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-   -   Dungeons & Flagons 3: The Search For Spock (http://forums.superherohype.com/showthread.php?t=384069)

Eddie Brock 05-13-2012 09:29 PM

Dungeons & Flagons 3: The Search For Spock
 
Really? There isn't a strictly Marvel RPG anymore? Even after The Avengers made 157 bajillion dollars*?

*Numbers may be inaccurate.

Byrd Man 05-13-2012 09:30 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
:cmad: You came back and broke the ****ing thread!

wiegeabo 05-13-2012 09:32 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
I think that's the right number. Bajillion is a tricky unit of measure to use.

Eddie Brock 05-13-2012 09:33 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Byrd Man (Post 23241859)
:cmad: You came back and broke the ****ing thread!

No, I came back, and the thread wasn't wide enough to contain my awesome. :cmad:

Unlike YO MAMMA!

Byrd Man 05-13-2012 09:34 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
You want a Marvel RPG, go for it. I would say try and do something different than base it off current comic canon. People don't seem to go for that anymore.

Carnage27 05-13-2012 09:38 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
I'd go for an All-Star approach. Last one burned out way too quickly.

Eddie Brock 05-13-2012 09:40 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Byrd Man (Post 23241921)
You want a Marvel RPG, go for it. I would say try and do something different than base it off current comic canon. People don't seem to go for that anymore.

True, but I don't see a starting-from-scratch Marvel RPG working, either. Too much overlap with the people starting-from-scratch as Marvel characters in One Earth. The only third option I can think of is movie continuity? But that only resolves the origins of the Avengers, since we would be ignoring non-Marvel Studios continuity.

Batman 05-13-2012 09:41 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
I've had a concept for a Marvel RPG brewing that's neither All-Star nor strictly 616, but mirrors the idea of classic Marvel canon. Basically, just 10 years into the Marvel Universe, vague continuity, some major stuff happened, some didn't. Everything would be deemed fit and unfit by GMs instead of players, so there'd be no confusion.

Personally, I think it's time to move away from the 'back to the beginning' stuff for awhile. UDC and OE already cover that ground well enough.

wiegeabo 05-13-2012 09:42 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Eddie Brock (Post 23241911)
No, I came back, and the thread wasn't wide enough to contain my awesome. :cmad:

Unlike YO MAMMA!

http://i48.tinypic.com/55f2qf.jpg

Carnage27 05-13-2012 09:42 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Eddie Brock (Post 23241971)
True, but I don't see a starting-from-scratch Marvel RPG working, either. Too much overlap with the people starting-from-scratch as Marvel characters in One Earth. The only third option I can think of is movie continuity? But that only resolves the origins of the Avengers, since we would be ignoring non-Marvel Studios continuity.

OE really isn't a start over though. Mostly just a pick up and start playing with the known origins.

Carnage27 05-13-2012 09:43 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Batman (Post 23241993)
I've had a concept for a Marvel RPG brewing that's neither All-Star nor strictly 616, but mirrors the idea of classic Marvel canon. Basically, just 10 years into the Marvel Universe, vague continuity, some major stuff happened, some didn't. Everything would be deemed fit and unfit by GMs instead of players, so there'd be no confusion.

Personally, I think it's time to move away from the 'back to the beginning' stuff for awhile. UDC and OE already cover that ground well enough.

I'm interested.

Eddie Brock 05-13-2012 09:46 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Batman (Post 23241993)
I've had a concept for a Marvel RPG brewing that's neither All-Star nor strictly 616, but mirrors the idea of classic Marvel canon. Basically, just 10 years into the Marvel Universe, vague continuity, some major stuff happened, some didn't. Everything would be deemed fit and unfit by GMs instead of players, so there'd be no confusion.

Personally, I think it's time to move away from the 'back to the beginning' stuff for awhile. UDC and OE already cover that ground well enough.

I could see that working. I mean, my idea was an All-Star where origin stories weren't "banned," per say, but strongly discouraged. You want to tell it in flashbacks? Fine. But an RPG won't get past the starting stages if everyone's doing their own thing for the first three months, and that's what origins create - joint fan-fiction instead of role-playing.

Quote:

Originally Posted by wiegeabo (Post 23241997)

:BA

Quote:

Originally Posted by Carnage27 (Post 23242001)
OE really isn't a start over though. Mostly just a pick up and start playing with the known origins.

Fair, but there's a necessary retreading of the origins, which would diminish people's enthusiasm about doing it in a Marvel RPG, is my point.

wiegeabo 05-13-2012 09:49 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Or maybe this one

http://i45.tinypic.com/xawjgg.jpg

Batman 05-13-2012 09:52 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Eddie Brock (Post 23242041)
I could see that working. I mean, my idea was an All-Star where origin stories weren't "banned," per say, but strongly discouraged. You want to tell it in flashbacks? Fine. But an RPG won't get past the starting stages if everyone's doing their own thing for the first three months, and that's what origins create - joint fan-fiction instead of role-playing.

