can make a good comic movie game.
Spider-Vader
07-21-2009, 08:06 PM
Don't forget Spider-Man 2.
Iron_Stark
07-21-2009, 08:08 PM
Don't forget Spider-Man 2.
Oh yeah. SM 2 was another great game.
Hurm...
07-21-2009, 08:12 PM
http://www.youtube.com/watch?v=Td-4CGK_0Lw
Td-4CGK_0Lw
Looks much improved over the last game...yeah I know it's only a trailer. Also remember the set report of invading robot armies. :)
Doesn't look any different or better then the last one. Meh, I'll pass.
Aesop Rocks
07-21-2009, 08:22 PM
Titanium Man was in the last game & looked way different, unless he has new armor this time.
I still think it involves Cap somehow, that star looks way to much like the one on his shield.
Why do you think Stark is breaking into a well guarded facility?
Iron_Stark
07-21-2009, 08:37 PM
http://ps3.ign.com/articles/100/1005981p1.html
IGN interview. It really sounds like they're looking at what went wrong with the first one and are trying to correct the problems.
I'm glad there's melee combat in this.
Aesop Rocks
07-21-2009, 08:41 PM
I got confused with the first one when I downloaded the demo. Oh well.
I only played the demo of the 1st game, but I did play the same level repeatedly.. I found the controls difficult to grasp..
The graphics look better in the trailer for the 2nd one :up:
I'll maybe give it a go as well :)
Aesop Rocks
07-21-2009, 08:48 PM
Only the demo though?
:oldrazz:
BLACK-SPIDEY
07-21-2009, 08:49 PM
http://ps3.ign.com/articles/100/1005981p1.html
IGN interview. It really sounds like they're looking at what went wrong with the first one and are trying to correct the problems.
I'm glad there's melee combat in this.
lol yeah first one was like "shoot, dodge, shoot, fly, faster, shoot, dodge, hide so you can regain health, shoot"
Gamma Goliath
07-21-2009, 10:02 PM
Can someone post some screen caps ? Please and thanks!
From what could tell that was the crimson dynamo, not cap.
Mr. Earle
07-21-2009, 10:44 PM
That's the new suit at the end right? Its basically 95% the same with the old one. It only has minor changes. I hope they re holding back on another suit which he gets halfway in the movie.
Shadow-Guardian
07-22-2009, 06:37 AM
Ugh. Looks like garbage. Graphics look awful. Notihng in that interview was positive to me. It sounded like they just went "The first one sucked, we know. And we're just doing the same thing with this one again...BUT IT HAZ MOAR MEHLEH!!!!11"
You can't hawk ONE feature about the game to make it sound good, esspecially something so smal to Iron Man. They'll just screw up this one like the first one. Unless they REALLY impress me, I'm not even gonna give it a glance.
Iron_Stark
07-22-2009, 07:20 AM
^^^ Well good for you.
dark_b
07-22-2009, 07:32 AM
if the game trailer is reaesed 1 year before it comes out then you know that something is not ok.
darthlaney
07-22-2009, 07:35 AM
Is that Crimson Dynamo? - It looks more like a robotic Red Guardian
Iron_Stark
07-22-2009, 07:55 AM
Yep, that's Crimson Dynamo alright.
----
http://comics.ign.com/articles/100/1005877p1.html
Matt Fraction discusses the game.
Ironfan72
07-22-2009, 08:05 AM
Looks good, I enjoyed the first one for what is was, I will buy this one as well. I like the New version of Crimson Dynamo, looks fun.
Shadow-Guardian
07-22-2009, 08:30 AM
You enjoyed the first one?
...You're joking, right?
Normally when I think of Iron Man enemies, I think of The Mandarin, Crimson Dynamo, Whiplash, etc etc, not 200 rockets flying directly at his face.
Iron_Stark
07-22-2009, 10:23 AM
They already said they're not going to have 200 rockets flying at you, no more having to shoot things from a long distance, no more annoying jets, etc, etc.
What's the big deal if he enjoyed the first one? Should we question you about enjoying the Wolverine movie since you have a movie Deadpool as your avatar?
Shadow-Guardian
07-22-2009, 10:36 AM
I have a WADE WILSON avatar. And because he was awesome in the movie.
I don't care if he liked it or not, if he liked it, fine. I'm just saying it's somewhat hard to see how someone can enjoy a game where you can't even get up because there is so much crap flying at you.
And honestly, the trailer looked exactly the same as the first game's trailer. So unless I hear some really good reviews, I won't even bother renting it.
Nathan
07-22-2009, 10:45 AM
Doesn't look much different than the first game. After the massive failure of the first one, I don't have much hope that they'll be doing it any better on the 2nd try.
Shadow-Guardian
07-22-2009, 11:10 AM
Exactly.
Btw, Nathan, I LOVE your avy. Usagi Yojimbo pwns.
Iron_Stark
07-22-2009, 11:23 AM
I have a WADE WILSON avatar. And because he was awesome in the movie.
I don't care if he liked it or not, if he liked it, fine. I'm just saying it's somewhat hard to see how someone can enjoy a game where you can't even get up because there is so much crap flying at you.
And honestly, the trailer looked exactly the same as the first game's trailer. So unless I hear some really good reviews, I won't even bother renting it.
lol, yeah awesome for the whole two scenes he was in.
ok, we get it, you know for a fact that this game is going to suck, why do you keep reminding us?
Shadow-Guardian
07-22-2009, 11:25 AM
Yup. And thats I liked him. Cause he was bad-ass in the 2 scenes we got.
Because I goddamn feel like it.
Iron_Stark
07-22-2009, 12:22 PM
So he was a badass telling Sabertooth if he needed a manicure and slicing a bullet in half. :whatever:
Look, I think Prince of Persia is going to be another videogame to movie disaster and that The Last Airbender looks like kiddie crap, but you don't see me in those boards trolling and picking fights with people who are interested in those movies.
DarknessFalls
07-22-2009, 12:50 PM
I agree Ryan was awesome in the role no matter how short it was. It showed promise, and despite the strange ending...it can all be fixed. Whether Fox will do it as Ryan and we want it done is another story.
Superhero 101
07-22-2009, 12:52 PM
I need to see more gameplay to decide if i want to get this game.
Verbal21
07-22-2009, 01:57 PM
I need to see more gameplay to decide if i want to get this game.
exactly. It's just the norm now no matter how exciting a movie-game trailer looks, it (usually) disappoints. And I've been waiting for a fun Iron Man game for a long time. The last Spidey game was fun, Wolvie origins was fun, let's make it a hat trick with Iron man
Raiden
07-22-2009, 02:04 PM
Looks great, but I'll wait for the reviews first before I decide whether to get it or not.
Papa Burgundy
07-22-2009, 02:18 PM
Oh yeah. SM 2 was another great game.
a little repetitive imo and they botched the train fight badly, but it was pretty fun.
O'Haire
07-22-2009, 03:15 PM
I didn't like the first. I hope they fix the controls and camera stuff for this one.
Doctor Jones
07-22-2009, 03:32 PM
Wow, looks exactly like the first game. Which sucked and was boring.
I want to play as Tony, drive in fast cars, get drunk and pick up hot chicks.
Shadow-Guardian
07-22-2009, 03:49 PM
So he was a badass telling Sabertooth if he needed a manicure and slicing a bullet in half.
Look, I think Prince of Persia is going to be another videogame to movie disaster and that The Last Airbender looks like kiddie crap, but you don't see me in those boards trolling and picking fights with people who are interested in those movies.
What the hell does POP or TLAB have to do with this?
And besides, I stated my opinion on the game, and I can because I have f***ing freedom of speech. If I want to say the game will suck, then I friggin will. Don't like it? Too bad. And yeah, Wade was bad-ass. I'm sure everyone will agrree on that.
DarkReflections
07-22-2009, 04:11 PM
Oh yeah. SM 2 was another great game.
The Punisher 2005 game was also another great game too. I especially love how the writers for the game's storyline was able to fit as many marvel characters as possible into it.
Spider-ManHero12
07-22-2009, 04:30 PM
^^ Indeed.
Best superhero game ever = S-M2.
Aesop Rocks
07-22-2009, 04:57 PM
The Punisher 2005 game was also another great game too. I especially love how the writers for the game's storyline was able to fit as many marvel characters as possible into it.
They fit Iron Man into it!
Nathan
07-22-2009, 05:06 PM
My favorite moment was to fight side-by-side with Nick Fury. :up:
Rich Santoro
07-22-2009, 05:59 PM
:up::up::up:
DarkReflections
07-22-2009, 06:04 PM
the jungle level and stark industries levels owned. :up:
Spider-ManHero12
07-22-2009, 06:06 PM
^^ Love those levels.
A personal favorite of mine is the Kingpin level.
Iron_Stark
07-23-2009, 05:11 PM
New article
http://xbox360.ign.com/articles/100/1006556p1.html
SDCC 09: Iron Man 2 First Look
July 23, 2009 - In 2008, Iron Man stormed into theaters and made fans across the globe, while the videogame tie-in stumbled onto the scene and sucked on just about every platform it was released for. With the buzz beginning to build for the next flick, it's also time to start talking about the next game.
The biggest thing the Iron Man 2 (http://xbox360.ign.com/objects/143/14319900.html) game has going for it seems to be the fact that it's packing a unique story. This isn't going to be a watered down rehash of the movie but rather a game that expands upon what's happening in Robert Downy Jr.'s latest blockbuster. Sadly, SEGA (http://games.ign.com/objects/025/025059.html) and Marvel weren't willing to delve into story specifics today on the Comic-Con show floor, but they did give me -- and the dozens of people who piled into the Marvel Comics booth -- the world's first look at just how this third-person action game would play.
Before you head out on a mission, you'll get to choose which weapons Tony's taking into battle. There will be the standard repulsors and Unibeam, but today also showcased rockets, missiles, and shoulder-mounted cannons. Although I didn't get to see how these were assigned or what type of upgrade system there might be, this is definitely an interesting addition to the Iron Man franchise and should give you a better sense of ownership of the character.
The guided demo opened in a warehouse where a bunch of robo-drones were being assembled. Some worker in a yellow suit approached his boss and begged to be allowed to leave, but the bad guy just activated one of the drones and let the robot wax the coward. Cut to Iron Man streaking through the sky with Jarvis chirping in his ear, and Tony nosediving into a grate to come out in the underground base. The bad guy laughs, deploys the kill command, and Stark's got a few dozen robots to fight off.
Now, two things struck me about this battle. One, Iron Man was fighting inside -- he never did that in the last game because he was claustrophobic or something -- and two, he was beating robots to death with punches and kicks -- another thing he never did in the last game. Keep in mind, these weren't shin kicks; Iron Man was mid-flight and would all of a sudden fly on over with his boot extended to kick some robot in the head.
For me, the moves seemed to be moving a little too slow, but this is a pre-alpha build of a game that's coming out in April, so I'd be willing to bet things will be moving a bit faster come 2010.
Once Tony took care of the tin cans, he went after the building's reactor before shooting out an exhaust vent. Taking down the reactor was more shooting and blasting, but when it came time to flee, the game mode moved to an almost on-rails flying section where the player had to guide Iron Man out of a long chute while avoiding obstacles and junk -- kind of like a flying mini-game. Again, it seems a bit slow, but it definitely had the right idea.
