View Full Version : The Amazing Spider-Man: The Game - Part 4
socool
06-27-2012, 01:52 PM
Here's the suit you get for 100% completion. I think it looks awesome.
http://24.media.tumblr.com/tumblr_m5xql9ONud1rz8bnjo1_500.png
Here's the suit you get for 100% completion. I think it looks awesome.
http://24.media.tumblr.com/tumblr_m5xql9ONud1rz8bnjo1_500.png
Ok, I know we have to many black suits as it is but that, looks badass
How hard are the costume emblems to find? Are they hard enough that it is better to use a guide or are they reasonably possible to spot if you just search on your own?
Mario_Galaxy
06-27-2012, 02:00 PM
The black suit does look cool, but wouldn't the regular trilogy red and blues be more appropriate for 100%? Still, looks good
EDIT: Nevermind, didn't know that suit was in as well
socool
06-27-2012, 02:01 PM
How hard are the costume emblems to find? Are they hard enough that it is better to use a guide or are they reasonably possible to spot if you just search on your own?
They're incredibly hard and really small.. Without spoiling it...
-One is behind a gas station bathroom.
-One is behind the roof entrance to one of the skyscrapers.
-One is hidden beside a bridge in a park.
-One is hidden on the underside of the roof of a gazebo. (This one is really cryptic, especially because it's black and the roof of the gazebo is a slightly lighter shade of black. It's near invisible.)
They're incredibly hard and really small.. Without spoiling it...
-One is behind a gas station bathroom.
-One is behind the roof entrance to one of the skyscrapers.
-One is hidden beside a bridge in a park.
-One is hidden on the underside of the roof of a gazebo. (This one is really cryptic, especially because it's black and the roof of the gazebo is a slightly lighter shade of black. It's near invisible.)
Damn. I love a good scavenger hunt but if its to difficult it loses all the fun. Guess I will just use a guide.
ProjectPat2280
06-27-2012, 02:03 PM
How hard are the costume emblems to find? Are they hard enough that it is better to use a guide or are they reasonably possible to spot if you just search on your own?
No, you aren't going to find most of them on your own. There's a few that are a bit obvious but others are really well hidden. Just hit up YouTube
ProjectPat2280
06-27-2012, 02:06 PM
Damn. I love a good scavenger hunt but if its to difficult it loses all the fun. Guess I will just use a guide.
Yea i was hoping there'd at least be some type of clue. Like the treasures in Red Dead Redemption. I loved finding those.
The Infernal
06-27-2012, 02:08 PM
Here's the suit you get for 100% completion. I think it looks awesome.
http://24.media.tumblr.com/tumblr_m5xql9ONud1rz8bnjo1_500.png
It looked better in the youtube vid in the other thread. I'm not a fan of the white lines (though they're still better than the thick tracksuit lines on the original TASM suit). I really wish they had done more to the suit to differentiate it from the TASM suit like changing the spider symbol to one more like the comic black suit.
It's still good overall, but it could have done with more tweaks. Right now if feels like when we saw the SM3 black suit when it was first revealed for SM3 with it being more or less just a black recolour of the classic suit. Hopefully if they tackle the black suit in the films they will be more inventive and have something that differentiates itself more from the TASM suit and has more in common with the comic suit.
Spider-Aziz
06-27-2012, 03:03 PM
How to unlock the Raimi Black Suit Costume
rceAWGB6990Thanks
Here's the suit you get for 100% completion. I think it looks awesome.
http://24.media.tumblr.com/tumblr_m5xql9ONud1rz8bnjo1_500.pngI was hoping it would be without the weblines drawn on the costume
Benstamania
06-27-2012, 03:08 PM
Not sure why we can't just get a pure black suit. Didn't understand it in Raimi's world either...
Spider-Aziz
06-27-2012, 03:12 PM
Not sure why we can't just get a pure black suit. Didn't understand it in Raimi's world either...
In this game, I do agree about not getting the comics full black is weird
In the Raimi version though his explanation is solid, simple and solid.
Secret Wars v1 #08 explains Spider-Man liking Spider-Woman's costume, it was a reason the ooze changed to that
Movie suit has no inspiration to alter it, change would be just random
Spider-Aziz
06-27-2012, 03:15 PM
How to unlock the Raimi Black Suit Costume
rceAWGB6990How did he know the emblem was there? Even with zooming in it was hard to spot
BrollySupersj
06-27-2012, 03:45 PM
Man, yesterday I saw that the extra costumes take damage just like the default one. I figured it would only be the default suits that take damage, but nope, they all do. So freaking awesome. This is probably my FAVORITE aspect of the game so far. The extra costumes. They appear in cutscenes, they have their own little details, and they take visible damage. Kudos BEENOX.
SpideyVille
06-27-2012, 03:54 PM
In this game, I do agree about not getting the comics full black is weird
In the Raimi version though his explanation is solid, simple and solid.
Secret Wars v1 #08 explains Spider-Man liking Spider-Woman's costume, it was a reason the ooze changed to that
Movie suit has no inspiration to alter it, change would be just random
I never read the comics, but I thought the film made sense since Peter was wearing the suit at the time and it looked like the symbiote took over that. I remember in the cartoon, it happened while he was in his pajamas and transformed into any kind of attire, so it made more sense that it was its own attire and didn't have to be put on like it did in the film.
But of course, that's what made the church scene so weird in the film because Peter puts it on like a regular costume but then takes it off like it was attached to his body.
Has anyone seen the cross species spidey outfit torn up? And if so does it show normal skin through the tears or does it show the green mutated skin?
Wolvieboy17
06-27-2012, 04:04 PM
So is the only way to get the Raimi red and blue suit through dlc? Because dammit, that's the ONLY suit I want at the moment.
ProjectPat2280
06-27-2012, 04:43 PM
So is the only way to get the Raimi red and blue suit through dlc? Because dammit, that's the ONLY suit I want at the moment.
Yea as of now. Im sure they'll release it to all at some point.
As for the costume talk, I'm in agreement that the damage they all take makes a huge difference. I dont know why something that small makes such a difference but imo it really does. You really feel like you've been in a brawl. I loved how Rocksteady did that in Batman and Beenox as one upped em here. This is easily one of my favorite super hero games ever. I LOVE it. I think i put it just below the arkham games but above inFamous 2.
Wolvieboy17
06-27-2012, 04:53 PM
My only critique is that I'd love a richer world. A lot of these side missions would be cooler if they just popped up organically. Anything to create a more immersive city.
jacobed
06-27-2012, 04:56 PM
Yea as of now. Im sure they'll release it to all at some point.
As for the costume talk, I'm in agreement that the damage they all take makes a huge difference. I dont know why something that small makes such a difference but imo it really does. You really feel like you've been in a brawl. I loved how Rocksteady did that in Batman and Beenox as one upped em here. This is easily one of my favorite super hero games ever. I LOVE it. I think i put it just below the arkham games but above inFamous 2.
I agree with that but I think I have Wolverine above inFamous 2 just because that game made you feel like Wolverine in everyway
Wolvieboy17
06-27-2012, 04:57 PM
That's what this game is like, to me. It's like the Wolverine game but with much better story and not a weird, crappy pacing based on the movie.
Kryptonian Warrior
06-27-2012, 05:27 PM
How to unlock the Raimi Black Suit Costume
rceAWGB6990
Here's my question. In the video, the guy states that you have to be offline and set the console date to a month in the future. So if I were to do that, and I get the suits, will the suits go away once I put my console back online and the date is corrected to the current time? I hope that makes sense.
Here's my question. In the video, the guy states that you have to be offline and set the console date to a month in the future. So if I were to do that, and I get the suits, will the suits go away once I put my console back online and the date is corrected to the current time? I hope that makes sense.
no. As long as you found the emblem and unlocked the suit it will remain.
jacobed
06-27-2012, 05:32 PM
My god the 3 hunters are so annoying on superhero. It's stupid.
ProjectPat2280
06-27-2012, 05:34 PM
My only critique is that I'd love a richer world. A lot of these side missions would be cooler if they just popped up organically. Anything to create a more immersive city.
Yea or at least have them turn organic once uv completed the story. Really odd choice to do it the way they did. Pretty much destroys any replayability once the game is complete
jacobed
06-27-2012, 05:38 PM
i like the way they did it because then I don't feel like I have to rush there if I'm off doing something else, but if they had crimes popping up at random as well would have been cool but honestly those little crimes that would have popped up would have gotten very boring very quickly for me.
SpideyVille
06-27-2012, 05:45 PM
I haven't played the game yet, but I'm assuming there's no little kid asking you to bring back his balloon every 5 minutes. :p
UltimateWebhead
06-27-2012, 05:48 PM
Today I finished the story mode and completed most of the side missions. I stand by my original rating of 8.5 out of 10. Awesome game.
One complaint I have is that there really isn't that much to do in the city. Collecting the comic book pages is gonna take some time for sure but there's only three different random crimes that you can take on...car chase, street crime/mugging/theft, and police deadlock. I'm not sure what Beenox has planned for future DLC but it'd be nice to add some more crimes and side missions to the game.
demonfire
06-27-2012, 05:48 PM
Man, yesterday I saw that the extra costumes take damage just like the default one. I figured it would only be the default suits that take damage, but nope, they all do. So freaking awesome. This is probably my FAVORITE aspect of the game so far. The extra costumes. They appear in cutscenes, they have their own little details, and they take visible damage. Kudos BEENOX.
What suits have you seen torn up? I've only seen Rami suit and belt/beltless tear up.
UltimateWebhead
06-27-2012, 05:49 PM
The only alternate suit I have used is the Kaine suit and that one does NOT take any damage.
demonfire
06-27-2012, 05:51 PM
Yea or at least have them turn organic once uv completed the story. Really odd choice to do it the way they did. Pretty much destroys any replayability once the game is complete
No the stupidest thing they did was make it so you had to do EVERYTHING in the game to get a suit and then have nothing to do with it afterwards since I don't believe suits transfer if you start a new game.
demonfire
06-27-2012, 05:52 PM
The only alternate suit I have used is the Kaine suit and that one does NOT take any damage.
I've played as negative zone, FF, Kaine, And big time and never have seen the slightest hint of tearing.
UltimateWebhead
06-27-2012, 06:05 PM
No the stupidest thing they did was make it so you had to do EVERYTHING in the game to get a suit and then have nothing to do with it afterwards since I don't believe suits transfer if you start a new game.
Actually if you start a new game...you keep all your earned alt suits. You don't keep your combat/tech upgrades though.
I haven't played the game yet, but I'm assuming there's no little kid asking you to bring back his balloon every 5 minutes. :p
Thankfully no
Benstamania
06-27-2012, 06:09 PM
I really can't wait to see where Beenox takes Spider-Man from here. I can only imagine a 616 open world Spidey game... Give them two more years and they could improve on this game to give us the perfect Spidey game. As it stands... I don't want anyone else doing Spidey games. I want Beenox to hone their craft even more.
John Locke
06-27-2012, 06:36 PM
I'm doing the photo missions and can't figure out two of tr cameos te one at the Daily Bugle and and the one with the "never born" message.
ProjectPat2280
06-27-2012, 06:38 PM
Yea Beenox has deff earned their keeps as the Spidey dev. I want this format(with a few tweaks) from here on out.
jacobed
06-27-2012, 06:43 PM
I agree about Beenox everything they've done Spidey wise has been good, I think its obvious Edge of Time was more Activision's fault. I hope they continue to work at this and aim for their next game to be Amazing Spiderman 2. I don't want a filler game in between.
UltimateWebhead
06-27-2012, 07:00 PM
I agree about Beenox everything they've done Spidey wise has been good, I think its obvious Edge of Time was more Activision's fault. I hope they continue to work at this and aim for their next game to be Amazing Spiderman 2. I don't want a filler game in between.
Yeah, Eff Activision. EoT had a great premise but with only a year of development time, there's only so much you can do. I think Beenox did a pretty good job with that game considering the time constraints and only a small portion of the studio was working on it.
Beenox has really showcased what they're able to do when given a full development cycle and it's still a licensed game too. I think that speaks highly of them...that they were able to create so much again within certain restrictions.
I'm really hoping though Beenox adds more stuff to do with future DLC. The random crimes are lacking and so are the side missions.
Lando81
06-27-2012, 07:09 PM
So, I'm still confused on how to unlock the original Raimi suit...
So, I'm still confused on how to unlock the original Raimi suit...
download any dlc (rhino or stan lee are the only two at the moment) and it will be unlocked.
