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#251 |
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One is Dark One is Light
Join Date: Nov 2007
Posts: 2,240
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They havent announced a preorder bonus for Best Buy right? Will they? Because that's the ony reason why I havent preordered it yet.
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#252 | |
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Side-Kick
Join Date: Dec 2004
Posts: 5,108
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"No great genius has ever existed without some touch of madness." - Aristotle |
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#253 |
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Not in a million years
Join Date: Oct 2010
Posts: 22,031
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He sounds close enough in that unclear footage, maybe someone talented enough to imitate Keaton?
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I must NEVER post in politics forums Jor-El was right, members of the council of Krypton were wrong |
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#254 | |
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Black Cloud
Join Date: Oct 2011
Location: Phoenix, AZ
Posts: 5,510
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However, it has been noted that there will be 'other' content available no matter where you make a preorder. This 'other' content is rumored to include bonus suits and I've seen an ad for a couple of extra missions added to the game as well. |
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#255 |
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SELLING...PERFECTION
Join Date: Mar 2005
Location: College
Posts: 22,541
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I'm not sure what to make of that footage. There are some great animations in there and some other not so great. I think I'm gonna pick the game up tho.
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Lewis Hamilton 2013 F1 Season Stats: Team: Mercedes Poles: 1 Podiums: 2 Best Finish: 3rd Points: 50 Standing: 4th |
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#256 | |
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One is Dark One is Light
Join Date: Nov 2007
Posts: 2,240
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I am John Locke or am I?
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#257 |
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Side-Kick
Join Date: Mar 2012
Posts: 87
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While web-swinging, the animations he does after letting go of the line are disturbingly similar to Web of Shadows.
Last edited by NasFiasco; 06-02-2012 at 07:52 PM. |
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#258 | |
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Side-Kick
Join Date: Mar 2012
Posts: 87
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#259 | |
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Side-Kick
Join Date: May 2012
Posts: 142
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they aren't using the same animations if that's what you are implying. The two games are made by completely different companies. |
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#260 |
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SELLING...PERFECTION
Join Date: Mar 2005
Location: College
Posts: 22,541
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Some ppl have a REALLY hard time understanding that
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Lewis Hamilton 2013 F1 Season Stats: Team: Mercedes Poles: 1 Podiums: 2 Best Finish: 3rd Points: 50 Standing: 4th |
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#261 | ||
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Black Cloud
Join Date: Oct 2011
Location: Phoenix, AZ
Posts: 5,510
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I'm not sure why. People nitpick about the stupidest sh_t. You get the full benefit of Spidey's web swinging out of the gate...I think it's a great idea. There's plenty of other stuff to upgrade...the web rush, combat, and the web shooters. |
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#262 |
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Cool... But rude.
Join Date: Aug 2005
Location: PA
Posts: 14,929
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I've never seen a game so picked apart. I mean holy crap...
I also enjoyed the Spidey 1 movie game.. You could swing ABOVE the skyline in that game.. |
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#263 | |
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Gotta love Quick Stop
Join Date: Aug 2006
Location: Finally back in Texas!!!!!!!!
Posts: 4,316
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Aww come on Benstamania, for as long as you've been on the Hype, you should already know virtually any and everything gets picked apart here. For example, Josh Keaton - worst voice for Spidey EVER!!!!!!!!!!!!!!!!!!!, dig in
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#264 |
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Black Cloud
Join Date: Oct 2011
Location: Phoenix, AZ
Posts: 5,510
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@ Alchemyst: Have you seen the latest footage? What'd ya think?
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#265 | ||
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Side-Kick
Join Date: Mar 2012
Posts: 87
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When designing the game I would imagine that the web-swinging has to be at a happy medium to not be too fast or to slow and the aforementioned speed is what was settled on. I think they were capable of making the swinging faster, but I don't work for them so I'm not gonna argue that as fact. Quote:
I'm well aware that Web of Shadows and Amazing Spider-man were developed by two different companies. I also understand that they're taking certain aspects from previous games, it just seems odd that they would take the EXACT same animations and incorporate them into this game rather than adding some variation to those moves. I only mention it because I just played Web of Shadows again a couple of weeks ago and remember thinking to myself "I wish they had done more with his animations after letting go of the line" something was sort of boring about them, and then oddly enough I see it in this game. Nitpicking?! I never once said I wasn't going to purchase the game or I hate the developer because something I don't agree with was incorporated into this game. I'm not nitpicking about the stupidest ****, all I am doing is posting comments on different aspects of the game, good or bad...isn't that what this is board is for?!?! Let me discuss the game without you or ProjectPat catching feelings. |
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#266 |
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Side-Kick
Join Date: Dec 2004
Posts: 5,108
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I disagree, that function was paramount to adding a level of realism, skill and satisfaction to the game that simply will not exist here. I'm not saying that this alone will make it a bad game, it just seems like a step backwards. It also just looks wrong. It really doesn't bother you guys at all that it makes no physical sense? To me it really throws me off. SM1 was fine because there was no precedent. If no other game had done was SM2 had, I probably wouldn't even care or notice, but it's now engrained into my head, haha.
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"No great genius has ever existed without some touch of madness." - Aristotle |
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#267 | ||
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Gotta love Quick Stop
Join Date: Aug 2006
Location: Finally back in Texas!!!!!!!!
Posts: 4,316
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#268 | ||
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Black Cloud
Join Date: Oct 2011
Location: Phoenix, AZ
Posts: 5,510
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#269 | |
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Black Cloud
Join Date: Oct 2011
Location: Phoenix, AZ
Posts: 5,510
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I gotta say that I was impressed by the new footage. There were a few minor things I did not like but nothing that will disturb my enjoyment of the game. Two things I would like to see at E3...1) Watch the demo in HD being played by someone from Beenox. I'm sure this will happen when they do an interview with the Beenox team about the game but the reason for this is so we can see someone play the game that knows what they are doing lol and can truly show off the controls in a good way. 2) I'd like to see a lot more of the combat. |
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#270 | ||
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Gotta love Quick Stop
Join Date: Aug 2006
Location: Finally back in Texas!!!!!!!!
Posts: 4,316
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#271 | |
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Black Cloud
Join Date: Oct 2011
Location: Phoenix, AZ
Posts: 5,510
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#272 | ||
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Gotta love Quick Stop
Join Date: Aug 2006
Location: Finally back in Texas!!!!!!!!
Posts: 4,316
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#273 |
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Believe it!
Join Date: Apr 2006
Location: Sydney
Posts: 10,738
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I love that those Spidey swing animations MUST have been borrowed from WoS, you know, as opposed to the comics where I'm pretty sure WoS devs got a lot their inspiration anyway (regarding Spideys movement, obviously not story :P). When I see those poses, my first thought isn't 'WoS', it's 'Spider-Man'.
Last edited by Wolvieboy17; 06-03-2012 at 01:42 AM. |
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#274 | |
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Cool... But rude.
Join Date: Aug 2005
Location: PA
Posts: 14,929
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#275 | |
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Side-Kick
Join Date: Mar 2012
Posts: 87
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I was talking about Spider-man, If you want to talk about the Spidet game you should start another thread and not derail this one!!!! All jokes aside, this game is doing some good things with the stylized close up camera and web-rush abilities. I imagine that if this game turns out successful they'll add more to the web-swinging for future games. I miss hitting different button combinations to make him do acrobatic moves while web-swinging...oh well. Would be great to get another Ultimate Spider-man game with the cel shading and such. You guys should read some of the youtube comments from people that played the demo, some interesting observations. |
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