View Full Version : Digital Domain doing effects?
Retroman
08-26-2009, 05:49 PM
Oscar winning effects house Digital Domain could be working on SM4.Found the following on the site of Oliver Palmer which seems to suggest that:
Wrote part of the pipeline code used by Digital Domain to produce the visual effects for Star Trek, Transformers 2, Spiderman 4, GI Joe, and other unannounced projectsSource: http://www.cgsfxartist.com/
http://www.cgsfxartist.com/opalmer_resume.html
Their official site showcases their work and it's quite impressive imo.:up:
http://www.digitaldomain.com/
matrix_ghost
08-26-2009, 06:23 PM
They could wind up doing some of the other (bigger) VFX shots but the majority will be handled by Imageworks.
Spider-ManHero12
08-26-2009, 07:12 PM
WOw, this is great news if true. :up:
Spider-ManHero12
08-26-2009, 07:12 PM
Edit - double post.
UnionJack
08-26-2009, 08:04 PM
maybe they are starting work now to make TRY Dunst look attractive :D
FaT_tONle
08-26-2009, 08:16 PM
SM3 effect were some of the most overhyped effects we had seen in a while. Terribly fake at times. Who was attached to SM3? WETA? ILM? Whoever it was, it's time for a change.
SM3 VFX was done by Imageworks. And yes, the special effect company needs to change, it's all about giving other companies/talents a shot at bettering the Spider-Man films. Digital Domain is just a better visual effect company than Imageworks, and they would be a great improvement if they were handling the bulk (especially Spidey and the villain/s).
I also wouldn't mind WETA being brought in, as well.They could wind up doing some of the other (bigger) VFX shots but the majority will be handled by Imageworks. My guess is, you're probably right, oh well...
Spidey_62
08-27-2009, 12:22 AM
This is good to hear, we could use a better effects company for SM4.
Octoberist
08-27-2009, 03:58 AM
My problem with Sony Imageworks is that they haven't really progressed their effects, and rather, just settled on 'decent/good' CGI instead.
matrix_ghost
08-27-2009, 04:30 AM
My problem with Sony Imageworks is that they haven't really progressed their effects, and rather, just settled on 'decent/good' CGI instead.
I dunno. They have certainly more experience in creating digital humans , or at least have been constantly refining their system. Í think that , aside from a few shots , Dr Manhatten has been their creation so far. Thing is though that Manhatten was so grounded in reality. He's not doing the superhuman stuff like Spidey or Superman . They definately need to work on their textures though.
I had read an article recently where they were discussing on how these days studios are selling their tech. more and more to other VFX studios. Back in the old days when ILM was the big effects house , they would just keep the tech in-house but these days studios have seen that you can make more money by just seeling it other studios.
I've read plenty of CInefex articles where Massive was used by studios other then WETA. Who knows , maybe Imageworks wills use the (facial) performance capture system that Cameron has developed Avatar.
And those who think that another studio will handle the bulk the VFX can forget it. Columbia/Sony owns Imageworks and they do tend to give their movies to IMageworks. Spider-man trilogy , Ghost Rider
SpaceWay2009
08-27-2009, 09:49 AM
This is good news. SM4 may have better special effects! :)
Spider-Vader
08-27-2009, 08:18 PM
How'd they go from Transformers 2's effects to GI Joe's effects? :dry:
As long as it looks better than spider-man 3 it's cool
matrix_ghost
08-28-2009, 07:05 AM
How'd they go from Transformers 2's effects to GI Joe's effects? :dry:
Because the director gives his final approval on the shots.
ILM delivered some pretty crappy VFX work with The Mummy 2 and Van Helsing who surprise surprise were directed by STephen Sommers , the director of GI JOE. So yeah.
rashad
08-28-2009, 03:35 PM
How'd they go from Transformers 2's effects to GI Joe's effects? :dry:
Also alot of these movies don't have just one effects house working on the CGI. They could have about 2-4 companies working on any number of shots.