Benstamania
06-27-2012, 07:54 PM
So... TO grab all the suits you have to bump your clock ahead? Eh, don't feel like doing that.
jacobed
06-27-2012, 08:14 PM
Yeah or just wait they'll start be unlocked as the weeks go by
demonfire
06-27-2012, 08:15 PM
So... TO grab all the suits you have to bump your clock ahead? Eh, don't feel like doing that.
To grab them early you do, but you're more than welcome to wait.Also try it without bumping your clock bc i took a picture of where the spider should be and got it.
ProjectPat2280
06-27-2012, 08:26 PM
So i guess the Big Time suit also doesnt show damage? Either that or i just didn't take as many hits as i thought i did.
I also find it amusing that they consider the Raimi black suit to be the "Classic Black Suit"
Alchemyst
06-27-2012, 08:42 PM
Yea Beenox has deff earned their keeps as the Spidey dev. I want this format(with a few tweaks) from here on out.
yeah true that. Just finished the game earlier, damn good game I must say, best Spidey game for current gen by far. I also managed to rescue all of the infected citizens and return all patients back to the mental hospital. Now time to tackle the big fish.....collecting those comic books. I went on a craze doing all the random crimes that involved beating up thugs, the combat was just so well done in this game. Reviewers can say what they want about this game, but it's leagues better than previous games, 8.5 out of 10 in my book.
Mario_Galaxy
06-27-2012, 09:01 PM
Not sure why we can't just get a pure black suit. Didn't understand it in Raimi's world either...
They actually did make a true symbiote costume (there's pics floating around on the internet) but they had to keep applying water to it to give it the slick, oozing look and they decided it'd be easier to just make the regular suit black.
The Infernal
06-27-2012, 09:03 PM
download any dlc (rhino or stan lee are the only two at the moment) and it will be unlocked.
Actually, that's not true. At least on the PSN where I am (UK). Along with the Stan Lee and Rhino challenge DLC, there's the Oscorp Search & Destroy (which I think was a pre-order bonus somewhere) and the Vigilante suit.
Though I don't know if the Raimi suit is unlocked with any DLC or just the Stan and Rhino DLC.
Alchemyst
06-27-2012, 09:09 PM
I really wish the random crimes were infinite, like they just keep occuring, hopefully they release a patch
UltimateWebhead
06-27-2012, 09:16 PM
I really wish the random crimes were infinite, like they just keep occuring, hopefully they release a patch
Yeah me too. And not only make them infinite but have some added ones as well.
UltimateWebhead
06-27-2012, 09:18 PM
So i guess the Big Time suit also doesnt show damage? Either that or i just didn't take as many hits as i thought i did.
Apparently none of the alt suits take damage but they also don't have belt options either. I guess they make it so you want to wear the movie suit.
ProjectPat2280
06-27-2012, 09:21 PM
Apparently none of the alt suits take damage but they also don't have belt options either. I guess they make it so you want to wear the movie suit.
Well i believe the Raimi suit does. I think socool confirmed that.
socool
06-27-2012, 09:22 PM
Apparently none of the alt suits take damage but they also don't have belt options either. I guess they make it so you want to wear the movie suit.
The Raimi suit takes damage.
Well i believe the Raimi suit does. I think socool confirmed that.
Damn straight I did.
ProjectPat2280
06-27-2012, 09:25 PM
Iv yet to complete the game, i think I'm on mission 7. Iv just been doing the side stuff and collecting all the pages, I'm up to 600 and something. At first id of given the game an 8 or so, but the more i play the more i like it and right now id have to give it a 9.0. I mean there are obvious flaws and oddities(lack of 'random' crimes) but i just think this game is super, super fun, i dont want to put it down. Iv never felt more like the title character. I remember my excitement level for Spider-Man 2(drove an hour and a half to get that game because at the time i was at the beach and there were no game stores around) and this has far exceeded that. My fav spidey title to this point was USM and this stomps all over that. I dont have enough praise to give this game. Im REALLY surprised at how much i have enjoyed it to this point.
ProjectPat2280
06-27-2012, 09:26 PM
Damn straight I did.
And thats awesome, can't wait to get my code. My amazon order shipped today.
Yes, at this point i have 2 copies of ASM.
UltimateWebhead
06-27-2012, 09:31 PM
Well i believe the Raimi suit does. I think socool confirmed that.
Ahh, thanks. Missed that one.
Alchemyst
06-27-2012, 09:32 PM
Yeah me too. And not only make them infinite but have some added ones as well.
The combat is too damn good to put a set number on random crimes that involve fighting. I'm so damn satisfied with this game, after playing the first few levels when I first purchased it, I felt like my mind was wiped of any previous Spidey game. My friend that isn't really into Spidey games admitted that it was the best Spidey game that he ever saw. I tip my hat to you Beenox, great job, all they need to do is tweak a few elements, but yeah....They've owned this game in a great way
UltimateWebhead
06-27-2012, 09:34 PM
Iv yet to complete the game, i think I'm on mission 7. Iv just been doing the side stuff and collecting all the pages, I'm up to 600 and something. At first id of given the game an 8 or so, but the more i play the more i like it and right now id have to give it a 9.0. I mean there are obvious flaws and oddities(lack of 'random' crimes) but i just think this game is super, super fun, i dont want to put it down. Iv never felt more like the title character. I remember my excitement level for Spider-Man 2(drove an hour and a half to get that game because at the time i was at the beach and there were no game stores around) and this has far exceeded that. My fav spidey title to this point was USM and this stomps all over that. I dont have enough praise to give this game. Im REALLY surprised at how much i have enjoyed it to this point.
I agree with your sentiment but the thing that bothers me is about how the random crimes just disappear after you've reached a certain number. I guess that's a good thing, ya know, Spidey actually getting rid of all the crime in NYC but it makes for a stale free roam.
UltimateWebhead
06-27-2012, 09:38 PM
The combat is too damn good to put a set number on random crimes that involve fighting. I'm so damn satisfied with this game, after playing the first few levels when I first purchased it, I felt like my mind was wiped of any previous Spidey game. My friend that isn't really into Spidey games admitted that it was the best Spidey game that he ever saw. I tip my hat to you Beenox, great job, all they need to do is tweak a few elements, but yeah....They've owned this game in a great way
Yeah man, the first few combat sequences I was like "holy sh_t, I feel like such a bad ass." It's not quite as polished as the Arkham system but man is it fun as hell. The Spidey animations are epic. After you reach the required combo count, you unleash some pretty awesome moves and some of the signature moves had me yelling "Damn!" I love the one where Spidey jumps on the enemies shoulders facing the same direction, crouches, slaps him in the side of head, throws him to the ground and then webs his ass. So friggin cool.
I really hope Beenox releases something that keeps the crimes coming. Patch, update, DLC, whatever.
ProjectPat2280
06-27-2012, 09:49 PM
I agree with your sentiment but the thing that bothers me is about how the random crimes just disappear after you've reached a certain number. I guess that's a good thing, ya know, Spidey actually getting rid of all the crime in NYC but it makes for a stale free roam.
Yea thats easily my biggest gripe. Which may effect how i feel about the title a bit once iv completed it. I mean once you've done everything all there is left to do is web swing. Thats it. Major bummer.
forgot10
06-27-2012, 09:49 PM
Just finished the game, wow what a ride. Finished with 96% completion at 15 hrs 46 min.
0neDisturbedSOB
06-27-2012, 09:54 PM
Anyone pick up on the fact that the actor that voices Spider-Man is the same guy who provided the voice for Donatello in the most recent TMNT cartoon from a few years ago? Every time he talks, I hear Donatello.
Yea thats easily my biggest gripe. Which may effect how i feel about the title a bit once iv completed it. I mean once you've done everything all there is left to do is web swing. Thats it. Major bummer.
I don't see it as that big a deal. If I want to fight enemies I can just replay the missions, if I want to swing around I can do that, if i specifically want to do side missions again I can just start a new game.
I wouldn't mind having infinite crimes (preferably more organic where you actually come across them occurring) but it isn't that big a deal to me.
BrollySupersj
06-27-2012, 10:00 PM
Apparently none of the alt suits take damage but they also don't have belt options either. I guess they make it so you want to wear the movie suit.
The black Raimi suit takes damage, as does the Negative Zone suit. I haven't seen damage on the Scarlet Spider outfit, but I probably didn't take much damage. But seeing as those two take damage, I'm sure all of them do. You just need to be hit A LOT for even the smallest nicks and rips to start showing up.
Anyway, just beat the game about 10 minutes ago. That's probably the only complaint I have, is the length. Put aside the radon crimes, and the other side quests, the main story mode doesn't seem that long. But it's not too big of a deal. Final verdict from me is a 8.5/10. Definitely gonna buy this one later on.
jacobed
06-27-2012, 10:01 PM
I'm a huge fan of how emotional the story gets for Spider-man. The overall story was good but i loved the emotionalness of Peters journey. Kudos Beenox
ProjectPat2280
06-27-2012, 10:03 PM
Length is absolutely one aspect I don't have a problem with. I'm at 10 hrs and 50% through the game.
ProjectPat2280
06-27-2012, 10:05 PM
I don't see it as that big a deal. If I want to fight enemies I can just replay the missions, if I want to swing around I can do that, if i specifically want to do side missions again I can just start a new game.
I wouldn't mind having infinite crimes (preferably more organic where you actually come across them occurring) but it isn't that big a deal to me.
Yea that's true. But I much rather have organic side missions once the game ended. Give the player something to do other than just swing around or replay missions. That's the difference between open world titles like this and say a Skyrim. That world keeps on living. There's never a shortage of bandits or other enemies.
forgot10
06-27-2012, 10:07 PM
Length is absolutely one aspect I don't have a problem with. I'm at 10 hrs and 50% through the game.
I wish it was longer just cause I want more, I just got done all the sidequests at 97% and 16 hours. Still have some enemy types and Oscorp photos to uncover, plus the collectibles.
ProjectPat2280
06-27-2012, 10:09 PM
Anyone come across any Easter eggs that might hint at other characters? I just did this one photo mission and it claimed a child was sucked into a hole and at that hole was like swirling sand. Flint Marko maybe???
ProjectPat2280
06-27-2012, 10:09 PM
I wish it was longer just cause I want more, I just got done all the sidequests at 97% and 16 hours. Still have some enemy types and Oscorp photos to uncover, plus the collectibles.
Oh absolutely. I never want this thing to end
forgot10
06-27-2012, 10:09 PM
Anyone come across any Easter eggs that might hint at other characters? I just did this one photo mission and it claimed a child was sucked into a whole and at that whole was like swirling sand. Flint Marko maybe???
Yea there are a couple, Vulture and Hydroman are also hinted at.
socool
06-27-2012, 10:11 PM
Anyone come across any Easter eggs that might hint at other characters? I just did this one photo mission and it claimed a child was sucked into a whole and at that whole was like swirling sand. Flint Marko maybe???
We were talking about this stuff before. There are quite a few, actually...
-Exploded fire hydrant=Hydro Man
-Claws on Daily Bugle building=Wolf Man
-Nest on building=Vulture
-Reports of "magic"=Mysterio
There are probably more, but this is all I've, personally, found.
Alchemyst
06-27-2012, 10:16 PM
Yea that's true. But I much rather have organic side missions once the game ended. Give the player something to do other than just swing around or replay missions. That's the difference between open world titles like this and say a Skyrim. That world keeps on living. There's never a shortage of bandits or other enemies.
I'm in the same boat, I think the side missions and random crimes are an integral part to a freeroam Spidey game, it offers more to do outside of the story mode. As easy as it is to replay a mission, why jump through hoops in order to initiate a fight when you can swing into a crime in progress and whoop ass? I mean, it is Manhattan, they're is always **** goin down, so there should never be a dull moment.
If Beenox releases a patch, cool, if not, that's cool, this game has already solidified itself as the best Spider-Man game that I've ever played. Like UltimateWebhead said, the combat may not be as polished as AA, but it still works good with the character and often times it gave me that "why didn't they think of this first" feeling, it all came together really good. The boss battles were pretty damn fun as well, and even though I'm not really too fond of mechs, I found those boss battles to be extremely fun and visually pleasing. Taking down a Spider-Slayer and watching Spidey pull off a slow-mo back flip and slide down the street on a piece of debris definitely had my jaw dropped.
IGN, IMO was pretty biased with the review, I think they still stick to that "movie tie-ins" are generally not that great schtick, and to me, that's not the case with TASM. Sure some of the elements are a bit "too fantastical" to occur on film, but the overall experience of the game was really entertaining. It would take an act of God for me to ever play through Web of Shadows or Spider-Man 3 again, but TASM, I would gladly start a new game and set my own personal goals such as getting through fights without getting touched at all
ProjectPat2280
06-27-2012, 10:16 PM
Oh sweetness, haven't seen those yet.