When he shot back to the sky, Iron Man began working over an enemy camp somewhere beneath a clear blue sky. With smokestacks and structures rising into the air, Iron Man blew up tanks and took on guards while looking for a specific terminal. While all of this was going on, a bar at the top of the screen acted as the game's radar. As Tony's orientation changed, so did the red mark on the radar indicating enemies. Meanwhile, the left side of the screen displayed separate meters for thrusters, shields, and weapons.
Eventually a giant spider-tank came after Iron Man and he had to take out all the mini-weapons on it -- and tap a button so as not to get crushed under the behemoth's foot -- before leaping into the air, tapping a button to power up a punch, and dropping the hammer on the ride to end the gameplay portion of the demo.
Before everything was said and done though, we did get to see a massive incarnation of the Crimson Dynamo lumber to its feet and come after Tony. Sadly, that's where the demo ended.
All in all, I'll be interested to see where this game goes. It's early right now, so I can't say I was blown away by anything, but the idea of customizing my loadout, playing a unique story, and being able to punch stuff does sound appealing. We'll have to wait and see how this one comes together as we get closer to the new movie.
Iron_Stark
07-23-2009, 05:23 PM
Game website is already up.
http://www.sega.com/ironman2/us/index.html
mjbull23
07-23-2009, 08:33 PM
Game website is already up.
http://www.sega.com/ironman2/us/index.html
Looks pretty good considering it's only one page with one video up. Hopefully we'l get a lot more gameplay footage over the next 7 - 8 months.
Spider-Vader
07-23-2009, 10:40 PM
^^ Indeed.
Best superhero game ever = S-M2.
MUA FTW. :woot:
I won't get my hopes up for this game until the reviews come out.
Also, Sega should start working on Cap, Thor & Avengers right now. They'll have a like a year & a half (for Cap & Thor). That's enough to make atleast a decent game.
DarkReflections
07-23-2009, 11:37 PM
^^ Indeed.
Best superhero game ever = S-M2.
i agree. :up:
Aesop Rocks
07-23-2009, 11:46 PM
It says 'fight epic criminals that are ONLY FEATURED in the game like: Crimson Dynamo!.
:(
BLACK-SPIDEY
07-24-2009, 09:17 AM
It says 'fight epic criminals that are ONLY FEATURED in the game like: Crimson Dynamo!.
:(
maybe its whiplash´s opportunity to shine.
EDIT:GAMEPLAY FOOTAGE!!
http://www.youtube.com/watch?v=-koPk6pafks
Iron_Stark
07-26-2009, 07:53 PM
Comic Con gameplay walkthrough
WInDLAa82aE
VenomVsSpidey
07-28-2009, 01:47 PM
kickass!!
SlackBrian
07-28-2009, 02:13 PM
Comic Con gameplay walkthrough
WInDLAa82aE
Looks to be a definite improvement over the first one, which was really disappointing.
My question is, what's with the Tony Stark/RDJ impersonator in the background? :hehe:
Aluchak
07-28-2009, 03:38 PM
Looks to be a definite improvement over the first one, which was really disappointing.
My question is, what's with the Tony Stark/RDJ impersonator in the background? :hehe:
Its Comic Con.
Spider-ManHero12
07-28-2009, 03:45 PM
Comic Con gameplay walkthrough
WInDLAa82aE Saw that a few days ago. Awesome! :up:
IronJoe
07-28-2009, 04:03 PM
Loving the destructible environments and the idea of not retelling the movie story.
I dig the melee stuff too. I will buy this game just like I bought the last one, but it has a long way to go to be a "good" game. The first one got a 3.8/10 on IGN, so it has to be AT LEAST twice as good to really impress.
Also - please let it be 1080p.
Superhero 101
07-29-2009, 12:32 PM
I just want to see if they improved the Flying. And They have Epic Battles
RealIrOnMaN
08-07-2009, 09:34 AM
Some footage + RDJ and Scarlett's interviews:
1) http://www.gametrailers.com/episode/gametrailers-tv/66?ch=1&sd=0
2) http://www.gametrailers.com/episode/gametrailers-tv/66?ch=2&sd=0
Btw, good view on the back of Mark IV Armor!
jpbijos
08-07-2009, 02:49 PM
cool comic con video. it looks much better than the first one. I hope this is at least a decent game.
RealIrOnMaN
08-07-2009, 03:40 PM
jpbijos
hope so too + Matt Fraction wrote the storyline to the game! He's a smart cook.
RealIrOnMaN
08-08-2009, 02:26 PM
Matt Fraction Interview HD
http://www.gametrailers.com/video/sdcc-09-iron-man-2/53954
Nathan
08-08-2009, 03:06 PM
I hope they will have War Machine as an unlockable character.
RealIrOnMaN
08-08-2009, 03:23 PM
Nathan
Trust me, they will! Oh, they also promised lot's of unlockable armors! On the Marvel Games SDCC'09 Panel!
Spider-Vader
08-08-2009, 03:27 PM
If War Machine's in & he plays differently than IM (I.E Guns instead of lasers) I'll be picking this bad boy up.
Carlo Comicus
08-14-2009, 04:53 AM
http://multiplayerblog.mtv.com/2009/08/13/iron-man-2-the-game-features-different-plot-than-movie/
RealIrOnMaN
08-14-2009, 10:17 AM
Some of the gameplay footage, but not from Comic-Con:
http://www.youtube.com/watch?v=mft7UuXSocE
Spider-Vader
08-14-2009, 04:09 PM
Awww... So Whiplash doesn't become Dynamo. :(
Iron_Stark
08-14-2009, 05:06 PM
Some of the gameplay footage, but not from Comic-Con:
http://www.youtube.com/watch?v=mft7UuXSocE
cool find.
TheWatcher
08-14-2009, 06:34 PM
Just noticed,this game+free roaming=perfect superman game
Shadow-Guardian
08-16-2009, 03:25 PM
This game is free roam?
Screw it, I'll buy it if I can play as War Machine and free roam. War Machine + Other armors + Free roam = BEST.IRON.MAN.GAME.EVER.
RealIrOnMaN
08-16-2009, 03:29 PM
This game is free roam?
Screw it, I'll buy it if I can play as War Machine and free roam. War Machine + Other armors + Free roam = BEST.IRON.MAN.GAME.EVER.
Don't know 'bout the free-roam, man but, the best thing in this game is storyline (Matt Fraction), destructibility, voiceover by IM2 cast (I guess). But there will be no free-roam, 'cause it's SEGA(((
But I agree, that we need more: armors, War Machine as playable character, Whiplash as bonus character (after completing the game), good soundtrack, graphics, gameplay and lot's of other stuff, that wasn't in the first game.
Nathan
08-16-2009, 03:32 PM
Just watched that one video of Iron Man inside the complex, I'm not impressed at all. The melee combat just looked slow, stiff and unnatural.
RealIrOnMaN
08-16-2009, 03:35 PM
Just watched that one video of Iron Man inside the complex, I'm not impressed at all. The melee combat just looked slow, stiff and unnatural.
I remember they (guys from SEGA) saying that what we saw - is BETA version of the first stages of the game. Not the final one. I'm sure, that IM will be faster, trust me man, he will.
Shadow-Guardian
08-16-2009, 03:35 PM
Ah balls. Well I guess free roam doesn't really suit an Iron Man game anyway.
They BETTER not screw this one up. First one blew donkey ass through a straw. And I agree with everything you said. WM and Whiplash would be awesome. But Whiplash doesn't really have any shooting attacks. He'd only be good at close range combat. WOuld be useless during a far away boss battle or during a giant boss. WM on the other hand...
RealIrOnMaN
08-16-2009, 03:40 PM
Ah balls. Well I guess free roam doesn't really suit an Iron Man game anyway.
They BETTER not screw this one up. First one blew donkey ass through a straw. And I agree with everything you said. WM and Whiplash would be awesome. But Whiplash doesn't really have any shooting attacks. He'd only be good at close range combat. WOuld be useless during a far away boss battle or during a giant boss. WM on the other hand...
Yeah man, me too. Still torturing myself for spending money on the Xbox 360 version((
Shadow-Guardian
08-16-2009, 03:43 PM
Thank god I only rented it. First one was also retardishly HARD. I mean, I was just trying to fly, and I couldn't even get up because there was so many f***ing missiles flying at me. The ENTIRE radar was red. It was ridiculous.
RealIrOnMaN
08-16-2009, 03:48 PM
Thank god I only rented it. First one was also retardishly HARD. I mean, I was just trying to fly, and I couldn't even get up because there was so many f***ing missiles flying at me. The ENTIRE radar was red. It was ridiculous.
Yeah, and some missiles were just unbeatable(( and ftw there WASN'T ANY FREAKING CHEATS!!! Even the Invincible Iron Man Game (2003 on GBA) was 100 times better, than this box of scraps))
Nathan
08-16-2009, 03:50 PM
Ah balls. Well I guess free roam doesn't really suit an Iron Man game anyway.
It's never on top of my list of requirements for a good game anyway. If anything it's a nice bonus for a overall great game.
RealIrOnMaN
08-17-2009, 12:09 AM
Nothing new at all, just some interesting things with Matt Fraction - http://www.youtube.com/watch?v=aka-AsINhHg
Iron_Stark
08-17-2009, 09:19 AM
Since this game happens right after the movie and is a completely different story from part 2, are War Machine, Whiplash and Black Widow even in this?
Shadow-Guardian
08-17-2009, 01:06 PM
They said the same thing about the G.I. Joe game. "It's set AFTER the movie." Yeah right. Thats why the Baroness is evil and in a cell. And they'd be stupid NOT to put WM in. If they don't, I ain't even gonna bother renting it.
TheWatcher
08-17-2009, 04:11 PM
I did not mean this is free roam,i meant this PLUS free roam equal perfect superman game.
RealIrOnMaN
08-18-2009, 12:58 PM
Another interview (some good stuff in there):
http://www.newsarama.com/games/080918-Iron-Man-Sega.html
Shadow-Guardian
War Machine will be available bro)
Shadow-Guardian
08-18-2009, 02:48 PM
Good interview.
Yeah, they would be seriously stupid to not put him in. I wanna blow stuff up with 3 mini-guns at once man!
Iron_Stark
08-18-2009, 03:22 PM
As long as it's just an alternate costume, I don't want to be switching from Iron Man to War Machine in the middle of the game.
Nathan
08-18-2009, 03:34 PM
I hope he'll be a unique character and not simply a costume change.
Shadow-Guardian
08-18-2009, 05:39 PM
Yeah. I hate when they do that, just adding the look, while still retaining the original characters moves and powers.
UnionJack
08-19-2009, 05:44 AM
IF this game is set AFTER the film, then I see no arc shape change, still a circle!?
RealIrOnMaN
08-26-2009, 12:40 AM
http://www.gamasutra.com/db_area/images/news2001/24856/matt_fraction.jpg
New interview with Matt Fraction = http://www.gamasutra.com/php-bin/news_index.php?story=24856
RealIrOnMaN
08-26-2009, 12:40 AM
*double post( hate these glitches sometimes...
