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Old 10-18-2009, 12:40 AM   #1
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Default Things that wouldn't work in an X-men sequel

What are some things that wouldn't work in an X-men sequel? Personally I think the X-Men movies should avoid stories about time travel and outer space, I don't think those would work on the silver screen. They should stick with stories where the X-Men fight humans and evil mutants.
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Old 10-18-2009, 01:59 AM   #2
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Default Re: Things that wouldn't work in an X-men sequel

Agreed.

Also this guy should never appear...

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Old 10-18-2009, 04:12 AM   #3
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Default Re: Things that wouldn't work in an X-men sequel

Fox Studios should be #1 on the list
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Old 10-18-2009, 08:46 AM   #4
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Default Re: Things that wouldn't work in an X-men sequel

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What are some things that wouldn't work in an X-men sequel? Personally I think the X-Men movies should avoid stories about time travel and outer space, I don't think those would work on the silver screen. They should stick with stories where the X-Men fight humans and evil mutants.
I agree completely about avoiding outer space stories. Time travel could work (think Heroes) but it shouldn't be the main story.
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Old 10-18-2009, 08:59 AM   #5
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Default Re: Things that wouldn't work in an X-men sequel

When thinking about Time travel, never think of Heroes. Think of JJ Abram's Star Trek
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Old 10-18-2009, 11:13 AM   #6
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Default Re: Things that wouldn't work in an X-men sequel

Teamsters.
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Old 10-18-2009, 11:23 AM   #7
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Default Re: Things that wouldn't work in an X-men sequel

Mojo
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Old 10-18-2009, 11:38 AM   #8
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Default Re: Things that wouldn't work in an X-men sequel

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I agree completely about avoiding outer space stories. Time travel could work (think Heroes) but it shouldn't be the main story.
Didn't heroes become a mess after the first season, partly because of time travel?
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Old 10-18-2009, 12:01 PM   #9
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Default Re: Things that wouldn't work in an X-men sequel

If it's a sequel, then I don't think they should revisit the Pheonix. I wouldn't bring Cyclops back either unless they had an intricate story tying him into Sinister in a way is somewhat plausible.
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Old 10-18-2009, 12:04 PM   #10
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Default Re: Things that wouldn't work in an X-men sequel

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Didn't heroes become a mess after the first season, partly because of time travel?
Sort of. Time travel was used as part of the main story. Hiro fell in love with someone he shouldn't have in the past. They made a big deal out of the time travel in Heroes which they shouldn't do in an X-Men sequel if they stick time travel in.
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Old 10-18-2009, 01:14 PM   #11
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Default Re: Things that wouldn't work in an X-men sequel

They should avoid time travel unless they plan to pull it off flawlessly. Heroes is a good example of how not to do it.
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Old 10-18-2009, 01:57 PM   #12
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Default Re: Things that wouldn't work in an X-men sequel

That's true. Yeah, I don't think that would quite work, at least not in a movie. One thing I don't think they should do is introduce Apocalypse. Bash me if you will but I just don't think it would work. Anyone agree?
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Old 10-18-2009, 02:02 PM   #13
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Default Re: Things that wouldn't work in an X-men sequel

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Mojo
The shameless fangirl in me would love to see the Mojoverse. But I know it would probably never work.

As much as I loved this element of it, I don't really think that the Thieves' Guild should have so many supernatural elements to it. And you all beat me to the outer-space and time travel stuff.
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Old 10-19-2009, 03:53 PM   #14
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Default Re: Things that wouldn't work in an X-men sequel

If your really honest and creative enough you will realise that all X-MEN universe properties could be translated onto the silver screen...

The idea of the x-men movies is to retell the classic stories from the x-men universe blending it with a realistic tone... Mutation is realistic but not to the extent of the comic books. So in order for them to work they need to take the normal... the realistic and add that one element... Mutation... if we were to go into any other unrealistic areas your faced with it moving away from Science Fiction to unrealistic Fantasy... and thats what we dont want to do... But let me explain alot of the troubling areas that can easily be adapted to the big screen.

