The SuperHeroHype Forums  

Go Back   The SuperHeroHype Forums > Games > Microsoft

Closed Thread
 
Thread Tools Display Modes
Old 06-14-2013, 09:14 AM   #1001
Nathan
Probationary Ban - I will return in a few days.
 
Nathan's Avatar
 
Join Date: May 2003
Posts: 44,999
Default Re: The Xbox One - Part 2

Quote:
Originally Posted by Iceman View Post
Quote:
And the company says the power becomes "infinite" with cloud technology, which game developers have been "incredibly positive" about
Alright Microsoft, prove it. Give me a Halo that's indistinguishable from the real world and I might buy what your are selling.

And I'll just leave this Kotaku comment here. A great post.

Quote:
This defies almost all knowledge of computing I know... I mean, it is possible to send a task via network to a remote computer to process a job on the cloud, and then send back the results. We saw this with the PS3 and the Folding@Home project.

But this is vastly different, vastly more advanced, and to my knowledge not currently possible. Microsoft is basically telling us games could render Pixar Level Graphic games because your game is being processed by 300,000 servers in real time and streaming the results to you... And that's ********. I want visual proof.

Show me a game on Xbox One offline, and another online, and show me a gigantic graphical leap... Please. Considering that almost every game at their presentation was multiplatform, either PS4 or PC as well. Then that means the game will not have these features even if they did exist.

Even if it is possible, the amount of data being sent and the speed in which it needs to be sent in real time to achieve what they claim is not possible for everyone even in the USA, let alone the world. Most countries have data speed limits or huge fees for going over a certain allotted data amount.

What is possible is what is shown in Forza, sending your driving style to the cloud and sharing it with others. That seems cool to me, but I would not consider it revolutionary, considering I recall Quake 3 on PS2 doing this by creating an AI ghost to share with friends via memory card, because the game had no online mode, this is just an online version of that. Similar to Spore as well, creating a race that is shared with everyone.

Is that worth always online? I don't believe so... How would that effect Bioshock? Fallout? Skyrim? Metal Gear? It wouldn't, it's not worth alienating some College Kids and Military who can't get online... Let alone most the world. Microsoft envisions a connected world? Good luck with that.

This is the most US focused device I've ever seen.

Nathan is offline  
Old 06-14-2013, 09:19 AM   #1002
Spidey-Bat
Ours is the Fury
 
Spidey-Bat's Avatar
 
Join Date: Feb 2003
Location: Sudden Valley
Posts: 39,116
Default Re: The Xbox One - Part 2

Quote:
Originally Posted by Whiskey Tango View Post
Yeah Jim Sterling wrote a pretty good piece detailing how full of **** Cliffy B is on that matter - http://www.destructoid.com/used-game...--256227.phtml
This x1000. How much money did Activision spend to get Kobe Bryant and Robert Downey Jr. in a CoD commercial?

Spidey-Bat is offline  
Old 06-14-2013, 09:19 AM   #1003
Thread Manager
SHH! Moderator
 
Join Date: Jan 2011
Posts: 0
Default Re: The Xbox One - Part 2

This thread is now closed it has a continuation thread Here

Thread Manager is offline  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:30 PM.

monitoring_string = "dee460792f24517621e3ca080805de7e"
Contact Us - Mobile - SuperHeroHype - ComingSoon.net - Shock Till You Drop - Lost Password - Clear Cookies - Archive - Privacy Statement - Terms of Service - Top - AdChoices


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
SuperHeroHype.com is a property of CraveOnline Media, LLC, an Evolve Media, LLC company. 2014 All Rights Reserved.