I don't recall ever getting an answer to this question so I will re-ask. Do the bosses ever start getting more interesting with the hybrid enemies? I have faced iguana, vermin, and scorpion and they are all pretty much the exact same fight. Do the later game boss fights change it up or is that same type of fight just repeated throughout?
Alchemyst
06-27-2012, 10:23 PM
We were talking about this stuff before. There are quite a few, actually...
-Exploded fire hydrant=Hydro Man
-Claws on Daily Bugle building=Wolf Man
-Nest on building=Vulture
-Reports of "magic"=Mysterio
There are probably more, but this is all I've, personally, found.
dunno if you consider it an easter egg, but on one of the fake tweets, a there is a user name "Arkkim", put 2 and 2 together on that one
dunno if you consider it an easter egg, but on one of the fake tweets, a there is a user name "Arkkim", put 2 and 2 together on that one
An nice little easter egg I notice in the fake tweets.
For posts in a row with the user names
Bee
Nox
Luvs
You
I thought that was a neat thing thrown in.
The Apocalypse
06-27-2012, 10:25 PM
How do you get these alternate costumes?
jacobed
06-27-2012, 10:25 PM
I didn't know about Nattie and it scared the crap out of me
How do you get these alternate costumes?
cross species- beat the game
black ASM suit- 100%
default without belt- go to apartment for the first time
scarlet spider- emblem
raimi suit- download any dlc
black raimi suit- emblem
big time suit- emblem
negative zone suit emblem
reversed FF suit- emblem
default- default
and you can either wait for the emblems to be unlocked once per week or if you disconnect your console from the internet you can change the console time to a couple months from now and all the emblems will appear in the city.
Alchemyst
06-27-2012, 10:33 PM
An nice little easter egg I notice in the fake tweets.
For posts in a row with the user names
Bee
Nox
Luvs
You
I thought that was a neat thing thrown in.
If you go to Peter's apartment and look at his wall (to the right) newspaper articles contain images from the Raimi Spidey films
John Locke
06-27-2012, 10:37 PM
Anyone know what Quest Labs is?
ProjectPat2280
06-27-2012, 10:40 PM
I don't recall ever getting an answer to this question so I will re-ask. Do the bosses ever start getting more interesting with the hybrid enemies? I have faced iguana, vermin, and scorpion and they are all pretty much the exact same fight. Do the later game boss fights change it up or is that same type of fight just repeated throughout?
It's the same fight pretty much. Just dodge and punch.
ProjectPat2280
06-27-2012, 10:41 PM
Another thing im thankful for in this game, the omission of the double jump. Oh how I hated the double jump
jacobed
06-27-2012, 10:43 PM
It's basically fight and dodge, honestly I liked that with this combat system. It's something that Arkham never really gave us so I was happy to have it here.
jfrocks2002
06-27-2012, 10:46 PM
We were talking about this stuff before. There are quite a few, actually...
-Exploded fire hydrant=Hydro Man
-Claws on Daily Bugle building=Wolf Man
-Nest on building=Vulture
-Reports of "magic"=Mysterio
There are probably more, but this is all I've, personally, found.
There was also a billboard I saw for Eddie Brock Photography.
Alchemyst
06-27-2012, 10:47 PM
Another thing im thankful for in this game, the omission of the double jump. Oh how I hated the double jump
People gripe about seeing where a web attaches, I gripe about jumping in the air and then jumping again in the air with nothing under you. Hell, at least in Devil May Cry a energy platform appeared under Dante to support his feat
demonfire
06-27-2012, 10:48 PM
So i guess the Big Time suit also doesnt show damage? Either that or i just didn't take as many hits as i thought i did.
I also find it amusing that they consider the Raimi black suit to be the "Classic Black Suit"
Nope apparently only the movie suit and the rami suit take damage which is lame.
ProjectPat2280
06-27-2012, 10:51 PM
People gripe about seeing where a web attaches, I gripe about jumping in the air and then jumping again in the air with nothing under you. Hell, at least in Devil May Cry a energy platform appeared under Dante to support his feat
Haha exactly
UltimateWebhead
06-27-2012, 10:51 PM
People gripe about seeing where a web attaches, I gripe about jumping in the air and then jumping again in the air with nothing under you. Hell, at least in Devil May Cry a energy platform appeared under Dante to support his feat
The double jump is lame and I'm glad they didn't include it. However I do like how you can get a 'charged' jump effect just by holding down on the jump button a little longer than a simple tap.
ProjectPat2280
06-27-2012, 10:52 PM
Nope apparently only the movie suit and the rami suit take damage which is lame.
Yea that's weak and seriously diminishes the alt suits
UltimateWebhead
06-27-2012, 10:53 PM
@Pat-- I saw a post where you said you turned off the cursor...how did you do that? Also, how does that affect the web rush? More difficult?
The Infernal
06-27-2012, 10:53 PM
People gripe about seeing where a web attaches, I gripe about jumping in the air and then jumping again in the air with nothing under you. Hell, at least in Devil May Cry a energy platform appeared under Dante to support his feat
What's funny is that I'm pretty sure Spidey comments on that in the tutorial section in one of the past Spidey games (may have been Ultimate). He says something about it breaking the laws of physics, but then again most of what he does breaks it anyway or something similar.
jacobed
06-27-2012, 10:54 PM
I don't know if this has been mentioned but when you beat the game and free roam you get to pick
the time of day there's like 6 choices
UltimateWebhead
06-27-2012, 10:55 PM
What's funny is that I'm pretty sure Spidey comments on that in the tutorial section in one of the past Spidey games (may have been Ultimate). He says something about it breaking the laws of physics, but then again most of what he does breaks it anyway or something similar.
Actually it was Bruce Campbell that made that comment and it was during the tutorial portion of SM2. He said something to the effect that "all you superhero types can defy physics" and then something about Spidey needing a red cape and a big S on his chest...lol.
UltimateWebhead
06-27-2012, 10:56 PM
I don't know if this has been mentioned but when you beat the game and free roam you get to pick
the time of day there's like 6 choices
Yup. You can choose, Day, Dawn, Dusk, Overcast, Night and Ashen. It stays that way until you go back to your apartment and change it to something else.
Alchemyst
06-27-2012, 11:00 PM
I sure wish they would have at least gotten Andrew Garfield to do the voice so we could have gotten a unmasked Spidey
Lando81
06-27-2012, 11:03 PM
I've played boss fights in the Scarlet Spider suit, Negative Zone suit and the Black Raimi suit. They all took damage.
demonfire
06-27-2012, 11:04 PM
Yea that's weak and seriously diminishes the alt suits
Reading through apparently people have seen damage on all but FF, big time,and scarlet
jacobed
06-27-2012, 11:39 PM
Anyone know what Quest Labs is?
They are the green lab equipment tabs on your map I believe
ProjectPat2280
06-28-2012, 12:55 AM
@Pat-- I saw a post where you said you turned off the cursor...how did you do that? Also, how does that affect the web rush? More difficult?
Just go into settings and turn the option to off. It doesnt make anything tougher imo. I just hated seeing that little dot in the middle of my screen. Wish i could turn off the web rush icons as well.
ProjectPat2280
06-28-2012, 12:56 AM
Yup. You can choose, Day, Dawn, Dusk, Overcast, Night and Ashen. It stays that way until you go back to your apartment and change it to something else.
See thats even more annoying. Like whats the point of free roaming(at dusk, night, dawn etc) if theres nothing to do? I love that feature but damn, by the time i beat the game ill have done everything(iv already collected all 700 pages). Really should of had organic crimes here.
jacobed
06-28-2012, 01:18 AM
You can't get 100% until you beat the main campaign. They won't let you finish any side mission until you beat the campaign
ProjectPat2280
06-28-2012, 01:47 AM
You can't get 100% until you beat the main campaign. They won't let you finish any side mission until you beat the campaign
Oh, well thats pretty cool then.
Benstamania
06-28-2012, 01:56 AM
See thats even more annoying. Like whats the point of free roaming(at dusk, night, dawn etc) if theres nothing to do? I love that feature but damn, by the time i beat the game ill have done everything(iv already collected all 700 pages). Really should of had organic crimes here.
I honestly wouldn't be shocked to see that in a patch or something. Or at the very least as DLC.
ProjectPat2280
06-28-2012, 01:57 AM
I honestly wouldn't be shocked to see that in a patch or something. Or at the very least as DLC.
I dont know. I dont see that being somehitng you patch in.
BrollySupersj
06-28-2012, 02:47 AM
Speaking of DLC, did Beenox ever mention any story oriented post launch content? We get teases of Vulture, Sandman, and Hydroman from the camera quests, is it possible that we may get DLC stories with them? Also related to DLC, I'm hoping a future 616 classic outfit is just a recolor of the Negative Zone costume. I love the way that one looks, in terms of the eyes, and front chest spider. I'd really love to see it in blue and red.
forgot10
06-28-2012, 03:17 AM
99% at 17 hrs 31 min. All I have left is like 4 magazines and 2 audio evidence left.
ProjectPat2280
06-28-2012, 03:29 AM
99% at 17 hrs 31 min. All I have left is like 4 magazines and 2 audio evidence left.
Nice. I gotta get quite a few of those magazines and audio tapes along with the photos.
BrollySupersj
06-28-2012, 05:50 AM
So I guess some of the extra costumes don't take damage. I tried seeing if the Scarlet Spider suit would start tearing, and it didn't. I made sure I took a lot of damage. Then I did the same thing with the Negative Zone suit, and it started to get all messed up. Upgrades to the suit itself didn't make a difference, as I had all of them when trying this.
Oscorp
06-28-2012, 05:58 AM
This game got 7.5 at Gametrailers, that's pretty good I think! :)
Gamereactor gave it 6/10 :/
I'll probably get the game today btw! I'm really looking forward to it and will put up my own review once I've finished it
EDIT: Won't get until tomorrow :(
UltimateWebhead
06-28-2012, 08:41 AM
Just go into settings and turn the option to off. It doesnt make anything tougher imo. I just hated seeing that little dot in the middle of my screen. Wish i could turn off the web rush icons as well.
Thanks man. I'm gonna try that.
See thats even more annoying. Like whats the point of free roaming(at dusk, night, dawn etc) if theres nothing to do? I love that feature but damn, by the time i beat the game ill have done everything(iv already collected all 700 pages). Really should of had organic crimes here.
I agree with everything you said. I really hope Beenox does something about this because like you say, there's no point to having a free roam unless things are happening. We're finally back in NYC with Spidey...I've got room to stretch my webs...wait, what's that you say, no more crimes in Manhattan?? Too bad they don't have new game+.
I honestly wouldn't be shocked to see that in a patch or something. Or at the very least as DLC.
I'm really hoping that they do something. I sent Dee Brown a tweet asking him about it. I'll let you know if there's a response.
Speaking of DLC, did Beenox ever mention any story oriented post launch content? We get teases of Vulture, Sandman, and Hydroman from the camera quests, is it possible that we may get DLC stories with them? Also related to DLC, I'm hoping a future 616 classic outfit is just a recolor of the Negative Zone costume. I love the way that one looks, in terms of the eyes, and front chest spider. I'd really love to see it in blue and red.
There was a video interview with a couple of the developers from Beenox and they stated that there will be DLC in the upcoming months and although they weren't specific, they basically said they are gonna be supporting the game for a while. Some of the DLC will be free (I'm guessing this will be the suits) and some won't (this will probably be the ability to purchase the preorder packages). I'm hoping they have more to offer with side missions and more crimes as well.
So I guess some of the extra costumes don't take damage. I tried seeing if the Scarlet Spider suit would start tearing, and it didn't. I made sure I took a lot of damage. Then I did the same thing with the Negative Zone suit, and it started to get all messed up. Upgrades to the suit itself didn't make a difference, as I had all of them when trying this.
As far as I know, only the movie suit and the Red/blue Raimi suit take damage. I've tried with the only alt suit I have, the Kaine suit, and it never took damage.
UltimateWebhead
06-28-2012, 08:43 AM
This game got 7.5 at Gametrailers, that's pretty good I think! :)
Gamereactor gave it 6/10 :/
I'll probably get the game today btw! I'm really looking forward to it and will put up my own review once I've finished it
EDIT: Won't get until tomorrow :(
7.5 isn't bad at all, especially for a licensed game. IMO, this game deserves nothing less than an 8.5 though.
AngryPIG
06-28-2012, 08:56 AM
As far as I know, only the movie suit and the Red/blue Raimi suit take damage. I've tried with the only alt suit I have, the Kaine suit, and it never took damage.
the back suit you get for getting the game at 100% takes damage too.