SPACE
> What you got to remember is if there are mutants that can control magnatisum, then i'm guessing there are mutants that can breath in space... or just dont need oxygen... so Mutants in space could be plausable... But you couldnt base too much of a story around it. There is no real social issue that would need for such space exploration... But picture this... What if NASA used Mutants to work on a space station to track down other mutants... or even still just to do Experiments in space... with mutants who dont need to breath or need protection from radiation... As long as they keep it to a minimum, space could play a tiny part in the x-men movie... but not along the lines of the x-jet flying off into space... no i dont think so...

ALIENS
> I've been giving this alot of thought and well we cant explain spacepeople it would be too unreleasitic for the overal story. The best alien plot would be the Phalanx as its somewhat explainable but even then its bording along the lines of spiderman 3 with Venom... But the way i see it lets take out all the meaning we know aliens to be and look at the other meaning... Alien, foriegn, isolation... although we cant explain Aliens from space but we could use the social issue of been alienated...There mutants!

ROBOTS
> If it was upto me, id leave them out completely... im not a hugh fan of the sentinals. There translation to big screen would be going just that little bit too far. But alot of people want to see sentinals and well they can be explained... The goverment although more excepting by the end of x-men 3, they are defenseless against a mutant attack and i guess it would be fair to say that they should be able to defend themselves if necessary. The way i see sentinals is the way i see How Terminators were created... First you started off with little helicopter things, small personal tanks... look at salvation. Terminator Dog-Bikes, River snakes... starting off with small things before scaling and each time modeling down to we get the familiar Terminator we all know and dare say...Love. Sentinals should be treated the same way Trask should have Sentinal Mark 1, Mark 2, Mark 3... used for survaliance, data gathering... then Mark 4, issued with mutant supressents it gets darker and darker... I had an idea. I was thinking about The Reevers and i thought we could adapt them... a group of people somewhat submerged with technology... i mean not literally like in the comics books. But picture this... The Goverment creates the Sentinals as mutant tracking device an idea produced by Henry McCoy and Bolivar Trask. In a bid to help keep mutant threat levels low sentinals are produced to monitor and track any high risk mutants... But then we have The Reever's... a group of hackers, technology specialists and very Anti-Mutant believe that humans have no defense against them and they feel cheated by the Goverment so the Reever's adapt the sentinals Mark 4 to seek out and kill mutants.

MAGIC
> Juggernaut wasnt explained as magic but just that of mutation... if think any Magic bound character from the marvel universe it can easly be explained as mutation...Unless your making a Dr.Strange movie but thats a whole different genre.

Now i am going go go through some of the most extreme characters and explain easily how they could appear...

MOJO
> Although he is an alien, what he stands for is quiet unique and a concept they have yet to show in the x-men movies. Picture this... we dont make a X-Men sequel but a spin off with characters that appear in the x-men comics but not the movies... What is Mojo was a business man, showman, entertainer in a backwards secluded city that has an arena... that arena houses sports like monster trucks, car racing, mutant hunting... wait what was the last one. Yeah some backwards city hires entertainer Alison Blaire to perform at there next Mutant Hunt... although she is unaware she soon finds out the true cause upon her concert. As her powers are revealed she is saved by LONGSHOT a mutant who has been hunted for several months now and is able to survive due to his natural good luck.... The group of mutants must escape this town fighting some of the darker more sinister characters in the caterlogue of x-men world. Now i could see Longshot being a good Horror based Marvel movie...
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Old 10-19-2009, 04:18 PM   #15
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Default Re: Things that wouldn't work in an X-men sequel

Resurrections and clones--That means no return of Jean Grey and no Madelyne Pryor... or anything of the sort.
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Old 10-19-2009, 04:49 PM   #16
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Default Re: Things that wouldn't work in an X-men sequel

Taking the X-Men into space is a tricky issue that could spoil the realism established so far.

However, a separate spin-off dealing with elements such as the Shi'ar, Starjammers, M'Krann Crystal and even the Phoenix Force would be rather good.

Rather than Singer wanting to do a pointless big-screen remake of the already recently remade (for TV) Battlestar Galactica, forget that and let him do a Starjammers or Phoenix Force movie.

