View Single Post
Old 10-22-2009, 09:22 AM   #30
Havok83's Avatar
Join Date: Aug 2006
Posts: 42,451
Default Re: Final Fantasy Versus XIII

Wow I cant beleive its been a year since this thread has been posted in. Well, finally some Final Fantasy VS XIII info
Fans expecting to learn more about Final Fantasy Versus XIII at the Tokyo Game Show last month were likely a bit disappointed to see a tiny trailer that we called "abysmal" in our coverage.

"That wasn't development stuff, but a technical demo reel of sorts," director Tetsuya Nomura explained in this week's issue of Famitsu magazine. "The Venetian cityscape won't be in the game. We hurriedly put together a video because we wanted people be assured that Versus is also still under development."

Makes sense, we suppose. So can we expect anything from that trailer -- the forest, for example -- to show up in the final Versus? "There will be more natural scenery than FFXIII, I think," Nomura replied, "but the field map, as the video itself said, was made in only two weeks, so it won't be like that in the final game. The monsters in the video don't even have textures applied to them."

Hmm. Well, what about gameplay? Will the action be an extension on Kingdom Hearts' play system, as has been suggested elsewhere? "It will fall close to that category, but we're aiming for a fusion of new features with the classic FF style. We see level design as the most important part of development here, but it'll be a while before we can show any of that."
All right. When will we get to see more, then? "We'll gradually unveil it starting next year, at E3 if we're quick enough," Nomura closed.

Visitors to Square Enix's Tokyo Game Show booth were shown what looked like first gameplay footage of Versus XIII. This footage, Nomura stressed in the interview, was just test footage.

Towards the end of the footage, we got to see main character Noctis running about an expansive open field with giant dinosaur-like creatures roaming about. The giant beasts had no textures, explained Nomura. The staff put the creatures in as a means of testing how large they could make them (they were pretty big!).

A town sequence shown prior to the field sequence featured some human characters who shined with a white color. There won't be any such characters in the actual game, Nomura revealed.

The actual Versus XIII gameplay experience, explained Nomura, will be an extension of Kingdom Hearts, but blended with the "newness" and "nostalgic feel" of Final Fantasy. The development staff is placing a particular emphases on the game's level design.

There will be some sort of partner system, with characters moving independently of one-another, but always connected. The TGS footage apparently had a window in the lower right of the screen displaying the position of your partner characters. This window probably won't make it in, as it gets in the way of making players feel like they're in the game.

We'll get our first real look at non test footage for Versus XIII some time next year. At earliest, we'll have to wait until E3.

Last edited by Havok83; 10-22-2009 at 09:26 AM.
Havok83 is offline