Shadow-Guardian
08-26-2009, 01:08 AM
Nice interview. You always post the best Iron Man stuff, RealIrOnMaN :up:
Nightwing
08-26-2009, 06:52 AM
http://www.gamasutra.com/db_area/images/news2001/24856/matt_fraction.jpg
New interview with Matt Fraction = http://www.gamasutra.com/php-bin/news_index.php?story=24856
Good find.
BuckyLittleWing
08-27-2009, 03:04 PM
whats gonna separate this game from the last??!
I was so excited for the last and when i played it I felt like throwing my head thru a wall.
So far what ive seen it just looks like an extension of the last game...
ive still got faith.
It just better not let me down.
This game is gonna be trash
Troy_Parker
08-27-2009, 09:15 PM
Aint this game gonna be available on PC..?..'cause i'm not spending roughly £300 for a next gen console...yet.
Troy_Parker
09-27-2009, 08:44 AM
Bump xD
Iron_Stark
09-27-2009, 09:41 AM
If the first one was available for the PC then I'm sure this one will be as well.
RealIrOnMaN
10-04-2009, 02:40 AM
Mark IV - schematics
http://www.picamatic.com/show/2009/10/04/11/38/5351230_bigthumb.jpg (http://www.picamatic.com/view/5351230_MKIV/)
SpiderByte
10-04-2009, 02:16 PM
Titanium Man was in the last game & looked way different, unless he has new armor this time.
I still think it involves Cap somehow, that star looks way to much like the one on his shield.
Dude.
http://www.mannythemovieguy.com/images/crimson_dynamo.jpg
This is Crimson Dynamo.
The thing in the trailer looks just like him.
The fact that it has a star does NOT mean its Captain America related.
Spider-Vader
10-04-2009, 05:38 PM
Oh I never saw that version of him.
SpiderByte
10-24-2009, 04:28 PM
Me neither, till I looked it up.
So, who thinks this game will be awesome?
*raises hand*
Iron_Stark
10-24-2009, 06:03 PM
I hope they show a new trailer for this in the Spike Scream Awards like they did two years ago for the first one.
I doubt they will, but I'm hoping.
RealIrOnMaN
01-24-2010, 07:28 AM
Iron Man 2: The Video Game - Nintedo Wii/Ds Article
http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/th_5.jpg (http://s590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/?action=view¤t=5.jpg) http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/th_6.jpg (http://s590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/?action=view¤t=6.jpg) http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/th_4.jpg (http://s590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/?action=view¤t=4.jpg) http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/th_3.jpg (http://s590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/?action=view¤t=3.jpg) http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/th_2.jpg (http://s590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/?action=view¤t=2.jpg) http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/th_1.jpg (http://s590.photobucket.com/albums/ss343/IrOnPaTrIoT/Old%20Stuff/?action=view¤t=1.jpg)
Tighter action.
Upgradeable weapons
Acheivements (to unlock techpoints) and Techpoints hidden in level.
Scan mode similar to Samus's
Flying levels
War Machine as second playable character.
SpiderByte
01-24-2010, 09:39 AM
In the third pic....who is that he's fighting?
Iron_Stark
01-24-2010, 06:13 PM
What magazine is this? Any article for the 360/PS3 version?
Shadow-Guardian
01-24-2010, 06:53 PM
You can always count on RealIrOnMaN for the best Iron Man news. :)
I'm strangly somewhat excited for this game. I keep telling myself it's gonna suck like the first one but, deep down, I just want a good Iron Man game. Plus playing with the sweet looking Mark IV armor, and of course War Machine, makes it all that sweeter. Just please let this be good.
Iron_Stark
01-25-2010, 01:17 PM
It can't be any worse than the last one. Can it?
If it's at least as decent as the Avatar game, then I'll be happy.
RealIrOnMaN
02-02-2010, 02:56 PM
Exclusive screenshot by Marvel.com -> "Iron Man vs. Crimson Dynamo"
http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/th_1680new_storyimage5139023.jpg (http://i590.photobucket.com/albums/ss343/IrOnPaTrIoT/1680new_storyimage5139023.jpg)
Iron_Stark
02-02-2010, 03:02 PM
nice find
RealIrOnMaN
02-03-2010, 10:50 AM
Lamb of "Iron" God
http://farm3.static.flickr.com/2748/4325301148_ebe673e6df_o.jpg
Get ready to rock as we can now reveal that two-time Grammy-nominated heavy metal superstars Lamb of God are creating exclusive content Iron Man 2: The Videogame. The all-new track will bring more intensity and pack an extra punch in the game which releases in April 2010 on Xbox 360, PlayStation 3, PSP and Nintendo Wii.
About the game:
Iron Man 2: The Videogame is an intense 3rd person action adventure shooter, based on one of Marvel’s best known characters. Packed with a host of well known villains including Crimson Dynamo – who is exclusive to the video game – Iron Man 2: The Videogame offers gamers the chance to play as War Machine for the very first time. Taking place in a variety of enemy-filled environments, players will be able to choose their hero and decide if they want to play as the fast and powerful Iron Man or as the strong and imposing War Machine – brains or brawn? Iron Man 2: The Videogame will also feature an original story co-written by Eisner award winning Iron Man comic author, Matt Fraction.
RealIrOnMaN
02-03-2010, 01:57 PM
"Iron Man 2: The Videogame" - Sega presentation by Marvel in Chelsea
http://30.media.tumblr.com/tumblr_kxa69o87D61qzniqdo1_500.jpg (http://s3.amazonaws.com/data.tumblr.com/tumblr_kxa69o87D61qzniqdo1_1280.jpg?AWSAccessKeyId =0RYTHV9YYQ4W5Q3HQMG2&Expires=1265312729&Signature=%2FnFWYZYGtHrFFdT88F7Qe3UbBNc%3D)
* ^ Iron Man charging up his Unibeam in “Iron Man 2: The Video Game.
* Iron Man's HUD changes a bit when he gets hurt.
* S.H.I.E.L.D. Helicarrier confirmed.
* Meanwhile, Newsarama is writingIron Man 2 Game Preview Right Now! The SHIELD Helicarrier and Playable War Machine!
* Marvel is gonna chat with the Creative Director of "Iron Man 2: The Video Game" in a bit.
* The Unibeam in "Iron Man 2: The Video Game" looks awesome even on the Nintedo Wii.
* The motion controls look rad on the Wii version.
* The game itself is very explodey.
Shadow-Guardian
02-03-2010, 02:11 PM
DAMN IT! Now I'm excited for the game. The Helicarrier, War Machine, Good graphics...Yeah, I'm offically looking forward to it.
I wonder if we'll get to explore the helicarrier. Like, walk around and stuff. That'd kick ass.
This seriously better not suck.
Thanks for the news, RealIrOnMaN. You always post the best stuff. :)
RealIrOnMaN
02-03-2010, 02:35 PM
No problem man)
In addition to my report:
* Marvel has a great video that should dispel some fears about making the IM2 game better than the first!"
RealIrOnMaN
02-03-2010, 03:17 PM
Newsarama delievers - Iron Man 2: The Videogame
http://i.newsarama.com/images/NA_090724_ironman2-FF.jpg
SEGA made it very clear at a press event in New York that they're well aware the first Iron Man game tied to the blockbuster movie fell into a lot of the movie-game traps.
"Not to speak ill of the dead, so-to-speak, but there were a lot of bad choices," said Creative Director Kyle Brink. This is good news for fans of the armored Avenger, as the new game makes a lot of changes and moves the Shellhead into an all-new adventure.
That was the major point hammered home by Brink, that this is "a unique story in the movie universe." This isn't an adaptation of Iron Man 2 the movie. The story is co-written by comic scribe Matt Fraction, who teamed up with a group of writers from SEGA. Brink said this worked out great, with Fraction keeping them in touch with who Tony Stark is. "Matt Fraction was one of the easiest writers to work with," Brink said, "he really knows Iron Man and helped us capture the character."
* The gameplay changed considerably from the first game to this sequel, also with the goal of making the player feel more like Iron Man. Flight, hovering, shooting, and melee have all been redone entirely. Hovering is now automatic, shooting has a great auto-lock that is enabled and disable with a single click. Flight is tuned to a person-sized object and the way they would manuever, rather than flying like an extremely small plane
* Melee was a big focus from the beginning for the design team. When asked his main goal, Brink said he wanted to bring the action in closer. "The first game had you hunting pixels, and shooting enemies from 500 feet away. In order to feel powerful, you need to hit someone in the face with your fist." To that end, there are six different melee styles, and two can be outfitted to your suit at a time, switchable on the fly.
* Firing, likewise, has been remapped to the two trigger buttons, and pulling both fires the now significantly more powerful Unibeam. Two weapons are set to each side at a time, out of a huge selection. There's no ammo to be collected, instead weapons simply recharge for firing again.
* War Machine is playable in nearly the entire game, and is not just a palette swap, with a different fighting style and more heavy weaponry.
* There are about "two thirds of the missions" that can be played with your choice of character, and in one third the gamer will have to use one, the other, or alternate between both to solve puzzles. Unfortunately, with the reduced development time of about 14 months, compared to the average game development of two to three years, co-op and network play were taken off the table early.
* The game engine was significantly improved to include dynamic lighting. Thanks to this, there are tons of destructable objects, and even entire buildings that can be brought down. In the first game, this was impossible, as if a building was destroyed, the shadow would still be there.
* Several armors are in the game for Iron Man, including those from the movie and from the comics. The Ultimate armor and the Silver Centurion armor are two examples mentioned by Brink. These will use the weapons and melee styles, which are all upgradeable with experience, interchangably, so you won't be locked to just one configuration per armor.
* Brink recognized the repetitiveness of the first game, and noted that the team came up with a variety of missions, none of which include an objective of "defeat X amount of enemies." There are indoor and outdoor battles. There are battles that encourage flight, battles confined to the ground, and inbetween. There are missions where certain objects must be searched out, and missions where infiltration and using the suit's technology to take down enemies from within are the main objectives. The final level, Brink teased, is an enormous "living level" where you're fighting nearly everything around you.
* Outside of the movie tie-in, "Iron Man makes a great character for a game, because you can fly, hover, run, use multiple weapons, have deep shooting gameplay and deep melee play," said Brink. "Most games do any 2 of those things, and call that success," he continued, explaining how this one is unique.
* As for other characters outside of Iron Man and War Machine, Nick Fury appears in the game as a mission briefing character, and as someone you call in for support in some missions. He supports Tony Stark, of course, by flying the S.H.I.E.L.D. Heli-carrier in and using its heavy duty weaponry to blow things up real nice. There's even an entire mission fought on, around, and in the flying monstrosity. Black Widow, the Crimson Dynamos, and A.I.M. are all found in the game, as well. A.I.M. looks amazing, with a more realistic re-design to their costumes that lets you actually take them seriously as a threat.
* Expect battles against gigantic mechanical monsters throughout the game, as developers "wanted real threats for someone as powerful as Iron Man to be able to completely cut loose against." More than a few surprise guests are promised for comic fans, as well.
* Overall, the game is tied to the movies in using the likenesses of the actors and the general setting of the Marvel movie-verse, but SEGA seems to have crafted an experience worthy of this founding member of the Avengers and a few of his closest friends. With Marvel's commitment, as Brink mentioned, to let movie-games branch off, and even completely stray from the movies' storylines, a new era of movie tie-ins may be upon us when Iron Man 2 releases alongside the film of the same title this spring.