As a1ant discussed in a thread on here, which i developed on my blog site, there is potential for a film on the Phoenix Force. Jean Grey could be mentioned as one such person to tap into this force (as the source of her dramatic power) but the film could look at other people to have tapped into the force, or the threat of the force finding another host who might be similarly unable to control the immense power.

Just a few random thoughts.
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Old 10-19-2009, 07:28 PM   #17
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Default Re: Things that wouldn't work in an X-men sequel

Astaroid M is plausable... although it would have a much different use, like mutant research, sentinal homebase.... etc
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Old 10-19-2009, 07:42 PM   #18
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Default Re: Things that wouldn't work in an X-men sequel

Quote:
Originally Posted by TheVelvetOnion View Post
If your really honest and creative enough you will realise that all X-MEN universe properties could be translated onto the silver screen...

The idea of the x-men movies is to retell the classic stories from the x-men universe blending it with a realistic tone... Mutation is realistic but not to the extent of the comic books. So in order for them to work they need to take the normal... the realistic and add that one element... Mutation... if we were to go into any other unrealistic areas your faced with it moving away from Science Fiction to unrealistic Fantasy... and thats what we dont want to do... But let me explain alot of the troubling areas that can easily be adapted to the big screen.

SPACE
> What you got to remember is if there are mutants that can control magnatisum, then i'm guessing there are mutants that can breath in space... or just dont need oxygen... so Mutants in space could be plausable... But you couldnt base too much of a story around it. There is no real social issue that would need for such space exploration... But picture this... What if NASA used Mutants to work on a space station to track down other mutants... or even still just to do Experiments in space... with mutants who dont need to breath or need protection from radiation... As long as they keep it to a minimum, space could play a tiny part in the x-men movie... but not along the lines of the x-jet flying off into space... no i dont think so...

ALIENS
> I've been giving this alot of thought and well we cant explain spacepeople it would be too unreleasitic for the overal story. The best alien plot would be the Phalanx as its somewhat explainable but even then its bording along the lines of spiderman 3 with Venom... But the way i see it lets take out all the meaning we know aliens to be and look at the other meaning... Alien, foriegn, isolation... although we cant explain Aliens from space but we could use the social issue of been alienated...There mutants!

ROBOTS
> If it was upto me, id leave them out completely... im not a hugh fan of the sentinals. There translation to big screen would be going just that little bit too far. But alot of people want to see sentinals and well they can be explained... The goverment although more excepting by the end of x-men 3, they are defenseless against a mutant attack and i guess it would be fair to say that they should be able to defend themselves if necessary. The way i see sentinals is the way i see How Terminators were created... First you started off with little helicopter things, small personal tanks... look at salvation. Terminator Dog-Bikes, River snakes... starting off with small things before scaling and each time modeling down to we get the familiar Terminator we all know and dare say...Love. Sentinals should be treated the same way Trask should have Sentinal Mark 1, Mark 2, Mark 3... used for survaliance, data gathering... then Mark 4, issued with mutant supressents it gets darker and darker... I had an idea. I was thinking about The Reevers and i thought we could adapt them... a group of people somewhat submerged with technology... i mean not literally like in the comics books. But picture this... The Goverment creates the Sentinals as mutant tracking device an idea produced by Henry McCoy and Bolivar Trask. In a bid to help keep mutant threat levels low sentinals are produced to monitor and track any high risk mutants... But then we have The Reever's... a group of hackers, technology specialists and very Anti-Mutant believe that humans have no defense against them and they feel cheated by the Goverment so the Reever's adapt the sentinals Mark 4 to seek out and kill mutants.

MAGIC
> Juggernaut wasnt explained as magic but just that of mutation... if think any Magic bound character from the marvel universe it can easly be explained as mutation...Unless your making a Dr.Strange movie but thats a whole different genre.

Now i am going go go through some of the most extreme characters and explain easily how they could appear...