Yeah, and that's a policy that a Year 10-style RPG could adopt aswell. Say you're playing Spider-Man, and you want to reference Gwen Stacy's death, but the Brand New Day stuff is certainly not on your priorities list. Well, fair enough. In a decision made by the player and approved by the GMs, Peter is still married to Mary Jane. Case closed.

Honestly, past events should never dictate where an RPG's going. It's about doing new stuff with the characters and pushing ahead with new storylines and a player-created status quo. That's how the original Marvel RPG worked, and that worked out for many years. Just simplify it, and stop worrying about continuity. That's never done any game any favors.

Carnage27 05-13-2012 09:53 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Eddie Brock (Post 23242041)
I could see that working. I mean, my idea was an All-Star where origin stories weren't "banned," per say, but strongly discouraged. You want to tell it in flashbacks? Fine. But an RPG won't get past the starting stages if everyone's doing their own thing for the first three months, and that's what origins create - joint fan-fiction instead of role-playing.

That's basically what we did with OE. Andy and MST3K were the only ones that did true origin stories with Spidey and Hulk. Everyone else just kind of jumped in with their characters. I think it worked out pretty well for the game considering it's been moving along at a good pace.

Batman 05-13-2012 09:55 PM

Dungeons & Flagons 3: The Search For Spock
 
Whelp, it's a new day, and a new Flagons.

Time to crank out the cocaine and strippers!

:liz:

Eddie Brock 05-13-2012 09:55 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Batman (Post 23242097)
Yeah, and that's a policy that a Year 10-style RPG could adopt aswell. Say you're playing Spider-Man, and you want to reference Gwen Stacy's death, but the Brand New Day stuff is certainly not on your priorities list. Well, fair enough. In a decision made by the player and approved by the GMs, Peter is still married to Mary Jane. Case closed.

Honestly, past events should never dictate where an RPG's going. It's about doing new stuff with the characters and pushing ahead with new storylines and a player-created status quo. That's how the original Marvel RPG worked, and that worked out for many years. Just simplify it, and stop worrying about continuity. That's never done any game any favors.

So continuity would only be comics-based, or could players decide that Norman Osborn killed Peter's parents (to pick a random example) and have it be passed?

wiegeabo 05-13-2012 09:59 PM

Re: Dungeons & Flagons 3: The Search For Spock
 
Quote:

Originally Posted by Batman (Post 23242135)
Whelp, it's a new day, and a new Flagons.

Time to crank out the cocaine and strippers!

:liz:

which is different how?

Batman 05-13-2012 10:01 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Eddie Brock (Post 23242141)
So continuity would only be comics-based, or could players decide that Norman Osborn killed Peter's parents (to pick a random example) and have it be passed?

I was thinking comic-based. It would be a simple matter of rummaging through the history of each character from the beginning of 616 and sort of shifting through which event happened and which didn't. I think that's honestly the main problem. People don't really like the continuity of the last decade, but are too afraid to start so far back that it's virtually unrecognizeable. My solution is to simply do it as if it's "classic" Marvel, in that it's a Marvel everyone recognizes and can get along with, continuity wise.

Eddie Brock 05-13-2012 10:02 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Batman (Post 23242213)
I was thinking comic-based. It would be a simple matter of rummaging through the history of each character from the beginning of 616 and sort of shifting through which event happened and which didn't. I think that's honestly the main problem. People don't really like the continuity of the last decade, but are too afraid to start so far back that it's virtually unrecognizeable. My solution is to simply do it as if it's "classic" Marvel, in that it's a Marvel everyone recognizes and can get along with, continuity wise.

That's fair. I really think something like that could work, because it would thrust people right into the action and still give them the leeway to (re)tell the stories they always wanted to tell.

Carnage27 05-13-2012 10:02 PM

Re: Dungeons And Flagons 2: Electric Boogaloo - Part 1
 
Quote:

Originally Posted by Batman (Post 23242213)
I was thinking comic-based. It would be a simple matter of rummaging through the history of each character that's happened from the beginning of 616 and sort of shifting through which event happened and which didn't. I think that's honestly the main problem. People don't really like the continuity of the last decade, but are too afraid to start so far back that it's virtually unrecognizeable. My solution is to simply do it as if it's "classic" Marvel, in that it's a Marvel everyone recognizes and can get along with, continuity wise.

I think that works. I'm putting my foot down and saying **** Civil War.

trustyside-kick 05-13-2012 10:56 PM

Re: Dungeons & Flagons 3: The Search For Spock
 
Out of all the games, sadly the Marvel ones have the worst track record. Which is funny since how much the OU games and OE seems to embrace Marvel stuff. Without loyal new blood, I think you guys are setting yourself up to get disappointed.

Saved 05-14-2012 01:28 AM

Re: Dungeons & Flagons 3: The Search For Spock
 
I'd be in for a marvel rpg.

Batman 05-14-2012 02:29 AM

Re: Dungeons & Flagons 3: The Search For Spock
 
http://forums.superherohype.com/show...3#post23244033

wiegeabo 05-16-2012 10:55 PM

Re: Dungeons & Flagons 3: The Search For Spock
 
http://i47.tinypic.com/a0jwit.jpg


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