Alchemyst
06-28-2012, 09:20 AM
almost completely forgot I had he Rhino Challenges DLC, gonna give that a try right now
0neDisturbedSOB
06-28-2012, 11:04 AM
Found the scarlet spider, Raimi black costume, big time, negative zone, and future foundation suits. Is that all of the ones that are able to be found in game as of now? I hear mentions of the Raimi red/blue suit, and the new movie black suit being unlockable after you've reached 100%....is that true?
demonfire
06-28-2012, 11:14 AM
Found the scarlet spider, Raimi black costume, big time, negative zone, and future foundation suits. Is that all of the ones that are able to be found in game as of now? I hear mentions of the Raimi red/blue suit, and the new movie black suit being unlockable after you've reached 100%....is that true?
The Classic Rami Suit is unlockable for downloading any DLC in theory. I say in theory bc the only DLC is the pre-order stuff so it may be hidden pre-order DLC or it could be for any DLC.
The Slang
06-28-2012, 11:23 AM
So can anyone tell me exactly what is carried over when I start a new game after finishing everything? I hear that you get to keep the costumes on your next play through but do I get to keep the comics I've collected?
ProjectPat2280
06-28-2012, 11:41 AM
7.5 isn't bad at all, especially for a licensed game. IMO, this game deserves nothing less than an 8.5 though.
Yea I agree.
Alchemyst
06-28-2012, 11:46 AM
7.5 isn't bad at all, especially for a licensed game. IMO, this game deserves nothing less than an 8.5 though.
I completely agree with ya, the game really pushed the envelope for Spider-Man games. Played the Rhino challenge once, it was ok, but I would much rather start another play through. Gonna use the Raimi suit this time around
GamerSlyRatchet
06-28-2012, 11:55 AM
Yeah, I almost expected the Rhino DLC to be free-roam Rhino with a bonus mission like Stan Lee was. Would have loved to go on a free-roam rampage.
Oscorp
06-28-2012, 12:33 PM
Am I the only one who finds it kinda boring that Black Cat is yet again in this game, when she could be totally replaced by e.g. Shocker who hasn't been used for a very long time now, and have the exact same thing going on?
That's one of my gripes about this game without having played it yet. The villains in this game just aren't exciting at all. The cross species and robots aren't able to talk and one of the things that make a great boss battle for me is the dialogue. That's one of the main problems with this game being tied to a film, and also why I want them to do a completely original game next time.
RavenX
06-28-2012, 12:37 PM
so is there any major difference between the PS3 and 360 versions?
Jick09
06-28-2012, 12:37 PM
I hope the lack of Shocker means he is planned for the next movie.
Oscorp
06-28-2012, 12:45 PM
I hope the lack of Shocker means he is planned for the next movie.
I hope so as well. Though, I doubt he'd get more than a very small role in the beginning of that movie, unfortunately.
Has Black Cat ever lead a team of robbers in the comics? I never thought of her as that kind of criminal. I thought she'd prefer to do things on her own. That's why it feels so weird to have her in the game instead of Shocker, who'd much more fit as that kind of leader.
It almost feels as if Beenox felt that they had to include a female villain for the sake of equality or something because I see no point of having her in the game.
Alchemyst
06-28-2012, 12:56 PM
Am I the only one who finds it kinda boring that Black Cat is yet again in this game, when she could be totally replaced by e.g. Shocker who hasn't been used for a very long time now, and have the exact same thing going on?
That's one of my gripes about this game without having played it yet. The villains in this game just aren't exciting at all. The cross species and robots aren't able to talk and one of the things that make a great boss battle for me is the dialogue. That's one of the main problems with this game being tied to a film, and also why I want them to do a completely original game next time.
I would say wait until you play the game to see how she's incorporated into the game before you pass judgement. I was getting a little tired of her character as well because previous games had you chasing her, this time around its pretty different. I'm all for Shocker though
Spider-Aziz
06-28-2012, 01:06 PM
I never read the comics, but I thought the film made sense since Peter was wearing the suit at the time and it looked like the symbiote took over that. I remember in the cartoon, it happened while he was in his pajamas and transformed into any kind of attire, so it made more sense that it was its own attire and didn't have to be put on like it did in the film.
But of course, that's what made the church scene so weird in the film because Peter puts it on like a regular costume but then takes it off like it was attached to his body.Agree on that, wish he just placed it in the trunks again
I haven't played the game yet, but I'm assuming there's no little kid asking you to bring back his balloon every 5 minutes. :pProbably will stay exclusive to SM2
I hope they continue to work at this and aim for their next game to be Amazing Spiderman 2. I don't want a filler game in between.Agreed
So i guess the Big Time suit also doesnt show damage? Either that or i just didn't take as many hits as i thought i did.With the idea of using costume and bruises to replace health bar makes this sloppy mistake very inconvenient, but I will get over it if Spider-Man is invincible in those costumes
The Guardian
06-28-2012, 01:11 PM
Just bought the Gameloft game for my HTC Thunderbolt, Freeroaming Spidey on the go baby!:awesome::up:
ProjectPat2280
06-28-2012, 01:13 PM
With the idea of using costume and bruises to replace health bar makes this sloppy mistake very inconvenient, but I will get over it if Spider-Man is invincible in those costumes
He's not. He takes just as much damage, it just doesnt show up on the suit. None of the suits offer any kind of bonus.
Alchemyst
06-28-2012, 01:18 PM
Just bought the Gameloft game for my HTC Thunderbolt, Freeroaming Spidey on the go baby!:awesome::up:
I think I'm gonna download it too, well once they have a version optimized for the Xperia Play
Spider-Aziz
06-28-2012, 01:19 PM
@Pat: Then I guess I won't fight with those suits onYeah, I almost expected the Rhino DLC to be free-roam Rhino with a bonus mission like Stan Lee was. Would have loved to go on a free-roam rampage.I agree
I hope the lack of Shocker means he is planned for the next movie.I hope so
ProjectPat2280
06-28-2012, 01:20 PM
That's one of my gripes about this game without having played it yet. The villains in this game just aren't exciting at all. The cross species and robots aren't able to talk and one of the things that make a great boss battle for me is the dialogue. That's one of the main problems with this game being tied to a film, and also why I want them to do a completely original game next time.
Yea unfortunately the more B list villains is what we'll be stuck with in these tie ins. Sony just doesnt give the dev team the rights to use many of the A list characters and then on top of that, you have them being more animalistic. I deff like the orig villains better.
I hope so as well. Though, I doubt he'd get more than a very small role in the beginning of that movie, unfortunately.
Has Black Cat ever lead a team of robbers in the comics? I never thought of her as that kind of criminal. I thought she'd prefer to do things on her own. That's why it feels so weird to have her in the game instead of Shocker, who'd much more fit as that kind of leader.
It almost feels as if Beenox felt that they had to include a female villain for the sake of equality or something because I see no point of having her in the game.
I think this was more 'Black Cat Begins', so to speak. After her mission you have to take some pictures of a robbery and theres much more classic Black Cat influence in the crime scene. Maybe she's just starting out at the onset of this universe? Thats how i saw it any way. I also rather have BC, in any form, over shocker just because i rather look at BC.
Oscorp
06-28-2012, 01:31 PM
I just never found Black Cat that exciting and now we've had her in even more games than Shocker I think.
Spider-Aziz
06-28-2012, 01:32 PM
Yea unfortunately the more B list villains is what we'll be stuck with in these tie ins. Sony just doesnt give the dev team the rights to use many of the A list characters and then on top of that, you have them being more animalistic. I deff like the orig villains better.As long as they can make lesser villains work, it's fine
ProjectPat2280
06-28-2012, 02:01 PM
I just never found Black Cat that exciting and now we've had her in even more games than Shocker I think.
Yea I agree altho I don't like shocker any more than BC. Don't reslly care which one we get
Jericho
06-28-2012, 02:13 PM
I have to say I agree with the others who had to play for a while before the realization kicked in at how awesome the web-swinging is. I don't think it really hit me until playing last night. I just finished chasing down that damn rat (that was way too drawn out, one little negative.) The key is to FORGET Spiderman 2 swinging. You can't compare it. You really do have to have that "Ah ha!" moment where you learn to really use that combination of web rush and web swing to do things that you wished you could have done in Spiderman 2. Beenox deserves full recognition for their achievement! They took what was a small maneuver in Spiderman 2 to pull yourself towards a building edge by pulling both triggers at the same time (I forget the exact name for the move, but it always came in handy, and turned it into a massive control scheme that is used equally as much as simply swinging on the web-line, if not more. It might seem like simpler swinging at first, but beauty in it is when you truly get a grip on what is possible.
That CGI cut-scene in Spiderman 2 early on in the game showing him swinging through the city has long represented what many of us wanted to see become reality in a Spiderman game. That reality is here now. You just have to stop trying to swing like you are used to and start using a combination of steering, web rush and swinging.
This game is absolutely not a 6.75 or whatever it was and anyone who is avoiding the game based on that is being very, very foolish. I can already say that even beyond the webswinging, this game just for the overall experience alone so far rivals Spiderman 2. The second coming, indeed! This game deserved more push than it got leading up to it and deserves more attention now.
Not that anyone paid attention to it, but my earlier gripe about the design of the city still holds though. I do wish it had a similar "true to life" design the way Spiderman 2 did, but other than that.. it does look great! What's missing doesn't detract from the game.
As an aside, to whoever posted the spoilers about references to other villains that are made in the game that could be possible DLC... the spoiler tag exists for a reason. I work full-time and have other things to do in life. Not everyone is here with the goal to complete the game in the shortest amount of time possible for some bizarre bragging rights that no one gives a **** about and neither is the rest of the forum.
The Infernal
06-28-2012, 02:15 PM
I would say wait until you play the game to see how she's incorporated into the game before you pass judgement. I was getting a little tired of her character as well because previous games had you chasing her, this time around its pretty different. I'm all for Shocker though
Yeah, I'm a bit disappointed he's been overlooked again. He's not the most well known character and some view him as not a real challenge to Spidey, but I'd love to see him in more games and even in future movies. He's got real potential there.
Alchemyst
06-28-2012, 02:29 PM
Yeah, I'm a bit disappointed he's been overlooked again. He's not the most well known character and some view him as not a real challenge to Spidey, but I'd love to see him in more games and even in future movies. He's got real potential there.
It would have been cool if he was one of the escape convicts and throughout the game as Spidey was doing his thing, Schultz could have been constructing his suit and weapons. During the side missions where you have to take the inmates back, Shocker could have been the very last one prompting you to fight him. They could have also made his weapons and suit look makeshift similar to Whiplash from Iron Man 2
The Infernal
06-28-2012, 02:33 PM
It would have been cool if he was one of the escape convicts and throughout the game as Spidey was doing his thing, Schultz could have been constructing his suit and weapons. During the side missions where you have to take the inmates back, Shocker could have been the very last one prompting you to fight him. They could have also made his weapons and suit look makeshift similar to Whiplash from Iron Man 2
That's a good idea. It would be consistent with his character and origin. Plus if the makeshift costume looked as good as Whiplash from IM2 then that would be cool.
Alchemyst
06-28-2012, 02:41 PM
That's a good idea. It would be consistent with his character and origin. Plus if the makeshift costume looked as good as Whiplash from IM2 then that would be cool.
yeah, he could have taken parts from defeated Spider-Slayers, possibly broke into one of Oscorp's labs and stole a few pieces of armor, just picturing that occurring would have been cool to see. I wish they would show how smart Shocker is as opposed to being some dumbass that just blasts things, I mean the guy was smart enough to make those contraptions
The Infernal
06-28-2012, 02:43 PM
yeah, he could have taken parts from defeated Spider-Slayers, possibly broke into one of Oscorp's labs and stole a few pieces of armor, just picturing that occurring would have been cool to see. I wish they would show how smart Shocker is as opposed to being some dumbass that just blasts things, I mean the guy was smart enough to make those contraptions
Yeah, he's got many qualities that make him a sort of mirror to Spider-man.
Alchemyst
06-28-2012, 02:49 PM
Yeah, he's got many qualities that make him a sort of mirror to Spider-man.
That's kinda all I really want out of Spidey's rogues appearing in games, I want them to be 3 dimensional and not just somebody in a suit that hates Spider-Man solely because of what he stands for. I picture in my head Shocker and Spidey battling it out in the city, Shocker tries to zap Spidey, misses and hits a building, causing an electrician to hang off of the ledge, Spidey cant get to him in time in which the guy falls onto power lines, getting shocked, and putting him in a coma, later we find out that the guy becomes Electro.
