PDA

View Full Version : Spider-Man: Shattered Dimensions


Pages : 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25

Maximum Carnage
08-23-2009, 02:08 AM
Ultimate Destruction.. kicked so much ass.. it's not even funny! WOS = Web-slinging from the clouds = Fail. :/

My opinions, in nice little nutshells. :)

Ryuuie
08-23-2009, 09:57 AM
This game definitely needs to be delayed, I don't care what anyone says.

Delay = better game. We know what Activision can do in 2 years for Spider-Man, let's see if they can do better in 3.

Oscorp
08-23-2009, 12:13 PM
This game definitely needs to be delayed, I don't care what anyone says.

Delay = better game. We know what Activision can do in 2 years for Spider-Man, let's see if they can do better in 3.

I definitely think that too. I rather wait for a great game than being overwhelmed by sucky ones once a year.

ProjectPat2280
08-23-2009, 01:09 PM
This game definitely needs to be delayed, I don't care what anyone says.

Delay = better game. We know what Activision can do in 2 years for Spider-Man, let's see if they can do better in 3.


Delay does not = better game. A good developer with time = a better game, im not sure Activision has anyone under their umbrella capable of giving us that(Raven Software possibly). Id really like to know who the developer will be for this title. And i dont want speculation, i want an announcement. If its the ppl behind Prototype then im assuming we will get an action heavy brawler thats pretty thin. I think most of us agree that Activision needs to give a developer a full 2 to 3 year time frame to make a Spider-Man title. We also all know, that wont happen.

Spider-Vader
08-23-2009, 02:12 PM
Why should we have to wait another year for it if it's done next year? We'll get another one for Spidey 4 anyway. I swear some of you guys say the weirdest stuff.

Well this game will probably come out in the fall, so it won't be that long of a wait since Spidey 4's coming out in May 2011.

Ryuuie
08-23-2009, 05:55 PM
Delay does not = better game. A good developer with time = a better game, im not sure Activision has anyone under their umbrella capable of giving us that(Raven Software possibly). Id really like to know who the developer will be for this title. And i dont want speculation, i want an announcement. If its the ppl behind Prototype then im assuming we will get an action heavy brawler thats pretty thin. I think most of us agree that Activision needs to give a developer a full 2 to 3 year time frame to make a Spider-Man title. We also all know, that wont happen.

Ok, so when I posted that I wasn't really thinking clearly. I mean..this is Activision. =/

Anyway, I DO agree that we need MORE than just a year and a half to make a Spider-Man game. Unfortunately, since this will not happen, I won't be getting my hopes up too high for this...

ProjectPat2280
08-23-2009, 06:00 PM
Ok, so when I posted that I wasn't really thinking clearly. I mean..this is Activision. =/

Anyway, I DO agree that we need MORE than just a year and a half to make a Spider-Man game. Unfortunately, since this will not happen, I won't be getting my hopes up too high for this...

I hope this next Spider-Man game is complete trash(there is a high probability of that anyway) and Marvel completely pulls the plug on Activision. Being that Marvel seems to at least be hinting that they are more concerned with their products than they have in the past. I mean i dont know if this is even possible as i havent a clue as to how the license agreement between Marvel/Activision is structured but id like to think that if the products Activision keeps releasing fail to meet Marvels expectations that they could take their business elsewhere.

Ryuuie
08-23-2009, 06:45 PM
I hope this next Spider-Man game is complete trash(there is a high probability of that anyway) and Marvel completely pulls the plug on Activision. Being that Marvel seems to at least be hinting that they are more concerned with their products than they have in the past. I mean i dont know if this is even possible as i havent a clue as to how the license agreement between Marvel/Activision is structured but id like to think that if the products Activision keeps releasing fail to meet Marvels expectations that they could take their business elsewhere.

One can only hope. :|

However, it'll probably do like SM3 and WOS did. Fail with everyone except for the fanboys and the casuals and it'll be Activision's highest selling game for a while and then they'll mistakenly think people LOVE it and will make more crappy games. Yes, that DID happen with WOS and SM3. *Cries*

Silverstein
08-23-2009, 06:59 PM
I hope this next Spider-Man game is complete trash(there is a high probability of that anyway) and Marvel completely pulls the plug on Activision. Being that Marvel seems to at least be hinting that they are more concerned with their products than they have in the past. I mean i dont know if this is even possible as i havent a clue as to how the license agreement between Marvel/Activision is structured but id like to think that if the products Activision keeps releasing fail to meet Marvels expectations that they could take their business elsewhere.

Agreed. Call of Duty switched developers, giving other people a chance and gamers a change of pace. If Spider-Man leaves Activision, then the gameplay could lend itself to something that fans have may not even thought of before.

Capcom redefined super hero gaming and opened another door. Sure there were fighting super hero themed games before, but "Marvel Vs." series was widely accepted across the board. They could probably make something pretty cool, and the new art for Ultimate Comics Spider-Man seems anime inspired anyway. Or maybe, more accurately Eastern Art/Western Hybrid.

People have panned EA for Marvel Nemesis: Rise of the Imperfects, but they tried something new. Gameplay that had action adventure mixed with fighting. It was creative. Even the fights were unique, as they were Power Stone style (run around the area and throw objects etc)

Volition did an amazing job with The Punisher. And their other games like Saints Row or Red Faction have "comic influence". I think even they could give us something different and fun.

So lots of other developers could handle it. Marvel seems like they only care about money though. I think their partnership with Activision is based solely on the fact that the games always sell. They don't care about the "trade-ins" or buying back, because the initial money is Marvel's and Activision's...The trade in money comes from Gamestop.

ProjectPat2280
08-23-2009, 07:59 PM
Agreed. Call of Duty switched developers, giving other people a chance and gamers a change of pace. If Spider-Man leaves Activision, then the gameplay could lend itself to something that fans have may not even thought of before.

Capcom redefined super hero gaming and opened another door. Sure there were fighting super hero themed games before, but "Marvel Vs." series was widely accepted across the board. They could probably make something pretty cool, and the new art for Ultimate Comics Spider-Man seems anime inspired anyway. Or maybe, more accurately Eastern Art/Western Hybrid.

People have panned EA for Marvel Nemesis: Rise of the Imperfects, but they tried something new. Gameplay that had action adventure mixed with fighting. It was creative. Even the fights were unique, as they were Power Stone style (run around the area and throw objects etc)

Volition did an amazing job with The Punisher. And their other games like Saints Row or Red Faction have "comic influence". I think even they could give us something different and fun.

So lots of other developers could handle it. Marvel seems like they only care about money though. I think their partnership with Activision is based solely on the fact that the games always sell. They don't care about the "trade-ins" or buying back, because the initial money is Marvel's and Activision's...The trade in money comes from Gamestop.

I get what you are saying, but i think your Call of Duty example is a poor one. The reason that game was given to another developer other than Infinity Ward was so that Activision, the publisher, could ensure that there would be a full Call of Duty game every year. IW couldnt make Call of Duty in one years time, so Activision had the property split up between IW and Treyarch.

Activision just doesnt care enough about their properties to give a developer the time they need to crank out a good game. Activision just damn lucked out and had it happen that IW was a top notch dev.

What needs to happen is that Marvel needs to wise up and give their Spider-Man license to a worthy publisher the way WB did with the Batman license. WB wasnt putting out good Bat-titles so they handed the license over to a proven publisher, fast forward almost 3 years later and we are about to end up with Batman: Arkham Asylum.

The good news is i think Marvel is beginning to wise up a bit. First they are admitting that they have released some crappy games as of late and second they are stating they are committed to making better games,i know that could just be PR speak, but they are beginning to show signs of that. Look back at the Wolverine game that recently released. Marvel allowed that game to be much more visceral than the movie it accompanied which in turn made the game better than what it would have been had we of gotten a watered down Wolverine game. Now look at the upcoming Iron Man 2 game and Marvel is allowing Sega to create their own story for the game. Now i know these 2 might not be the best examples but look at how they are now treating their film franchises, at least the franchises that they haven't given the rights away to.

So, IMO, i think Marvel is beginning to get the message. The only problem is how the deal they have with Activision is structured. What i would love to know is how much control Marvel has with it. Could Marvel pull the plug and take that license away from Activision? I dont know. Id like to think they could tho.

Silverstein
08-23-2009, 08:38 PM
So, IMO, i think Marvel is beginning to get the message. The only problem is how the deal they have with Activision is structured. What i would love to know is how much control Marvel has with it. Could Marvel pull the plug and take that license away from Activision? I dont know. Id like to think they could tho.

I think if Marvel tried to pull away, their would be a lot of legal procedures, and the fans would lose in the end because we wouldn't be able to get a game before Activision's license runs out anyway.

"Under the terms of the agreement, Activision has extended its exclusive worldwide publishing rights to the properties for interactive entertainment software products for console, PC and handheld platforms. The original agreements were set to expire in 2009. Activision's Spider-Man and the X-Men video games rank among the company's most successful franchises, having sold more than 25 million units across all platforms to date."

So between now and 2017, it seems pretty solid that Activision can't be kicked out. However, the good news is that Activision is also a publisher. So if they pass it on to someone else, and just sit back to watch, we can still get unique games. And Marvel is signed on with them, so if Marvel pushes for another developer then, we'll get one either way.

Styleshift
08-23-2009, 09:43 PM
Activision isn't going to let go of their prized pig so easily. X-men has an easier shot of going to another company than Spider-man.
(I love the legends series so I hope they keep it.)

Too much money.
They could do a crappy game, and get money easily just because it bears the name Spider-man. (I know friend or foe is a kids game.........but Super Mario Galaxy is a kid game. :O)

ProjectPat2280
08-23-2009, 09:48 PM
I think if Marvel tried to pull away, their would be a lot of legal procedures, and the fans would lose in the end because we wouldn't be able to get a game before Activision's license runs out anyway.

"Under the terms of the agreement, Activision has extended its exclusive worldwide publishing rights to the properties for interactive entertainment software products for console, PC and handheld platforms. The original agreements were set to expire in 2009. Activision's Spider-Man and the X-Men video games rank among the company's most successful franchises, having sold more than 25 million units across all platforms to date."

So between now and 2017, it seems pretty solid that Activision can't be kicked out. However, the good news is that Activision is also a publisher. So if they pass it on to someone else, and just sit back to watch, we can still get unique games. And Marvel is signed on with them, so if Marvel pushes for another developer then, we'll get one either way.

Well, Activision is only a publisher, they arent a developer. They have developers working under them though. The only devs that we are gonna get for a Spidey title is Activision devs and with the exception of Raven Soft and Infinity Ward, pretty much all of Activisions in house devs suck.

Maximum Carnage
08-28-2009, 11:03 AM
I need to pull out Ultimate Spider-Man again.. that was fun as hell.

Silverstein
08-28-2009, 02:59 PM
*Suddenly flashbacks of Spider-Man: Friend or Foe emerge in the back of my mind*

Oscorp
08-31-2009, 02:41 PM
So, after the success of Arkham Asylum...do you think Activision will try to top it with Spider-Man some time? I mean, yeah, today they don't give a **** about good Spidey games, but AA might change that maybe, since most superhero games will be compared to that one. I for one dream of a game taken as seriously as AA.

Superhero 101
08-31-2009, 03:26 PM
Yeah I think that Activision will definitley try to make a game better then Batman AA and also Sony will also try to make a Better Movie then Dark Knight

ProjectPat2280
08-31-2009, 03:28 PM
So, after the success of Arkham Asylum...do you think Activision will try to top it with Spider-Man some time? I mean, yeah, today they don't give a **** about good Spidey games, but AA might change that maybe, since most superhero games will be compared to that one. I for one dream of a game taken as seriously as AA.

No. Activision just doesnt care about quality they want quantity. The next Spider-Man game will no doubt be compared to the ultra high quality Arkham Asylum and thats just going to hurt it because Activision isnt willing to allow a dev to input the time required to make a really good game, the way Eidos did with Arkham Asylum. For starters, they put a good dev on the game and allowed that dev to have around 3 years worth of development time. Activision wont do that with Spider-Man. I wonder in the new deal that sees the purchase of Marvel by Disney could have any effect on this license?

ProjectPat2280
08-31-2009, 03:31 PM
Yeah I think that Activision will definitley try to make a game better then Batman AA and also Sony will also try to make a Better Movie then Dark Knight

Activisions response to Arkham Asylum will be to release multiple Spidey games. They wont try to top it in quality they'll just push out 2 or 3 more Spidey games in hopes that you will forget about just how good Arkham Asylum was.

Ryuuie
08-31-2009, 03:32 PM
I wonder what Disney is going to do...since they own Marvel now. o.O

ProjectPat2280
08-31-2009, 03:33 PM
I wonder what Disney is going to do...since they own Marvel now. o.O

They need to lay down the law and strip Activision of the license.

Ryuuie
08-31-2009, 03:39 PM
They need to lay down the law and strip Activision of the license.

Check your PM.

Oscorp
08-31-2009, 04:04 PM
So, if you were able to chose, which developer would you like to make a Spider-Man game? Just asking 'cause I'm interested in what you think :)

Silverstein
08-31-2009, 04:47 PM
No. Activision just doesnt care about quality they want quantity. The next Spider-Man game will no doubt be compared to the ultra high quality Arkham Asylum and thats just going to hurt it because Activision isnt willing to allow a dev to input the time required to make a really good game, the way Eidos did with Arkham Asylum. For starters, they put a good dev on the game and allowed that dev to have around 3 years worth of development time. Activision wont do that with Spider-Man. I wonder in the new deal that sees the purchase of Marvel by Disney could have any effect on this license?

Word for word what I was going to say...So yeah, what he said.

Havok83
08-31-2009, 05:03 PM
So, if you were able to chose, which developer would you like to make a Spider-Man game? Just asking 'cause I'm interested in what you think :)
Its not so much the developer, as it is the publisher thats been the problem and the issues with Activision have been expressed. Neversoft made Spider-man for the PS1/N64 and that is praised by many as one of the best if not the best Spidey game ever created. Id agree with that and Id love to see them making another game. Problem is Activision took them off the series and forced them to only work on annual Tony Hawk games before taking them off that and now having them whore out the Guitar Hero series

ProjectPat2280
08-31-2009, 06:43 PM
So, if you were able to chose, which developer would you like to make a Spider-Man game? Just asking 'cause I'm interested in what you think :)


I think Raven Software, who is under the Activision umbrella could do a good job, given the time with Spider-Man. Rocksteady, who just produced the fantastic Arkham Asylum clearly understands how to capture a characters qualities would be another. But like Havok said, give a dev time and most of the time they can produce quality products.

CuberToy
08-31-2009, 07:32 PM
Few months ago, Radical (Hulk UD, Prototype...) was announced to make the next spider-man game...

Gamma Goliath
08-31-2009, 09:18 PM
well that could be very good news depending on how deticated they are.

Oscorp
09-01-2009, 11:11 AM
well that could be very good news depending on how deticated they are.

I don't think so. It's likely that they'll just make a Spider-Man version of Prototype. This means the same dated graphics. And I wouldn't want a Spidey game to be all about destruction, which Radical Entertainment seem to enjoy the most. However, I like the camera angles and combat of H:UD and Prototype. I hope they won't keep the combat from SM:WOS though. It will be interesting to see how they make more web-based combat moves, which I hope they will.

I'm also afraid they'll take the lazy route and have missions like in WOS: only outside and no variety, and have it based on some sort of invasion again.

They've only got about 1,5 years to make this game. It will probably end up as bad as WOS (though, maybe slightly better), so my hopes ain't high. We'll have to wait a few years for a good Spidey game.

DACMAN
09-01-2009, 02:51 PM
I don't think so. It's likely that they'll just make a Spider-Man version of Prototype. This means the same dated graphics. And I wouldn't want a Spidey game to be all about destruction, which Radical Entertainment seem to enjoy the most. However, I like the camera angles and combat of H:UD and Prototype. I hope they won't keep the combat from SM:WOS though. It will be interesting to see how they make more web-based combat moves, which I hope they will.

I'm also afraid they'll take the lazy route and have missions like in WOS: only outside and no variety, and have it based on some sort of invasion again.
I think I said it best...

That's not all UD had. :whatever: It had a great combat system, amazing boss battles, amazing minigames, tons of unlockables, and a great story.
And seriously?

They've only got about 1,5 years to make this game. It will probably end up as bad as WOS (though, maybe slightly better), so my hopes ain't high. We'll have to wait a few years for a good Spidey game.


You seriously just gave a review to a game that isn't out yet, not only isn't it out yet we haven't seen a single screen shot, description of the gameplay, heard what the story is, or be given any kind of idea of what the game is like. That's crazy. I had people freak out all over me when I was reviewing the Batman demo that I had actually played. Saying the game wasn't even out yet and I had only played the demo. And they had a point. The actual game is better. But you are actually trying to figure out how good the game (or how bad) is going to be when we don't know a thing about it. That's crazy.

Upset Spideyfan
09-01-2009, 03:10 PM
I hope they won't keep the combat from SM:WOS though.

I thought the combat system was the one great thing Web of Shadows did. It was far beyond anything the other Spider-Man games ever had to offer.