RealIrOnMaN
02-03-2010, 03:20 PM
Check back tomorrow for an all-new trailer of the game! Until then, enjoy this teaser!
Hell YEAH - IrOn)
Mr. Earle
02-03-2010, 03:38 PM
Sounds better than the first one alright.
But why do they always put so little effort in the games tied to the movies? What more could a game need for its marketing than a successful blockbuster? They should have used just as much time and money as they use on other games make it great.
I dont know if Ironman and his world can make for a good game, but i'd love a sandbox Batman game, Grand Theft Auto style (only that you play with Bruce/Batman of course).
RealIrOnMaN
02-03-2010, 04:38 PM
TIME HAS COME! - http://ps3.ign.com/articles/106/1066313p1.html
RealIrOnMaN
02-03-2010, 04:43 PM
TRAILER #2 - http://spidermedia.ru/node/2335
Spider-Vader
02-03-2010, 07:30 PM
This game is looking a little bit better. I hope it doesn't suck, I NEED to play as War Machine.
Iron_Stark
02-04-2010, 08:17 AM
Awesome, War Machine isn't a palette swap and you can choose if you want to play as him.
I like what I'm hearing from the interview.
If we're going to be fighting huge threats, please give us an Ultimo fight that resembled the Wolverine/Sentinel fight, that was the best boss battle in that game.
RealIrOnMaN
02-04-2010, 06:48 PM
2 New Images from Marvel:
* http://i.annihil.us/u/prod/marvel/i/content/11199storystory_full-5310931..jpg
* http://i.annihil.us/u/prod/marvel/i/content/11199storystory_full-5310929..jpg
Iron_Stark
02-04-2010, 06:54 PM
Grey knees, yay
SpiderByte
02-04-2010, 08:28 PM
I think the gray parts will look better on screen than on the toys and game.
Mr. Earle
02-05-2010, 08:31 AM
But why, why, why, why, why?
Why the silver parts?
Shadow-Guardian
02-05-2010, 09:42 AM
Do not question Jon Favreau. He is jesus.
RealIrOnMaN
02-05-2010, 02:37 PM
A little info about the game by Matt Fraction: http://multiplayerblog.mtv.com/2010/02/04/which-iron-man-2-the-game-features-didnt-make-the-cut/
RealIrOnMaN
02-05-2010, 03:19 PM
Big interview with Matt Fraction on IM2 Game ( http://www.nypost.com/p/blogs/gamereport/matt_fraction_talks_iron_man_and_i98Z0Os53T94CFRC6 UL1tL )
* WV - William Vitka (reporter)
* MF - Matt Fraction (writer of Invincible Iron Man comic and IM2: Video Game script)
1) WV: So why did Sega tap you for the Iron Man 2 game? You seem to be the guy everyone goes to.
MF: I think it's the combination of being the Iron Man guy and being a gamer and doing the consulting stuff on the sequel.
[I]2) WV: What do you think of [Iron Man 2 director] Jon Favreau?
MF: He's making a real movie, you know what I mean? He's not, like, "Well, it's a sequel, we gotta have three villains. We gotta-" I mean ... they start with the character, they start with the story, and then grow out from there.
3) WV: I think that's what everyone was saying about the first Iron Man film, especially after the Ratnerization of the X-Men. Like Marvel went, "Oh, Christ, we need someone who's actually talented to get behind this thing.
MF: I mean, It's clear when you're making a movie and when you're just making a spectacle. You don't have these actors [Robert Downey Jr., Don Cheadle] and this director when you're just making a spectacle. I speaks very much to Kevin Feige - the head of Marvel Studios - his vision for this.
4) WV: As a writer, is there a huge difference between writing the comic book and writing the game? I know you helped 'direct' the story.
MF: Well, there was a team of writers. Most of whom are intimately familiar with the game development cycle. And I'm not. I came in, and I was like "You know what, it should be like Need For Speed where you can customize your armor and paint it whatever color you want and give it wings and a big head and a fat ass and blurbada blawwrr. And then this level's gonna be a first person shooter and da da da." And they're like [shakes his head]. The joke has been all day that I was developing a game for the PlayStation ocho, you know. And that was my first kinda [experience] with this crazy stuff. They go, "let's ... focus it in."
Really what I knew I could do, what I could focus on, was tone. Was Iron Man. Was making sure the grain and the tooth of it all were all in place. Other than that - I've watched a cutscene where I didn't write a line of dialog in it. I know I offered notes. And I watched another one that was very much mine. So I was listened to sometimes, I wasn't listened to other times. It was collaborative.
[I]5) WV: Were there any conflicts between you and the other writers?
MF: No, because, I have no real power there. So I offer my suggestions and it's up to Sega as the creators and the developers of this game to make it the best that they can.
6) WV: You mentioned previously - and you actually just did - that you were very interested in the tone. The Tony Stark tone. When you're writing or you're thinking about Iron Man - in terms of the game or the comic - do you see Robert Downey in your head?
MF: No, no. I have my own idea in my head. I mean, I was writing the book well before the movie had come out. I didn't have any special access. The first issue was in the can when I first saw the trailer - or was very close to in the can. I tried to get an in-helmet shot. The one thing I unabashedly stole was that 2001 shot. I tried to get that back into the first issue. I didn't have time to do it. But it's in the second issue. Right out of the trailer.
You know, I had my sense of who Tony was. And as I was reading the casting information, I was like, "they have that same sense." You don't put Robert Downey Jr. - you don't put these people in a movie if you want Christian Bale. You don't do Downey when you want Bale. You sorta say, "Alright, they're making a Robert Downey Jr. movie. They're making a story.
7) WV: Right, it's almost a character study of Tony Stark as opposed to some Michael Bay "Hey! Stuff's exploding."
MF: Yeah. Explain to me what Christian Bale brings to Batman that Sam blablablah doesn't.
8) WV: A carefully covered accent.
MF: You know what I mean. There's nothing spectacular about the 'Bruce' stuff. You don't look at that and go, "that's UNactable by anyone else." Those movies were James Bonding every two years. It's Keaton, it's George Clooney, it's Val Kilmer - because the actor didn't matter. Bruce Wayne didn't matter. Robert Downey Jr. is CRITICAL to Iron Man. He IS Iron Man. That was a great 'meta' moment, you know, at the end of of the first film.
9) WV: With regards to working with Sega and the Iron Man 2 game, was there a high point? Something inexplicably awesome?
MF: Realizing how deep the toy box was. A game is very different from a comic - which sounds like a dumb thing to say - but in terms of what its narrative demands are, you need a lot of action in a game. You have to have a lot of playability, a lot of enemies, you have to churn through stuff very quickly. So I got to bring in Iron Man guys that I haven't gotten to in the comic yet. Just because the demand, thr turnover in the game, is so high.
10) WV: And as a storyteller, what kind of potential do you see in video games as storytelling devices, not just as button mashing things.
MF: With 3D coming into the home, we're really creeping up on immersive interactive experiences. And the sooner writers get in the room, the better. Because then, the sooner it will stop being viewed as a medium for juveniles. Which ultimately games are. It doesn't matter if it makes a hundred million dollars. The technology doesn't matter, the scope doesn't matter, the depth, the breadth - the beauty, even. 'It's a thing for kids.' Games aren't taken seriously. But the sooner we can look at telling real stories, better.
11) WV: It remind me, I was talking to [author] Warren Ellis for a story I was doing when I was at CBS. And I was trying to figure out if there was ever going to be like a 'Moby Dick' of gaming. Warren, if I remember correctly, seemed to be of the position that that wasn't going to happen.
MF: Yeah, yeah, I mean you can keep quiet and make the same game nine times and make 600 million dollars. I don't know if it's gonna happen, but the potential is there. Someone like Ken Levine comes along and clearly there's someone thinking of a story - and he's wondering how to we make a story. How to we make the game and how do we make the story. And as we get towards PlayStation ocho - and the capabilities expand - you know, the first truly 3D first person shooter is gonna make a trillion dollars. The second one is gonna make four dollars. It's a trick you get once. Something works today and [mimicking holding a game controller, lowering it] it's "oh, it's this again." You're paying $80 for the exact same experience. Imagine a 3D Katamari.
12) WV: It'd be terrifying.
MF: Right? Imagine Okami, with the brush. Imagine 3D Bayonetta. Now, aside from the sense explosion, which hits you right off, it's not a long experience. You need to find a way to keep people coming back.
13) WV: There's a certain amount of addiction slash masturbation going on with games.
MF: Yeah. So, the possibility is there, yes. Will it happen? I don't know. Has Hollywood had its 'Moby Dick'? It's had its 'Citizen Kane,' but that's not 'Moby Dick.'
14) WV: Now for the obligatory 'movie video games tend to suck' question
MF: They do.
15) WV: Is Iron Man 2 its own animal or is it like Iron Man: The Game?
MF: It's not an adaptation of the film. It's a parallel experience. In the same way that, in the comics, there's a Marvel universe an Ultimate universe. They have their own rules and their own masters that they need to serve.
16) WV: When Sega approached you, did they say, "we want to make a game taking ideas from the movie."
MF: Yeah. Well, not even ideas, Tony is really the main idea - who he is. They're both [the movie and the game] about early 'in the public' days of Iron Man. That's what they both share, but they go off in their own directions.
17) WV: Is there any way that you can tell me about Tony in the game versus Tony in the movie? Without giving anything away, obviously.
MF: They are very similar. They've both declared to the world that they're Iron Man and think that means that life is just gonna get super awesome, when in fact it just makes life much more difficult.
18) WV: Do we see any of the torment that Stark goes through?
MF: You know, it's hard to get torment in a game. You definitely see the torment physically. And punchable. It's hard to punch torment. And games need stuff to punch.
19) WV: At any point did anyone from Sega say, "we tried to do this in the first game and it didn't work and boy, we'd like to avoid that mistake again?"
MF: There was one character ... I can't remember who it was. I had some character, and they were like, "Ahhh, he was in the first game so let's just stay away from it." They wanted to do a clean break.
20) WV: I can imagine they would. I think GameSpot called it the 'Worst Game Everybody Played' or something.
MF: Awesome.
21) WV: Yeah, it was a bummer.
MF: I know the controls were a big part of that.
22) WV: Did you play the first game?
MF: Just the demo.
23) WV: What were you personally aiming to do with this opportunity?
MF: I was given a chance to try and protect this character - that I'm really fond of. To try and make sure that Iron Man 2 is not received the way Iron Man 1 was. So, I just tried to add little bits.
You know, like, one of the cutscenes I hadn't written a line in. But one of them was very much me. And I said, "Alright, that sounds like a line from the Iron Man book. That sounds like a line from the Iron Man movie. That works. Mission accomplished in that instance." I just wanted to protect him. I have a tremendous fondness for this character. I have become quite protective of him.
24) WV: Well, there's a reason you won the Eisner award.
MF: [Laughs]
25) WV: Have you seen the completed game?
MF: I've seen snippets but I haven't had the chance to play it yet.
26) WV: Do you see yourself working on more games in the future?
MF: I'd like to, yeah. And hopefully sooner so I can get more involved in the process.
27) WV: How involved would you want to get?
MF: I mean, it would depend on what else I was doing. I'm a Marvel employee first and foremost. Contractually if nothing else. It's kind of catch as catch can. We'll see.
