Console: Wii U
Developer: Platinum Games
Release Date: September 15, 2013 (North America)
Lead a team of the world’s strongest (and strangest) superheroes to fight off a massive alien invasion! As Wonder Red, leader of the Wonderful 100, unite your mob of heroes to morph into powerful transformations such as a fist, sword, glider, gun, and more to battle aliens throughout Blossom City. You, and the Wonderful 100, are the city’s best weapon.
It’s up to you and your team of superpeople to take on colossal robots and alien masterminds bent on obliterating Blossom City. But don’t worry—you’re not alone. You can recruit more hero allies to your cause and learn even more transformational abilities as you fight, climb, glide, and leap your way through the war-torn city. Use your fighting skills to dodge enemy attacks and chain together combos, and then head to the shop to buy new items and abilities. Recruit friends to fight cooperatively by your side in multiplayer, or compete head to head in battle mode.
Lead a horde of superheroes in a fight against alien invaders
Recruit new heroes to learn powerful new abilities
Take on alien invaders in intense, over-the-top battles
Buy new abilities and upgrades at the ingame shop
Battle alongside friends in co-op multiplayer, or take them on in battle mode (additional accessories are required for multiplayer mode; sold separately)
Wonderful 101 has much deeper gameplay than we thought
Wonderful 101 is from the same game director as Bayonetta, but the similarities aren’t obvious in screenshots. After playing a 30-minute chunk of the final game, we noted that Wonderful 101 is similarly dedicated to pushing (and punishing) players with deep, combo-heavy gameplay. We faced a small chunk of the massive robot army the game’s masked vigilantes are tasked with stopping, and the largest of the group was giving us some trouble. We took tons of damage as we adapted to its attack patterns and broke through its defenses. After the harrowing battle, the Nintendo rep was quick to clarify that wasn’t a mid-boss, but a normal encounter.