Oscorp
09-01-2009, 03:12 PM
I think I said it best...

I already wrote I like the combat in those games.


And seriously?




You seriously just gave a review to a game that isn't out yet, not only isn't it out yet we haven't seen a single screen shot, description of the gameplay, heard what the story is, or be given any kind of idea of what the game is like. That's crazy. I had people freak out all over me when I was reviewing the Batman demo that I had actually played. Saying the game wasn't even out yet and I had only played the demo. And they had a point. The actual game is better. But you are actually trying to figure out how good the game (or how bad) is going to be when we don't know a thing about it. That's crazy.

Uhm, no I didn't? I'm simply guessing. Usually, when you've got such a little time to develope a game, it doesn't end up that good. I'm not crazy for simply saying that. I'm just saying I don't have much hope for this one because of those things I pointed up. I liked their previous games but they spent more time on those (unless it gets delayed, of course). I'm not trying to prove anything, just speculating.

Oscorp
09-01-2009, 03:18 PM
I thought the combat system was the one great thing Web of Shadows did. It was far beyond anything the other Spider-Man games ever had to offer.

The combat had a better flow compared to the previous games, but it didn't feel like Spider-Man to me. The only normal attacks where he uses his web are Web Strike and web projectiles. And Swing Kick. I mean, hey...I want Spidey to rodeo some bad guys, throwing them at each other etc. Also, the moves felt too flashy. I want him to move more realistic in combat and not stay in air for a minute or two. Also, instead of blocking he should be dodging. It's more a Spidey thing to dodge. The combat moves for Black Spider-Man were OK, but the regular ones lacked big time in my opinion.

However, I liked the movement animations for Spidey, and I liked the new swing controls. Though, that's it.

Orion Paximus
09-02-2009, 07:55 AM
I'm interested in seeing what Radical brings to the table though I agree with Ryuui (which i often do) that this game needs to see a 2-3 year development cycle. Of course just because Radical was only announced in Sept, for all we know as soon as the reviews for WoS hit the news stands last Oct, Activision was on the phone with Radical.

WoS did have it's strengths, namely the combat and spidey's movements, but swinging from the clouds, lack of air acrobatics, lack of random crimes and a city smaller than any of the previous spiderman outings were all major disappointments. I looked on Radical's web page to see if they could be emailed NOW before they get to far into games but they only have an email for job queries.

I just hope they have played the games and found the same issues with them that we did.

Havok83
09-02-2009, 08:00 AM
I thought Prototype was very disappointing and Im not sure I want Radical to do Spider-man

Orion Paximus
09-02-2009, 08:04 AM
i guess to each their own, i loved loved loved prototype, but comparing prototype to spidey is kind of odd. I mean Radical made crash bandicoot too and it's nothing like prototype.

Orion Paximus
09-02-2009, 08:26 AM
Whew... The "I Wish" Spider-Man threads. Nostalgia.


That's my serious heartfelt opinion. Now for my fickle desires

- I want to be Peter Parker
-- Walk down the halls of the high school, out of costume, even if its just a dumb 'collect' mission or to talk to mission givers
-- Talk to, rescue and otherwise interact with Gwen Stacy/Mary Jane/Black Cat/Kitty Pride/Debra Whitman/Betty Brant/Liz Allen/etc
-- Take Pictures of whatsoever I please at any time, and get cash based on content.
-- Walk around the Daily Bugle out of costume, even if its just to talk to mission givers or play minigames.
-- Have a fight, just one, sans costume/web slingers.
-- Do some fun/stupid minigame or access extras and unlockables from in game
-- NOT to have to worry about keeping identity safe (gameplay disaster), just have their be preset places to change as desired.
-- To walk around in a living (GTAIV level) breathing city.
- I want to Talk Smack
-- Give me a taunt button that I can use to enrage/distract/goad/confuse my enemies.
-- Get a great voice actor and great one-liner writer to make spider-man hilarious and not corny. Give him 20+ generic taunts and 3-5 unique ones for every mob type and 5-10 for every boss. Use an alogorithm to make sure he doesn't repeat himself too closely.
- I want a fluid incredible combat system
-- Stilted one-two-three combos of character who are stuck on the ground don't work here. We need the bounciness, the freneticness, and a much bigger emphasis on dodging and spider-sense than blocking and spamming attacks. Let fighting be an almost strategic thing. Start the curve of slow so you keep the kids, but don't dumb down the whole thing.

I could take or leave interior areas, even just small scene-setting ones help.

I like your list, i'd add;
-- give us back the spider sense dodging from SM 2
-- I'd like a Secret Identity Meter so we can be Peter (and change back and forth at will) but the more spiderman type stuff you do as Peter will increase the meter toward "revealing Identity" and it can be a long meter or whatever, just as long as it is there.
-- Infinite web is a must must must. Some people try to advocate selling pics to make money to buy web, no thanks.
-- MAKE SPIDERMAN FUNNY

Maximum Carnage
09-03-2009, 11:17 AM
SPIDER-MAN needs to be funny! The Web of Shadows wasn't that bad, actually. Just the voice actor sucked ass. The Spidey/Kingpin banter was ****ing hilarious! LOL!

DACMAN
09-03-2009, 02:16 PM
The combat had a better flow compared to the previous games, but it didn't feel like Spider-Man to me. The only normal attacks where he uses his web are Web Strike and web projectiles. And Swing Kick.

They actually took the web strike move right out of the second movie, the 2.1 version.


At 1:40.
http://www.youtube.com/watch?v=LJ1hUJP-1EE

Oscorp
09-04-2009, 12:21 PM
They actually took the web strike move right out of the second movie, the 2.1 version.


At 1:40.
http://www.youtube.com/watch?v=LJ1hUJP-1EE

So? I'm not complaining about the existens of that move in the game. I mean there are too FEW web-moves in the game :huh:

Ryuuie
09-04-2009, 12:39 PM
The combat needs to be like in Batman: Arkham Asylum's where common thugs are pretty much no match for Batman unless they have a gun or some other type of weapon. As for the villains, Batman has an obviously tougher time with them.

Spider-Man should NOT struggle to take out common criminals, at all. He's even stronger than Batman. He should be able to beat a mugger or something really easy unless they have a weapon, in which case he'd use his webbing to pull the weapon away from them.

kguillou
09-04-2009, 12:47 PM
I love the idea Orion Paximus' idea of being able to change from Peter to Spiderman at will. That would be AWESOME. We need that "Peter Parker" element to be in a spiderman game for once. It could sorta be like GTA, where we could date and interact with people as Parker and then whenever we want change to spiderman and fight crime. Brilliant idea!

dusk20
09-04-2009, 06:07 PM
I'm pretty sure the above idea has been mentioned many times before during the early pages of this forum. And I agree that being Peter Parker would be great. Also having the game change depending if your identity has been compromised...more random big boss villians showing up when Peter is just Peter. Struggles with dating with whatever else. I'd personally like to web swing with the costume.

Spider-ManHero12
09-04-2009, 10:43 PM
I love the idea Orion Paximus' idea of being able to change from Peter to Spiderman at will. That would be AWESOME. We need that "Peter Parker" element to be in a spiderman game for once. It could sorta be like GTA, where we could date and interact with people as Parker and then whenever we want change to spiderman and fight crime. Brilliant idea! As I said, it would rock!

Sadly, though, something tells me we won't be seeing that. :csad:

Superhero 101
09-05-2009, 12:35 AM
I Wish The that the Combat be more fun and not to repetitive like Web of Shadows maybe a mix between Spiderman 3 and Web of Shadows. And i do want a city like Grand Theft Auto IV The Story should be really great no Symbiote storylines please. Something Original like the SP1 &2 games for the Playstation. And please have a better Voice Actors The Voice Acting in Web Of Shadows was terrible. Get the Guy who does the Voice for Spectacular Spiderman.

kguillou
09-05-2009, 01:07 AM
Even better get the voice actor who played spidey in the psone games. Whatever happened to him? He was one of the BEST spidey voices imo.

Silverstein
09-05-2009, 06:30 PM
Bare with me for a moment as I'm just thinking of this now..


But what if there was a Spider-Man game where the contradicting and alternate split of his life is reflected in the game?


So as Peter:

The game would be like GTA, but without the violence. No villains or random city crimes appear on your map. Like, you can travel around NYC, go to work, go to school, or come home to change clothes.

In this mode, you can:

-Collect secret tokens
-Take photos of famous places to earn Landmark tokens.
-Date MJ, Gwen or Felicia
-Buy upgrades, costumes and moves
-Go to movie theaters to watch fmvs and cutscenes again
-Do "Parker Missions"

Parker missions would be events that Peter has to deal with, without changing into spidey. These missions would be mostly stealth, but could also involve rescuing hostages or trying to escape a burning building with someone.

So in these missions he can't shoot webs or use any of his powers. He's just a normal guy, with a normal walk animation.

As Spider-Man:

The game allows "random villains" and "random city crimes" to appear on the map. You can swing around the city and do spidey things, or go home and change into Peter.

In this mode you can:

-Collect rooftop and sky scrapper tokens.
-Take photos of yourself performing tricks or fighting enemies
-Visit other heroes for hints/advice, info or "special events"*
-Go to certain hideouts for cracking down on gangs and mafia
- Visit enemy landmarks and hideouts for "Super Villain" tokens and unlock character models of them and/or profiles.
-Do "Spider Missions"

The spider missions would be the usual spider-man levels with all of your powers and such.


*"Special Events"

-There would be races around the city with Torch or Black Cat
-"Sparring mode" (which is also multiplayer) where players can choose from heroes or villains from the game to fight with in a fighting game styled battle. I picture this being like Marvel Nemesis but with 4 player options. Local or online.
-"Crossover!" Would be an option where you can free roam with a hero following you helping with whatever you're doing.

DACMAN
09-05-2009, 07:03 PM
I Wish The that the Combat be more fun and not to repetitive like Web of Shadows maybe a mix between Spiderman 3 and Web of Shadows. And i do want a city like Grand Theft Auto IV The Story should be really great no Symbiote storylines please. Something Original like the SP1 &2 games for the Playstation. And please have a better Voice Actors The Voice Acting in Web Of Shadows was terrible. Get the Guy who does the Voice for Spectacular Spiderman.

Web of Shadows had the best combat (hand to hand) that I've ever played. The combat itself wasn't repetitive just the fact that's all you did. The whole game was nothing but combat.

And Web of Shadows had an original story. The two stories used for SM1 and SM2 enter electro were goofy and sophomoric.

Ryuuie
09-05-2009, 07:17 PM
Web of Shadow's combat was stiff and still pretty repetitive. Web Shot ALL the time? Yea, that's repetitive.

They need to do something better than that. It was just as stiff as in SM3 and SM2.

DACMAN
09-05-2009, 08:28 PM
:whatever: We just had a guy complain there wasn't enough web attacks.

I think maybe you guys just sucked at it. You do know that you didn't have to "web shot" all the time right? I come in with a swing kick to knock them all in the air. Once in the air I web strike a guy while he's still in the air because he can't counter. I can then either web up the rest of the guys on the ground or just start another web strike. Once on the ground if I have a guy that keeps countering my web strike I can either counter myself, throw a car at him, or even switch to the black suit and use the attack that send a symbiote tenticle under the ground to launch him into the air. Once in the air he can't counter my web stike as I said. If I'm being attacked by flyers I can web them up in midair and then web strike and throw them onto the side of a building. I can do that in succession so that every flyer is stuck on the wall. I can then attack all of them on the wall with some really powerful attack and take them all out at once.

Or I could be like you and just keep using the web strike attack for some reason. :whatever: That's like using the same gun all the way through a shooter. It works, but I bet it get's boring.

Spider-ManHero12
09-05-2009, 10:09 PM
Get the Guy who does the Voice for Spectacular Spiderman. Agreed, or Christopher Daniel Barnes, or Rino Romano.

I always wondered why they never got Christopher Daniel Barnes to voice Spidey in a video game? I mean, he has one of the greatest Peter Parker/Spider-Man voices ever, IMO.

Ryuuie
09-05-2009, 10:22 PM
:whatever: We just had a guy complain there wasn't enough web attacks.

I think maybe you guys just sucked at it. You do know that you didn't have to "web shot" all the time right? I come in with a swing kick to knock them all in the air. Once in the air I web strike a guy while he's still in the air because he can't counter. I can then either web up the rest of the guys on the ground or just start another web strike. Once on the ground if I have a guy that keeps countering my web strike I can either counter myself, throw a car at him, or even switch to the black suit and use the attack that send a symbiote tenticle under the ground to launch him into the air. Once in the air he can't counter my web stike as I said. If I'm being attacked by flyers I can web them up in midair and then web strike and throw them onto the side of a building. I can do that in succession so that every flyer is stuck on the wall. I can then attack all of them on the wall with some really powerful attack and take them all out at once.

Or I could be like you and just keep using the web strike attack for some reason. :whatever: That's like using the same gun all the way through a shooter. It works, but I bet it get's boring.

No, we did not "just suck at it". The combat in WOS was repetitive and crap. No one used ALL of the unlocked moves and even if you did, you'd find Web Strike the best one so there's no REAL reason to NOT use it over and over. It gets through the terrible game even faster.

Activision clearly didn't put any thought into the combat system...or..anything in WOS.

DACMAN
09-06-2009, 02:01 AM
No, we did not "just suck at it". The combat in WOS was repetitive and crap. No one used ALL of the unlocked moves and even if you did, you'd find Web Strike the best one so there's no REAL reason to NOT use it over and over.

If you didn't use them all how did you know it was the best. :whatever:

Silverstein
09-06-2009, 02:44 AM
If you didn't use them all how did you know it was the best. :whatever:

Don't fight for the sake of fighting. He's saying not many people wasted time with other moves. For those who did, Web Strike was the best anyway. So it was an unbalanced game.


Why should I hit you repeatedly for the sake of making a long and tedious combo, when I could kill you with three or less hits from one move?

Oscorp
09-06-2009, 07:09 AM
:whatever: We just had a guy complain there wasn't enough web attacks.

You certainly didn't get my point at all. Yeah, you can shoot web-balls all the time...but I meant that there are way too few ground web-attacks like in the previous games. Web-balls, web strike and swing kick (except for the explosive special attacks) are mayor part of the combat for Spidey and you can do them all the time, but there are still too few different kinds of web attacks. He complained that you can lame the web shots all the time, that has nothing to do with my complaints.

I think maybe you guys just sucked at it. You do know that you didn't have to "web shot" all the time right? I come in with a swing kick to knock them all in the air. Once in the air I web strike a guy while he's still in the air because he can't counter. I can then either web up the rest of the guys on the ground or just start another web strike. Once on the ground if I have a guy that keeps countering my web strike I can either counter myself, throw a car at him, or even switch to the black suit and use the attack that send a symbiote tenticle under the ground to launch him into the air. Once in the air he can't counter my web stike as I said. If I'm being attacked by flyers I can web them up in midair and then web strike and throw them onto the side of a building. I can do that in succession so that every flyer is stuck on the wall. I can then attack all of them on the wall with some really powerful attack and take them all out at once.

Or I could be like you and just keep using the web strike attack for some reason. :whatever: That's like using the same gun all the way through a shooter. It works, but I bet it get's boring.

You make it sound cooler than it really is. I've done all of that, and I always mix up my attacks. It's no way as complex as you make it out to be. It feels like the same stuff all over. Oh, and don't take it personal that I don't like a Spider-Man game......

Oscorp
09-06-2009, 07:11 AM
Web of Shadows had the best combat (hand to hand) that I've ever played. The combat itself wasn't repetitive just the fact that's all you did. The whole game was nothing but combat.

And Web of Shadows had an original story. The two stories used for SM1 and SM2 enter electro were goofy and sophomoric.

In what way was the story original btw? It's basicly a typical zombie-style story with Spider-Man put in it.

DACMAN
09-06-2009, 12:53 PM
Don't fight for the sake of fighting. He's saying not many people wasted time with other moves. For those who did, Web Strike was the best anyway. So it was an unbalanced game.


Why should I hit you repeatedly for the sake of making a long and tedious combo, when I could kill you with three or less hits from one move?

The black suit had moves that killed people in one hit. Why not use that one all the time (though it only worked on small foes)? The web strike wasn't the only good move. The swing kick was great, so was the air to ground kick and the upper cut punch that sent people into the air. Once they were in the air you could do a web strick or the air web combo. Which was done by holding down the attack button and letting go at the right time.

Not to mention all the different wall attacks and the black suit attacks I won't take the time to go over now. It's like I said, it's your choice to just use the same move over and over. No one forced you to do that over and over. It wasn't even the most powerful move in the game.

And I'm not fighting for the sake of fighting. That's a goofy thing to say. I actually have a different opinion. Crazy huh? :whatever:

DACMAN
09-06-2009, 12:56 PM
In what way was the story original btw? It's basicly a typical zombie-style story with Spider-Man put in it.

Original as in not just a rehashing of a comic or movie.