MOJO
> Although he is an alien, what he stands for is quiet unique and a concept they have yet to show in the x-men movies. Picture this... we dont make a X-Men sequel but a spin off with characters that appear in the x-men comics but not the movies... What is Mojo was a business man, showman, entertainer in a backwards secluded city that has an arena... that arena houses sports like monster trucks, car racing, mutant hunting... wait what was the last one. Yeah some backwards city hires entertainer Alison Blaire to perform at there next Mutant Hunt... although she is unaware she soon finds out the true cause upon her concert. As her powers are revealed she is saved by LONGSHOT a mutant who has been hunted for several months now and is able to survive due to his natural good luck.... The group of mutants must escape this town fighting some of the darker more sinister characters in the caterlogue of x-men world. Now i could see Longshot being a good Horror based Marvel movie...
But is there any point in including most of that stuff? It seems like it would eat up the budget and add nothing to the human-mutant conflict.

Also the only way we are going to see Mojo on the Silver screen is if its Ultimate Mojo.
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Old 10-19-2009, 08:32 PM   #19
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Default Re: Things that wouldn't work in an X-men sequel

Magic should be avoided in the movies completely. Even the cartoons avoided mentioning the magic aspect of the series (aside from Juggernaut in the TAS series) and these are the cartoons that showed X-Men in space fighting aliens. No magic, no demons, no Goblin Queen, no Magik, no Storm with sorceress bloodline, no nothing.
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Old 10-20-2009, 02:21 AM   #20
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Default Re: Things that wouldn't work in an X-men sequel

I agree that there should be no outer space stuff in ANY X-men flick. Hell, I don't even like it in the comics. The Shiar bore the hell out of me as a race, as do the Starjammers. The only time cosmic stuff ever worked in the X-Men was the Phoenix saga, and even then I prefer the chapters that dealt with Jean and the Hellfire Club, not the Shiar.

Also, no Brood. Waaay to much like Aliens. No magic, no Mojoworld either.

The X-men films have to distill down to two hours what the X-Men are about at their core, and what X-men is about at its core is mutants defending a world that fears and hates them. It is about those who want to fit in vs. those who want to take over. Adapting any other of their wackier aspects is self indulgent fan boy stuff.

now...I don't think Time travel would be that far fetched for the film series. Days of Future Past fits in very well with the tone of the movies. However, although it came out years before, that entire storyline is almost identical to that of the Terminator film series. It will feel like a rip off to most people.

If Bryan Singer were to make an eventual X4, I would set it in the Apocolyptic future run by the Sentinels though. It is really fertile ground for a fresh start for this series.
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Old 10-20-2009, 09:22 AM   #21
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Default Re: Things that wouldn't work in an X-men sequel

I think just about anything can be done really, just if they take the right approach... it's not necessarily about the insanely unrealistic characters or situations, but more so how they're made to fit in the X-film universe... they've altered other things to fit, I'm pretty sure they could do the same to almost any storyline and if done correctly mainstream America would eat it right up
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Old 10-20-2009, 01:16 PM   #22
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Default Re: Things that wouldn't work in an X-men sequel

It all depends on justification... do we need to do what i said in my previous long post in order to reach that level of explination... again all depends on the story. It all depends on how they want to approach X-Men 4 i guess.
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Old 10-20-2009, 05:51 PM   #23
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Default Re: Things that wouldn't work in an X-men sequel

I would agree that we shouldn't see magic, Mojoworld or The Brood.
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Old 10-23-2009, 09:06 AM   #24
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Default Re: Things that wouldn't work in an X-men sequel

I don't think the Shi'ar empire would translate well into the X-movies... maybe if the story was amazing...but i don't see it happening
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Old 10-23-2009, 12:41 PM   #25
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Default Re: Things that wouldn't work in an X-men sequel

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It all depends on justification... do we need to do what i said in my previous long post in order to reach that level of explination... again all depends on the story. It all depends on how they want to approach X-Men 4 i guess.
Well considering those things would cost a lot of money and add nothing to the humans/mutants conflict, I really don't see the point.

Also considering the Brood are just a rip off of the creatures from Aliens, I really don't see why they should be in a movie. Who wants to see X-Men movie that just rips off Aliens?
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