Originally Posted by Great Mind(s)
I don't think X3 had the same tone as the first two. It looked right but the tone was gone. It didnt feel like a serious SciFi story about discrimination anymore...all those elements were gone.
Much on the contrary, X2 was the one that got rid of the discrimination angle almost entirely and just had it through some incidental references (child sticking out her tongue). X2 game was simply mutants vs bad guy.
X3 recovered the discrimination issue by giving it a twist: society expects to re-define and get rid of mutation through the "cure." The very name of the "cure" is a linguistic trap to define mutation as a disease and we get to see all mutants reacting to it; some of them see it as a chance to be "normal," some of them hate the very concept of it because it makes their condition officially abnormal.