Spider-Vader
08-28-2009, 06:20 PM
Because the director gives his final approval on the shots.
ILM delivered some pretty crappy VFX work with The Mummy 2 and Van Helsing who surprise surprise were directed by STephen Sommers , the director of GI JOE. So yeah.
Oooh okay. Wow, he does not know what good SFX are does he? Atleast Bay knows what looks good (besides explosions :oldrazz:)
sauronthegreat
08-28-2009, 09:10 PM
Well in my opinion Bay doesn't know what good effects are. Two years have changed nothing for him. The shots and the effects were again indistinguishable. Directors like Peter Jackson, Bryan Singer, Tim Burton know how to use and blend the complete atmosphere of the film with the effects. Bay just overuses them to the point you stop notice anything that happens on screen resulting in a headache.
Also alot of these movies don't have just one effects house working on the CGI. They could have about 2-4 companies working on any number of shots.
True, but Sony needs to let another VFX house handle the bulk of Spider-Man this time around, yeah, I know they're not. It needs new blood. There also needs to be a lot more traditional type visual effects for Spider-Man 4. As I have always thought that there was too much unrealistic or/and unnecessary CGI in the Spider-Man films. Terminator 2 is an effective way on how CGI should be used in these types of movies.
If it were up to me, and it's not, only Digital Domain and Weta would get the job for SM4.
Retroman
08-31-2009, 01:49 PM
They could wind up doing some of the other (bigger) VFX shots but the majority will be handled by Imageworks.
Yeah, that's probably what will happen.
Imageworks returning makes sense since they have the most experience doing Spidey's vfx and they are also comfortable working with Raimi and his team. As long as they can show improvement on the work they did for the previous movies i'm okay with them coming back.
dark_b
08-31-2009, 03:11 PM
sony imageworks through the years builded a big pipeline for spiderman. from shaders,new york,spiderman,web,.....
they wont change it.
spider-neil
08-31-2009, 03:47 PM
sony imageworks through the years builded a big pipeline for spiderman. from shaders,new york,spiderman,web,.....
they wont change it.
exactly. and why would the parent company move effects from it's own studio, that's like lucas giving the effects to weta.
For quality sake perhaps, never mind, what was I thinking...who cares about quality at Sony?
DACMAN
09-01-2009, 10:08 PM
As long as it looks better than spider-man 3 it's cool
This shot always makes me cringe
http://ekle.us/media/Spiderman3/SpideyVsVenom.jpg
He looks like a cartoon.
Yeah, I agree, but that scene with Venom surrounded between those bars, as Spidey clanked them together (or Peter-Man--because his mask is always off), with Venom bouncing around rubbery in movement like Daffy Duck, now that's cringe worthy. I felt embarrassed for Sony Imageworks. :dry:
However, the 'Birth of Sandman' scene was absolutely beautiful and perfect in every single way--even the music.
Retroman
09-02-2009, 06:49 AM
sony imageworks through the years builded a big pipeline for spiderman. from shaders,new york,spiderman,web,.....
they wont change it.
There must be some kind of evolution in their pipeline because when this movie comes out 4 years will have past since SM3.And in that time the city has changed and Raimi may want some tweaks done to the costume or he might want to try something entirely new. With all the technological advances that have been made in the past few years.
There's a rumor (http://www.deadlinehollywooddaily.com/sags-rosenberg-and-johnson-file-lawsuit-to-reinstate-doug-allen/#comment-193924) that they were test shooting with digital cameras and talk of a 3D release (http://www.forbes.com/2009/04/21/sony-pascal-lynton-business-media-sony.html) earlier in the year. So i think it's their intent to improve the visuals.
However, the 'Birth of Sandman' scene was absolutely beautiful and perfect in every single way--even the music.
I agree and if i'm not mistaken that's one of the first things they started working on.From long before they even started principal photography.
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