28) WV: Would there ever be an opportunity for you to approach Marvel and say, "Hey, I've got a game idea"?
MF: I don't know, it never occurred for me to do that. I would know who to talk to if I wanted to. I've got the guy's phone number. So if I ever wanted to bark up that tree, I know where the tree is.
Iron_Stark
02-05-2010, 04:37 PM
Great stuff as always RealIrOnMaN, thanks for the updates. :up:
Mr. Earle
02-05-2010, 04:50 PM
Did he just diss the Bale?
OH HELL NAWWW
BLACK-SPIDEY
02-05-2010, 06:18 PM
"Well, it's a sequel, we gotta have three villains. We gotta-"
Hes totally making fun of SM3. :awesome:
SpiderByte
02-05-2010, 06:31 PM
This dude is AWESOME!
Mr. Earle
02-05-2010, 06:42 PM
MF: You know what I mean. There's nothing spectacular about the 'Bruce' stuff. You don't look at that and go, "that's UNactable by anyone else." Those movies were James Bonding every two years. It's Keaton, it's George Clooney, it's Val Kilmer - because the actor didn't matter. Bruce Wayne didn't matter. Robert Downey Jr. is CRITICAL to Iron Man. He IS Iron Man. That was a great 'meta' moment, you know, at the end of of the first film.Dissing on the enemy franchise to make your own look superior. How mature...
SpiderByte
02-05-2010, 07:00 PM
You're just upset because he dissed Batman :P
Iron_Stark
02-05-2010, 07:52 PM
I didn't see that as a diss. :huh:
SpiderByte
02-05-2010, 08:10 PM
Read his quote and you'll see.
Spider-Vader
02-05-2010, 08:29 PM
Dissing on the enemy franchise to make your own look superior. How mature...
He's right though, we haven't had a definite Batman. But we have a definite Iron Man.... & Bruce Banner... & hopefully Thor.
Mr. Earle
02-05-2010, 08:45 PM
He's right though, we haven't had a definite Batman. But we have a definite Iron Man.... & Bruce Banner... & hopefully Thor.
Definite? Define definite.
Everything is just a version. A version that might get retconned or changed in a few years. And no movie Ironman is not the definitive Ironman. The definitive ironman is the ironman of the comics, who doesnt have so many RDJ traits infused in him, and who has a completely different story than that of movie Ironman's. That's the definitive Ironman. Of course in a few years there could be a retcon and the definitive Ironman could be something else.
Also, that guy is really pushing it. He is whining about Batman going through different casts and directors while Ironman supposedly is definitive. Well guess what, if Ironman proves successful in the future, he too will have to go through various directors and casts.
Besides, the screw ups that happened with the Batman franchise paved the way for the comics movies we see now. If Schumacher hadnt ****ed up, we wouldnt be here. Now there will never be another schumacher debacle again.
Deaths Head II
02-05-2010, 08:50 PM
He's right though, we haven't had a definite Batman. But we have a definite Iron Manhttp://images.intellitxt.com/ast/adTypes/2_bing.gif (http://forums.superherohype.com/showthread.php?p=18030430#).... & Bruce Banner... & hopefully Thor. I wouldn't say Bruce Banner is definite yet. The first Hulk movie didn't come out too long ago and people might consider the Banner actor to be a James Bond scenario.
SpiderByte
02-05-2010, 09:18 PM
Thor is impossible seeing as Thor hasn't even LANDED ON EARTH YET.
Iron_Stark
02-05-2010, 09:44 PM
Read his quote and you'll see.
You know, I had my sense of who Tony was. And as I was reading the casting information, I was like, "they have that same sense." You don't put Robert Downey Jr. - you don't put these people in a movie if you want Christian Bale. You don't do Downey when you want Bale. You sorta say, "Alright, they're making a Robert Downey Jr. movie. They're making a story.
That wasn't a diss on Bale.
About the revolving door Bruce Waynes, he's saying the truth. Shumacher/WB back then didn't give a crap about the franchise except selling the toys and merchandise.
Carlo Comicus
02-12-2010, 04:33 AM
:d :d
RealIrOnMaN
02-12-2010, 01:26 PM
Screenshots from Iron Man 2: The Video Game (Nintendo Wii):
* http://gonintendo.com/wp-content/photos/0000260386.jpg
* http://www.livewii.fr/news/137380/Iron-Man-2-les-premiers-visuels-Wii.html?c=3
"Expected output combined with the film on which it relies, Iron Man 2 finally balance its first video from the Wii version. A record that is reminiscent of The Conduit ... a fact quite logical, developers are the same: High Voltage Software.
It also seems that the game offers some liberties scriptwriting from the film to cover a few more adventures of Tony Stark and Marvel comics."
Iron_Stark
02-12-2010, 03:45 PM
Looks pretty cool on the Wii. I wonder it you can pick up cars and other objects and throw them at your enemy.
Just wish they had more actual Iron Man shots though.
RealIrOnMaN
02-12-2010, 03:51 PM
Looks pretty cool on the Wii. I wonder it you can pick up cars and other objects and throw them at your enemy.
Just wish they had more actual Iron Man shots though.
I think, that it will be possible to do in the Xbox 360/PS3 version (I mean, picking up cars and throwing them into villains).
Iron_Stark
02-12-2010, 04:15 PM
That'd be cool because I remember in the first one you couldn't even blow them up. You could shoot, punch and nothing they'd still be there. Even the buildings.
I don't know how I ever defended that game. :facepalm:
I hope this one fixes the problems that the first one had. This one looks like most everything is destructible.
SpiderByte
02-14-2010, 09:26 PM
That'd be cool because I remember in the first one you couldn't even blow them up. You could shoot, punch and nothing they'd still be there. Even the buildings.
Whereas in the first Hulk game, you were so overpowered you could reduce skyscrapers to dust within 10 seconds.
Iron_Stark
02-16-2010, 09:59 AM
I didn't see this posted on this thread
http://ps3.ign.com/articles/106/1066422p1.html
Iron Man 2 Eye-On
Say hello to my little War Machine.
by Michael Thomsen (http://ps3.ign.com/email.html)
February 3, 2010 - Kyle Brink, creative director on Iron Man 2 (http://ps3.ign.com/objects/143/14319899.html), realizes the first game didn't leave a good impression. When the second game was officially greenlit, he had only 14 months to finish it, while the typical 360/PS3 game takes 24 to 36 months to complete. In spite of the grueling schedule and lackluster original, Brink was determined to improve things for the sequel. I got a chance to see a new version of the game at a preview event in New York, and it looks like a much different experience compared to the original.
The biggest change has been to the controls. In contrast to the original, SEGA (http://games.ign.com/objects/025/025059.html) has worked to make controls consistent between the flying and ground portions of the game. If a move works on the ground, then it should work similarly in the air. You can toggle the hover ability on or off with the left shoulder button and the right shoulder button toggles lock-on mode. Taking a cue from Batman: Arkham Asylum, the lock-on mode automatically pulls you towards an enemy regardless of how near or far they are. This new approach looks a lot more dramatic but also makes it easier to manage your attacks because you don't have to fret over depth perception and rotating the camera. Just input attack commands and the game applies those attacks to the most intuitive target.
You'll have weapons on your right and left shoulders, which are operated independently with the right and left trigger buttons. The B button is used to perform contextual actions, like batting missiles back at enemies. A radar in the bottom right-hand corner of the screen helps to keep track of enemies during combat, showing threats as a red dots and blinking loudly when missiles are headed your way.
The demo takes place about halfway through the game, and starts off with a giant mechanized crab, called Arc Armiger, attacking S.H.I.E.L.D.'s Helicarrier. Both the behemoth crab and the Helicarrier have health meter's stretching across the top of the screen. Playing as War Machine, it's your job to destroy the giant mech before it destroys the Hellicarrier. The battle will take a long time, as the heavily armored robot is hard to damage initially. You'll have to fight smaller henchmen robots in the meantime, making the confrontation a good test of skill and reflex. Once you've got the Arc Armiger's health down to one-third, it will start limping across the deck of the Hellicarrier, but its attack damage goes up significantly as well, making the end of the fight even more intense than the beginning.
Another major focus of the game is variety. Brink and his team wanted to make each level feel like it was different from the ones that preceded it. To wit, the game starts with some corridor-creeping, some indoor flight segments, some stealth sections, and then graduates to the wide-open arena combat of the Arc Armiger sequence. After beating the crab-bot, you'll be given another change of pace as the metal behemoth will accompany you through the next area, an industrial shipping yard on an island. You can highlight targets for the robot by aiming at some stationary guns and holding down on the D-pad. To target multiple enemies, you just target one and then keep holding the D-pad down as you move your reticle. The Arc Armiger will remember all the selected targets until you let go of the D-pad.
The game is going to be "temporally agnostic," meaning the story is separate from the timeline of the movie, though it features the likeness and voices of both Robert Downey Jr. and Samuel L. Jackson. Paramount gave SEGA license to do with the story whatever they felt was most appropriate. The result is a story that draws heavily from the comic book lore, which should delight long-time fans. Instead of fighting robot Mickey Rourke, for instance, you'll be in manly confrontation with A.I.M. (http://en.wikipedia.org/wiki/Advanced_Idea_Mechanics), which first appeared in the comic book in the '60s.
You'll also be able to upgrade Tony Stark's suit using an in-game economy. Instead of collecting money, you'll gather "Field Data," which can be spent like money to build new weapon prototypes and unlock different kinds of ammo. You can tweak each weapon by adding a custom ammo type and a specific hybrid module that affects how it fires. At the beginning of each mission, you'll see an updated version of the Iron Man suit assemble around Tony Stark, with all the weapon changes visible on the suit itself.
Brink says the game will take 10 to 12 hours to finish on a first playthrough. The idea of adding multiplayer had been briefly considered, but there just wasn't time to implement a worthwhile option with such a shortened development cycle. It's still uncertain how much variety has really been packed into the missions, but what I saw was definitely an improvement on the first game. It controls much more smoothly, encourages spectacle-driven combat in the open (rather than bogging players down behind cover), and won't be tied to a cinematic storyline that might not make sense for gameplay.
Iron Man 2 will hit stores in late April, just a little earlier than the movie.
RealIrOnMaN
02-16-2010, 11:14 AM
I didn't see this posted on this thread
http://ps3.ign.com/articles/106/1066422p1.html
Great find Iron_Stark)
Especially the "Assembling" part before each level. Superb!
Iron_Stark
02-16-2010, 11:31 AM
I hope that Hellicarrier mission is for both Iron Man and War Machine, WM is cool and all, but I want to play most of this game as Iron Man especially on the Hellicarrier.
Shadow-Guardian
02-18-2010, 08:01 AM
I don't care either way. I like them both the same.
I just pray the hellicarrier level isn't like that flying fortress level in the first game. Ugh.
RealIrOnMaN
02-19-2010, 09:36 AM
New screens from Wii/DS version of the game: http://worthplaying.com/article/2010/2/19/news/72477/
RealIrOnMaN
02-25-2010, 04:43 PM
The Package of Xbox 360 version: http://www.amazon.com/gp/product/images/B002WDL5L6/sr=8-16/qid=1267137526/ref=dp_image_text_z_0?ie=UTF8&n=468642&s=videogames&qid=1267137526&sr=8-16
SpiderByte
02-25-2010, 05:20 PM
I now want this game. Badly.