Ryuuie
09-06-2009, 01:33 PM
No, Web Strike was the most powerful and easiest move to pull off. That's why it worked in pretty much any situation you put it in. If it didn't work, button mash. Yea, that's some AWESOME combat alright!

Seriously, WOS's combat was horrible by a unanimous vote.

DACMAN
09-06-2009, 02:18 PM
Unanimous would mean everyone when obviously some people on here said they loved it. Some of you kids crack me up.

Ryuuie
09-06-2009, 02:30 PM
Unanimous would mean everyone when obviously some people on here said they loved it. Some of you kids crack me up.

I don't mean on HERE, I mean other places too.

"Kids"? Jesus, how old are you? You DO realize you're being a troll and arguing over a VIDEO GAME on an internet forum, right? You're more of a child than anyone else here.

Scarlet spidey
09-06-2009, 03:26 PM
I really wouldn't mind a free roam with the GTA4 engine.

Oscorp
09-06-2009, 03:53 PM
Not to mention all the different wall attacks and the black suit attacks I won't take the time to go over now. It's like I said, it's your choice to just use the same move over and over. No one forced you to do that over and over. It wasn't even the most powerful move in the game.

And I'm not fighting for the sake of fighting. That's a goofy thing to say. I actually have a different opinion. Crazy huh? :whatever:

With regular Spider-Man, while on wall, your basic attack combos are of 2 different kinds. then you've got the web-stuff and the possibility to start of a webstrike. That's not what I'd call variety. I know, you also got the black Spider-Man stuff (which was good btw), but I mean that regular Spider-Man should be able to do much more stuff. The combat in WoS has its pros and cons imo. It has a nice flow and control scheme, but lacks way too much in number of different moves. So, as someone else said, a mix of SM3, WoS and freeflow combat would be cool I think.

And about opinion, you're the one arguing because some of us don't like the combat in WoS. It's one thing to discuss (and you've clearly made your points on why you like it well, but you shouldn't call anyone names or be aggressive). It's you who's calling us "kids" etc. because we don't like the game as much as you do. You see, I don't hate on you because you like a game that I'd give a 3/10 in ratings. You like the game, I think it's rubbish, fair enough.

Original as in not just a rehashing of a comic or movie.

Still, it's basicly the same as lots of zombie movies, just with Spider-Man as the protagonist. There are lots of Spider-Man comics out there that are way more original and I'd prefer a rehash of comics more than the overused city-of-zombies plot. Also, it tries too hard to be dark and serious with some of the worst lines I've ever heard. The story in WoS is lazy written in my opinion (again, nothing personal), and I don't see how the stories in the PSX-games are worse in any way.

DACMAN
09-06-2009, 06:22 PM
I will give you it had some bad lines. But so did the PS1 one. I will even give you that I can see why people thought the plot was boring and poorly executed. But I can never understand how people didn't love the combat. But whatever.

DACMAN
09-06-2009, 06:27 PM
I don't mean on HERE, I mean other places too.

"Kids"? Jesus, how old are you? You DO realize you're being a troll and arguing over a VIDEO GAME on an internet forum, right? You're more of a child than anyone else here.

Oh here we go. Yeah, yeah. I'm a troll because I disagree with you. That is just a dismissive term people use on the internet. I'm staying on topic. So how am I a troll? I'm discussing a game on a video game forum. If that pisses you off you probably shouldn't come to the VIDEO GAME SECTION! It's not rocket science.....kid. The fact you seem to be taking this personally makes you the child. And a poopy head.

Silverstein
09-06-2009, 06:49 PM
Oh here we go. Yeah, yeah. I'm a troll because I disagree with you. That is just a dismissive term people use on the internet. I'm staying on topic. So how am I a troll? I'm discussing a game on a video game forum. If that pisses you off you probably shouldn't come to the VIDEO GAME SECTION! It's not rocket science.....kid. The fact you seem to be taking this personally makes you the child. And a poopy head.

Your trolling is from trying to say that a game that was very close to universally panned, was somehow a game with amazing combat. You're trying to argue what isn't there. And even if you're saying that in your opinion, it's good....You are denying the fact that web strike is the most powerful move in the game.

I was on the WOS boards. I even started some drama with the developers and got them to talk to us through Admin. They all admitted that web strike was the move to focus on. Sure, it was in different words or through implications in Vdiaries or videos and demonstrations...They said it in various ways.

But that was the move of the game. The most powerful and easiest to perform. The game itself even promotes you to use it most often.


So if you like the combat, that's fine. But you are trolling by denying truth and fighting just to fight.

Ryuuie
09-06-2009, 06:56 PM
Oh here we go. Yeah, yeah. I'm a troll because I disagree with you. That is just a dismissive term people use on the internet. I'm staying on topic. So how am I a troll? I'm discussing a game on a video game forum. If that pisses you off you probably shouldn't come to the VIDEO GAME SECTION! It's not rocket science.....kid. The fact you seem to be taking this personally makes you the child. And a poopy head.

No, you are a troll. You're deliberately saying stupid **** and trying to get people to see things your twisted way.

You think you're right all the time and you're not, you sure as **** weren't on Batman and you won't be on here. I'm surprised you're still around what with everyone ganging up on you in every thread you post just to make you shut up.

Silverstein
09-06-2009, 06:58 PM
The black suit had moves that killed people in one hit. Why not use that one all the time (though it only worked on small foes)? The web strike wasn't the only good move.

As said before, it was the best to use in almost every situation. It was the easiest to perform, without button mashing and gave the most damage universally (small or big).

The swing kick was great, so was the air to ground kick and the upper cut punch that sent people into the air. Once they were in the air you could do a web strick or the air web combo. Which was done by holding down the attack button and letting go at the right time.

We never said there were not other moves that were easy. But the web strike would hit an enemy, and stun them or kill them, and you could basically have hit and killed everyone around you in a few short seconds.


Not to mention all the different wall attacks and the black suit attacks I won't take the time to go over now. It's like I said, it's your choice to just use the same move over and over.

Not really. The moves are there. But as said a thousand times before, to which you've ignored, it is the quickest heavy hitting move. So there's no point in trying to feign diversity of the move set by wasting time with moves that take longer and do less damage, when you could be finished in a couple of seconds with the web strike.


No one forced you to do that over and over. It wasn't even the most powerful move in the game.

Umm...yeah it was. The most powerful quick attack move. And since the battles and combat was very repetitive and monotonous, why bother with slower moves?

And I'm not fighting for the sake of fighting. That's a goofy thing to say. I actually have a different opinion. Crazy huh? :whatever:

Your opinion is valid, but when you talk like your opinions are facts, don't then turn and run to "it's my opinion so I can't be wrong", you are ignoring facts. AND we're not discussing a subjective part of the game. Web strike is not debatable as the quickest and strongest move. You are just full of it.

DACMAN
09-06-2009, 07:05 PM
It isn't the most powerful move. And it can be blocked. I'll give you that it's the quickest but it isn't the most powerful.

DACMAN
09-06-2009, 07:07 PM
So if you like the combat, that's fine. But you are trolling by denying truth and fighting just to fight.

So basically your saying because I don't agree with you I'm trolling. You're an idiot.

Ryuuie
09-06-2009, 09:55 PM
So basically your saying because I don't agree with you I'm trolling. You're an idiot.

No, you calling people idiots is trolling.

You going into threads and trying to bash the game simply because you don't like Batman is trolling.

You calling people stupid names just to fight is trolling.

You calling people children when you don't get YOUR way is trolling.

I'm sure no one cares if you DISAGREE with them, but when you start talking down to people and calling names, then you're gonna get some **** coming your way.

I mean really. Grow the **** up, you're a married man for God's sake and you seem to be of a higher age than some people here. Why the hell don't you act more mature?

ProjectPat2280
09-06-2009, 10:30 PM
Hm, this has gotten a bit heated me sees.

VenomVsSpidey
09-06-2009, 11:25 PM
You make it sound cooler than it really is. I've done all of that, and I always mix up my attacks. It's no way as complex as you make it out to be. It feels like the same stuff all over. Oh, and don't take it personal that I don't like a Spider-Man game......


you just hate spidey dont you?

Ryuuie
09-06-2009, 11:43 PM
you just hate spidey dont you?

...Are you going to get into this too?

Both Spider-Man 3 and Web of Shadows did NOTHING to help the genre of Spider-Man games. They kept it in the same realm of Spider-Man 2 because that's all anyone ever compares the new games to. That's exactly what Activision thinks we want.

Disliking a Spider-Man game is actually pretty common place now thanks to this. This new game SHOULD change that, but we know it won't. When I speak of a Spider-Man game to ANYONE that's not a Spider-Man fan, do you know what they do? They laugh.

VenomVsSpidey
09-06-2009, 11:51 PM
...Are you going to get into this too?

Both Spider-Man 3

Disliking a Spider-Man game is actually pretty common place now thanks to this. This new game SHOULD change that, but we know it won't. When I speak of a Spider-Man game to ANYONE that's not a Spider-Man fan, do you know what they do? They laugh.

A) maybe the ps2 version..the ps3 was awesome.
B) wasnt asking you, so please, MYOB
C) all he ever does, or at least i ever see in his posts, is bash the **** out of spiderman.

Ryuuie
09-07-2009, 12:10 AM
A) maybe the ps2 version..the ps3 was awesome.
B) wasnt asking you, so please, MYOB
C) all he ever does, or at least i ever see in his posts, is bash the **** out of spiderman.

A: You're DEFINITELY in the minority on that statement. The PS3/360 version was pretty terrible and a LOT of people agree.

B: Really, I don't care if you were or not. I'm sick of people claiming that you're not a Spider-Man fan simply because you don't like a ****ing video game.

C: When Spider-Man gets crappy games like SM3 and WOS, do you think he deserves praise? Sure, in the comics he's good, but game wise? He's ****ing terrible. Even the SM3 MOVIE was bad.

D: If you're not careful, you'll grow up to be DACMAN. A married guy who spends his time trolling forums rather than being productive with his life.

VenomVsSpidey
09-07-2009, 12:14 AM
A: You're DEFINITELY in the minority on that statement. The PS3/360 version was pretty terrible and a LOT of people agree.

B: Really, I don't care if you were or not. I'm sick of people claiming that you're not a Spider-Man fan simply because you don't like a ****ing video game.

C: When Spider-Man gets crappy games like SM3 and WOS, do you think he deserves praise? Sure, in the comics he's good, but game wise? He's ****ing terrible. Even the SM3 MOVIE was bad.

D: If you're not careful, you'll grow up to be DACMAN. A married guy who spends his time trolling forums rather than being productive with his life.

ok.

A) so..i cant have my opinion?
B) i didnt say he wasnt a fan. i just said he simply bashes spidey to the point where noone knows.
C) so? batman forever was utter crap, but it wasnt till 97 that batman was pretty badly panned
D) yeah..you are a troll..

all in all :whatever::whatever::whatever::whatever: :facepalm :facepalm :facepalm :facepalm

spideyboy_1111
09-07-2009, 12:30 AM
you're all trolling and ridiculously arguing.

can you all just shut up and think of fun and intriguing ideas to include in a spidey game? Rather then being negative and bashing and fighting with eachother?

thanks

ProjectPat2280
09-07-2009, 01:14 AM
you're all trolling and ridiculously arguing.

can you all just shut up and think of fun and intriguing ideas to include in a spidey game? Rather then being negative and bashing and fighting with eachother?

thanks

This is an internet forum....so no.

Oscorp
09-07-2009, 03:43 AM
Ok so here we go:

I will give you it had some bad lines. But so did the PS1 one. I will even give you that I can see why people thought the plot was boring and poorly executed. But I can never understand how people didn't love the combat. But whatever.

Different opinion. I never said you were an idiot for liking the combat, but you still seemed to take it personal and called us names. I'm just stating why I didn't like the game and what I'd want them to improve on (i've posted several ideas here).

No, you calling people idiots is trolling.

You going into threads and trying to bash the game simply because you don't like Batman is trolling.

You calling people stupid names just to fight is trolling.

You calling people children when you don't get YOUR way is trolling.

I'm sure no one cares if you DISAGREE with them, but when you start talking down to people and calling names, then you're gonna get some **** coming your way.

I mean really. Grow the **** up, you're a married man for God's sake and you seem to be of a higher age than some people here. Why the hell don't you act more mature?

^What he said^

you just hate spidey dont you?

Why would I, if I hang around at these forums? I'm not spending my time on a forum about a character I don't like. That's just stupid. I love Spidey, but I hate how the games and movies have watered him down. You see, you don't have to love everything Spidey-related even if you're a fan of Spidey. I want things to improve dude.

C) all he ever does, or at least i ever see in his posts, is bash the **** out of spiderman.

Check around at the boards more often. I've given lots of ideas of what I'd like in a game, what I'd like in the movies, and generally about the characters. You're just taking things personal.

A: You're DEFINITELY in the minority on that statement. The PS3/360 version was pretty terrible and a LOT of people agree.

B: Really, I don't care if you were or not. I'm sick of people claiming that you're not a Spider-Man fan simply because you don't like a ****ing video game.

C: When Spider-Man gets crappy games like SM3 and WOS, do you think he deserves praise? Sure, in the comics he's good, but game wise? He's ****ing terrible. Even the SM3 MOVIE was bad.

D: If you're not careful, you'll grow up to be DACMAN. A married guy who spends his time trolling forums rather than being productive with his life.

Again, what he said. Especially about B.

ok.

A) so..i cant have my opinion?
B) i didnt say he wasnt a fan. i just said he simply bashes spidey to the point where noone knows.
C) so? batman forever was utter crap, but it wasnt till 97 that batman was pretty badly panned
D) yeah..you are a troll..

all in all :whatever::whatever::whatever::whatever: :facepalm :facepalm :facepalm :facepalm

A) I never said anything about your opinion about the game, yet you complain that I don't like the movies and video games of Spider-Man. So don't be a hypocrite.
B) Again, I'm bashing the MOVIES and the GAMES, not the CHARACTERS. See the ****ing difference, please.
C) You're not making any point at all. Again, no one is bashing Spider-Man, we're disliking the games and (in my case) movies. People disliked Batman Forever, but that's not a reason to hate on the real take on the character. Same case here. We want them to show how Spidey is meant to be. In what way is that bashing Spider-Man?
D) He's one of the few here actually making a point. Jealous?

All in all, you're more of a moron for thinking the facepalms make your point more valid.

Ace of Knaves
09-07-2009, 03:48 AM
Let's be civil ladies and germs :D

Silverstein
09-07-2009, 04:26 AM
So if you like the combat, that's fine. But you are trolling by denying truth and fighting just to fight.

So basically your[ You mean "you are" or "you're"?] saying because I don't agree with you[No comma? But you're ever so smart, DACMAN?] I'm trolling.[Shouldn't this be a "?" instead of a period, since you can't tell me what I'm saying] You're an idiot.

(EDIT: Psssstt....Hey, everyone! Ignore his obvious grammatical mistakes that make his comment ironic and hypocritical.)

So basically I'm saying you are trolling by denying the truth and fighting just to fight. Let's not even play the game of putting words in my mouth. You're a troll. You won't accept truth or logic, you're fighting for your opinion. You said so yourself, this is all your opinion, right? Well we're talking about facts. Your opinion is wrong.


There's a difference between disagreeing and trolling. Project Pat and I disagree on a few things here and there, and I can still talk with the guy and be civil. Even if, in the course of conversation, we get heated...we have not called each other idiots.

If I'm an idiot, then you're a fanboy for:

A. Picking a fight about a game that THIS THREAD IS NOT ABOUT, thus off topic.
B. Name calling over a bloody game.
C. Trying to put words in my and others mouths because YOU disagree.


You see, you claim we're all attacking you because you have your own opinion. But our opinion was said first. The sales, reviews and ratings support Ryuuie and me. You are the one coming out of left field with argumentative views and twisted mental gymnastics to get your way. You are the one attacking because we don't agree with you.

If you weren't the wrong one, you'd agree to disagree and shut up so that we could all get back ON TOPIC.

Now, I do believe I made a suggestion for the next spidey game a page back. If we could actually respond to that or any of the other on-topic posts?

I wonder what's worse, being an idiot or being a man with the general personality of a toddler?

DACMAN
09-07-2009, 04:26 AM
D: If you're not careful, you'll grow up to be DACMAN. A married guy who spends his time trolling forums rather than being productive with his life.

Being more productive with my life? Let me tell you something you little worm. I'm 26 years old and on my way to being a millionaire, have a wonderful infant son and beautiful wife. I own my own house, have two cars, and like I said am well on my way to being a millonaire by the time I'm 35. What have you done lately? Besides making yourself look like a fool?

Ace of Knaves
09-07-2009, 04:37 AM
No point bragging on the internet.

I'm already a multi billionaire with a 3 houses in England, one in LA and one in Hong Kong. I own 8 cars one of which is a Bugatti Veyron. I'm married to a top professional catwalk model and I'm also a member of the board at Microsoft.

See what I'm getting at here?

DACMAN
09-07-2009, 04:37 AM
(EDIT: Psssstt....Hey, everyone! Ignore his obvious grammatical mistakes that make his comment ironic and hypocritical.)