Basically, the villains that originate as a result of freak accident need to somehow have Spidey involved or have a motive for the villain to dislike him
The Guardian
06-28-2012, 02:57 PM
I just finished the story, Awesome game, the best Spidey game to date, way to go Beenox! Combining webrush with swinging is outstanding wow is it fun, the story, the voice acting, so good, it's just a great game 9.5/10 AWESOME!:awesome::up:
demonfire
06-28-2012, 03:29 PM
I hope so as well. Though, I doubt he'd get more than a very small role in the beginning of that movie, unfortunately.
Has Black Cat ever lead a team of robbers in the comics? I never thought of her as that kind of criminal. I thought she'd prefer to do things on her own. That's why it feels so weird to have her in the game instead of Shocker, who'd much more fit as that kind of leader.
It almost feels as if Beenox felt that they had to include a female villain for the sake of equality or something because I see no point of having her in the game.
The Black Cat is her title. She's not a cross species but she does have an animal name in her title.
The Infernal
06-28-2012, 04:26 PM
That's kinda all I really want out of Spidey's rogues appearing in games, I want them to be 3 dimensional and not just somebody in a suit that hates Spider-Man solely because of what he stands for. I picture in my head Shocker and Spidey battling it out in the city, Shocker tries to zap Spidey, misses and hits a building, causing an electrician to hang off of the ledge, Spidey cant get to him in time in which the guy falls onto power lines, getting shocked, and putting him in a coma, later we find out that the guy becomes Electro.
Basically, the villains that originate as a result of freak accident need to somehow have Spidey involved or have a motive for the villain to dislike him
I like having villains who aren't one dimensional either, but I don't think every villain needs a personal connection to Spidey (and I loved Molina's Doc Ock). It's still possible to have a good story for the character without it being about something either Spider-man or Peter Parker is responsible for. I'm not against changing Electro's origin somewhat, but I'd like to see something more substantial than just being a guy who's angry at Spider-man for not saving him.
Alchemyst
06-28-2012, 04:42 PM
I like having villains who aren't one dimensional either, but I don't think every villain needs a personal connection to Spidey (and I loved Molina's Doc Ock). It's still possible to have a good story for the character without it being about something either Spider-man or Peter Parker is responsible for. I'm not against changing Electro's origin somewhat, but I'd like to see something more substantial than just being a guy who's angry at Spider-man for not saving him.
I love Molina's Dock Ock, I actually felt sorry for the character, as for Osborn, I didn't feel sorry for him not....one...bit. I think with the Amazing Spider-Man game, Beenox wanted to play it safe and use villains that in their minds might be a little too over the top for a film per say, and also with the whole "cross species" thing, any villain that is very well a villain based on an animal, insect, etc, could easily be a candidate for that theme
Bobber
06-28-2012, 04:47 PM
As a Spidey fan who hasn't enjoyed a Spider-Man game since Spider-Man 2.. is this worth my money?
AOElements
06-28-2012, 04:54 PM
As a Spidey fan who hasn't enjoyed a Spider-Man game since Spider-Man 2.. is this worth my money?
Yes, havent enjoyed anything since spiderman 2 either..but i really enjoyed this
That said, any new confirmed costumes? I really wanted a Peter Parker (non spiderman) costume..any word on that? I mean Stan Lee costume looks cool XD but peter parker would be awesome too
Alchemyst
06-28-2012, 04:56 PM
As a Spidey fan who hasn't enjoyed a Spider-Man game since Spider-Man 2.. is this worth my money?
I'll be honest with you, this game is very well the definitive Spidey game for this generation of consoles, is it Arkham Asylum great....not exactly, is it Superman 64 bad...not hardly. The game has some flaws, but none of those flaws are so bad to the point you can't enjoy the game. I wouldn't let any of the reviews knock you, the game is very solid and Beenox pretty much proved that they know their stuff when it comes to Spidey. If you enjoyed the combat of the Batman games, you'll enjoy it playing as Spider-Man, it's definitely worth the purchase and I'm sure others will agree
The Infernal
06-28-2012, 04:59 PM
Yes, havent enjoyed anything since spiderman 2 either..but i really enjoyed this
That said, any new confirmed costumes? I really wanted a Peter Parker (non spiderman) costume..any word on that? I mean Stan Lee costume looks cool XD but peter parker would be awesome too
You mean as in DLC? I think the costumes confirmed so far are all that are currently present, but I think people have said that there were going to be costumes as DLC. Though it was never said what they might be.
forgot10
06-28-2012, 05:08 PM
Just got 100% in the game 18 hrs 23 min. Wish the game was longer, that's relatively short to do absolutely everything in the game. Now time to start it over with Super Hero difficulty. Oh and the costume looks pretty dang cool, it needs less white lines on the pants though methinks.
ProjectPat2280
06-28-2012, 05:11 PM
Just got 100% in the game 18 hrs 23 min. Wish the game was longer, that's relatively short to do absolutely everything in the game. Now time to start it over with Super Hero difficulty. Oh and the costume looks pretty dang cool, it needs less white lines on the pants though methinks.
I think its been confirmed there is something wrong with the in game timer though.
But yea, 18hrs, for a free roam, to complete everything, is super short. Guess for a movie tie thats pretty good tho.
AOElements
06-28-2012, 05:22 PM
You mean as in DLC? I think the costumes confirmed so far are all that are currently present, but I think people have said that there were going to be costumes as DLC. Though it was never said what they might be.
Yeah, i've seen rumors going around about that also. But i cant really find anything on it..something about time based downloads or something O.o
forgot10
06-28-2012, 05:24 PM
I think its been confirmed there is something wrong with the in game timer though.
But yea, 18hrs, for a free roam, to complete everything, is super short. Guess for a movie tie thats pretty good tho.
Yea great for a movie game, short for an open world game lol. I had so much fun with it though and looking forward to super hero difficulty. 8.5/10 for me, if it only was a bit more polished this game would have been absolutely amazing.
BrollySupersj
06-28-2012, 05:28 PM
Thanks man. I'm gonna try that.
I agree with everything you said. I really hope Beenox does something about this because like you say, there's no point to having a free roam unless things are happening. We're finally back in NYC with Spidey...I've got room to stretch my webs...wait, what's that you say, no more crimes in Manhattan?? Too bad they don't have new game+.
I'm really hoping that they do something. I sent Dee Brown a tweet asking him about it. I'll let you know if there's a response.
There was a video interview with a couple of the developers from Beenox and they stated that there will be DLC in the upcoming months and although they weren't specific, they basically said they are gonna be supporting the game for a while. Some of the DLC will be free (I'm guessing this will be the suits) and some won't (this will probably be the ability to purchase the preorder packages). I'm hoping they have more to offer with side missions and more crimes as well.
As far as I know, only the movie suit and the Red/blue Raimi suit take damage. I've tried with the only alt suit I have, the Kaine suit, and it never took damage.
The Negative Zone, and black Raimi suit also take damage.
The Infernal
06-28-2012, 05:34 PM
Yeah, i've seen rumors going around about that also. But i cant really find anything on it..something about time based downloads or something O.o
I'm not sure. I think there's been speculation that it might be like the last game (EoT) where certain suits were available weeks after release and unlocked through a code (not entirely sure if they were truly downloaded though). Some of the suits already in the game are timed unlocks (which people bypassed by putting the clock forward).
Plus I think it has something to do with an interview about the game where they said a number like 12 (I think) suits in total and that a couple of those would be DLC.
Either way I hope there's more DLC (and not just suits, but including) other than that for TASM in the future.
ProjectPat2280
06-28-2012, 05:43 PM
Yea great for a movie game, short for an open world game lol. I had so much fun with it though and looking forward to super hero difficulty. 8.5/10 for me, if it only was a bit more polished this game would have been absolutely amazing.
I went through on SH difficulty from the start. Do the difficulty achievements stack?
forgot10
06-28-2012, 06:33 PM
I went through on SH difficulty from the start. Do the difficulty achievements stack?
Yea they stack, I didn't do it on purpose so I have some new costumes to play with in a new playthrough.
MrWayne
06-28-2012, 06:34 PM
Question, since I haven't read about this yet, but in TASM game, is the game set only during the day time or do you experience real time and it gets darker and darker throughout the day? Would love to play and swing around NYC at night. Just wondering since it's a movie tie in and in the movie there are plenty of night time sequences.
forgot10
06-28-2012, 07:11 PM
Question, since I haven't read about this yet, but in TASM game, is the game set only during the day time or do you experience real time and it gets darker and darker throughout the day? Would love to play and swing around NYC at night. Just wondering since it's a movie tie in and in the movie there are plenty of night time sequences.
Different levels and chapters have different settings, no natural progression of time. After you beat the main story you can set it to 6 different settings.
UltimateWebhead
06-28-2012, 07:36 PM
Considering how much the Arkham titles played a role at influencing many different aspects of ASM, do you think DLC may include combat challenge maps?
UltimateWebhead
06-28-2012, 07:38 PM
@Pat--Yeah man, I turned off the cursor and I'm diggin that more. It sounds silly at first but just by removing that little thing off the screen, it really heightens the experience.
Lando81
06-28-2012, 07:39 PM
I don't know if anyone else has realized this yet, but it appears that the comic pages RESPAWN after a certain amount of time. I've found pages in the same places multiple times and I'm just making a lap around the island to collect them all.
EDIT: I mean this before you hit 500 comic pages. Once you hit 500, they stay stationary and don't respawn.
ProjectPat2280
06-28-2012, 08:05 PM
Just finished the game(not 100%) and loved it. This was THE Spider-Man game iv been waiting for. It was just great. There were some REALLY epic fights. The whole time through the game made you feel like Spidey. Its the same feeling i had playing the Arkham games. Obviously those have far more polish but imo, this game is just as fun(for Spidey fans). Cant wait to go through the game again using the Raimi suit. It looks so good in this game.
Alchemyst
06-28-2012, 09:09 PM
Just finished the game(not 100%) and loved it. This was THE Spider-Man game iv been waiting for. It was just great. There were some REALLY epic fights. The whole time through the game made you feel like Spidey. Its the same feeling i had playing the Arkham games. Obviously those have far more polish but imo, this game is just as fun(for Spidey fans). Cant wait to go through the game again using the Raimi suit. It looks so good in this game.
Take from me bro, playing through with that Raimi suit is gonna have a great sense of nostalgia, its gonna take you back to the SM2 days.
On a side note, performed a 79 hit combo string without getting touched and it was ****in sick as hell *pops collar*:awesome:
ProjectPat2280
06-28-2012, 09:48 PM
Take from me bro, playing through with that Raimi suit is gonna have a great sense of nostalgia, its gonna take you back to the SM2 days.
On a side note, performed a 79 hit combo string without getting touched and it was ****in sick as hell *pops collar*:awesome:
After swinging around in it I'm shocked at how much more I like that suit over the asm suit. They mucked with the classic formula too much for the new suit. I deff don't hate it like I originally did but raimis suit is deff better.
Really, really hope they give us some dlc.
TheBat812
06-28-2012, 10:38 PM
Are the 'side missions' natural in the game? Or is it like the demo where there's a stationary man or car and you web rush to him to engage the mission?
ProjectPat2280
06-28-2012, 11:04 PM
Are the 'side missions' natural in the game? Or is it like the demo where there's a stationary man or car and you web rush to him to engage the mission?
They're missions, not organic. Once you've completed them all, thats it.
jacobed
06-28-2012, 11:05 PM
its basically that. web rush to the helicopter or police car. the muggings and what not you just go to the person and save them
Alchemyst
06-28-2012, 11:10 PM
After swinging around in it I'm shocked at how much more I like that suit over the asm suit. They mucked with the classic formula too much for the new suit. I deff don't hate it like I originally did but raimis suit is deff better.
Really, really hope they give us some dlc.
I like the suit for the new film, kinda like it better with the belt, but I must say, the Raimi suit looks even better now than it ever has. TBH, I could care less about the other suits, I got the one I wanted
demonfire
06-28-2012, 11:43 PM
I like the suit for the new film, kinda like it better with the belt, but I must say, the Raimi suit looks even better now than it ever has. TBH, I could care less about the other suits, I got the one I wanted
So you like all the other suits a good bit?
The Infernal
06-28-2012, 11:52 PM
I think the general selection of suits is quite disappointing, but there's a couple there that I'll enjoy having. Hopefully Beenox can add a few more in future DLC.
UltimateWebhead
06-28-2012, 11:53 PM
I hope Beenox keeps tabs on all the forums around the internet. I've been reading tons of posts from several different sites and they all pretty much have a few things in common. The biggest common factor that shows up in just about every post...people want random crimes to stick around infinitely.