Spider-Vader
02-25-2010, 08:17 PM
Maybe it'll be good. Sega's had two good games in two weeks! (AVP & Sega Racing) It's like a record for them ever since they stopped making consoles. :oldrazz:
Iron_Stark
02-25-2010, 08:20 PM
goddamn gray parts.
Maybe it'll be good. Sega's had two good games in two weeks! (AVP & Sega Racing) It's like a record for them ever since they stopped making consoles. :oldrazz:
And a really good one (Bayonetta) in January.
I'm feeling good about this game right now.
Shadow-Guardian
03-03-2010, 07:10 PM
I don't like the sound of that Spider-thingy mission. Thats the kind of mission that ruined almost every level in the first.
RealIrOnMaN
03-04-2010, 10:54 AM
Two more images from the game (Mark IV and War Machine):
* http://www.objectif-sega.com/jeux/Xbox360/3150/315020100304154116.jpg
* http://www.objectif-sega.com/jeux/Xbox360/3150/315020100304154058.jpg
RealIrOnMaN
03-04-2010, 11:47 AM
Iron Man 2 - Achievements (Xbox 360): http://www.xbox360achievements.org/game/iron-man-2/achievements/
New screenshots:
http://image.jeuxvideo.com/images/wi/i/r/iron-man-2-wii-008.jpg
http://image.jeuxvideo.com/images/wi/i/r/iron-man-2-wii-009.jpg
http://image.jeuxvideo.com/images/wi/i/r/iron-man-2-wii-010.jpg
http://image.jeuxvideo.com/images/pp/i/r/iron-man-2-playstation-portable-psp-002.jpg
http://image.jeuxvideo.com/images/pp/i/r/iron-man-2-playstation-portable-psp-003.jpg
http://image.jeuxvideo.com/images/ds/i/r/iron-man-2-nintendo-ds-003.jpg
http://image.jeuxvideo.com/images/ds/i/r/iron-man-2-nintendo-ds-004.jpg
Crap, they don't have any NEW unlockable suits in this game. This is saaaad!
Iron_Stark
03-04-2010, 12:10 PM
Defeat ULTIMO!! :awesome::woot::wow::applaud:highfive::eek:
YES!!!
RealIrOnMaN, as always, you the man.
RealIrOnMaN
03-04-2010, 12:18 PM
Defeat ULTIMO!! :awesome::woot::wow::applaud:highfive::eek:
YES!!!
RealIrOnMaN, as always, you the man.
No problem man) BTW, here's Ultimo from DS version - http://image.jeuxvideo.com/images/ds/i/r/iron-man-2-nintendo-ds-004.jpg
Iron_Stark
03-04-2010, 12:46 PM
He's freak'n HUGE.
I hope he's that big in the other versions. I'm hoping for an epic battle like Wolverine had with the Sentinal in his game.
One thing I did notice is Crimson Dynamo and Ultimo were the only villains listed in the achievements, what's up with that? I was hoping for a few more recognizable villains.
Mr. Earle
03-04-2010, 12:53 PM
Those graphics.... its like i am in the 90ies...
Raiden
03-04-2010, 01:00 PM
I'm still not yet decided to get this game, but from reading the reviews it seems like Sega is more committed to making a good game than the first installment. Perhaps the success of Batman: AA made them wanting to try harder this time.
Iron_Stark
03-04-2010, 01:00 PM
For the Wii, PSP and Ds? Sure
The 360/PS look good.
RealIrOnMaN
03-05-2010, 10:28 AM
"Iron Man™ 2: The Video Game will feature the voices of renowned actors Don Cheadle and Samuel L. Jackson. Expanding their roles from the upcoming Iron Man 2 summer blockbuster from Marvel Studios, Cheadle voices Tony Stark’s close friend James “Rhodey” Rhodes – the powerful War Machine – while Jackson joins the game as S.H.I.E.L.D. director Nick Fury.
Together they complete a cast of characters that transports fans into a deeper and more authentic cinematic video game experience.
Packed with favourites from the movie and comic book worlds, Iron Man 2: The Video Game offers gamers a chance to choose between Iron Man and War Machine, as they battle through hugely destructible indoor and outdoor environments.
Tony and Rhodey both come equipped with their own distinct assortments of fully customisable, earth-shattering weapons, as well as vicious melee combat moves, all of which will come in handy against the likes of Crimson Dynamo and other classic Marvel foes."
E.Brock
03-05-2010, 11:07 AM
This game is destined to fail
Iron_Stark
03-06-2010, 12:41 PM
This game is destined to fail
Gee, thanks for that great insight. :whatever:
SpiderByte
03-06-2010, 12:51 PM
What insight? :hehe:
Anyway, I think this game will be awesome. I hope my Windows Vista will support it.
Spoiler tags are because.
the alamo rippe
03-06-2010, 01:07 PM
What does this mean lol
'Instead of fighting robot Mickey Rourke'?
LightningFlash
03-06-2010, 01:53 PM
Graphics look silly even for 360/PS3.
Superhero 101
03-06-2010, 05:09 PM
yes the graphics aren't that great
the alamo rippe
03-06-2010, 09:38 PM
What does this mean lol
'Instead of fighting robot Mickey Rourke'?
is this a spoiler? lol
SpiderByte
03-06-2010, 10:12 PM
Accidental spoilers ftw.
RealIrOnMaN
03-20-2010, 01:21 AM
New Enemy Factions Trailer = http://www.gametrailers.com/video/exclusive-enemy-iron-man-2/63430
hmm, I like Fraction's style. There are a lot of classic IM villains, like: Crimson Dynamo, Ultimo and Kearson DeWitt from John Byrne/John Romita Jr.'s "Armor Wars II"
BrollySupersj
03-24-2010, 03:07 AM
New Enemy Factions Trailer = http://www.gametrailers.com/video/exclusive-enemy-iron-man-2/63430
hmm, I like Fraction's style. There are a lot of classic IM villains, like: Crimson Dynamo, Ultimo and Kearson DeWitt from John Byrne/John Romita Jr.'s "Armor Wars II"
Meh looks like a lot of the same crap from the first game. Just flying and shooting.:o
Eggyman
03-24-2010, 04:07 AM
Meh looks like a lot of the same crap from the first game. Just flying and shooting.:o
That's what I was thinking. I'll be giving this a miss.
LightningFlash
03-24-2010, 01:08 PM
You know, if this has nothing to do with the movie's timeline, why can't we still get Terrence Howard as Rhodey?
Chewy
03-24-2010, 01:29 PM
Because Don Cheadle > Terrence Howard
LightningFlash
03-24-2010, 01:34 PM
Ehh. I'm more of a Howard fan myself.
When I think of Cheadle, I think of whiney roles.
Deaths Head II
03-24-2010, 01:48 PM
When I think of both actors, I think of the fact that Cheadle is a way better actor then Howard.
LightningFlash
03-24-2010, 03:49 PM
Cheadle has never been in a definitive film, imo. Howard has, Hustle & Flow.
One could point out Hotel Rwanda for Cheadle, but, I was just never a fan of that. Never got into it anytime I would watch it.
And holy crap, I forgot Richard was in The Tick.
SpiderByte
03-24-2010, 04:49 PM
Because Don Cheadle > Terrence Howard
Correction, my Chewbacca-related friend.
Don Cheadle is http://www.decodeunicode.org/en/u+003e/data/glyph/196x196/003E.gif Terrence Howard.
Much more accurate.
The Bruce
03-25-2010, 10:22 AM
Matt Fraction working on this makes it worth a look.
Nathan
03-25-2010, 10:28 AM
I'm still giving it a rental, but from everything that I've seen, I'm simply not impressed.
RealIrOnMaN
03-30-2010, 04:20 PM
Promo Shots of Crimson Dynamo - in and out: http://spidermedia.ru/node/2454
Beanjuice
03-30-2010, 05:47 PM
Cheadle has never been in a definitive film, imo. Howard has, Hustle & Flow.
One could point out Hotel Rwanda for Cheadle, but, I was just never a fan of that. Never got into it anytime I would watch it.
And holy crap, I forgot Richard was in The Tick.
Ok so a man trying to save his home country isnt a definitive role, but a pimping piece of dirt who makes his break into music is?
RealIrOnMaN
04-01-2010, 10:39 AM
New "Behind the scenes" video - http://spidermedia.ru/node/2495
RealIrOnMaN
04-01-2010, 10:46 AM
^ In this video we can see:
* Mark IV Armor Up
* SHIELD team with Fury/Natasha
* Stark with triangle arc-reactor
* Mark V glimpse
* Ultimo, Crimson Dynamo
Slick
04-01-2010, 05:47 PM
New "Behind the scenes" video - http://spidermedia.ru/node/2495
So I guess the games storyline takes place after the movie.
Shadow-Guardian
04-01-2010, 08:13 PM
My 2 cents on Cheadle vs Howard: Cheadle is by far a better actor, although I still like Howard. I really like Howard, but his role as Rhodey just wasn't for him, you know? He's a good actor and all, like he is in several films, but he just wasn't right for rhodey. Cheadle is way more like the comics and he just looks more like him. Plus Cheadle is a way better actor, so all in all, we're getting a way better Rhodey.
And we don't have to hear "TO-NAY!" all over again. XD
SpiderByte
04-01-2010, 09:07 PM
Ultimo!
SpiderByte
04-01-2010, 09:22 PM
This game will be available for PC too, right? Please?
RealIrOnMaN
04-02-2010, 01:32 PM
Iron Man 2 Developer Gets Axed
SEGA Studios San Francisco Closes
April 2, 2010 - SEGA Studios San Francisco, the development team behind Iron Man and Golden Axe: Beast Rider, will be closing its doors, a SEGA representative confirmed with IGN.
"SEGA of America is sad to announce the closure of SEGA Studios San Francisco. It is an immensely talented studio and we wish all the best to all of the staff in all their future endeavors," the company said in a statement.
"Moving forward, SEGA will continue to pursue external development opportunities all over the world and will continue to grow the renowned SEGA brand."
SEGA purchased the studio back in April 2006 when the developer was known then as Secret Level.
Iron Man 2, the studio's latest title, is set for release this May. No official word on how the studio's closing will affect development of the game.
SpiderByte
04-02-2010, 01:43 PM
Is that an April Fool's joke? If so, thats a good one.
Again: Is it coming out for PC?
RealIrOnMaN
04-02-2010, 01:46 PM
Is that an April Fool's joke? If so, thats a good one.
Again: Is it coming out for PC?
Hell yeah for stop making ****** games! Actually, I like IM2 Game (only 'cause Matt Fraction wrote the storyline), but the graphics are awkward.
I doubt that man. It will be released on PC, but in a bad quality like the first one.
Slick
04-02-2010, 08:33 PM
I just read on IGN that the game will not be affected by the studios closing.
Development of Iron Man 2 (http://ps3.ign.com/objects/143/14319899.html), the studio's latest title, will not be affected by this closing, a SEGA representative confirmed. The game is still set for release on May 4 in North America.
So thats cool I really want too play the storyline of the game it looks like at least that will be good.
Shadow-Guardian
04-05-2010, 07:13 PM
I really hope this doesn't suck. The last one looked good but ended up being one of the worst games I've ever played.