So basically I'm saying you are trolling by denying the truth and fighting just to fight. Let's not even play the game of putting words in my mouth. You're a troll. You won't accept truth or logic, you're fighting for your opinion. You said so yourself, this is all your opinion, right? Well we're talking about facts. Your opinion is wrong.


There's a difference between disagreeing and trolling. Project Pat and I disagree on a few things here and there, and I can still talk with the guy and be civil. Even if, in the course of conversation, we get heated...we have not called each other idiots.

If I'm an idiot, then you're a fanboy for:

A. Picking a fight about a game that THIS THREAD IS NOT ABOUT, thus off topic.
B. Name calling over a bloody game.
C. Trying to put words in my and others mouths because YOU disagree.


You see, you claim we're all attacking you because you have your own opinion. But our opinion was said first. The sales, reviews and ratings support Ryuuie and me. You are the one coming out of left field with argumentative views and twisted mental gymnastics to get your way. You are the one attacking because we don't agree with you.

If you weren't the wrong one, you'd agree to disagree and shut up so that we could all get back ON TOPIC.

Now, I do believe I made a suggestion for the next spidey game a page back. If we could actually respond to that or any of the other on-topic posts?



OH MAN! I FORGOT A QUESTION MARK!!!!!!!!! YOU GOT ME!!!!! YOU WIN!!!!

:whatever:

I wonder what's worse, being an idiot or being a man with the general personality of a toddler?I don't know, tell us.

Silverstein
09-07-2009, 04:40 AM
Being more productive with my life? Let me tell you something you little worm. I'm 26 years old and on my way to being a millionaire, have a wonderful infant son and beautiful wife. I own my own house, have two cars, and like I said am well on my way to being a millonaire by the time I'm 35. I'm also one of the leading examples of an internet troll. I pick fights with fans on forums online, instead of doing something about making millions. My wife is probably cheating on me, because I waste my time on forums yakking away at the mouth. And I call people names who disagree with me. Why spend time making money and spending time with my family when I could argue about the mutha bleepin Spider-Man? You know what, Ryuuie, is it? I'm a baller. And maybe if you grow up one day. You'll be a baller too. I keep it gangster. Did you know that I'm friends with the mafia? I could have you shot. I'm going to be a bloody millionaire one day! A millionaire! Who cares about the fact that a million dollars isn't even a lot of money in today's economy and that all that essentially will make me is upper middle class, which most people here probably are. I'm a baller!!! What have you done lately? Besides making yourself look like a fool? I'm also smarter than Silverstein.

Jeez!! Relax.

Silverstein
09-07-2009, 04:41 AM
OH MAN! I FORGOT A QUESTION MARK!!!!!!!!! YOU GOT ME!!!!! YOU WIN!!!!

:whatever:

I don't know, tell us.

Being a millionaire, baller..Don't you have money to count, a baby to burp or a wife to lay? Why are you arguing about a fictional character who's action figures read "12 and up"? It's hard to brag on the internets when your words are a bigger joke then who you might actually be in real life. Calm down, relax, and stay a while.

Also, I beat you and Ace because I'm married to Megan Fox. And Optimus Prime is on my soccer team.

DACMAN
09-07-2009, 04:43 AM
No point bragging on the internet.

I'm already a multi billionaire with a 3 houses in England, one in LA and one in Hong Kong. I own 8 cars one of which is a Bugatti Veyron. I'm married to a top professional catwalk model and I'm also a member of the board at Microsoft.

See what I'm getting at here?Sure. That we may go to the same country club? :D

But it still doesn't make it any less true. And if I was going to lie I'd say I already am a millionaire and that I have like 4 or 5 cars. But I see your point.

Ace of Knaves
09-07-2009, 04:47 AM
Sure. That we may go to the same country club? :D

But it still doesn't make it any less true. And if I was going to lie I'd say I already am a millionaire and that I have like 4 or 5 cars. But I see your point.

The billionaire boys club? :hehe:

Na man but just chill. There is not point bragging like that on the internet. If people insult you don't insult them back or try to prove yourself because you can't prove anything on the internet.

DACMAN
09-07-2009, 04:47 AM
Jeez!! Relax.

Wow, this is fun. Seriously.

Silverstein
09-07-2009, 04:49 AM
The billionaire boys club? :hehe:

Na man but just chill. There is not point bragging like that on the internet. If people insult you don't insult them back or try to prove yourself because you can't prove anything on the internet.

Bro, how old are you?


I know that we've talked about this before, but I'd like you to say it out loud to make a point. A point of which, I'll let people figure out on their own.

DACMAN
09-07-2009, 04:50 AM
Being a millionaire, baller..Don't you have money to count, a baby to burp or a wife to lay? Why are you arguing about a fictional character who's action figures read "12 and up"? It's hard to brag on the internets when your words are a bigger joke then who you might actually be in real life. Calm down, relax, and stay a while.

Also, I beat you and Ace because I'm married to Megan Fox. And Optimus Prime is on my soccer team.

I love this. Seriously. The fact you think I'm making it up conveys to me that your life isn't as good. Suck it.

Silverstein
09-07-2009, 04:50 AM
Wow, this is fun. Seriously.

lol a gay joke? That's the best you've got. I'm done. The mods will love this. Don't bother editing it, I have screen shots of this entire page. I wonder who the idiot will be in the morning, if you're still a part of the boards?

DACMAN
09-07-2009, 04:55 AM
Edit what?

Silverstein
09-07-2009, 05:07 AM
Yeah. Final words, can we get back on topic? I have Dacman on ignore. Hopefully everyone else will do the same so on-topic discussion can continue.

I'd also like to point out that when you edit a post it says it on the bottom of your message. So if someone were to make a homophobic comment, the mods aren't stupid...They'd see that you tried to hide it.

Hunter Rider
09-07-2009, 07:01 AM
Silverstein, all you are doing is feeding into DACMAN's antics, knock it off.

DACMAN, your numerous insults across the last 3 pages is ridiculous, you can take a few days off.

you're all trolling and ridiculously arguing.

can you all just shut up and think of fun and intriguing ideas to include in a spidey game? Rather then being negative and bashing and fighting with eachother?

thanks

This ^^^^

Ace of Knaves
09-07-2009, 07:03 AM
As the Hunter stalks his prey through the dangerous killing field of the Hype, he strikes mercilessly and methodically. [/Attinborough]

VenomVsSpidey
09-07-2009, 11:29 AM
All in all, you're more of a moron for thinking the facepalms make your point more valid.

all in all...youre just a douchebag that not alotta people like.

Hunter Rider
09-07-2009, 11:30 AM
^^^^ He called you a moron and you called him a douchebag, so instead of infractions we'll call that a draw, now drop the petty bickering.

VenomVsSpidey
09-07-2009, 11:32 AM
As the Hunter stalks his prey through the dangerous killing field of the Hype, he strikes mercilessly and methodically. [/Attinborough]

:hehe::hehe:

VenomVsSpidey
09-07-2009, 11:33 AM
^^^^ He called you a moron and you called him a douchebag, so instead of infractions we'll call that a draw, now drop the petty bickering.

will do chief :cwink:

The Bruce
09-07-2009, 12:10 PM
I just want a great game with cool gameplay and a decent story

Oscorp
09-07-2009, 02:18 PM
all in all...youre just a douchebag that not alotta people like.

I don't care if kids who cry because I don't like the latest Spidey games don't like me. I think you've just made yourself look even more stupid than you already are. It's a board, I've never met you in person, so why would I care? You know, all was fine until you guys took our disagreement as something personal and called us names because of that. I've made MANY points on what I'd want them to improve on to make what I think would be a really fun Spider-Man game. That is not brainless bashing you know. If I think a game is crap and utter failure (WoS), it does in no way mean that I bash the fans of it. Haha, I don't even get why I have to say this, a 5-year old would get it from the beginning.

Disliking a game or a movie =/= disliking the character =/= disliking the fans

ProjectPat2280
09-07-2009, 02:34 PM
Man if you guys who keep arguing get my thread closed im gonna be pissed!


Sooo, back to Spider-Man!!!

Oscorp
09-07-2009, 02:52 PM
yeah, let's get back to topic again.

I hope the next game will have cool cinematics this time, like in Spider-Man: The Movie game. That's one thing I've missed recently.

StarkTheProdigy
09-07-2009, 02:55 PM
i think it would really help if they released a spider-man game every 2 to 5 years instead of having one release every year. I think that's what's causing the games to seem old and repetitive. Instead of the company thinking and really trying to create a outstanding game, they're worried about just getting a game on the market. Ever since spider-man 2, the games all have free roam around the city, (which gets really old when its in new york every time), and its just not original anymore. Like i said, they need to put a hold on making another free-roaming city game, and start thinking of new and exciting ideas, instead of trying to improve/overuse previous ones.

ProjectPat2280
09-07-2009, 02:56 PM
I know this might sound weird being its a Spidey title and all, but i dont want the game to be too over the top. I mean flipping ppl in the air and bicycle kicking them while your altitude continues to increase is just stupid. I mean i know Spidey can do stuff no human can, but damn, gravity still applies to the man. The web swinging needs to have a weight to it.

ProjectPat2280
09-07-2009, 02:58 PM
i think it would really help if they released a spider-man game every 2 to 5 years instead of having one release every year. I think that's what's causing the games to seem old and repetitive. Instead of the company thinking and really trying to create a outstanding game, they're worried about just getting a game on the market. Ever since spider-man 2, the games all have free roam around the city, (which gets really old when its in new york every time), and its just not original anymore. Like i said, they need to put a hold on making another free-roaming city game, and start thinking of new and exciting ideas, instead of trying to improve/overuse previous ones.

Well who knows whats about to happen. Disney just bought Marvel so its extremely likely they'll start shopping that license elsewhere, or maybe make it in house at Disney Interactive. Anything really, is better than Activsion.

StarkTheProdigy
09-07-2009, 03:01 PM
yea, the games just need a fresh, new take

Ryuuie
09-07-2009, 03:05 PM
What if this game is based on Spectacular Spidey?

webhead731
09-07-2009, 03:06 PM
Personally, my favorite Spider-Man games (that I play ALOT) are Spider-Man: Web of Shadows, Ultimate Spider-Man, Spider-Man 3, and Spider-Man 2. Obviously all are free roam, which is where it's at. I really think with each Spidey game they do it better and better (aside from Friend or Foe and the PS2/Wii games). I anxiously look forward to what's next and I hope it's better than the last.

Not saying they don't need to improve stuff. I was really happy with Spider-Man 3 because I had made a big post in 2006 of what I wanted in the game, and almost all the stuff was in it. I was pleased.
So give me more! xD

webhead731
09-07-2009, 03:07 PM
What if this game is based on Spectacular Spidey?

Negative.

They can do that if they did it like what they did with Spider-Man 3 and Friend or Foe, just put them out in the same year and not make it THE Spidey game for the year. I hate that show.

Oscorp
09-07-2009, 03:22 PM
i think it would really help if they released a spider-man game every 2 to 5 years instead of having one release every year. I think that's what's causing the games to seem old and repetitive. Instead of the company thinking and really trying to create a outstanding game, they're worried about just getting a game on the market. Ever since spider-man 2, the games all have free roam around the city, (which gets really old when its in new york every time), and its just not original anymore. Like i said, they need to put a hold on making another free-roaming city game, and start thinking of new and exciting ideas, instead of trying to improve/overuse previous ones.

Totally agree, though I think it could still be freeroam in NY. They could make it feel different and new by experimenting with camera angles (closer to Spider-Man and moving abit on itself while swinging, making it feel more like a cinematic experience, and the buildings would look bigger and cooler) and more varied side-missions and city actions as well as combat (having it somewhat like the freeflow combat in AA would be awesome I think, I made a control list that I made up a few pages ago). Also, alot more interior missions, of course.

I know this might sound weird being its a Spidey title and all, but i dont want the game to be too over the top. I mean flipping ppl in the air and bicycle kicking them while your altitude continues to increase is just stupid. I mean i know Spidey can do stuff no human can, but damn, gravity still applies to the man. The web swinging needs to have a weight to it.

I completely agree with you. That's my main complaint about the combat in WoS, it felt too over-the-top.

Well who knows whats about to happen. Disney just bought Marvel so its extremely likely they'll start shopping that license elsewhere, or maybe make it in house at Disney Interactive. Anything really, is better than Activsion.

For the game industry of Spider-Man, I think it was a good thing that Disney bought Marvel. Hopefully, we might see games with more investment, development and care in the future.

VenomVsSpidey
09-07-2009, 04:13 PM
whatever. im done and sick of you. :whatever:

Silverstein
09-07-2009, 04:24 PM
Bare with me for a moment as I'm just thinking of this now..


But what if there was a Spider-Man game where the contradicting and alternate split of his life is reflected in the game?


So as Peter:

The game would be like GTA, but without the violence. No villains or random city crimes appear on your map. Like, you can travel around NYC, go to work, go to school, or come home to change clothes.

In this mode, you can:

-Collect secret tokens
-Take photos of famous places to earn Landmark tokens.
-Date MJ, Gwen or Felicia
-Buy upgrades, costumes and moves
-Go to movie theaters to watch fmvs and cutscenes again
-Do "Parker Missions"

Parker missions would be events that Peter has to deal with, without changing into spidey. These missions would be mostly stealth, but could also involve rescuing hostages or trying to escape a burning building with someone.

So in these missions he can't shoot webs or use any of his powers. He's just a normal guy, with a normal walk animation.

As Spider-Man:

The game allows "random villains" and "random city crimes" to appear on the map. You can swing around the city and do spidey things, or go home and change into Peter.

In this mode you can:

-Collect rooftop and sky scrapper tokens.
-Take photos of yourself performing tricks or fighting enemies
-Visit other heroes for hints/advice, info or "special events"*
-Go to certain hideouts for cracking down on gangs and mafia
- Visit enemy landmarks and hideouts for "Super Villain" tokens and unlock character models of them and/or profiles.
-Do "Spider Missions"

The spider missions would be the usual spider-man levels with all of your powers and such.


*"Special Events"

-There would be races around the city with Torch or Black Cat
-"Sparring mode" (which is also multiplayer) where players can choose from heroes or villains from the game to fight with in a fighting game styled battle. I picture this being like Marvel Nemesis but with 4 player options. Local or online.
-"Crossover!" Would be an option where you can free roam with a hero following you helping with whatever you're doing.

I think this got lost in the fighting and geeky bickering, so I'm not trying to spam this post or anything, but the first time it got enveloped in the arguing.

Thoughts?

TheCorpulent1
09-07-2009, 04:27 PM
Races with Black Cat and Johnny sound fun. Racing Spider-Man around the city by himself is kind of lame. 'Cause, y'know, it's actually not a race.

ProjectPat2280
09-07-2009, 05:13 PM
What if this game is based on Spectacular Spidey?

Personally, id flip. I LOVE that show and would LOVE for a game to be based around it. Maybe if Disney decides to renew the show theyll do just that, kind of a cross promotion thing.

Silverstein
09-07-2009, 05:21 PM
Did season 3 ever start?

Spider-ManHero12
09-07-2009, 05:22 PM
^^ ff TSSM? Nope, we still have to get through season 2.

Ryuuie
09-07-2009, 05:31 PM
Season 2 is over with, it's just lagging behind in the US. It's actually been finished already in its entirety in other English-speaking countries. Same for Wolverine and the X-Men.

ProjectPat2280
09-07-2009, 05:34 PM
Season 2 is over with, it's just lagging behind in the US. It's actually been finished already in its entirety in other English-speaking countries. Same for Wolverine and the X-Men.

Yea i really hope Disney keeps it going. Now that Sony is out, the ball is completely in their court. Youd think that Disney, being the new owners of Marvel, would want Marvels most popular character being featured on one of your channels(Disney XD). Im optimistic, i think Disney will keep the show going. Its a fantastic show.

Ryuuie
09-07-2009, 05:43 PM
Only problem with Disney owning Marvel is that Disney's limit for shows is 65 episodes only. Also, Greg Weisman isn't too happy with Disney since they STILL refuse to release all of Gargoyles on DVD (then again, fans aren't buying them enough).

However, there is currently only one Disney show that went past 65 and that's "That's So Raven" which lasted for 100 episodes.

I hope Greg can patch it up with them.

ProjectPat2280
09-07-2009, 05:50 PM
Only problem with Disney owning Marvel is that Disney's limit for shows is 65 episodes only. Also, Greg Weisman isn't too happy with Disney since they STILL refuse to release all of Gargoyles on DVD (then again, fans aren't buying them enough).

However, there is currently only one Disney show that went past 65 and that's "That's So Raven" which lasted for 100 episodes.

I hope Greg can patch it up with them.

Wow, so once a show hits the 65th episode, they stop it? I was completely unaware of that. But still that doesnt apply to SSM, i mean its only had what 40 some odd episodes?

Silverstein
09-07-2009, 05:55 PM
I hope disney has an influence on the games, Disney likes to stay true to source material. I mean we all remember Aladdin for Sega Genesis, and while the movie tie-in games and games based off of disney's shows have not been so great...They still maintained everything about the characters that made them interesting.