UltimateWebhead
06-28-2012, 11:56 PM
Just finished the game(not 100%) and loved it. This was THE Spider-Man game iv been waiting for. It was just great. There were some REALLY epic fights. The whole time through the game made you feel like Spidey. Its the same feeling i had playing the Arkham games. Obviously those have far more polish but imo, this game is just as fun(for Spidey fans). Cant wait to go through the game again using the Raimi suit. It looks so good in this game.
I agree. It feels good to finally have a really good Spidey title.
Take from me bro, playing through with that Raimi suit is gonna have a great sense of nostalgia, its gonna take you back to the SM2 days.
On a side note, performed a 79 hit combo string without getting touched and it was ****in sick as hell *pops collar*:awesome:
lol. The combat in ASM is ridiculous. I love it. IMO, what really sells it, is the animations. Once you hit the required combo number and it goes red, awww, look out! Spidey goes into beast mode and whips out some awesome acrobatic moves and powerful hits. We finally have a fight system that really showcases Spidey's abilities.
Benstamania
06-29-2012, 12:02 AM
On a side not, the only movie review Site I trust (Joblo. Com) gave TASM (movie) a great review.
9/10
http://m.joblo.com/joblo/news/43019
The Infernal
06-29-2012, 12:09 AM
I hope Beenox keeps tabs on all the forums around the internet. I've been reading tons of posts from several different sites and they all pretty much have a few things in common. The biggest common factor that shows up in just about every post...people want random crimes to stick around infinitely.
I wouldn't mind DLC that makes random crimes spawn indefinitely and mixes it up with some new crimes and side missions.
A good idea to keep it fresh would be crimes that have different details every time (well almost). Like say you stop Rhino robbing a bank one time and the next bank robbery is Black Cat or Shocker or some random thugs, or the next time you fight Rhino he's chasing down an armoured money truck.
jacobed
06-29-2012, 12:09 AM
Some of those signature moves just feel devestating the way he fires the web at thugs
jacobed
06-29-2012, 12:22 AM
Stupid phone
ProjectPat2280
06-29-2012, 12:40 AM
On a side not, the only movie review Site I trust (Joblo. Com) gave TASM (movie) a great review.
9/10
http://m.joblo.com/joblo/news/43019
That is a good site. Looking forward to the film.
ProjectPat2280
06-29-2012, 12:41 AM
Some of those signature moves just feel devestating the way he fires the web at thugs
Yea the combat looked awesome in this game. Why it took them this long to implement a system like that just confuses the hell outta me
MrWayne
06-29-2012, 08:19 AM
Different levels and chapters have different settings, no natural progression of time. After you beat the main story you can set it to 6 different settings.
Sooooo... no gameplay during the night? lol
Benstamania
06-29-2012, 08:58 AM
It's night out now in my game.
LivingWBatman
06-29-2012, 10:15 AM
I'm pretty dissapointed with the game. It's such a rip off of Arkham city it makes the game so much less fresh and fun. If they had maybe 6 more months to polish the game it may have come out smoother. Everything is choppy from the combat to the wall crawling. You guys don't find the stealth areas a chore, it's basically the same animation every time. It's not as fluid as arkham city and the swinging is just like driving a car, just press the gas and you go.
He can't hold on to the web when swinging he just automatically lets go, can't boost or lower himself or swing around poles. It just feels like a kids game in some aspects. The game just feels rushed and unsatisfying to me. It might be worth a play through but that's it. I'm not trying to hate but I guess I'm dissapointed because I expected Beenox to put out something a little more solid. It's def just a rent, I regret buying it.
Spider-Aziz
06-29-2012, 10:16 AM
Listening a sample of the game soundtracks, it beats what I heard from the movie tracks till now
MrWayne
06-29-2012, 11:02 AM
It's night out now in my game.
Nice, thats what I wanted to know! Would love to see some gp footage of it.
Alchemyst
06-29-2012, 11:44 AM
I'm pretty dissapointed with the game. It's such a rip off of Arkham city it makes the game so much less fresh and fun. If they had maybe 6 more months to polish the game it may have come out smoother. Everything is choppy from the combat to the wall crawling. You guys don't find the stealth areas a chore, it's basically the same animation every time. It's not as fluid as arkham city and the swinging is just like driving a car, just press the gas and you go.
He can't hold on to the web when swinging he just automatically lets go, can't boost or lower himself or swing around poles. It just feels like a kids game in some aspects. The game just feels rushed and unsatisfying to me. It might be worth a play through but that's it. I'm not trying to hate but I guess I'm dissapointed because I expected Beenox to put out something a little more solid. It's def just a rent, I regret buying it.
Um...he's able to raise and lower his swing, now as far as saying the game is a rip-off of Arkham Asylum is a bit harsh. And generally people fail to realize that alot of title's out there borrow elements from other games. Call of Duty and Medal of Honor share the same elements, same goes for Battlefield. How many free-roam vehicle style games play like GTA??? Let's see, True Crime, Mafia 2, Saints Row, and if you wanna go over the top with it.....Crackdown. Just because a game borrows an element doesn't mean they're ripping them off, they using what may work best for the character. Honestly, the memorizing combo bit for Spidey was getting really old, really fast, and to anyone who has played a majority of the previous games will tell you this new gameplay style is fresh and new.
Movie Tie-in games already have strikes against them for being rushed to meet the deadline of the film, earlier interviews indicated they were working on the game for 2 years, compared to previous Spidey games, it shows. Just sayin bro, but hey, hate it or love it, that's on you.
LivingWBatman
06-29-2012, 11:53 AM
Right I understand but I feel it's just not polished enough to be an A+ game and anyone thinking about buying it should know that. You're certainly right regarding games taking ideas from others, but we all know Saints Row and Mafia won't ever be as great as GTA. Kudos to Beenox for trying, but in the end all it really boils down to is a nice try.
Alchemyst
06-29-2012, 11:58 AM
Right I understand but I feel it's just not polished enough to be an A+ game and anyone thinking about buying it should know that. You're certainly right regarding games taking ideas from others, but we all know Saints Row and Mafia won't ever be as great as GTA. Kudos to Beenox for trying, but in the end all it really boils down to is a nice try.
I'm gonna treat it as a good attempt, and your right as well, the game isn't as polished as they may have wanted it to be, but I treat this game as a prototype to future Spider-Man games. They did alot of stuff in that 2 years time and I can honestly say this game compared to the previous titles show that they're really trying to push the envelope for the character. Arkham Asylum and Arkham City are great games, they definitely made their mark in games, or superhero games for that matter. You have to take into accounting that Rocksteady wasn't bound by any film, those 2 games have nothing to do with the 2 Nolan films, therefore Rocksteady had free reign to do as they pleased. I'm not sure how much dev time they may have had, but I believe it was prolly alot more than Beenox had.
LivingWBatman
06-29-2012, 12:24 PM
I'm gonna treat it as a good attempt, and your right as well, the game isn't as polished as they may have wanted it to be, but I treat this game as a prototype to future Spider-Man games. They did alot of stuff in that 2 years time and I can honestly say this game compared to the previous titles show that they're really trying to push the envelope for the character. Arkham Asylum and Arkham City are great games, they definitely made their mark in games, or superhero games for that matter. You have to take into accounting that Rocksteady wasn't bound by any film, those 2 games have nothing to do with the 2 Nolan films, therefore Rocksteady had free reign to do as they pleased. I'm not sure how much dev time they may have had, but I believe it was prolly alot more than Beenox had.
Couldn't agree more. Nicely said.
Alchemyst
06-29-2012, 12:33 PM
Couldn't agree more. Nicely said.
Stuff like that even applies in everyday life, if someone gives you task to do and they give you as much time as you need to complete it, you're gonna generally do a better job as opposed to having a clock ticking and the pressure of not meeting a deadline interferes with your performance. Beenox had the film hanging over there head so the clock started when they were told that a game will need to be produced to coincide with the film
ProjectPat2280
06-29-2012, 12:37 PM
Right I understand but I feel it's just not polished enough to be an A+ game and anyone thinking about buying it should know that. You're certainly right regarding games taking ideas from others, but we all know Saints Row and Mafia won't ever be as great as GTA. Kudos to Beenox for trying, but in the end all it really boils down to is a nice try.
I think it depends on what you were looking to get out of a Spider-Man title. I mean any one who doesnt understand the reasons we can't and will never get a Spider-Man title the likes of an Arkham City just doesnt understand how Activision works. I felt ASM was solid to great in just about every aspect that i looked for in a Spidey game. Fun combat, great web swinging, solid story, alt outfits, free roam etc. IDK, maybe my expectations were so much lower than everyone which lead to my high levels of praise for this title. Id give the game no lower than a 9.0 and I'm generally far more astute than others at judging a titles quality. A month or so before this game came out I actually claimed this titles meta score would be around the 75 mark(its meta score is a 74). Yet i wouldn't give it anywhere near that score because it hit all the marks i wanted for a Spidey game, again i think its what ya wanted out of it and for me, i got all that.
ProjectPat2280
06-29-2012, 12:40 PM
I'm gonna treat it as a good attempt, and your right as well, the game isn't as polished as they may have wanted it to be, but I treat this game as a prototype to future Spider-Man games. They did alot of stuff in that 2 years time and I can honestly say this game compared to the previous titles show that they're really trying to push the envelope for the character.
IMO, Beenox has created THE single most important feature ever to hit a Spidey game and that being the web rush. That system should never, ever be removed from a Spidey title. Never have i been able to be running down a hallway, jump to the ceiling, wall crawl, then jump to the ground right behind a thug as easily as i could here. Hell i dont think that was possible at all in other games. The camera would get wonky going from one to the other, but with web rush you know exactly where you'll land and facing what direction. Its a perfect system for this character. I can't give Beenox enough credit.
Alchemyst
06-29-2012, 12:48 PM
IMO, Beenox has created THE single most important feature ever to hit a Spidey game and that being the web rush. That system should never, ever be removed from a Spidey title. Never have i been able to be running down a hallway, jump to the ceiling, wall crawl, then jump to the ground right behind a thug as easily as i could here. Hell i dont think that was possible at all in other games. The camera would get wonky going from one to the other, but with web rush you know exactly where you'll land and facing what direction. Its a perfect system for this character. I can't give Beenox enough credit.
Yeah that feature alone gives one of the most spectacular experiences while playing as Spidey. If anything, it makes you feel like Spidey and feel like a director creating a badass action scene. Web Rush takes even the most tedious task such as catching thugs in a stolen car so much fun, why? Because you know there is no chance in hell they are getting away from Spidey. It really gives you a big advantage over enemies, people may complain that the enemy A.I. is dumb, but hell, even in the comics, Spidey would acknowledge thug's stupidity.
Looking back on what all Beenox has provided, I totally forgive them for Edge of Time, and even the developers openly admitted that the game was handled by a small team and the rest of the team was working on ASM, doesn't take a blind man to see that alot of time and effort went into the title. I knew before the game released that it wasnt gonna be Game of the Year or Editor's Choice, but in my book, this game is never leaving my collection.
Alchemyst
06-29-2012, 12:54 PM
Words cant explain how much of a badass I felt taking down a large group of thugs and not getting touched a single time
Benstamania
06-29-2012, 01:04 PM
I'm pretty dissapointed with the game. It's such a rip off of Arkham city it makes the game so much less fresh and fun. If they had maybe 6 more months to polish the game it may have come out smoother. Everything is choppy from the combat to the wall crawling. You guys don't find the stealth areas a chore, it's basically the same animation every time. It's not as fluid as arkham city and the swinging is just like driving a car, just press the gas and you go.
He can't hold on to the web when swinging he just automatically lets go, can't boost or lower himself or swing around poles. It just feels like a kids game in some aspects. The game just feels rushed and unsatisfying to me. It might be worth a play through but that's it. I'm not trying to hate but I guess I'm dissapointed because I expected Beenox to put out something a little more solid. It's def just a rent, I regret buying it.
I actually enjoy this more than I enjoyed AC. For me, AC was a let down... I still believe AA is the better game in almost every way. Not saying AC is bad.. But I'd take Asylum over it... And I know that's "bad" to say... But I'm gonna say it anyway.
UltimateWebhead
06-29-2012, 01:07 PM
IMO, Beenox has created THE single most important feature ever to hit a Spidey game and that being the web rush. That system should never, ever be removed from a Spidey title. Never have i been able to be running down a hallway, jump to the ceiling, wall crawl, then jump to the ground right behind a thug as easily as i could here. Hell i dont think that was possible at all in other games. The camera would get wonky going from one to the other, but with web rush you know exactly where you'll land and facing what direction. Its a perfect system for this character. I can't give Beenox enough credit.