I hope this isn't the same. The "spider" mission sounds really bad.
Also, I wonder if Whiplash is gonna be in the game.
jerky123
04-05-2010, 07:55 PM
Also, I wonder if Whiplash is gonna be in the game.
No, he isn't. The is game take place after the Iron Man 2 movie, and Whiplash dies at the end of Iron Man 2
Shadow-Guardian
04-05-2010, 07:57 PM
We don't know that yet.
And if he's not in the game, then whats the point of calling it Iron man 2 if he's not the main villain? So we can have giant useless spiders? No thanks.
Slick
04-06-2010, 12:58 AM
I consider the first game my guilty pleasure. Don't ask me why because I don't know.
Shadow-Guardian
04-06-2010, 09:53 AM
The first one is unplayable. Seriously. I can't even fly because there's so many f***ing missiles flying at my damn face. As soon as I get up, boom, you get hit with 30 more.
I don't really feel like Iron Man if I have to HIDE BEHIND A CRATE just to avoid getting hit again.
Shadow-Guardian
04-06-2010, 09:54 AM
The first one is unplayable. Seriously. I can't even fly because there's so many f***ing missiles flying at my damn face. As soon as I get up, boom, you get hit with 30 more.
I don't really feel like Iron Man if I have to HIDE BEHIND A CRATE just to avoid getting hit again.
Iron_Stark
04-16-2010, 07:15 PM
Producer and director interview.
http://www.gamingbits.com/content/view/7707/2/
Iron Man 2: The Video Game is set to debut on May 4, 2010, during the same week of the movie's release. What can you expect this time in the Iron Man 2 game from SEGA? Dean Martinetti, Iron Man 2: The Video Game's producer from SEGA, and Mike McHale, the game's Development Director from SEGA, answered some questions during a conference call from various gaming news sites, including GamingBits. Here are some of the highlights of what you can expect in Iron Man 2: The Video Game.
Both Dean and Mike made it clear that the Iron Man 2 game is an extension of the movie, rather than a direct or parallel tie-in to the Iron Man 2 film. Meaning, it's a new and different experience. "I don't think following a movie point by point or scene by scene is really the best way to make a game," said Dean. "It's actually a completely new story, that way the user never knows what is coming up next." Mike added, "It's too restrictive to create a film within an interactive space." From the game development team's research, they found gamers wanted to explore more of the Iron Man 2 movie rather than experience the same story that is in the movie.
"It's completely liberating," said Mike on building the game's storyline completely separate from the film. "Iron Man is a very game-able character, but very challenging." The challenge came in combining shooter and brawler elements together. Matt Fraction worked on the game's script, who was also consulted by the film's producers. Don Cheadle and Samuel Jackson are the actors from the Iron Man 2 film that will be doing the voice acting in the game. SEGA did go to the Marvel Studios in LA and mostly consulted the film's producers to make sure things were kept somewhat cohesive, so it's not like SEGA went on their own direction. The key and balancing act was in offering an expansion to the movie.
One of the variations in Iron Man 2: The Video Game from the film was to expand what Tony Stark does in the lab. "In the lab you can customize your suit, customize your weapons and customize your melee," said Mike, "There are about 20+ weapon customizations you can do. You have a lot of customization options. It's really cool." The gameplay view during the lab sequence switches to a first-person perspective, which is different from the gameplay's third-person action perspective. The developers were particularly passionate about the weapon customization and are excited for players to get their hands on it. SEGA definitely wanted to put players in Tony Stark's shoes more than ever.
"Admittedly, Iron Man [the original game] was not without flaws," said Mike. One of Iron Man 2's improvements from the first game is the controls. Dean said, "You don't need to be a hardcore gamer [to get the controls]." Flight control, or steering, is now on the right stick versus the left stick. Controls will be balanced and parallel whether you are on the ground or in the air. Weapon modification has also been improved. "It's kind of like a reboot. We were really serious about making a better game. People will know this right out of the box," said Dean. Efforts went into making enemies on the maps more clear as well. If you're concerned about frame rate, the developers focused on 30 FPS to allow for more props, detail and destruction. "By capping things at 30 FPS, that really did wonders. You could put so much more detail into the game," said Mike.
On the open world gameplay in Iron Man 2, the team at SEGA felt custom environments per mission, rather than a big open world, worked out better in the game's development. Especially being tied into a movie schedule. "If we were going to tackle an open world game, we would need to do that outside of a movie's schedule," said Mike. Time constraints were a big factor playing against the development of an open world Iron Man game. Iron Man 2 is a single-player game as well (not co-op or online multiplayer). It was expressed the developers at SEGA would totally be gung-ho for an open world game, but not within a movie's launch schedule.
As for the characters you can expect in Iron Man 2, for the first time you can play as War Machine. Heroes include Iron Man and War Machine (both playable). The developers described Iron Man as being more "acrobatic" while War Machine as being more of a brawler. Control schemes will be similar for both, so you won't have to re-learn or be confused by the controls. NPCs include Nick Fury, Natasha Romanoff (Black Widow) and members of S.H.I.E.L.D.. Villains vary by platform. On the Xbox 360 and PS3, it includes Crimson Dynamo. Ghost, Mauler and Firepower are exclusive to the Wii game (developed by High Voltage Software). The developers are touting that the bosses in Iron Man 2 are among the biggest in any video game ever made. Most boss battles will be melee based.
There will be the obvious graphic differences in Iron Man 2 across the different platforms. In the Xbox 360 and PS3 version, you have destructibility and higher-end graphics. The Wii and PSP versions have their own variation of the story, but are most similar to each other. If you're wondering about the game's length, Iron Man 2 is estimated to take about 7 to 11 hours to complete. Wrapping it up, Dean stated, "You need to go into this game and forget about the first game." SEGA has learned from their experience in the first game and are looking to deliver a fun, accessible, and customizable Iron Man experience in Iron Man 2: The Video Game. Keep a lookout for it when it arrives on May 4, 2010.
Iron Man 2: The Video Game will be available for the Xbox 360, PlayStation 3, Wii, Sony PSP and Nintendo DS (http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Dvideogames&field-keywords=iron+man+2+sega&x=0&y=0&tag=gamingbits-20). For more details on Iron Man 2: The Video Game, visit the official website here (http://www.sega.com/ironman2/us/index.html).
What? no mention if RDJ or ScarJo will be lending their voices??
Spectacular23
04-16-2010, 07:21 PM
The first one is unplayable. Seriously. I can't even fly because there's so many f***ing missiles flying at my damn face. As soon as I get up, boom, you get hit with 30 more.
I don't really feel like Iron Man if I have to HIDE BEHIND A CRATE just to avoid getting hit again.
Ok just gotta say your avvy is NICE!!!
And :lmao::lmao::lmao: you were so right about that!! I think they did over-did it with the missiles and lasers. Made Iron man look like a chicken with his head cut off.
Yeah hopefully they don't do the same but his SEGA i f***ing doubt it. :whatever:
Iron_Stark
04-16-2010, 07:32 PM
Ok just gotta say your avvy is NICE!!!
And :lmao::lmao::lmao: you were so right about that!! I think they did over-did it with the missiles and lasers. Made Iron man look like a chicken with his head cut off.
Yeah hopefully they don't do the same but his SEGA i f***ing doubt it. :whatever:
Yeah, the only way I beat the first one was by putting it on 'easy' and hiding behind s****. :doh:
Well SEGA is 3 for 3 this year as far as games go. Hopefully this one isn't a flop.
Spectacular23
04-16-2010, 07:37 PM
Yeah, the only way I beat the first one was by putting it on 'easy' and hiding behind s****. :doh:
Well SEGA is 3 for 3 this year as far as games go. Hopefully this one isn't a flop.
True yea i put it one medium. ONCE. Thanks to that i got a HUGE crack going down the side of my old tv screen. Got a new one couple weeks ago.But yea no more of that. Hopefully sega can come through this year.
Shadow-Guardian
04-17-2010, 05:55 AM
Heh, imagine what it would be like on the hardest difficulty if medium made you buy a new tv.
And thank you Spectacular. :)
I think it looks pretty sweet. I'll stick with this one for a while.
Spectacular23
04-17-2010, 02:52 PM
edit
Spectacular23
04-17-2010, 02:52 PM
Heh, imagine what it would be like on the hardest difficulty if medium made you buy a new tv.
And thank you Spectacular. :)
I think it looks pretty sweet. I'll stick with this one for a while.
I might as well go to home depot get my whole room re-modeled if i put it one the hardest. Jeeze it got so frustrating at time i mean i seriously asked myself is this what iron man goes through? I mean i can't possibly believe it taks that much weaponry to bring down one man. In one suit. That was F***ing ridiculous!!! :o
Oh and no problem Shadow :awesome:
Spider-Vader
04-17-2010, 09:39 PM
I'd kill for this game to be good. Atleast an average score of 7.
Shadow-Guardian
04-18-2010, 05:46 AM
I might as well go to home depot get my whole room re-modeled if i put it one the hardest. Jeeze it got so frustrating at time i mean i seriously asked myself is this what iron man goes through? I mean i can't possibly believe it taks that much weaponry to bring down one man. In one suit. That was F***ing ridiculous!!! :o
Oh and no problem Shadow :awesome:
I know. The ONLY good thing about the game was the unlockable armors. Those were pretty cool. Like the movie hulkbuster, silver centurian, etc etc.
Halo 3 on LEGENDARY isn't this frickin' hard. It took me like a week to beat the game on easy ffs. Thats how frickin ridiculously hard it is. I mean, other than the armors, there isn't ONE SINGLE THING good about this game. Just everything sucks. It's unplayable.
"Hey! I'm the Invincible Iron Man! I'm gonna bl- OH SH**!!! *hides behind crate, 30 missles come flying at him* I really feel like a SUPERHERO now. :dry:"
I can only hope IM2 the game is good. They can learn from their mistakes, the game looks and sounds good so far. Pleeeeeeease don't suck.
Spectacular23
04-18-2010, 01:37 PM
I know. The ONLY good thing about the game was the unlockable armors. Those were pretty cool. Like the movie hulkbuster, silver centurian, etc etc.
Halo 3 on LEGENDARY isn't this frickin' hard. It took me like a week to beat the game on easy ffs. Thats how frickin ridiculously hard it is. I mean, other than the armors, there isn't ONE SINGLE THING good about this game. Just everything sucks. It's unplayable.
"Hey! I'm the Invincible Iron Man! I'm gonna bl- OH SH**!!! *hides behind crate, 30 missles come flying at him* I really feel like a SUPERHERO now. :dry:"
I can only hope IM2 the game is good. They can learn from their mistakes, the game looks and sounds good so far. Pleeeeeeease don't suck.
:lmao::lmao::lmao: Funny. You are so right about that. I mean even the 1st level of Iron man was hard. In the movie all he did was get shot at and he blew up his weapons but in the game they went ALL out. Literally. But i have high hopes for this game since they have War machine in it. I'm definitely gonna pack some heavy artility on him since they have that new weapons adding feature. You better know i'm using him
Shadow-Guardian
04-18-2010, 01:57 PM
Hell yeah. War Machine looks badass. I hope we get another unlockable costumes deal. That'd be great.
I heard the S.H.I.E.L.D Hellicarrier is even in the game. Oh hellz yeah.