Long story short, the games should at least make you feel like you're Peter/Spidey for once.

Ryuuie
09-07-2009, 05:56 PM
Wow, so once a show hits the 65th episode, they stop it? I was completely unaware of that. But still that doesnt apply to SSM, i mean its only had what 40 some odd episodes?

Ya, it applies to SSM now that Disney owns it. =/

And yep, once a show for Disney hits 65, it's done.

Only Kim Possible and That's So Raven have gone over that limit.

KP lasted because there was a HUGE internet (and offline) petition that involved writing directly to Disney AND to the directors of the show. It lasted 87 episodes.

Raven lasted because of the insanely high ratings. It's Disney's highest rated show since moving to cable TV.

SSM only has 26 episodes so far.

Ryuuie
09-07-2009, 05:58 PM
I hope disney has an influence on the games, Disney likes to stay true to source material. I mean we all remember Aladdin for Sega Genesis, and while the movie tie-in games and games based off of disney's shows have not been so great...They still maintained everything about the characters that made them interesting.

Long story short, the games should at least make you feel like you're Peter/Spidey for once.

Disney Interactive would take over... I've not heard of many games from them. Though, I will freely admit that I actually LIKE the Kim Possible 2 game on GBA. I don't care what anyone says, it's what Tomb Raider for GBA should've been. :P

ProjectPat2280
09-07-2009, 06:02 PM
Ya, it applies to SSM now that Disney owns it. =/

And yep, once a show for Disney hits 65, it's done.

Only Kim Possible and That's So Raven have gone over that limit.

KP lasted because there was a HUGE internet (and offline) petition that involved writing directly to Disney AND to the directors of the show. It lasted 87 episodes.

Raven lasted because of the insanely high ratings. It's Disney's highest rated show since moving to cable TV.

SSM only has 26 episodes so far.

I meant it doesnt apply to Spidey due to the fact hes under that 65 episode limit.

Altho, Hannah Montana is over that 65 limit, its going to its like 75th episode, same for the Suite Life of Zach and Cody, there is like 80 some odd episodes for that. I think that 65 limit thing only applies to certain properties.

Ryuuie
09-07-2009, 06:06 PM
I meant it doesnt apply to Spidey due to the fact hes under that 65 episode limit.

Altho, Hannah Montana is over that 65 limit, its going to its like 75th episode, same for the Suite Life of Zach and Cody, there is like 80 some odd episodes for that.

Oh, ya.

And I don't watch those shows, I didn't know that about them....I hate Suite Life. XD

ProjectPat2280
09-07-2009, 06:07 PM
Oh, ya.

And I don't watch those shows, I didn't know that about them....I hate Suite Life. XD

Yeah, both Suite Life and Hannah Montana are well over 65 episodes.

Silverstein
09-07-2009, 07:50 PM
A few questions, maybe people know the answers:

-Is there an official website, or even a beta site?
-Do we know any specifics of the game?(developers, gameplay, genre, etc.) I remember that before the USM game was even announced some people had found out about it by tracking the copyright data.
-Do we know who's involved? (Activision, and Marvel, obviously..is Disney confirmed?)
-Is it comic based, movie based, cartoon based, or some blend of all, or something new?
-Voice actors on board?
-Is it a sequel to anything?
-Have any characters or any details been hinted at?
-Rumours? Comic Con was this summer among other conventions and announcements, there has to be some kind of implication or reference somewhere..

Havok83
09-07-2009, 08:25 PM
pretty much No to all your questions. All we know is that Activision is set to release a new one

BrollySupersj
09-07-2009, 10:35 PM
pretty much No to all your questions. All we know is that Activision is set to release a new one


It's probably going to stay that way for a while too.:o

ProjectPat2280
09-07-2009, 11:24 PM
pretty much No to all your questions. All we know is that Activision is set to release a new one

Yep and with the new purchase by Disney who knows what will happen with Activision.

Alex Summers
09-07-2009, 11:34 PM
I don't know if this has been mentioned yet, but it might be kinda cool to have a game based on Spider-Man 2099.

Swining around as Miguel O'Hara in a futuristic NYC could be pretty interesting.

ProjectPat2280
09-07-2009, 11:43 PM
I don't know if this has been mentioned yet, but it might be kinda cool to have a game based on Spider-Man 2099.

Swining around as Miguel O'Hara in a futuristic NYC could be pretty interesting.


It'd be different thats for sure.

VenomVsSpidey
09-07-2009, 11:53 PM
I don't know if this has been mentioned yet, but it might be kinda cool to have a game based on Spider-Man 2099.

Swining around as Miguel O'Hara in a futuristic NYC could be pretty interesting.


i'd check it out.

Silverstein
09-08-2009, 03:56 AM
I don't know if this has been mentioned yet, but it might be kinda cool to have a game based on Spider-Man 2099.

Swining around as Miguel O'Hara in a futuristic NYC could be pretty interesting.

That'd be interesting if we had an awesome and definitive Spider-Man game. But the most universally accepted of the spidey games is SM1psx,DC,n64 and SM2: the movie game...

A non-spidey spidey game right now, I think would upset more people than entertain. You might as well go with:

http://img.villagephotos.com/p/2005-3/978450/Spider_Mouse2.jpg

Havok83
09-08-2009, 05:10 AM
Yep and with the new purchase by Disney who knows what will happen with Activision.
Nothing will happen to Activision. All third party contracts will still remain. Legally Disney can not do anything about that as they were done before this merger. Since Activision still holds the liscense to Spider-man, and this game was announced prior to the merger, they will still publish it. However its looking like once the liscenses that 3rd parties have with Marvel run out, Disney is looking into potentially taking them on and having the games be produced by its own studio Disney Interactive:

http://www.newsarama.com/games/090902-Marvel-Disney-Games.html

In the investor's conference call (http://www.newsarama.com/comics/090831-marvel-disney_investor-call.html) earlier this week following the announcement of the deal, Disney President and CEO Bob Iger said that Mouseworks appreciates the licensing deals Marvel currently has, but is also looking to bring some of the properties into Disney Interactive. He noted as well that each deal with third party developers/publishers would be re-evaluated when the current deals expired.

In the short term, gamers who are fans of Marvel properties likely see no major changes. The games currently in development will apparently not be affected by this deal.

In the long term, the most likely outcome will be a combination of Marvel games being developed and published "in-house" by Disney and licensed to third party developers.

TheCorpulent1
09-08-2009, 08:21 AM
I don't have a problem with Disney publishing them. One publisher's as good as another, as far as I'm concerned. It's the dev teams that really matter. As long as Disney Interactive gives the licenses to good devs, we'll get good games.

Oscorp
09-08-2009, 12:54 PM
whatever. im done and sick of you. :whatever:

That was a respond to my post that had NOTHING to do with you? I posted suggestions of the game, wake up.

I don't know if this has been mentioned yet, but it might be kinda cool to have a game based on Spider-Man 2099.

Swining around as Miguel O'Hara in a futuristic NYC could be pretty interesting.

I've never been a fan of Spider-Man 2099, but swinging around in a futuristic NYC might be cool.

Nothing will happen to Activision. All third party contracts will still remain. Legally Disney can not do anything about that as they were done before this merger. Since Activision still holds the liscense to Spider-man, and this game was announced prior to the merger, they will still publish it. However its looking like once the liscenses that 3rd parties have with Marvel run out, Disney is looking into potentially taking them on and having the games be produced by its own studio Disney Interactive:

http://www.newsarama.com/games/090902-Marvel-Disney-Games.html

I can't point my finger to why, but I don't like it. I can't wait until Activision loses their rights, but I'm not sure I'd want Disney Interactive to develop the games :/

EDIT: Or maybe I just misunderstood

Havok83
09-08-2009, 01:02 PM
With any luck Disney Interactive wont be making any of the games. I dont think they are big enough to handle the games for all these new properties nor do they have the experience developing these type of games. After just buying Marvel, I dont see Disney going around trying to buy up game studios as well to go along with it. Hopefully they will do what Marvel has been doing and maintain relationships with 3rd parties to develop the games for them. They however will publish them

Oscorp
09-08-2009, 01:34 PM
With any luck Disney Interactive wont be making any of the games. I dont think they are big enough to handle the games for all these new properties nor do they have the experience developing these type of games. After just buying Marvel, I dont see Disney going around trying to buy up game studios as well to go along with it. Hopefully they will do what Marvel has been doing and maintain relationships with 3rd parties to develop the games for them. They however will publish them

Oh, ok! If that's the case, then I have no problem with it. :)

Oscorp
09-08-2009, 03:46 PM
One thing I'd love to see is for Mysterio to mess up Spidey's brain and make the city all weird at some part of the game. Kinda like in the Spider-Man 2 Movie Game for PC (yeah I know, the game sucked, but I liked the ideas of Mysterio there). A mix between that and the Scarecrow parts in AA would be awesome (not mimicking the Scarecrow parts of course, but you get what I mean). Now THAT would be epic imo.

ProjectPat2280
09-08-2009, 04:03 PM
Nothing will happen to Activision. All third party contracts will still remain. Legally Disney can not do anything about that as they were done before this merger. Since Activision still holds the liscense to Spider-man, and this game was announced prior to the merger, they will still publish it. However its looking like once the liscenses that 3rd parties have with Marvel run out, Disney is looking into potentially taking them on and having the games be produced by its own studio Disney Interactive:


Well thats not what i am hearing, but as far this game is concerned that makes sense. If things are already in place then i see Activision going through with everything, if not then i can see Disney going elsewhere. Id assume this game has already started development which would keep it with Activision.

MikeFrost
09-08-2009, 05:24 PM
I think this got lost in the fighting and geeky bickering, so I'm not trying to spam this post or anything, but the first time it got enveloped in the arguing.

Thoughts?

Some cool ideas there tho I'm not sure about the Parker mode's usefulness. If it's there as a bonus then it's ok but if the game requires you to do more than a couple incursions into that mode it will become frustrating.

People expect to be Spiderman in a Spidey game, not puny Parker. This isn't the Sims either so "dating" and that type of jazz makes me a bit warry of where it could go if they decided to do this.

I do like the random crimes and random villains tho. Would make it alot worth it if you had like a big jail breakout at the beginning of the game with some of your known foes and then you have to find them and defeat them around the city to bring them back in.

Some of these villains would be part of the story and you'd get big tips and pointed in the right direction to them so that you could move on with the main story without getting frustrated but some other villains could be around causing havok once in a while and you'd have to actually search for them if you want to "capture" them. Think of it as looking for those stupid dog pokemons on the Crystal version only a bit easier, lol.
Capturing villains could get your big rewards like points to spend in new moves, increased powers or all that jazz that the devs like to do now in Spidey games.

Maybe it could even be a dinamic system. Once in a while randomly, you'd get police alerts of a villain having broken out of prison or maybe you could read newspapers to know of this. As soon as you get this information you'd get capturing that specific villain back as a side objective.

I would love it if the city also reacted to these random supervillain appearances. Imagine swinging down a street only to find a big line of police cars heading in a direction with their syrens echoing. If you decide to follow the police cars you'd probably find a street with fleeing people, cops shooting at the villain and blockading the streets. This could prove useful to help you find your way on the game too: "Follow the police patrol cars if you're looking for random crime events or even villains."

One thing that would be cool to make your "Parker mode" interesting would be an ability to use the Daily Bugle's computer record of information to get some tips in villain whereabouts and some other important stuff. I would like to see Peter doing a bit of research like he does in the comics.

Also, bring back rechargeable web fluid! Was quite cool in the original PSX games when you'd run out midswing and would have to fight foes with just your fists. Seeing as it happens in the comics too, I find it a must have element to an ideal Spidey game. It would also help to break the gameplay a bit aswell so it doesn't get too repetitive.

Spider-ManHero12
09-08-2009, 07:47 PM
Season 2 is over with, it's just lagging behind in the US. It's actually been finished already in its entirety in other English-speaking countries. Same for Wolverine and the X-Men. Oh, I know that, I'm jsut saying. Heck, I've already seen all of the episodes for season 2 WAY back in January and Febuary, I think.

VenomVsSpidey
09-08-2009, 08:02 PM
That was a respond to my post that had NOTHING to do with you? I posted suggestions of the game, wake up.



uh, no, i just didnt feel like quoting your nonsense.

Ryuuie
09-08-2009, 08:16 PM
So anyway.

Who's for Spectacular Spidey game? Yay or Nay?

YAY!

Ryuuie
09-08-2009, 08:18 PM
Oh, I know that, I'm jsut saying. Heck, I've already seen all of the episodes for season 2 WAY back in January and Febuary, I think.

Yea, same here. I haven't really bothered to wait for Disney XD. They're slow as hell. :|

I'll just wait for Season 3 to show up in the UK or Canada and watch them then.

ProjectPat2280
09-08-2009, 08:19 PM
So anyway.

Who's for Spectacular Spidey game? Yay or Nay?

YAY!


Yep. Im with you. Its a great show could make for a fun game.

ProjectPat2280
09-08-2009, 08:19 PM
Yea, same here. I haven't really bothered to wait for Disney XD. They're slow as hell. :|

I'll just wait for Season 3 to show up in the UK or Canada and watch them then.


Yea i YouTubed em.

Oscorp
09-09-2009, 10:47 AM
uh, no, i just didnt feel like quoting your nonsense.

What nonsense? You didn't quote anything and said something stupid to me, after I posted some suggestions for the game. Of course I take that as a respond to what I just wrote then. If you're too lazy to quote the right message, it's your own fault coming off as stupid.

VenomVsSpidey
09-09-2009, 11:24 AM
What nonsense? You didn't quote anything and said something stupid to me, after I posted some suggestions for the game. Of course I take that as a respond to what I just wrote then. If you're too lazy to quote the right message, it's your own fault coming off as stupid.


:dry::dry:

TheCorpulent1
09-09-2009, 11:38 AM
The thread's pretty much back on track at this point. Don't drag it down again with petty personal attacks, please. Take it to PMs or, better yet, just get over it and move on.

Silverstein
09-09-2009, 05:05 PM
People expect to be Spiderman in a Spidey game, not puny Parker. This isn't the Sims either so "dating" and that type of jazz makes me a bit warry of where it could go if they decided to do this.

Well thank you for actually responding to my post. And yeah I could see what you mean about that. But It'd be kind of cool to do things as Peter, because it would make us love having the powers so much more. Just as he patrols as spidey to forget about being parker for a while.

I do like the random crimes and random villains tho. Would make it alot worth it if you had like a big jail breakout at the beginning of the game with some of your known foes and then you have to find them and defeat them around the city to bring them back in.

That works, too! I just wanted the random encounters to feel like their own separate stories though. Like the game should feel like you are playing the first thirty years of Spider-man. Because you could come up with your own stories for why certain villains are here or there. And they'd always appear in interesting places. But yeah the jail thing could work too...


Some of these villains would be part of the story and you'd get big tips and pointed in the right direction to them so that you could move on with the main story without getting frustrated but some other villains could be around causing havok once in a while and you'd have to actually search for them if you want to "capture" them. Think of it as looking for those stupid dog pokemons on the Crystal version only a bit easier, lol.
Capturing villains could get your big rewards like points to spend in new moves, increased powers or all that jazz that the devs like to do now in Spidey games.

Yeah, I really like this idea.

Maybe it could even be a dinamic system. Once in a while randomly, you'd get police alerts of a villain having broken out of prison or maybe you could read newspapers to know of this. As soon as you get this information you'd get capturing that specific villain back as a side objective.

I would love it if the city also reacted to these random supervillain appearances. Imagine swinging down a street only to find a big line of police cars heading in a direction with their syrens echoing. If you decide to follow the police cars you'd probably find a street with fleeing people, cops shooting at the villain and blockading the streets. This could prove useful to help you find your way on the game too: "Follow the police patrol cars if you're looking for random crime events or even villains."

True, but I feel that if they get "too" complicated with it, we're going to lose something else. Activision never just does it right. So I figure just having our base wishes would leave room for improvement in future games without them having to sacrifice something else. But I do like the idea. I'm just afraid of activision's bs.

One thing that would be cool to make your "Parker mode" interesting would be an ability to use the Daily Bugle's computer record of information to get some tips in villain whereabouts and some other important stuff. I would like to see Peter doing a bit of research like he does in the comics.

Yes! I was thinking of that too!


Also, bring back rechargeable web fluid! Was quite cool in the original PSX games when you'd run out midswing and would have to fight foes with just your fists. Seeing as it happens in the comics too, I find it a must have element to an ideal Spidey game. It would also help to break the gameplay a bit aswell so it doesn't get too repetitive.


Yeah but instead of web icons, you'd refill by buying the ingredients or defeating all enemies. The health token that we usually get would now be a health and webbing token.

But the token would only give you webbing if you have a "reserve web bar" filled. Each time you receive the token, you lose a part of your reserve web bar, and when it's empty. You'd have to go buy more.

And that's where Parker would come in because maybe you'd have to "quick change" back to Parker and find a nearby store to buy the ingredients to make more.