It's really amazing how awesome that feature can be when you become proficient at using it during combat. Mix in web rush with the web rush retreat and you can make Spidey move just like in the comics. What I really like is how they make Spidey's fighting style feel very organic...it's not Batman-like where he's using martial art style blocks, punches and joint manipulation. It's more a free wheeling based system and using his acrobatic abilities to take out foes.
UltimateWebhead
06-29-2012, 01:10 PM
Words cant explain how much of a badass I felt taking down a large group of thugs and not getting touched a single time
What difficulty setting were you on? I started the game day one on superhero mode and after a while I was able to achieve the same feat. It's awesome to be able to clear an entire room and actually feel like Spidey. Just for sh_ts & giggles, I decided to try the Hero difficulty setting (that's the middle one) and see how much easier it was...wow, what a big difference. In that one room in Oscorp where there's probably like 15-20 guys standing around I finished them off without taking a hit and racked up an 80+ combo streak. lol
Alchemyst
06-29-2012, 01:23 PM
What difficulty setting were you on? I started the game day one on superhero mode and after a while I was able to achieve the same feat. It's awesome to be able to clear an entire room and actually feel like Spidey. Just for sh_ts & giggles, I decided to try the Hero difficulty setting (that's the middle one) and see how much easier it was...wow, what a big difference. In that one room in Oscorp where there's probably like 15-20 guys standing around I finished them off without taking a hit and racked up an 80+ combo streak. lol
my first playthrough was on hero, my second one was on Superhero. I dunno, for some reason, I like playing it normal first, and then the second playthrough on higher difficulty levels to see what they improved on as far as A.I. I guess I just like observing things to fullest, guess that's why its so easy for me to read people lol
Alchemyst
06-29-2012, 01:26 PM
It's really amazing how awesome that feature can be when you become proficient at using it during combat. Mix in web rush with the web rush retreat and you can make Spidey move just like in the comics. What I really like is how they make Spidey's fighting style feel very organic...it's not Batman-like where he's using martial art style blocks, punches and joint manipulation. It's more a free wheeling based system and using his acrobatic abilities to take out foes.
Where Batman puts them down in a brutal yet martial arts oriented manner, Spidey makes a complete fool out of his opponents, kicking a guy sky high and then shooting webs after him pinning him to the ceiling, too funny. In a hand to hand fight, Spidey would kick ol Bat's ass, jus sayin
Spider-Aziz
06-29-2012, 01:37 PM
IMO, Beenox has created THE single most important feature ever to hit a Spidey game and that being the web rush. That system should never, ever be removed from a Spidey title. Never have i been able to be running down a hallway, jump to the ceiling, wall crawl, then jump to the ground right behind a thug as easily as i could here. Hell i dont think that was possible at all in other games. The camera would get wonky going from one to the other, but with web rush you know exactly where you'll land and facing what direction. Its a perfect system for this character. I can't give Beenox enough credit.
I have no choice but to agree with this about the web rush being needed to stay
Before I play it, did they do something about the combat making it possible to hit one before Spider-Man and countering one from behind or beside in one single blow? Like Spidey tossing the one in front of him one the other guy him? Or jump kick and punch two with one blow?
ProjectPat2280
06-29-2012, 02:20 PM
I actually enjoy this more than I enjoyed AC. For me, AC was a let down... I still believe AA is the better game in almost every way. Not saying AC is bad.. But I'd take Asylum over it... And I know that's "bad" to say... But I'm gonna say it anyway.
A lot of people liked the story and setting for AA better than AC, but gameplay wise, there is no contest, AC is the superior title.
Before I play it, did they do something about the combat making it possible to hit one before Spider-Man and countering one from behind or beside in one single blow? Like Spidey tossing the one in front of him one the other guy him? Or jump kick and punch two with one blow?
Not really. You can counter one guy at a time and pretty much attack anyone thats in your vicinity. You can't counter 2 people at once.
Spider-Aziz
06-29-2012, 02:23 PM
A lot of people liked the story and setting for AA better than AC, but gameplay wise, there is no contest, AC is the superior title.I like almost everything else more in AC
Not really. You can counter one guy at a time and pretty much attack anyone thats in your vicinity. You can't counter 2 people at once.Kinda sad
ProjectPat2280
06-29-2012, 02:25 PM
I like almost everything else more in AC
Kinda sad
Yea Spideys move repertoire isn't quite as deep as Bats.
socool
06-29-2012, 02:33 PM
Does anyone know where to photograph the S-01 robot? It's the only enemy I have left to photograph and I cannot find it. Whintney's email says it's in the Oscorp Robotic Lab, but no matter how many times I go through that level, I don't see it.
Alchemyst
06-29-2012, 02:34 PM
A lot of people liked the story and setting for AA better than AC, but gameplay wise, there is no contest, AC is the superior title.
Not really. You can counter one guy at a time and pretty much attack anyone thats in your vicinity. You can't counter 2 people at once.
At least not this time around, hopefully in the next game. Remember in Maximum Carnage when he could web 2 guys and slam them into each other, God I loved that move
The Slang
06-29-2012, 02:37 PM
Does anyone know where to photograph the S-01 robot? It's the only enemy I have left to photograph and I cannot find it. Whintney's email says it's in the Oscorp Robotic Lab, but no matter how many times I go through that level, I don't see it.
You'll get that when you photograph the 's-bot reactor' as part of the three photo tasks in Oscorp Robotic lab.
Anyone tried that oscorp seek and destroy dlc? The description for it said that you can play it on spidey's ingame cell phone but I can only access it at the main menu.
socool
06-29-2012, 02:43 PM
You'll get that when you photograph the 's-bot reactor' as part of the three photo tasks in Oscorp Robotic lab.
Anyone tried that oscorp seek and destroy dlc? The description for it said that you can play it on spidey's ingame cell phone but I can only access it at the main menu.
Oh...so that ISN'T that last enemy. Great. Now I have no idea what I haven't taken a photo of.
Spider-Aziz
06-29-2012, 02:51 PM
At least not this time around, hopefully in the next game.Here's hoping
Remember in Maximum Carnage when he could web 2 guys and slam them into each other, God I loved that move
You know what's funny? I play that game these days
forgot10
06-29-2012, 02:53 PM
Oh...so that ISN'T that last enemy. Great. Now I have no idea what I haven't taken a photo of.
Just go through your whole email list in the game and see what you have taken photographs of and then compare it to the list she sends you of the ones you have left.
The Slang
06-29-2012, 02:59 PM
Oh...so that ISN'T that last enemy. Great. Now I have no idea what I haven't taken a photo of.
Photograph the big engine that you use to blast a hole in the wall.
socool
06-29-2012, 03:22 PM
Just got 100%. Was easier than I expected.
Also, I just noticed, the size of the city is completely wrong. It's too small; The north and south ends of the island are almost non-existent. Has no one else noticed?
Spider-Aziz
06-29-2012, 03:29 PM
Almost everyone here completed the game 100% in 3 days since purchase, hardly anyone gave the movie a go before playing the game
ProjectPat2280
06-29-2012, 03:32 PM
Almost everyone here completed the game 100% in 3 days since purchase, hardly anyone gave the movie a go before playing the game
Haha yea, but I cared more for the game than the film. I'm that way with anything tho, I prefer games to movies
Just got 100%. Was easier than I expected.
Also, I just noticed, the size of the city is completely wrong. It's too small; The north and south ends of the island are almost non-existent. Has no one else noticed?
Not having played the game, but that is kind of expected. We were never going to get a 1:1 representation of Manhattan.
forgot10
06-29-2012, 04:18 PM
It's pretty crazy how messed up the costume gets, didn't really notice it before because the Red and Blues hid some of the damage, but wearing the black suit now and damn he's almost in his underwear lol.
Benstamania
06-29-2012, 04:31 PM
Almost everyone here completed the game 100% in 3 days since purchase, hardly anyone gave the movie a go before playing the game
Not this guy... But I'm playing like 5 games at a time...
Spider-Aziz
06-29-2012, 04:42 PM
Not this guy... But I'm playing like 5 games at a time...
I'm doing the same, but TASM is not one of them
Jick09
06-29-2012, 04:49 PM
Almost everyone here completed the game 100% in 3 days since purchase, hardly anyone gave the movie a go before playing the gameWell, my game will only be shipped by Tuesday or Wednesday and it'll take some days to get here, so I'll certainly watch the movie before I play it.
I just hope the movie is as well received.
jacobed
06-29-2012, 04:58 PM
I loved the movie, easily the best Spiderman movie I gave it a 9/10
dusk20
06-29-2012, 07:35 PM
I picked this game up the other day. After hearing so many good things about the return of freeroam in New York City, and the Web Rush, well I was sold. Then I picked up my copy and played it.
What a major let down. Almost everything about this game has disappointed me. I don't mind the voice cast, the story and graphics, but so far nothing else, for me, is good.
The combat is bland and uninteresting. The stealth elements feel....not so much stealth, just standard combat.
And the major disappointment for me was Web swinging. What a complete and utter waste of a detailed city. At no point did the webs hit any building to swing from. I felt as if Beenox rushed this game again to release much like their spider-man game lat year.
And web rush was a joke. An interesting idea, but felt tacked on and pushed as a major game feature for the web head.
StrainedEyes
06-29-2012, 07:51 PM
I felt as if Beenox rushed this game again to release much like their spider-man game lat year.
Seems pretty obvious why it would feel rushed.
Benstamania
06-29-2012, 08:00 PM
I picked this game up the other day. After hearing so many good things about the return of freeroam in New York City, and the Web Rush, well I was sold. Then I picked up my copy and played it.
What a major let down. Almost everything about this game has disappointed me. I don't mind the voice cast, the story and graphics, but so far nothing else, for me, is good.
The combat is bland and uninteresting. The stealth elements feel....not so much stealth, just standard combat.
And the major disappointment for me was Web swinging. What a complete and utter waste of a detailed city. At no point did the webs hit any building to swing from. I felt as if Beenox rushed this game again to release much like their spider-man game lat year.
And web rush was a joke. An interesting idea, but felt tacked on and pushed as a major game feature for the web head.
Web rush... A takced on joke? ... Nevermind..
dusk20
06-29-2012, 09:27 PM
Web rush was a pain in the arse. Had no reason for being in the game at all. Could've used a PARKOUR/FREE RUNNING button instead.
noeld932
06-29-2012, 09:33 PM
Web rush is amazing. Truly unique feature that should be in all spidey games from now on. The game is amazing IMO.
ProjectPat2280
06-29-2012, 09:36 PM
Web rush was a pain in the arse. Had no reason for being in the game at all. Could've used a PARKOUR/FREE RUNNING button instead.
http://i179.photobucket.com/albums/w304/ProjectSRT/FRY.png
ProjectPat2280
06-29-2012, 09:37 PM
I loved the movie, easily the best Spiderman movie I gave it a 9/10
How'd you see it already? Overseas?
jacobed
06-29-2012, 10:47 PM
Saw a screening of it.
jacobed
06-29-2012, 10:51 PM
I picked this game up the other day. After hearing so many good things about the return of freeroam in New York City, and the Web Rush, well I was sold. Then I picked up my copy and played it.
What a major let down. Almost everything about this game has disappointed me. I don't mind the voice cast, the story and graphics, but so far nothing else, for me, is good.
The combat is bland and uninteresting. The stealth elements feel....not so much stealth, just standard combat.
And the major disappointment for me was Web swinging. What a complete and utter waste of a detailed city. At no point did the webs hit any building to swing from. I felt as if Beenox rushed this game again to release much like their spider-man game lat year.
And web rush was a joke. An interesting idea, but felt tacked on and pushed as a major game feature for the web head.
I'm not even going bother with the web rush because you've obviously either never even played the game or have no idea what you're doing when you play it. But just because your web shoots up instead of a little bit to the right or left which you wouldn't be able to see anyways; even though the swinging has a good feel to it, and a good sense of momentum, it sucks? That is dumb
dusk20
06-30-2012, 12:02 AM
Sorry to say, but I didnt enjoy this game. My own opinion. I didn't enjoy web rush. I hated the swinging, as it seemed like we went back to the first Movie Game.
I've been playing a lot of Spider-Man 2 on Xbox and having webs actually attach to buildings makes a big difference. Adds a whole new sense of challenge to te game. You had to work your way around the city by using webs and making sure you had buildings to fire at.
This game seems to think we can't navigate via that method and decided to take a massive step back and have webs attach to nothing. Not something I enjoy. Not something others enjoyed if I remember back to posts from last year.
And yeah I've played the game. Reilly1984 is my gamertag on Xbox. Add me and you'll see I've played it. Web rush is boring and made being Spider-Man an easy task. It like they didn't want to give us a challenge during gameplay and gave us web rush which makes almost any indoor level boringto navigate.