I was also wondering if we can customize his suit, both IM and WM's. Not like, add weapons and such, we can already do that, but like, change the armor parts. Or change the color or something like that. Build our own armor. Oh man imagine that, building your own Iron Man armor. *drools*
But I doubt it. Anywayz, hope it's good. It's about time we Iron Fans get a game thats worthy of Shellhead himself. Fingers crossed dude.
Spectacular23
04-18-2010, 08:22 PM
Hell yeah. War Machine looks badass. I hope we get another unlockable costumes deal. That'd be great.
I heard the S.H.I.E.L.D Hellicarrier is even in the game. Oh hellz yeah.
I was also wondering if we can customize his suit, both IM and WM's. Not like, add weapons and such, we can already do that, but like, change the armor parts. Or change the color or something like that. Build our own armor. Oh man imagine that, building your own Iron Man armor. *drools*
But I doubt it. Anywayz, hope it's good. It's about time we Iron Fans get a game thats worthy of Shellhead himself. Fingers crossed dude.
Yeah man my fingers are double-crossed and make your own armor. That would be soooooooo cool. But i seriously think it would be cooler to if they just added a free roaming section by it self where you can go into the iron man armor and fly into the open world. Just check out his flying features pitch, roll, yawn. maybe a little light show. But yeah they made it clear they wasn't gonna do that.:cwink:
RealIrOnMaN
04-19-2010, 09:02 AM
The Game's Website Went through the MAJOR update. See yourself! - http://www.sega.com/ironman2/us/index.html
Shadow-Guardian
04-19-2010, 02:11 PM
Nice the MK3's in the game!
One other thing I don't get: The MKV is onlt supposed to be a quick emergency armor in case he can't suit up with the IV or VI, adn the MKV isn't no where NEAR as powerful as the MKIV. So why is it in the game? Esspecially if we're going up against AIM and CD and all them. I mean, unless Stark is at the bank and some robbers come in, it doesn't really have any purpose other than to look cool.
RealIrOnMaN
04-19-2010, 02:35 PM
C2E2 - Iron Man 2: The Video Game Expressions
As to be expected, Marvel had a large presence at C2E2, and one of the major stars of the con this year was Iron Man. Ol’ Shell Head was their in full force bringing with him everything from props from the first film to a brand new Iron Man pinball machine. Also on display was the Iron Man 2 video game, and of course I just had to try it out. For a more in-depth take on the game from the developers themselves, check out Plachy’s recent post here (http://fourplayercoop.com/news/2010/04/19/what-we-learned-about-iron-man-2-the-video-game-during-a-qa/).
The version I played was running on the Xbox 360, and right off the bat, I can tell you that the majority of the clunky controls and jerky flying that plagued the first game are not nearly as present here. In fact, the main control issues I had actually stemmed more from some pretty bad camera issues due to the battle taking place in a very confined area. While this wasn’t a deal breaker, it was fairly annoying. The warehouse, or whatever it was, I was fighting these giant robots in just wasn’t quite big enough to handle that much broad and quick movement, often leaving me looking in odd directions through a robot arm.
Other than that, the combat did feel pretty good. It seemed to hinge greatly on getting the hang of the toggling target-lock system and quickly switching between targeted enemies. Also essential, was the use of close range combat. Iron Man really has to get in there and get his metal hands dirty in this one. What’s nice about that though is that the melee combat felt pretty good, giving the feel of some solid weight behind those metal-on-metal punches.
Each trigger had a ranged-attack weapon assigned to it, but I often found myself using mainly just the right trigger. Probably just force of habit. Also, switching between weapons was to the D-pad. I know this is usually a fairly standard choice in many games, but it didn’t feel great for me here. The game moves pretty fast with Iron Man constantly flying around for position, so having to take your thumb off the left stick to change weapons didn’t feel like an ideal control situation.
Now obviously, some of these control issues might get better with a little more time spent with the game, but they might not. Either way, the time I had with Iron Man 2 left me more optimistic that it will be better than the first. I’m excited to see what a talented creator like Matt Fraction can do with the story as well as what other changes the devs made in order to put me into the suit.
Link: http://fourplayercoop.com/news/2010/04/19/c2e2-iron-man-2-hands-on-impressions/
Spectacular23
04-19-2010, 02:53 PM
Nice the MK3's in the game!
One other thing I don't get: The MKV is onlt supposed to be a quick emergency armor in case he can't suit up with the IV or VI, adn the MKV isn't no where NEAR as powerful as the MKIV. So why is it in the game? Esspecially if we're going up against AIM and CD and all them. I mean, unless Stark is at the bank and some robbers come in, it doesn't really have any purpose other than to look cool.
Yeah great they bringing back mark III. But um i don't really care for much as in why the suitcase armor is in the game i just know it would be cool to play as MKV. Also i'm might be using the mark 5 armor and mark 6 armor more than the mark 3 or MKV. Just even though the triangular design is cool i still like the circular design.
RealIrOnMaN
04-19-2010, 06:01 PM
IGN's view on IM2 Demo: http://ps3.ign.com/articles/108/1084598p2.html
Slick
04-19-2010, 08:23 PM
After reading that hands-on I'm actually looking forward too this game but I'm not going too get my hopes up.
Shadow-Guardian
04-19-2010, 08:31 PM
Yeah great they bringing back mark III. But um i don't really care for much as in why the suitcase armor is in the game i just know it would be cool to play as MKV. Also i'm might be using the mark 5 armor and mark 6 armor more than the mark 3 or MKV. Just even though the triangular design is cool i still like the circular design.
Uhh, the MKV is the mark 5. V means 5. No biggie though.
Yeah the MKV looks pretty sweet. Still, the MKIV is where it's at baby! Or the VI, I like the all gold biceps and thighs, but that damn grey man, that damn grey! :argh:
Slick
04-19-2010, 08:37 PM
Yeah what is up with that? I love the M.VI it just looks so cool with the new triangular arc reactor.
RealIrOnMaN
04-19-2010, 10:48 PM
Lamb of God Interview on IM2:
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Shadow-Guardian
04-20-2010, 09:24 AM
F*** YEAH!!! Lamb Of God in IM2. The game just got better.
Spectacular23
04-20-2010, 02:27 PM
Yeah what is up with that? I love the M.VI it just looks so cool with the new triangular arc reactor.
Well said Slick, yea i love the triangular reactor!! But the gold bicep and thight things goes great with gunmetal gray.:awesome:
The Bruce
04-28-2010, 11:02 AM
I'm an hour or so into the game and let me start by saying that the controls are REALLY REALLY good! You slide around and hover with amazing ease, and the actual flying is done with a fast double tap on R1 to trust forward. I'm loving it. You look on to targets just as easily as the Z trigger in Zelda 64.
The graphics are like the first one, they work and that's it. Story wise I suggest that you see the movie first. I'm a bit lost and things happen really fast out the gate, but I may just need to sit down and replay when I have more time (Names like Roxxon and A.I.M. are thrown around along with Russian generals and some other dude so I'm lost as to who did what and why right now).
Iron_Stark
04-28-2010, 01:13 PM
I'm an hour or so into the game and let me start by saying that the controls are REALLY REALLY good! You slide around and hover with amazing ease, and the actual flying is done with a fast double tap on R1 to trust forward. I'm loving it. You look on to targets just as easily as the Z trigger in Zelda 64.
The graphics are like the first one, they work and that's it. Story wise I suggest that you see the movie first. I'm a bit lost and things happen really fast out the gate, but I may just need to sit down and replay when I have more time (Names like Roxxon and A.I.M. are thrown around along with Russian generals and some other dude so I'm lost as to who did what and why right now).
You're lucky.
Have you fought Crimson Dynamo yet? Who's the main enemy and has Ultimo shown up yet?
Spectacular23
04-28-2010, 02:04 PM
New prologue trailer release talk about bad@$$!!!!! Deserve so many awesomes :awesome::awesome::awesome::awesome::awesome::awes ome::awesome::
Check it out:http://www.youtube.com/watch?v=YMD9hNrQKKg
Spidey 2007
04-28-2010, 07:37 PM
Wow the voices suck.
Graphics are ight tho. For a cutscene that is...
Iron_Stark
04-28-2010, 07:47 PM
Tony sounds like a cross between Dan Akroyd and Jack Black. :doh:
IronJoe
04-29-2010, 09:19 AM
Tony sounds like a cross between Dan Akroyd and Jack Black. :doh:
Hah, I'm so mad you said that - I literally was picturing Jack Black flying around in the MKIV the whole trailer :hehe::doh:
I love that the helicarrier is in it...
kaijunexus
04-29-2010, 03:41 PM
Tony's voice is an obvious imitation of RDJ's, but in all honesty, it's not terrible.
As for the scene in general, that alone just got me excited for this game, whereas I wasn't expecting much before.
Slick
04-29-2010, 09:48 PM
Game Developer interview
http://www.gamespot.com/xbox360/action/ironman2/video/6260773/iron-man-2-interview-david-allen?hd=1
Launch Trailer
http://www.gametrailers.com/video/launch-trailer-iron-man-2/65131
This game actually looks good but I'm not getting my hopes up. I guess we'll find out tuesday.
Compi716
04-29-2010, 11:10 PM
Are there alternate costumes in this game?
The Bruce
04-30-2010, 07:30 AM
Yes a lot actually.
The Bruce
04-30-2010, 08:07 AM
New prologue trailer release talk about bad@$$!!!!! Deserve so many awesomes :awesome::awesome::awesome::awesome::awesome::awes ome::awesome::
Check it out:http://www.youtube.com/watch?v=YMD9hNrQKKg
I've seen none of this CGI in my game so far :cmad:
It's awesome to replay missions to get field data for upgrades and new weapons, almost like leveling up in RPGs. I think I'll be playing this game a lot.
Iron_Stark
05-01-2010, 11:13 AM
Gamespot posted 3 videos.
http://www.gamespot.com/xbox360/action/ironman2/index.html?tag=result%3Btitle%3B0
Iron Man making the drones turn on each other :awesome:
RaZaTrOn
05-01-2010, 11:28 AM
Bought this yesterday night, finished it in about 3/4 hours. Really short game which is the only bad thing about it. Two villains, Crimson Dynamo and Ultimo.
The controls are better than Iron Man. So that's a plus. Overall i'd give it a 7/10.
Fun to play, customising the suits is great.
Iron_Stark
05-01-2010, 11:34 AM
That short? Really? Dammit, the developers were saying it was going to be 8-10 hours long.
Oh well. I've got mine paid off and just waiting on Tuesday to get here.
Nathan
05-01-2010, 12:00 PM
Wow, only two villains is really a letdown. Aren't there any minor B-villains in it?
RaZaTrOn
05-01-2010, 12:08 PM
No, you fight Crimson Dynamo first and then you do a couple of missions against AIM then you find Ultimo.
Nathan
05-01-2010, 12:12 PM
That's... really lazy. They should just stop with Movie tie-in games and start to make games based on the comics, so they have a lot more freedom with the game's story and the use of characters. We had many Spider-Man games, a really awesome Hulk: Ultimate Destruction, it's about time some other comic book games get made.
Iron_Stark
05-01-2010, 02:07 PM
It's the freaking developers, the Wii version is getting Ghost, Mauler and Firepower as exclusive villains. :argh:
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