ProjectPat2280
09-09-2009, 05:55 PM
One of the things i really want the game to get right, and iv said it before, is weight and gravity. I mean i know Spider-Man has incredible agility and what not, but in all the games to this point, running across rooftops, bounding over AC units just doesn't feel right. Spidey has no weight. This also goes for the swinging. I remember in Spider-Man 3, you could literally stop your progress in mid damn swing! I mean WTF.

Silverstein
09-09-2009, 07:29 PM
One of the things i really want the game to get right, and iv said it before, is weight and gravity. I mean i know Spider-Man has incredible agility and what not, but in all the games to this point, running across rooftops, bounding over AC units just doesn't feel right. Spidey has no weight. This also goes for the swinging. I remember in Spider-Man 3, you could literally stop your progress in mid damn swing! I mean WTF.

Yeah. I think we'd be able to do more if they go with a more cartoony style, because they'd be using less polygons, so we could have more city.

Picture: Ultimate Spider-Man 2 for PS3/Xbox360

You could have something that looks like USM (with more detailed graphics), with a story as long as SM2. And the largest most detailed NYC yet. Think of a mix of the city from SM3 and from WOS, but expanded so that you can go back to the "level" based areas from SM3 (like some of the sewer areas or indoor places), swim or swing to islands or boats.

It would be awesome. If we got a better, more detailed city...then like 3 or 4 hours could be wasted on exploring alone. Not even getting tokens, just swinging around like we did with SM2.

The gameplay would be even better to have the random villain encounters. Like you're swinging around, and you see Hobgoblin in the distance. That'd be awesome.


One thing that Spider-Man 2 and Batman: Arkham Asylum got right, is that enemies are fun to beat up. You're a superhero, they are easy to beat up, but have long enough health bars that you can have fun doing it.

Other spidey games try to give you a "challenge" with fighting enemies...So much so that the combat is lame because Spider-Man is strong enough to toss a train car with one finger. So why would he take huge damage from a skinny drug induced gang member?

EDIT: Since USM technically doesn't exist as it did back then....It could just be in that style but follow the "classic" 616 storyline.

ProjectPat2280
09-09-2009, 07:38 PM
Yeah. I think we'd be able to do more if they go with a more cartoony style, because they'd be using less polygons, so we could have more city.

Picture: Ultimate Spider-Man 2 for PS3/Xbox360

You could have something that looks like USM (with more detailed graphics), with a story as long as SM2. And the largest most detailed NYC yet. Think of a mix of the city from SM3 and from WOS, but expanded so that you can go back to the "level" based areas from SM3 (like some of the sewer areas or indoor places), swim or swing to islands or boats.

It would be awesome. If we got a better, more detailed city...then like 3 or 4 hours could be wasted on exploring alone. Not even getting tokens, just swinging around like we did with SM2.

The gameplay would be even better to have the random villain encounters. Like you're swinging around, and you see Hobgoblin in the distance. That'd be awesome.


One thing that Spider-Man 2 and Batman: Arkham Asylum got right, is that enemies are fun to beat up. You're a superhero, they are easy to beat up, but have long enough health bars that you can have fun doing it.

Other spidey games try to give you a "challenge" with fighting enemies...So much so that the combat is lame because Spider-Man is strong enough to toss a train car with one finger. So why would he take huge damage from a skinny drug induced gang member?

EDIT: Since USM technically doesn't exist as it did back then....It could just be in that style but follow the "classic" 616 storyline.

Well actually, and maybe this has changed, but i didnt think Spidey was that strong. I mean hes not Superman. So a group of thugs could possibly due damage to Spidey, but again, itd have to be a group of ppl. He's not gonna have trouble taking down one or 2 individuals. I think combat like Arkham Asylums free flow would be great. Spidey ping ponging from one guy to another would be really cool(much like it was in USM the game). I mean u could pretty much copy and past, just sub Bats throwing a batarang at a dudes head to Spidey shooting a web shot at a guys face stunning him for a bit.

Gamma Goliath
09-09-2009, 07:47 PM
since when can spidey toss a train car with 1 finger?
i think we need a good mix up of normal petty purse jackers and ect. but i want thugs that are pretty strong and are obviously hired muscel, i'd also like a few freak running loose like some kinds of mutated minions and robotic servants. but i want most to run into a easy spidey villian every now and again, one thats not a part of the story lines like shocker, mysterio, scorpion etc.

MikeFrost
09-09-2009, 09:39 PM
I can see a Parker mode being useful for a couple of stuff aslong as you can switch between them easly and are not restricted to one or the other in some part of the game.
What I mean with this is not having Peter being able to also fight villains and use his powers but to allow the user to switch to Parker when he wants to.
So, like you very much suggested, you are swinging like a maniac around the city but as soon as you want to, you can get in an alley and switch off there.
Would be hilarious if Peter had to go back to that location to get his suit back. Would sure make the players remember where they left it. If they can't find it they can always catch a cab home where there's more suits lol.

Your web fluid idea makes alot of sense, I would make it so that Spidey has cartridges in key locations in the city (like his apartment and Aunt Mays) that allow him to refill his stash but if he runs out, say, in the middle of the city, he could switch to Parker mode and go to a store to get an "improvised" cartdrige. This is where it could get complex: improvised cartdriges have alot less durability than your homemade ones. Think of them as this last time cartdriges that Parker makes so that he can quickly swing back home to get the real deal.

About the combat: Freeflow is actually a system that fits Spidey like a glove. I don't want to sound predictable here by suggesting alot of the working mechanics of Batman for this nextgen Spidey game but having Spider able to bounce from enemy to enemy dynamically, with all his acrobatics, makes him actually feel authentic. Freeflow with alot of more acrobatic animations would look superb in a next spidey game, in my opinion.
In relation to special moves: Sure, everybody loves them so throw them in, but they should seriously stop making them a prerequesite to beating some guy or passing some crazy sequence. Spiderman WoS got old fast because of that Web Strike move. They literally made you spam that **** to progress your way around the game and it got repetitive for me in the first half hour of gameplay.

True, but I feel that if they get "too" complicated with it, we're going to lose something else. Activision never just does it right. So I figure just having our base wishes would leave room for improvement in future games without them having to sacrifice something else. But I do like the idea. I'm just afraid of activision's bs.

Well yea, I'm in no way expecting any of these happening if you ask me. That would be too good to be true. I'm daydreaming here. It just saddens me that Batman just got the perfect game right after the perfect movie and we, Spidey fans, had to deal with SM3 and WoS in comparison.

One could hope for at least a Spidey game that's in the same level of Batman's Arkham Asylum, heh? Problem is that Activision's policy doesn't allow them to actually take their time with a game and perfect it. They rather produce and release asap to get more money...

Spider-ManHero12
09-09-2009, 10:22 PM
Yea, same here. I haven't really bothered to wait for Disney XD. They're slow as hell. :| Well, tb,h evne though I watched them all online, I've been watching them on Disney XD as well.

Maximum Carnage
09-09-2009, 11:18 PM
Time will tell I guess. x_X;

Silverstein
09-10-2009, 04:42 AM
Well actually, and maybe this has changed, but i didnt think Spidey was that strong. I mean hes not Superman. So a group of thugs could possibly due damage to Spidey, but again, itd have to be a group of ppl. He's not gonna have trouble taking down one or 2 individuals. I think combat like Arkham Asylums free flow would be great. Spidey ping ponging from one guy to another would be really cool(much like it was in USM the game). I mean u could pretty much copy and past, just sub Bats throwing a batarang at a dudes head to Spidey shooting a web shot at a guys face stunning him for a bit.


Well I think SM2 did the spidey fighting best. But the free flow combat is the way to go. Because spidey as a character can handle them, but it's up to the player to do it right. In Arkham Asylum, hours would go by where I wasn't hit once. That's why they have 44 hit combos and up.

But yeah he is actually that strong. In an issue with Spidey fighting with Silver Sable and ...I think his name was Paladin?....He flips a train car.

since when can spidey toss a train car with 1 finger?
i think we need a good mix up of normal petty purse jackers and ect. but i want thugs that are pretty strong and are obviously hired muscel, i'd also like a few freak running loose like some kinds of mutated minions and robotic servants. but i want most to run into a easy spidey villian every now and again, one thats not a part of the story lines like shocker, mysterio, scorpion etc.

http://img.villagephotos.com/p/2005-3/978450/spidey.jpg

Since Amazing Spider-Man Vol.1 Issue #321 October of 1989?

Silverstein
09-10-2009, 04:47 AM
Also I want the next game to graphically be similar to Todd McFarlane's art....I know I probably spelled that wrong but it's like 6am...

TheCorpulent1
09-10-2009, 09:19 AM
That's kind of f***ed up. A train car's gotta weigh more than 10 tons, even if it's empty. Spider-Man could tip one over, sure, but it should probably take more effort than that.

Brainiac 8
09-10-2009, 09:23 AM
I want balloon missions back. :up: :ninja:

Ryuuie
09-10-2009, 10:13 AM
I want balloon missions back. :up: :ninja:

! How DARE you?! :(

*Cries*

ProjectPat2280
09-10-2009, 10:49 AM
But yeah he is actually that strong. In an issue with Spidey fighting with Silver Sable and ...I think his name was Paladin?....He flips a train car.




Since Amazing Spider-Man Vol.1 Issue #321 October of 1989?

No, theres more to it than that. Spidey isnt that strong. I dont know whats going on in that issue, but he can not do that on a regular basis.

Oscorp
09-10-2009, 11:09 AM
Lifting a train car with a finger is pretty damn stupid if you ask me :S

Anyway, what villains would you like to battle, if say there are 6-7 ones, and why? Which ones would be the most unique? You have any ideas of what you'd like some boss battles to be? Just curious what you guys think :) I think I asked something like this before but it got buried pretty bad in the heat of stupidity.

zeptron
09-10-2009, 11:12 AM
You know they're making all these Lego games now. We got Lego Batman, Star Wars, Indiana Jones, and an upcoming Harry Potter. So how about a Lego Spider-man?

Brainiac 8
09-10-2009, 11:25 AM
Personally I would like to finally see Hydro Man in a Spidey game. They have never used him....maybe the water effects scare them, I'm not sure.

I would like to see Venom given a rest.

Maybe add in Prowler and Silvermane.

Oscorp
09-10-2009, 11:41 AM
Personally I would like to finally see Hydro Man in a Spidey game. They have never used him....maybe the water effects scare them, I'm not sure.

I would like to see Venom given a rest.

Maybe add in Prowler and Silvermane.

Funny, because I just thought of him too. I don't like him that much as far as character goes, but I think he'd be awesome as a boss.

Maybe have him try to flood a street, using those red water columns (or what's it called?), water out of the sewer caps, himself (of course) etc. You'll have to fight him, but also save citiziens without running out of time. Then later, maybe he could flee into a building. You follow him into the building. There he's taken control of all the water (it squirts water out of pipes etc.), covering the back entrance with something (you're trapped), and you'll drown unless you do something, while you at the same time has to come up with a smart way to defeat him.

Agree about Venom, he's way overused. I don't want to see him as a major part of any game in the close future.

TheCorpulent1
09-10-2009, 11:43 AM
No, theres more to it than that. Spidey isnt that strong. I dont know whats going on in that issue, but he can not do that on a regular basis.
I agree in principle, but I doubt there's actually anything else going on in that issue. Artistic license + lots of different writers/artists over the characters' histories = plenty of inconsistencies all over superhero comics.

Ryuuie
09-10-2009, 11:53 AM
Funny, because I just thought of him too. I don't like him that much as far as character goes, but I think he'd be awesome as a boss.

Maybe have him try to flood a street, using those red water columns (or what's it called?), water out of the sewer caps, himself (of course) etc. You'll have to fight him, but also save citiziens without running out of time. Then later, maybe he could flee into a building. You follow him into the building. There he's taken control of all the water (it squirts water out of pipes etc.), covering the back entrance with something (you're trapped), and you'll drown unless you do something, while you at the same time has to come up with a smart way to defeat him.

Agree about Venom, he's way overused. I don't want to see him as a major part of any game in the close future.

Fire hydrants?

Oscorp
09-10-2009, 11:56 AM
Fire hydrants?

Yes, thank you! :) haha, I'm impressed that you got what I meant from my bad English :P

Ryuuie
09-10-2009, 12:12 PM
Yes, thank you! :) haha, I'm impressed that you got what I meant from my bad English :P

Other than that part, it was pretty easy to read. Is English not your normal language? If not, that's better than most people I see here in the US. :x

If it is, it's still better than most people's. XD

Oscorp
09-10-2009, 12:20 PM
Other than that part, it was pretty easy to read. Is English not your normal language? If not, that's better than most people I see here in the US. :x

If it is, it's still better than most people's. XD

Nope it's not, I am from Sweden actually. Thank you! :woot:

Upset Spideyfan
09-10-2009, 01:02 PM
The next game should start with Spidey bringing the Green Goblin into the Vault or some other super prison and once they get there, Gobby stages a riot and Spidey has to stop him.

TheCorpulent1
09-10-2009, 01:07 PM
http://img.photobucket.com/albums/v71/thecorpulent1/fry-see-what-you-did-there.jpg

Brainiac 8
09-10-2009, 01:09 PM
Spider-Man: Ryker's Island

It'll sell billions! :D

Upset Spideyfan
09-10-2009, 01:10 PM
The way my mind works = $$$

Spider-ManHero12
09-10-2009, 03:21 PM
Also I want the next game to graphically be similar to Todd McFarlane's art....I know I probably spelled that wrong but it's like 6am... IN what way? Like being set in the 80's or the early 90's? Or do you mean it just having some of the looks TOdd Macfarlane gave the characters. Like Spidey having more webbing on his costume?

Upset Spideyfan
09-10-2009, 03:22 PM
Ugh, McFarlane.

TheCorpulent1
09-10-2009, 04:09 PM
I don't think I could take an entire game in McFarlane's style. I don't hate it, but its appeal has certainly lessened for me over the years.

Silverstein
09-10-2009, 05:41 PM
That's kind of f***ed up. A train car's gotta weigh more than 10 tons, even if it's empty. Spider-Man could tip one over, sure, but it should probably take more effort than that.

Spider-Man is supposed to have the proportional strength of a spider. If a spider were the size of a human, it would be able to flip a train car easily. I think Spider-Man is the victim of Marvel actually weakening him a lot. Spider-Man has done incredible things in the past. He beat Firelord! He's stood up against Hulk, he could beat Wolverine..(in his thought box he was saying that he could beat him if he were willing to kill Wolverine), he's done quite a lot of things...

But Marvel likes the idea of him being a weak silly boy with problems. All the awesome stuff tends to get ignored. I mean, the concept of him having girl problems is largely taken out of context. Etc, etc...I'm digressing.

The point is: Marvel plays down his skills.

No, theres more to it than that. Spidey isnt that strong. I dont know whats going on in that issue, but he can not do that on a regular basis.

Why not? No offense, Pat, but I just gave proof that he can. Show something to support that he can't. And no, nothing is happening in that issue. The only thing was that he was pissed off in the issue, so he was not holding back anymore. Which has been said throughout the comics for YEARS, that spider-man is FAR stronger then he displays because he doesn't want to hurt people or cause collateral damage.

Lifting a train car with a finger is pretty damn stupid if you ask me :S

Please give some kind of factual basis before you say something is stupid. I mean, in the beta of USM many objects were supposed to be destructible. Like water towers and such. I think it would be cool to be able to knock over a water tower on a speeding van filled with gunmen. Or knock over a train car to create a barricade.

Anyway, what villains would you like to battle, if say there are 6-7 ones, and why? Which ones would be the most unique? You have any ideas of what you'd like some boss battles to be? Just curious what you guys think :) I think I asked something like this before but it got buried pretty bad in the heat of stupidity.Amazing question! First of all, every battle should be like at least 10 minutes long, even for the best player. The fun of a comic book battle is the battle itself, not a filler level to get there and beat the guy in a couple of hits.

1. Doctor Octopus- The battle has to be a rooftop and side of building battle. Like replace Vulture in WOS with Doc Ock and you've got what I'm talking about.
2. The Lizard- Kinda like how SM3 had it, but an expanded battle. For those of you who didn't play it: Think of a sewer/subway battle with the Lizard. With trains speeding by and such.
3. Hobgoblin- A free roam battle around the city. He'd be stationed in, say Harlem, but if you swing away he'll follow you. Occasionally he'll get knocked off his glider and fight you by hand.
4. Three Way battle: Spider-Man vs. Hydroman vs. Sandman at Connie Island. Spider-Man swinging through a Ferris wheel to kick Sandman into Hydroman? Can you say awesome?
5. Green Goblin- A chase through a chemical plant, kind of like at the end of SM1(psx) with Monster Ock, but it's normal Green Goblin...And instead of an explosion, it would be water. So you have to run as he's throwing bombs and razors at you..and when you make it out, there's a battle outside of the sunken facility.
6. Tag Team Battle: Mysterio and Chameleon trying to f**k with your mind and kill you. Like they "take over the game" and make it seem like you're playing Spider-Man 2 again and Balloon Kid is everywhere. Then you'd be teleported to a 2D spidey game, maybe they'd turn you into Spider-Ham, etc etc...Things like that and in-jokes
7. Mephisto.....I think we all know why. (DLC would have a "What if" mode where Mephisto wears a Joe Q. skin.) He tries to fight back but is weaker than Balloon Kid. He just talks about wanting your marriage with MJ and ruining 40 years of comics because "it's magic", "who cares about the fans?"


