Originally Posted by Surfer
Well the game is not completely done yet either, these are just early images and video. The game is probably set to release when the Movie comes out. So, they still have a while to polish things up.
Also, a side note. Everyone is kind of hard on Sega, but Sega was a leader 20 years ago, and without their direction, the future of gaming might not have been the same. Most games in the 80's and even very early 90's used sprites, there was only a handful of games that attempted polygons (the first being I, robot in 1983), but most were not very successful. However, Sega saw the value in this technology and revolutionized it with games like Virtua Racing and Virtua Fighter. These games had vastly improved visuals in terms of polygon count, frame rate, and overall scene complexity, which all contributed to a greater sense of immersion. These 2 games went on to be very successful and other companies took notice. After Sega's success with these 2 titles, Polygon games became more common practice and eventually replaced the sprite technology as being the main way games are developed. So, when you play Rocksteady's Batman Arkham Asylum try to remember that Sega helped to make it possible.
True, plus SEGA used to kick ass in making Superhero games. X-Men and X-Men 2: Clone Wars were far superior to the sh***y X-Men games Nintendo put out. The Spider-Man vs Kingpin game that they made was pure awesomeness.
And when it came to porting games SEGA ruled with an iron fist, the Captain America and the Avengers port on the Genesis was also FAR superior to the port the SNES and NES system put out. As were their ports for the Incredible Hulk, the Death and Return of Superman, Batman ('89) the Game. (Nintendo's ports always had bad controls, horrible music and sound fx)
Also, in fact most arcade ports SEGA put out were superior than what Nintendo did.
About the only port Nintendo did better than SEGA was the Batman Returns game.
Man I miss those days.