Sorry everyone else disagrees with me but this is not the Spider-Man game I've been waiting for.
ProjectPat2280
06-30-2012, 01:03 AM
And yeah I've played the game. Reilly1984 is my gamertag on Xbox. Add me and you'll see I've played it. Web rush is boring and made being Spider-Man an easy task. It like they didn't want to give us a challenge during gameplay and gave us web rush which makes almost any indoor level boringto navigate.
Sorry everyone else disagrees with me but this is not the Spider-Man game I've been waiting for.
I wont argue ur other points as I can understand where u are coming from but ur just wrong on web rush. I mean there isn't much else to say. If you want to go back to a system that made it difficult to do the moves that Spidey does without a seconds thought then by all means, head back to SM3. Web rush is the first system allowing us to move like the title character. Go from the ground, to the wall to the cieling and drop down behind a guard before he ever had a chance to turn around. THAT'S Spider-Man. This system allows the user to leap to the cieling, wall crawl and then leap back down, all with out getting disoriented like in past SM titles.
Spider-Aziz
06-30-2012, 03:52 AM
Web rush is boring and made being Spider-Man an easy task. It like they didn't want to give us a challenge during gameplay and gave us web rush which makes almost any indoor level boringto navigate.You can play without using the web rush, try doing that
If you want to go back to a system that made it difficult to do the moves that Spidey does without a seconds thought then by all means, head back to SM3.Either I'm really used to the system in SM3 and don't feel the difficulty plus not recalling it, or never faced it
The system in that game is easy
Nathan
06-30-2012, 06:56 AM
As much as I'm disappointed that webs often attach to nothing, I have to say it's the most fun web-swinging I've ever experienced in any Spider-Man game. I love swinging past buildings, only to tap the web-rush, to quickly change direction, run along a wall, jump over antennas and then resume with my normal web-swinging. And I'm playing in the Black Movie suit. It just looks badass in this game. But I hope we'll get more red and blue variations. I can't believe that there are like 5 black suits in the game. There's even a black variant of the new Movie suit. What the hell?
Oscorp
06-30-2012, 07:51 AM
Am I the only one who plays all mini missions and side missions before starting a main campaign mission? Sure makes the story take some time :P
Nathan
06-30-2012, 07:54 AM
The story is too interesting, so I mostly skip all of the stuff. Makes the story less immersive IMO, when I take my time to stop every mugging, while Gwen's life is at stake.
The Slang
06-30-2012, 10:57 AM
But just because your web shoots up instead of a little bit to the right or left which you wouldn't be able to see anyways; even though the swinging has a good feel to it, and a good sense of momentum, it sucks? That is dumb
What you're neglecting to realize is that the web shooting 'alittle to the right or left' would completely alter your swinging trajectory, not just the appearance of the webs. As it is now, Spider-man is swinging from an invisible ceiling. If webs attatched to buildings, it's not like everything would look exactly the same except with webs going to the side of the screen, Spidey would swing in ways that are impossible in this game (such as side ways).
To the people complaining about webrush, did you realize that you can target a second object before reaching the first object?
You can repeat this infinitely and bounce down the street faster than the cars, moving seamlessly from cars to streetlights to walls. I ask because I don't understand how you can not like the feature if you have seen it used properly in this fashion.
Since I was a kid, while in a car I would often look out the window and imagine Spider-Man keeping up with the car by flinging himself between poles and vehicles in exactly this fashion. The webrush allows you for the first time to move with the speed and accuracy of spider-man in exactly the way I would imagine, It's literally like a dream come true.
And indoors, for the first time I am able to bounce down a long corridor in mere seconds moving from wall to ceiling, faster than I possibly could on foot, just as I'd see hime do on the cartoon. I can easily get to any part of a room quickly and inconspicuously, and thanks to the camera and the 'back to the wall' feature I can bounce around a room, dodging bullets and shooting webs while never losing sight of the enemies.
The webrush feature makes the game, if you don't like it... then we are definitely looking for different things in a Spider-man game. Now, it could still be improved. One thing I would suggest is removing the web animation when jumping short distance. Too often I would see spidey shoot web at something within jumping distance, or even within arms reach (air vent covers). Cut out all the unnecessary webs, and make them sound better too. Reducing the range that you can target might help too. It'd make it seem realer, and prevent you from accidentally pulling yourself 80 feet away from your destination.
This feature definitely helped me get past the swinging on clouds, which I do find slightly disappointing.
The Caped Knight
06-30-2012, 11:18 AM
I just got the game, I love the free-roam web-slinging it brings back the good old memories of Spider-Man 2 which IMO is still the best Spider-Man game ever released. The boss battles are basically the same as Spider-Man 3 and the story is very similar to Web Of Shadows with the whole virus infecting the city. The stealth and combat is so copying Arkham Asylum/Arkham City.
Btw did anyone notice that the voice of Spidey sounds like the voice of Donatello from The animated Teenage Mutant Ninja Turtles (2003 series) ?
"I pick up on that where their was a turtle joke reference made by Spidey in the sewer mission"
socool
06-30-2012, 11:28 AM
Btw did anyone notice that the voice of Spidey sounds like the voice of Donatello from The animated Teenage Mutant Ninja Turtles (2003 series) ?
Well, that's because...it is.
UltimateWebhead
06-30-2012, 11:46 AM
I keep seeing comments about the combat and people saying that it's too easy. And most of those people are also complaining about the lack of realism with the web swinging. But shouldn't the combat be easy?? I mean, if we're talking realism, at least a realism for the ol' Webhead, the combat should be easy...right?? I can understand that anyone would want a good challenge during combat but at the same time if you want to feel like Spider-man, whooping ass on a group of thugs is as Spider-man as it gets. There's no way that any human thug/enemy should give Spidey a problem, even a group of 10 armed with bats and knives would be a real issue for him. He's much too fast, strong, agile/acrobatic and Spidey sensed out. In Arkham though the combat should be more of a challenge to pull off because of the fact that Batman is human. Don't get me wrong, Bats is one hell of a tough SOB, but even with all his training, he's still bound by the limitations of whatever a human can do. So...taking down a 10 person group of bat and knife wielding thugs is feasible, it's still gonna take the goddamn Batman a bit of an effort. I guess I am thankful that it's not to difficult for Spidey to take foes out because of his abilities...he should and you should feel like a bad ass in those scenarios. I would probably be PO'd if it was a pain-in-the-ass challenge to take out a group of thugs and I certainly wouldn't feel like Spidey. Turn the difficulty level up to Superhero and it provides just the right amount of a challenge.
The Caped Knight
06-30-2012, 11:52 AM
Well, that's because...it is.
I see.
ProjectPat2280
06-30-2012, 12:15 PM
Either I'm really used to the system in SM3 and don't feel the difficulty plus not recalling it, or never faced it
The system in that game is easy
Not its not. At least not compared to this game. Its impossible to do the stuff that i mentioned in this game and have it work the way you want it too. That game was just too spazzy.
The Infernal
06-30-2012, 04:31 PM
Am I the only one who plays all mini missions and side missions before starting a main campaign mission? Sure makes the story take some time :P
I usually leave most of those until after the main game, but with the earliest I'm likely to see the movie being this Sunday I might just do that. I'm skipping scenes as much as possible and I don't really want to leave the game lying around for about a week (though I supposed I could play Skyrim, I've still to complete a couple of guild questlines).
Also, when you play as Stan Lee which gives you the option of Free Roam as well as the comic collecting challenge, does it affect the side missions/petty crimes available in the main game? I swung around for a bit and came under attack by one of those flying robots and took it out. Would that affect what's available in the main game as Spidey?
dusk20
06-30-2012, 04:50 PM
What you're neglecting to realize is that the web shooting 'alittle to the right or left' would completely alter your swinging trajectory, not just the appearance of the webs. As it is now, Spider-man is swinging from an invisible ceiling. If webs attatched to buildings, it's not like everything would look exactly the same except with webs going to the side of the screen, Spidey would swing in ways that are impossible in this game (such as side ways).
I couldn't agree with you more. And that's my whole point. Spider-Man 2 shows us that having our webs attach to buildings is a massiv difference and adds its own challenge to gameplay. Having webs fire up and sticking to god knows what (my guess are birds) makes this games attempt at Freeroam a joke, for me.
Last night I spent another hour web swing Freeroam to see if I was crazy about my earlier comments. I wasn't. It was boring and to me, to me, this city felt like a Hollywood version, so in other words, it felt like a Los Angeles backlot version of New York City.
And while I'm at it, what's with the small buildings. Examples, the Empire State building and Chrysler Building. This game just pains me.
Alchemyst
06-30-2012, 05:24 PM
I think a lot of people's problem with the webswinging is that they went into this game with Spider-Man 2 on their minds. The swinging isn't as horrible as some people make it out to be, with all the video that was shown previously, if the you hated the mechanic then, why do you own the game now? I honestly think it doesn't matter where his webs are attaching to. One thing about Beenox, they do look at fan response, so maybe in the next game, the webs will attach to any and all surfaces.
Spider-Aziz
06-30-2012, 05:27 PM
If I think Ultimate Spider-Man style of swinging, will that help?
Alchemyst
06-30-2012, 05:34 PM
If I think Ultimate Spider-Man style of swinging, will that help?
Nah what helps is treating the game as its own separate entity and not associating it with the previous freeroam Spider-Man games.
Jick09
06-30-2012, 05:38 PM
Maybe they could have both kinds of web-swing in the next game, so each one becomes and option in the menu.
They did something like that in Uncharted 3, but with the aim system. Some fans complained about it, so they released a patch with Uncharted 2's aim system and it became and option. I immediately changed to U2's aim.
Spider-Aziz
06-30-2012, 05:41 PM
Nah what helps is treating the game as its own separate entity and not associating it with the previous freeroam Spider-Man games.
Seems fair
Wolvieboy17
06-30-2012, 06:06 PM
I actually enjoy the stealth components MORE than Arkham City. It feels more satisfyingly spidey to me. Slowly sliding down on a web, tapping on a dudes shoulder then webbing him to the ceiling. I like the freedom of wallcrawling anywhere instead of stealthing from certain grapple points.
Also, I totally dont get the complaints about the combat being like Arkham City. For like the last 2 years, or at least since before Shattered Dimensions, I remember people saying in the Spidey game forums 'I would love the combat to be like Arkham City but more acrobatic'. Now we've got that but it's a bad thing? I don't get it.
The Slang
06-30-2012, 06:29 PM
I actually enjoy the stealth components MORE than Arkham City. It feels more satisfyingly spidey to me. Slowly sliding down on a web, tapping on a dudes shoulder then webbing him to the ceiling. I like the freedom of wallcrawling anywhere instead of stealthing from certain grapple points.
Also, I totally dont get the complaints about the combat being like Arkham City. For like the last 2 years, or at least since before Shattered Dimensions, I remember people saying in the Spidey game forums 'I would love the combat to be like Arkham City but more acrobatic'. Now we've got that but it's a bad thing? I don't get it.
Well, they're most likely not the same people. I've wanted an Arkham-like combat style for ages and now I'm satisfied they've delivered. I don't think it's even all that similar, the finishing moves give it it's own identity, very fitting of Spider-man.
I also prefer the stealth in this game over Arkham. Wall crawling is better than gargoyle hopping. Wish I wasn't forced to drag every guy to the ceiling though, and I would've benefited from the ability to crouch or peek around corners.
Best Spidey game for me due to it's combined strengths, but it still hasn't replaced Spider-man 2 in the webswinging department imo. I don't have a ps2 so I have to chuck in SM3 when ever I feel like proper webswinging. Here's hoping for the next game.
Something else I'd like to see return is the webstrike from WOS, the one that let you bounce over an enemy and then target a second enemy. All you need is a limit on the number you can chain together. 2-3 tops. It was ridiculous in WOS when you were required to webstrike 30 people in a row.
ProjectPat2280
06-30-2012, 06:42 PM
I actually enjoy the stealth components MORE than Arkham City. It feels more satisfyingly spidey to me. Slowly sliding down on a web, tapping on a dudes shoulder then webbing him to the ceiling. I like the freedom of wallcrawling anywhere instead of stealthing from certain grapple points.
Also, I totally dont get the complaints about the combat being like Arkham City. For like the last 2 years, or at least since before Shattered Dimensions, I remember people saying in the Spidey game forums 'I would love the combat to be like Arkham City but more acrobatic'. Now we've got that but it's a bad thing? I don't get it.
Yea im scratching my head as well. This is the combat system iv always wanted for Spidey. Sure it could use a little polish, but damn its fun and looks good to boot.
I love after a room clearing brawl, i pan the camera around spidey to see everyone either webbed to the wall, ground or ceiling. It just looks great.
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