IN what way? Like being set in the 80's or the early 90's? Or do you mean it just having some of the looks TOdd Macfarlane gave the characters. Like Spidey having more webbing on his costume?

Yeah set in the 80's and spidey having more webbing and doing spider-like poses. I also like his versions of the characters because they look truest to the comic book universe. The new style of trying to make these characters look realistic is okay but it takes away from the fact that comic book characters are not real. So they don't have to try to BE real. Being absurd and stylized makes them look cool as artistic concepts, which is what they are. So I suppose it's their truest form...

I don't think I could take an entire game in McFarlane's style. I don't hate it, but its appeal has certainly lessened for me over the years.

WOS' Spider-Man model was okay I guess. If I remember correctly it had the McFarlane eyes. So that model would be fine. In fact, I wouldn't mind if they reused that exact model. I liked all the animations of it. (Well outside of the web swing..)

Ryuuie
09-10-2009, 05:57 PM
I'm loving the "Spider-Man isn't strong!" conversation going on in here because it reminds me of the "Magneto isn't strong!" convo from M:UA 2's thread. XD

Especially since Silverstein is 100% correct about the proportionate strength of a spider and with the comic issues to back him up. I mean people don't realize this, but unlike DC, Marvel tends to USUALLY keep their characters in a more realistic realm with their abilities.

Spider-Man would be able to flick train cars with ease if he wanted to.

Magneto is pretty ****ing strong. No, seriously. He is.

As would be Storm, Iceman, and a few others.

Marvel plays down their abilities, but every once in a while, they display their true power.

Where am I going with this? Spider-Man IS that strong, Marvel just doesn't want to show it.

TheCorpulent1
09-10-2009, 06:15 PM
"The proportionate strength of a spider" was defined by Marvel for many years as a maximum of about 10 tons. Train cars weigh roughly 2 to 3 times that, even empty. The numbers just don't add up.

Ryuuie
09-10-2009, 06:20 PM
"The proportionate strength of a spider" was defined by Marvel for many years as a maximum of about 10 tons. Train cars weigh roughly 2 to 3 times that, even empty. The numbers just don't add up.

Yet, he's shown more strength than just 10 tons before, so Marvel must not know how to add up or the writers just don't care about that limit.

Tron Bonne
09-10-2009, 06:49 PM
If it's a choice between the two, it's almost always the latter

Silverstein
09-10-2009, 09:05 PM
I'm loving the "Spider-Man isn't strong!" conversation going on in here because it reminds me of the "Magneto isn't strong!" convo from M:UA 2's thread. XD

Especially since Silverstein is 100% correct about the proportionate strength of a spider and with the comic issues to back him up. I mean people don't realize this, but unlike DC, Marvel tends to USUALLY keep their characters in a more realistic realm with their abilities.

Spider-Man would be able to flick train cars with ease if he wanted to.

Magneto is pretty ****ing strong. No, seriously. He is.

As would be Storm, Iceman, and a few others.

Marvel plays down their abilities, but every once in a while, they display their true power.

Where am I going with this? Spider-Man IS that strong, Marvel just doesn't want to show it.

Thank you! Someone knows!

"The proportionate strength of a spider" was defined by Marvel for many years as a maximum of about 10 tons. Train cars weigh roughly 2 to 3 times that, even empty. The numbers just don't add up.

That's just inaccurate as there are like 30 types of train cars. But, aside from that, Well, there's a few things to consider.

1. Spider-Man's power is constantly growing because he's getting older and stronger. His strength was proportional to a spider when he was a weak 16 year old geek. Now he's an athletic adult male, of course he'd be stronger.
2. Marvel's limitations were set to give people a general concept of how strong someone is, for comparison reasons. Also as Ryuuie and I have said, they downplay EVERYONE. Even Hulk is downplayed sometimes.

The third, fourth, and fifth points are most important.

3. Paladin is lifting the train a bit off the ground. So, due to leverage, spider-man's strength would have launched it anyway, even if you disagree (which you shouldn't because of the first two reasons).

4. The image is of a boxcar. They can weigh anywhere from 30 to 100 tons. The force that you can lift and the force that you can push out are drastically different. For instance, you know how you can't lift a boulder, but you can push it? Which leads to point 5...

5. Leverage in general. Like I can lift 100 pounds above my head easily, maybe 150 or something max, from the ground. But I have a pushing and pulling force of like 300 pounds in my arms and 400 in my legs.


So even if we use their measurements, the scene is NOT inaccurate. Maybe some of you don't -like- that he's that strong. But Marvel supports it, it's cannon, and most of all...it's Fact.

Spider-Man CAN toss a train car. And even if we were to buy into Marvel's trend of weakening characters, we'd still have to take into account his tremendous strength and leverage in general. A jumping kick would send a train car flying, so at the very least they could put that in a game.

TheCorpulent1
09-10-2009, 09:32 PM
Eh, even if it's plausible, which I still don't believe given the majority of what I've seen from years of reading Spider-Man comics, it still seems more like the exception rather than the rule. There's nothing wrong with a car being the most Spider-Man can hoist over his head (and he does actually hoist a train car over his head in ASM #424, which also left me scratching my head a bit even when I first read it in my teens). His fortes are speed and agility. I don't really need him to be a mini-Hulk, lifting 50 tons or more with ease. But that's just how I prefer Spider-Man. As noted, his power levels are all over the scale depending on which creators' work you're looking at, as with all comic characters.

Spider-ManHero12
09-10-2009, 10:50 PM
Ugh, McFarlane. Meh ,i always liked Mcfarlane's art. DEFENTIELY Not my favorite, but defenitely not bad.

Oscorp
09-11-2009, 10:20 AM
Please give some kind of factual basis before you say something is stupid. I mean, in the beta of USM many objects were supposed to be destructible. Like water towers and such. I think it would be cool to be able to knock over a water tower on a speeding van filled with gunmen. Or knock over a train car to create a barricade.

I'm not arguing against him lifting such weights. I only meant that I think it's stupid of him to do that with only one finger. I was directing my critique to that comic.

However, those ideas you brought up would be amazingly cool to do in a game. Especially the train car as barricade thing.

Amazing question! First of all, every battle should be like at least 10 minutes long, even for the best player. The fun of a comic book battle is the battle itself, not a filler level to get there and beat the guy in a couple of hits.

1. Doctor Octopus- The battle has to be a rooftop and side of building battle. Like replace Vulture in WOS with Doc Ock and you've got what I'm talking about.
2. The Lizard- Kinda like how SM3 had it, but an expanded battle. For those of you who didn't play it: Think of a sewer/subway battle with the Lizard. With trains speeding by and such.
3. Hobgoblin- A free roam battle around the city. He'd be stationed in, say Harlem, but if you swing away he'll follow you. Occasionally he'll get knocked off his glider and fight you by hand.
4. Three Way battle: Spider-Man vs. Hydroman vs. Sandman at Connie Island. Spider-Man swinging through a Ferris wheel to kick Sandman into Hydroman? Can you say awesome?
5. Green Goblin- A chase through a chemical plant, kind of like at the end of SM1(psx) with Monster Ock, but it's normal Green Goblin...And instead of an explosion, it would be water. So you have to run as he's throwing bombs and razors at you..and when you make it out, there's a battle outside of the sunken facility.
6. Tag Team Battle: Mysterio and Chameleon trying to f**k with your mind and kill you. Like they "take over the game" and make it seem like you're playing Spider-Man 2 again and Balloon Kid is everywhere. Then you'd be teleported to a 2D spidey game, maybe they'd turn you into Spider-Ham, etc etc...Things like that and in-jokes
7. Mephisto.....I think we all know why. (DLC would have a "What if" mode where Mephisto wears a Joe Q. skin.) He tries to fight back but is weaker than Balloon Kid. He just talks about wanting your marriage with MJ and ruining 40 years of comics because "it's magic", "who cares about the fans?"

I definitely agree that the bosses should be hard and take a while. However, I don't think all bosses should be direct brawls. As I said before, there are a few villains who'd make great bosses where you wouldn't fight them directly in hand-to-hand combat. Such as Chameleon, Mysterio, Vulture, Doc Ock, Hydro-Man and maybe Shocker etc.

Doc Ock should be a brawl imo, but still he wouldn't have much of a health bar. Instead, he should parry all your attacks and punish you for them (e.g. grab him and hit him hard), throw stuff at you, spam attacks at you (you'd have to be agile), move on walls and roofs etc. So, instead of directly punching him, you'd have to find out smart ways to take him out (never the same thing more than once, as with most bosses in games). With Mysterio, he'd mess the hell up with your brain, making you have to find out a smart way to reach him in all the mess without losing patience. He'd also take use of robots I think, such as Mysterio copies.

1. Sounds cool! I'd like that! However, I'd prefer a place where both Spider-Man and Doc Ock can take advantage of things and use against each other.

2. I'm thinking of him more like the Killer Croc sequence in AA, but not a copy. It would be very dark in the sewers, and Lizard would sneak up at you at times, grab you and you'd have to take yourself out of his grip and not let him bite you. Also, I think Spidey should have a needle of serum with him. Then you'd battle a bit, he'd whip with his tail, scratch you, grab to bite you (you'd have to escape it) etc. He'd also take use of the dark shadows during the battle. Then he'd escape in the dark again, and while you move on he'd do the same thing all over again. Then he'd drag you down into the water and try to hold you while you lose breath. You'd have to escape his grip in the water, use the needle on him and get out of the water in time before you're out of air or Lizard kills you. Then, when you've reached the surface, Lizard would jump out again and be furious; attacking more quickly, harder and be overall scarier. You'd have to fight him back and keep yourself alive until the clock is out and Connors returns to normal.

3. Sounds cool. I think Hobgoblin should be in a game some time since he's awesome.

4. I don't think a three way battle has been done before. Would be very nice and unique. Not to say epic, too.

5. Sounds cool too. I love the stress in chases and think Spidey needs some more.

6. Nah, I don't know, I think they should be seperate.

7. lol :P


Yeah set in the 80's and spidey having more webbing and doing spider-like poses. I also like his versions of the characters because they look truest to the comic book universe. The new style of trying to make these characters look realistic is okay but it takes away from the fact that comic book characters are not real. So they don't have to try to BE real. Being absurd and stylized makes them look cool as artistic concepts, which is what they are. So I suppose it's their truest form...

I like both the new and McFarlane's versions. However, I still don't like how recent games have tried too hard to make the villains modernised and more "realistic".

WOS' Spider-Man model was okay I guess. If I remember correctly it had the McFarlane eyes. So that model would be fine. In fact, I wouldn't mind if they reused that exact model. I liked all the animations of it. (Well outside of the web swing..)

Agree, it was one of the very few good things in the game.

Silverstein
09-11-2009, 03:56 PM
What are your 7, Oscorp?


Actually your name just gave me an idea. Norman Osborn as the main enemy of the game.

ProjectPat2280
09-11-2009, 04:02 PM
What are your 7, Oscorp?


Actually your name just gave me an idea. Norman Osborn as the main enemy of the game.

Yes..

The game needs to be personal to Spidey. Having Norman Osborn as the main villain would be great.

Silverstein
09-11-2009, 04:09 PM
Yes..

The game needs to be personal to Spidey. Having Norman Osborn as the main villain would be great.

I know you've said it before, but I'd like to read your ideas, too. What are your 7?

Oscorp
09-11-2009, 04:26 PM
What are your 7, Oscorp?


Actually your name just gave me an idea. Norman Osborn as the main enemy of the game.

Hahaha, at first, I missread it as "What are you, 7, Oscorp?" and I was like "huh?? thanks for THAT mister! :cmad:" haha!

Well, I'm not sure, actually. I'd want it to be a mix of battles where you'd either have to be smart, skilled in combat, or both. I've set up a beginning/part of an own story for a game and it would include:

1. Vulture (mostly an introduction villain)
2. Chameleon (not really a boss fight, but more of a hard and epic sequence ;) )
3. Lizard
.
.
.

Not sure about the rest, which ones would fit the story. But thinking of only the battles themselves, I'd like to have Mysterio, Scorpion, Hydro-Man and Doc Ock or Green Goblin in there too. Doc Ock or Green Goblin being the main antagonist, of course.

Ryuuie
09-11-2009, 05:05 PM
Let's just hope this game turns out better than M:UA 2.

venom892
09-11-2009, 05:45 PM
I always wanted a sequel to Enter Electro where the main villain was Gobby.I would have liked the bosses to be

1.Enforcers all at the same time
2.Tombstone
3.A segment where you have to track down a disguised Chameleon
4.Kraven the Hunter
5.Vulture
6.Molten Man
7.Hobgoblin
8.Hobgoblin vs. Green Goblin Spidey in the middle
9.Green Goblin


I can dream.:o

zeptron
09-11-2009, 07:19 PM
I always wanted a sequel to Enter Electro where the main villain was Gobby.I would have liked the bosses to be

1.Enforcers all at the same time
2.Tombstone
3.A segment where you have to track down a disguised Chameleon
4.Kraven the Hunter
5.Vulture
6.Molten Man
7.Hobgoblin
8.Hobgoblin vs. Green Goblin Spidey in the middle
9.Green Goblin


I can dream.:o

With the exception of the Enforcers and Molten Man this is exactly who I wanted to be in a sequel to Enter Electro. Plus a battle with the Beetle. It didn't make any sense to me that he appears but you don't fight him. I mean he was involved with the other villains.

MikeFrost
09-11-2009, 09:42 PM
Heh, I was about to suggest having a three way match with Green Goblin, Hobgoblin and Spidey. That would be very sweet if done right...

You know what could be both fun and nostalgic? If they had Green Goblin drugging Spidey and then having Mysterio pulling off a massive illusion on him. With this they could have a surreal experience where they could have Spidey fighting Doppelganger. I know some of you say he's a bit lame but I clearly remember him from my comics when I was a child and I would love to fight him in a game.

EDIT: Also, Vermin! I would love a game with some of the lesser known villains thrown to a game.

Silverstein
09-12-2009, 02:46 AM
Let's just hope this game turns out better than M:UA 2.

Wait...MUA2 is bad?

spideyboy_1111
09-12-2009, 02:49 AM
Wait...MUA2 is bad?

don't base your opinion of ryuuie ... he's complained about the game almost from the beginning...

Silverstein
09-12-2009, 02:50 AM
Heh, I was about to suggest having a three way match with Green Goblin, Hobgoblin and Spidey. That would be very sweet if done right...

You know what could be both fun and nostalgic? If they had Green Goblin drugging Spidey and then having Mysterio pulling off a massive illusion on him. With this they could have a surreal experience where they could have Spidey fighting Doppelganger. I know some of you say he's a bit lame but I clearly remember him from my comics when I was a child and I would love to fight him in a game.

EDIT: Also, Vermin! I would love a game with some of the lesser known villains thrown to a game.

I just want a damn Maximum Carnage remake done in freeroam. Think about it, it would have been done almost exactly like WOS, except the moves would have been balanced, you would have needed all of your allies...And stupid symbiotes would not have been the main villains, people rioting would have been!!!

Silverstein
09-12-2009, 02:51 AM
don't base your opinion of ryuuie ... he's complained about the game almost from the beginning...

What'd he say about it? I have to go and find the mua2 thread...No idea where it was..:doh:

spideyboy_1111
09-12-2009, 02:55 AM
he just hasn't really liked much of anything about it since day one...

TheCorpulent1
09-12-2009, 09:36 AM
What'd he say about it? I have to go and find the mua2 thread...No idea where it was..:doh:
Misc. and Multiplatform forum. It's pretty much always near the top.

Ryuuie
09-12-2009, 11:09 AM
*Shrug* Spideyboy just can't accept that M:UA 2 isn't as awesome as he thinks.

M:UA 2 isn't bad, but it sure as hell isn't great. Vicarious was a HORRIBLE choice to develop the game. It's just like SM3, a huge step sideways instead of forward.

Nathan
09-12-2009, 11:20 AM
Ryuuie, have you actually played the game yet? I don't like some of the choices VV did, but I'm not going to judge them if I haven't played the game yet. The last boss and secret may be a giant slap to the face, but that doesn't mean that the rest of the game can't be fun. And so far I haven't heard anything bad about the gameplay, only people complaining that they didn't get their favorite costumes or characters. That doesn't make it a horrible game.

Ryuuie
09-12-2009, 11:32 AM
Ryuuie, have you actually played the game yet? I don't like some of the choices VV did, but I'm not going to judge them if I haven't played the game yet. The last boss and secret may be a giant slap to the face, but that doesn't mean that the rest of the game can't be fun. And so far I haven't heard anything bad about the gameplay, only people complaining that they didn't get their favorite costumes or characters. That doesn't make it a horrible game.

I'm not talking about JUST the last boss and secret, that'd be a stupid thing to just complain about. I'm talking about the plot itself is just rather mediocre. The gameplay is exactly the same as M:UA 1. I've been reading full on spoilers of the game on another site and it's looking pretty crappy. I COULD go download the game if I wanted considering I know where it is, but I don't even think I want to waste the bandwidth.

If some people can make up their minds based on half assed reviews from IGN and GameSpot, then I can make up MY mind off of spoilers from those who have played the game.

MikeFrost
09-12-2009, 12:15 PM
What Marvel Ultimate Alliance could have been was something more in the likes of those cool classic sidescrolling arcades. I know this is something they were aiming for but the upgradable combat and the whole huge list of different buttons for specific moves took that feeling of it...

Maximum Carnage remake would be too much ownage. I ****ing love that game. People are tired of symbiotes now tho. I would give it a rest before I touch the symbiote deal again. Too bad WoS used it in such a pathetic way...

Wolvieboy17
09-12-2009, 01:07 PM
Thats all well and good Ryuuie, but what Nathan says is still valid, how can you judge any of that until you've played the game? On all accounts, people have said gameplay is fun, and story is tighter than the first one, but you can't determine whether the game is succesful or not yet until you play the damn thing yourself... I've noticed you tend to do this with alot of games... Just play the game first, then if you hate it, great, but at least then it will be a valid opinion and not unsubstantiated nonsense.

Ryuuie
09-12-2009, 01:17 PM
Thats all well and good Ryuuie, but what Nathan says is still valid, how can you judge any of that until you've played the game? On all accounts, people have said gameplay is fun, and story is tighter than the first one, but you can't determine whether the game is succesful or not yet until you play the damn thing yourself... I've noticed you tend to do this with alot of games... Just play the game first, then if you hate it, great, but at least then it will be a valid opinion and not unsubstantiated nonsense.

So an opinion is nonsense now? Pff.

I may play it, I may not. But it's certainly not worth $60 OR a preorder. Just because I haven't played it doesn't mean I can't say it's going to be mediocre because most of Activision's Marvel games are. That is not an opinion but a pretty well known fact. I'm not going to bother playing a game (or paying full price) if it's a crappy game.

Maybe I should download it instead of buy to see if it's truly worth anything.

Wolvieboy17
09-12-2009, 01:50 PM
I'm not saying you can't have an opinion, or all your opinions are rubbish, i'm just saying that any opinion you have on the game being good or bad is invalid until you've actually played the game.... Don't be alarmed, i'm only using logic :oldrazz:

TheCorpulent1
09-12-2009, 01:58 PM
So an opinion is nonsense now? Pff.

I may play it, I may not. But it's certainly not worth $60 OR a preorder. Just because I haven't played it doesn't mean I can't say it's going to be mediocre because most of Activision's Marvel games are. That is not an opinion but a pretty well known fact. I'm not going to bother playing a game (or paying full price) if it's a crappy game.

Maybe I should download it instead of buy to see if it's truly worth anything.
Nope, that's still an opinion because enjoyment of games is and always will be subjective. I've happened to like several Activision Marvel games, myself.

Ryuuie
09-12-2009, 01:58 PM
I'm not saying you can't have an opinion, or all your opinions are rubbish, i'm just saying that any opinion you have on the game being good or bad is invalid until you've actually played the game.... Don't be alarmed, i'm only using logic :oldrazz:

By your logic, reviews and opinions are all invalid until we've experience things first hand, no matter how impossible some of those things may be. :oldrazz:

Anyway, I'll MAYBE check it out if I don't have to pay full price. No Activision game is worth that currently.

Ryuuie
09-12-2009, 02:00 PM
Nope, that's still an opinion because enjoyment of games is and always will be subjective. I've happened to like several Activision Marvel games, myself.

The track record of Activisions recent games is pretty terrible if you compare it to other games out there. Most of their games are mediocre or eh. Then again, Vicarious vision's track record is absolute ****. :|

TheCorpulent1
09-12-2009, 02:09 PM
Fair enough, but I've still enjoyed games that aren't rated particularly high. It all comes down to personal tastes.

Anyway, there's a whole thread for MUA2. This thread's drifted off topic a bit, so in the interest of getting back to Spider-Man:

I think we should have a Venom-centric game that lets you really go wild as Venom, not just play as a bulkier version of Spider-Man the way all the games that allow you to play as Venom have done so far. Like, cross Ultimate Spider-Man's Venom with the recent Wolverine game and add some Prototype-esque shapeshifting. :up:

DACMAN
09-12-2009, 02:12 PM
By your logic, reviews and opinions are all invalid until we've experience things first hand, no matter how impossible some of those things may be. :oldrazz:

Anyway, I'll MAYBE check it out if I don't have to pay full price. No Activision game is worth that currently.

He's saying YOU can't have an opinion on the game until YOU'VE played it. If you're simply going off reviews you're just regurgitating what you've read and not your opinion. It can even be your opinion that you think the reviews are right, but you can't have an opinion on the game itself if you haven't played it.

I don't get how that's hard to understand?

Ryuuie
09-12-2009, 02:19 PM
Fair enough, but I've still enjoyed games that aren't rated particularly high. It all comes down to personal tastes.

Anyway, there's a whole thread for MUA2. This thread's drifted off topic a bit, so in the interest of getting back to Spider-Man:

I think we should have a Venom-centric game that lets you really go wild as Venom, not just play as a bulkier version of Spider-Man the way all the games that allow you to play as Venom have done so far. Like, cross Ultimate Spider-Man's Venom with the recent Wolverine game and add some Prototype-esque shapeshifting. :up:

Hm... I'm burnt out on the whole symbiote thing. Which REALLY sucks because I like Venom. :| He's overused now...

I think it'd be cool to see a Spider-Man vs Green Goblin game. Someone said that Hydroman would be perfect with the 360 and PS3...and I highly agree.

TheCorpulent1
09-12-2009, 02:47 PM
Hydro-Man or Sandman would be awesome with the particle physics the high-end consoles are capable of now.

I like the idea of games based on comic stories too, but I can't think of any Spider-Man stories lately that would be really good to adapt.

Spider-ManHero12
09-12-2009, 02:58 PM
I wish we had more news on this game.

VenomVsSpidey
09-12-2009, 03:02 PM
Hydro-Man or Sandman would be awesome with the particle physics the high-end consoles are capable of now.

I like the idea of games based on comic stories too, but I can't think of any Spider-Man stories lately that would be really good to adapt.

i'd like to see hydro-man and sandy in a game. but back yo what you said about a venom-only game, how about adapting "THE HUNGER"?

Oscorp
09-12-2009, 03:04 PM
I wish we had more news on this game.

Who doesn't? :csad: Same for the movie

TheCorpulent1
09-12-2009, 03:07 PM
i'd like to see hydro-man and sandy in a game. but back yo what you said about a venom-only game, how about adapting "THE HUNGER"?
Which story was that? I'm not great with titles.

VenomVsSpidey
09-12-2009, 03:09 PM
Which story was that? I'm not great with titles.

well i never got to finish it, i plan on it :csad: but what i recall is : A series of assaults in New York City have left behind victims who are seemingly unconnected in a strange coma: each victim has been drained of their adrenaline and the only clue is a set of small puncture wounds just above the kidneys. While the cops are investigating Peter is feeling guilty over Flash Thompson's condition (the Green Goblin put Flash in a runaway truck and he ended up with severe brain damage). While on patrol Spider-Man runs into the twisted form of the half-human, half-alien symbiote known as Venom. Of course, Venom is responsible to for those attacks. However, the twist in this particular story is that Venom is no longer linked to Eddie Brock and the suit is looking for a new host.

Ryuuie
09-12-2009, 03:13 PM
At first, I thought you were talking about Sylar's powers from Heroes... >> <<

Tron Bonne
09-12-2009, 03:53 PM
well i never got to finish it, i plan on it :csad: but what i recall is : A series of assaults in New York City have left behind victims who are seemingly unconnected in a strange coma: each victim has been drained of their adrenaline and the only clue is a set of small puncture wounds just above the kidneys. While the cops are investigating Peter is feeling guilty over Flash Thompson's condition (the Green Goblin put Flash in a runaway truck and he ended up with severe brain damage). While on patrol Spider-Man runs into the twisted form of the half-human, half-alien symbiote known as Venom. Of course, Venom is responsible to for those attacks. However, the twist in this particular story is that Venom is no longer linked to Eddie Brock and the suit is looking for a new host.

Was that the one where the suit and Brock separated because the suit started getting too brain hunger, and Eddie didn't like it?

VenomVsSpidey
09-12-2009, 03:55 PM
Was that the one where the suit and Brock separated because the suit started getting too brain hunger, and Eddie didn't like it?


yeah, i think so. this story is from the spectacular spidey series, not "the hunger" 1997 storyline, if that helps any..

Nathan
09-12-2009, 03:57 PM
I just want a damn Maximum Carnage remake done in freeroam. Think about it, it would have been done almost exactly like WOS, except the moves would have been balanced, you would have needed all of your allies...And stupid symbiotes would not have been the main villains, people rioting would have been!!!

I'd be already happy enough if they'd offer Maximum Carnage as DLC, but with new graphics.

Maximum Carnage with Capcom sprites has always been a dream of mine.

http://img44.imageshack.us/img44/6639/spideystandingattax.gif (http://img44.imageshack.us/i/spideystandingattax.gif/) http://img36.imageshack.us/img36/9108/venomblackwalk.gif (http://img36.imageshack.us/i/venomblackwalk.gif/)

VenomVsSpidey
09-12-2009, 04:02 PM
I'd be already happy enough if they'd offer Maximum Carnage as DLC, but with new graphics.

Maximum Carnage with Capcom sprites has always been a dream of mine.

http://img36.imageshack.us/img36/9108/venomblackwalk.gif (http://img36.imageshack.us/i/venomblackwalk.gif/)

can i have that as an avatar?

Nathan
09-12-2009, 04:04 PM
Uh... no.

VenomVsSpidey
09-12-2009, 04:06 PM
Uh... no.

how so? :huh:

Nathan
09-12-2009, 04:09 PM
Because I felt like being a dick. You silly, of course you can use it. Its some random gif I found on the net.

VenomVsSpidey
09-12-2009, 04:09 PM
Because I felt like being a dick. You silly, of course you can use it. Its some random gif I found on the net.


:hehe::hehe:

thanks..i guess?:woot::hehe:

TheCorpulent1
09-12-2009, 05:38 PM
yeah, i think so. this story is from the spectacular spidey series, not "the hunger" 1997 storyline, if that helps any..
Ooooh, I know what you're talking about. It was really early in this most recent Spectacular Spider-Man series from a couple years ago, right?

VenomVsSpidey
09-12-2009, 05:52 PM
Ooooh, I know what you're talking about. It was really early in this most recent Spectacular Spider-Man series from a couple years ago, right?

yup, thats the one. :cwink:

TheCorpulent1
09-12-2009, 05:56 PM
I remember liking that story. :up:

Still, I kind of agree with Ryuuie. I could go for a Spider-Man game that doesn't feature Venom at all. He's been everywhere lately. Hell, in the launch trailer for MUA2 they have like 3 or 4 shots of just Venom looking scary, like his mere presence in the game is a huge selling point. Does the general public really love Venom that much?

VenomVsSpidey
09-12-2009, 06:01 PM
I remember liking that story. :up:

Still, I kind of agree with Ryuuie. I could go for a Spider-Man game that doesn't feature Venom at all. He's been everywhere lately. Hell, in the launch trailer for MUA2 they have like 3 or 4 shots of just Venom looking scary, like his mere presence in the game is a huge selling point. Does the general public really love Venom that much?


i agree, i mean i could do w/o venom in a game, but if they were to make a venom based game,instead of remaking MC or SA, i'd do that. but in short...yes.they love venom that much..thats why i got that shoddy FoF? game...venoms my favorite spider-vilian and all..yet, at the same time, i realize he's pretty overrated.

TheCorpulent1
09-12-2009, 06:17 PM
I tend to like weird Spider-Man villains. Boomerang and Speed Demon were pretty high on my list, for example. The Vulture's one of my favorites. Silvermane's cool too.

VenomVsSpidey
09-12-2009, 06:26 PM
I tend to like weird Spider-Man villains. Boomerang and Speed Demon were pretty high on my list, for example. The Vulture's one of my favorites. Silvermane's cool too.


like, if i absolutley wasnt able to choose venom, i'd go with...lizard or hobgoblin. but all of spidey's villians are epic, even the odd ones!

Silverstein
09-13-2009, 01:05 AM
Is it a secret that Hobgoblin is in MUA2? I don't know. But that makes me happy..


Why can't they do an X-Men Legends/MUA Spider-Man game? I hope that's what they are planning for the "next" spider-Man game. I mean you could have literally like 50 comics worth of stories in one game if they did that.

Sorry if I'm constantly throwing out ideas, but I'm getting so excited to play as Spidey again. Especially with MUA2 coming out and this next spidey game possibly not sucking. But I actually really sat and thought about this.


Chapter 1: Ultimate Six (USM based stories) *Unlocks USM costume (Weaker, but runs, swings and dodges faster)*

-"Power and Responsibility" (Issues #1-7 Green Goblin) *Solo Mission*
-"Learning Curve" (Issues #8-13 against Kingpin, The Enforcers, Electro and Shocker) *Solo Missions*
-"Double Trouble" (Issues #14-21 against Kraven, Doc Ock, Sandman)*Solo Missions*
-"Ultimate Six" (Issue #46 against Green Goblin, Doctor Octopus, Electro, Kraven the Hunter and Sandman) (2P, 3P and 4P can pick Thor, Captain A, Nick Fury (Samuel L.), or Iron Man)

Chapter 2: Maximum Carnage (Basically the MC saga) *Unlocks Ezekiel (I hate this character, so someone else come up with a cool trait)*
(2P, 3P, and 4P can pick Venom, Black Cat, Morbius, Iron Fist, Cloak or Dagger)

Chapter 3: Swinger's Party
Get it? Web swinger..haha...Anyway, this last third of the game would be based off lots of random spider-man missions and stories and would offer characters like Beetle and such.

Ryuuie
09-13-2009, 01:13 AM
Is it a secret that Hobgoblin is in MUA2? I don't know. But that makes me happy. I should probably spoiler this comment.

Hobby is an alternative costume for Green Goblin

Spidey_62
09-13-2009, 02:08 AM
If Mysterio is in this game; I hope they take a page from Arkham Asylum and do some crazy dreamscapes like the Scarecrow sequences from that game. Those were some of the best parts.

Silverstein
09-13-2009, 10:49 AM
Hobby is an alternative costume for Green Goblin

Can you send me a link of the user reviews and spoiler stuff. I already read Civil War so it's not much of a spoiler for me anyway and I know about the robot thing. (Vague on purpose)

So yeah...I'd like to know why you don't like the game. I usually agree with you on games.

I saw a lot of characters and alternate costumes. But it was only one per character. I hope that's not all that's in the game. I don't think I could live with this game if spidey's only alt is that lame iron spidey outfit..

And half of the characters I'm unfamiliar with. So I'm hoping there's more. Like where the bleep is Elektra, Punisher, She-Hulk, Cyclops, etc..Who are Moonbeam, A-Bomb and some of these other characters? I'd rather have famous characters than the Thunderbolts and obscures.

I thought it was everyone from MUA1 plus more.

Fresh Prince
09-13-2009, 11:08 AM
I like a Spiderman game were they do his early years as a crime fighter. Like when he is in high school and college. Have some famous storylines in it like the Gwen Stacy death and Sinister Six storyline. Have the game be called Spectacualr Spiderman or Amazing Spiderman.

VenomVsSpidey
09-13-2009, 04:02 PM
I like a Spiderman game were they do his early years as a crime fighter. Like when he is in high school and college.


this was already done. it's called ultimate spider-man

:hehe:

Drz
09-13-2009, 04:11 PM
I remember liking that story. :up:

Still, I kind of agree with Ryuuie. I could go for a Spider-Man game that doesn't feature Venom at all. He's been everywhere lately. Hell, in the launch trailer for MUA2 they have like 3 or 4 shots of just Venom looking scary, like his mere presence in the game is a huge selling point. Does the general public really love Venom that much?

****loads of people wanna see him and Carnage in movies and whatnot for their sheer "badass design". Which is pretty much the same for Wolverine having his own cartoon Wolverine and the X-men... which i find stupid since he can't you know BE wolverine whos a god damn killing machine.... =p Gosh i hope Spectacular Spider-Man gets a 3rd season. ;_;

Nathan
09-13-2009, 04:16 PM
Gosh i hope Spectacular Spider-Man gets a 3rd season. ;_;

Damn it! Still no confirmation? The hell?! :cmad:

Drz
09-13-2009, 04:21 PM
Damn it! Still no confirmation? The hell?! :cmad:

Sony doesn't have the rights anymore so we can only trust in Disney XD... I heard the view rates weren't that great... so DAMN YOU MODERN CHILDREN! :( I mean honestly season 2 was just mindbogglingly awesome. >_<

Oh well.. atleast i have my Batman: the Brave and the Bold. :thumb: