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Old 12-07-2017, 11:19 PM   #176
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Default Re: Death Stranding: A Kojima Productions Joint

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Originally Posted by Boom View Post
Typical Kojima trailer. Makes no ****ing sense but I am so here for it.
Lol yup, pretty much this.

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Old 12-07-2017, 11:35 PM   #177
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Default Re: Death Stranding: A Kojima Productions Joint

Lovecraftian vibes abound.

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Old 12-08-2017, 01:58 AM   #178
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Default Re: Death Stranding: A Kojima Productions Joint

4K trailer for those who can handle it:



No idea what the hell is going on, saw a few theories floating online which drummed up my excitement. I'm intrigued just how much gameplay we'll be getting here. MGS is notorious for having more and more cinematics as the series went on. It feels like with how much weirdness is going on, they kinda have to not let the player have too much control.

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Old 12-08-2017, 08:20 AM   #179
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Default Re: Death Stranding: A Kojima Productions Joint

I think the mystery floating character is Mikkelsen. He does the same hand gestures from the second trailer.

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Old 12-08-2017, 08:48 AM   #180
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Default Re: Death Stranding: A Kojima Productions Joint

Guys we have truly gone off the deep end.

And i love it.

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Old 12-08-2017, 08:49 AM   #181
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Default Re: Death Stranding: A Kojima Productions Joint

Now to wait for Yongyea to make his analysis video in order to try to get a sense of what on earth i just watched.,

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Old 12-08-2017, 04:43 PM   #182
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Default Re: Death Stranding: A Kojima Productions Joint

When do you guys think we’ll get gameplay? I’m honestly thinking not till E3 2018. Maybe at one of the other gaming conferences before that but I doubt it. I would love to be wrong though.

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Old 12-09-2017, 05:00 AM   #183
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Default Re: Death Stranding: A Kojima Productions Joint

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When do you guys think we’ll get gameplay? I’m honestly thinking not till E3 2018. Maybe at one of the other gaming conferences before that but I doubt it. I would love to be wrong though.
If not the GDC on march next year then definetly E3 2018.

Del Toro did tweet that a few months ago that Kojima did show him actual gameplay of Death Stranding to him, confirming that they're well into the development phase to show gameplay.

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Old 12-09-2017, 05:05 AM   #184
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Default Re: Death Stranding: A Kojima Productions Joint

Ive only seen the trailers and havent been involved in any of the discussion, but Id like to make a guess about this game's story. I noticed there is an image of a map of the US with lines across it and the word "Bridges" is with this image. My guess is the Bridges thing is a network of wormholes that were created across the US that allowed instantaneous travel from one location to another. But something happened and these "bridges" connected to some ****ed up universe where the laws of physics arent quite the same and where eldritch alien beings live. These eldritch beings came through the wormholes and invaded earth and the physics of our planet were all screwed up which is why we see stuff floating around. Now some humans have become infected slaves to the eldritch beings. A group of humans have managed to survive and avoid infection.

And that's all I've got.


Last edited by Marvolo; 12-09-2017 at 05:08 AM.
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Old 12-10-2017, 08:46 AM   #185
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Default Re: Death Stranding: A Kojima Productions Joint

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Ive only seen the trailers and havent been involved in any of the discussion, but Id like to make a guess about this game's story. I noticed there is an image of a map of the US with lines across it and the word "Bridges" is with this image. My guess is the Bridges thing is a network of wormholes that were created across the US that allowed instantaneous travel from one location to another. But something happened and these "bridges" connected to some ****ed up universe where the laws of physics arent quite the same and where eldritch alien beings live. These eldritch beings came through the wormholes and invaded earth and the physics of our planet were all screwed up which is why we see stuff floating around. Now some humans have become infected slaves to the eldritch beings. A group of humans have managed to survive and avoid infection.

And that's all I've got.
Dude i highly recommend watching Death Stranding related videos by youtuber Yongyea, the best game trailer analyst on youtube imo, everything you wrote here he's been speculating about the exact same thing for months now.

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Old 12-11-2017, 02:34 PM   #186
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Default Re: Death Stranding: A Kojima Productions Joint

Some actual details from kojima himself

http://m.ign.com/articles/2017/12/11...-and-lore?read

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Old 12-12-2017, 12:00 AM   #187
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Default Re: Death Stranding: A Kojima Productions Joint

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Originally Posted by eternalinferno View Post
Some actual details from kojima himself

http://m.ign.com/articles/2017/12/11...-and-lore?read
hmmm I was just coming in here to post about this. Anyway mAjor cred for putiing it up to you. It's a good find.


PlayStation 4
Hideo Kojima discusses Death Stranding gameplay and lore: death, rain, babies, and more
Published 8 hours ago. 93 comments.
Quote:
More details on the upcoming PlayStation 4 title.






IGN spoke to Kojima Productions boss and Death Stranding director Hideo Kojima following the reveal of the game’s latest trailer last week.
Here are all the interesting tidbits:
  • “One of the themes of this game is life and death,” Kojima said. “So I want people to realize that when they die in the game, that isn’t the end.”
  • Partway through the latest trailer, Sam (played by Norman Reedus) watches as an explosion engulfs a giant. From there, he awakens in a world submerged in water. According to Kojima, this is where players are transported each time they die. It can be freely explored in first-person, because of a “unique” ability possessed by Sam, which enables him to wander outside of his body and recover items, among other things. “At that point, you’re not dead or alive,” Kojima said. “It’s the equivalent of that screen that says ‘Continue?’ and a counter ticking down towards zero.”
  • When you are ready to return to the world of the living, you can get back in your body. But rather than set you back to a point before you die, you are transported back to the world after your death, where your actions maintain an aura of persistence. “So as you saw in the trailer, you saw the crater, and when you come back, it’s still there,” Kojima said. Most games would’ve taken you back to before the crater was made. So depending on the player, you might have a lot of craters all over the place — depends on each player.” He added, “Death will never pull you out of the game.”
  • The latest trailer featured rain that seemed to have to ability to manipulate time. It makes plants grow the second a droplet hits, and the human body age and deteriorate within seconds. This rain, which is not of this world, is called “Timefall, and is a central part of the game’s lore. Kojima teased, “Most people in the game are aware of the rain — and well, [Sam] is quite unique in this regard… I think I should stop there. I’m spilling the beans.” Kojima added that the recurring motif of Sam crying is “really only because he’s sad right now.”
  • The baby that washed upon the shore in the first trailer, transported into a tube in the second trailer, and appeared inside Sam’s esophagus in the third trailer was one and the same. “The baby relates to game mechanics as well as the story as a whole,” Kojima said.
  • The mounted robot arms attached to Sam and the other characters has a name, but Kojima would not share it. It seemed that they sparked to life whenever that person came into possession of the baby.
  • Regarding multiplayer, Kojima said, That’s also one big part of the game I can’t talk too much about, but I definitely want to try something different for online.” He did hint that it will be primarily a single-player game, however, adding, “I think there are a lot of people out there who still enjoy single-player games, aside from some microtransactions.”
  • Regarding whether the word “Porter” on Sam’s uniform is his last name or job, Kojima said, “There’s some truth to it, and there’s some part that isn’t necessarily true to it.”
  • The latest trailer occur shortly after the game’s prologue and is the earliest section of the game we have seen so far.
  • The SAG-AFTRA strike of 2017 delayed performance capture and voice-over work. Kojima explained, “I also had a hard time because I had Norman and Mads texting me asking what we were doing and I’d say ‘There’s a strike, there’s nothing I can do about it!’” With the strike having ended, full performance capture resumed last week.
  • “I’ve been reading a lot on the internet of people saying I’ve spent the last year just traveling around and having fun,” Kojima said.” A lot of people saying I’m wasting time and money. But that couldn’t be further from the truth.” He added, “We’re waiting for the right moment to show gameplay, but right now we’re on track with the project.”
  • Regarding development in 2017, Kojima said, “Over this past year, we’ve been working on Decima [the game engine]. There are things we don’t know, we ask them [engine creators Guerrilla Games], we make some requests. On our end, of course, we use the Decima engine very differently from the way they use it, especially when it comes to the cutscenes. So we make our own things there, and send it to them, show it to them, get their feedback. We are at that pace, currently.”
  • Regarding extreme reactions from fans upset at the long wait between new information reveals, Kojima said, “There’s been a lot of stuff going on through this time, so it makes me pretty sad when people say ‘Oh, you’re just having fun and joking around and wasting money.’ You could ask so many people, but I really think that I’m doing this pretty fast. If you have a company, if you already have an engine, you already have the tools and the team together, and even then, it’s pretty standard for a AAA game to take three to five years to develop their games. For some games, it can take up to 10 years.”
  • If the trailers are still confusing, Kojima assures, “Everything makes sense. Everything will come together.”
Death Stranding is currently in development for PlayStation 4.


source: Gematsu

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Old 12-12-2017, 01:17 AM   #188
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Default Re: Death Stranding: A Kojima Productions Joint

I will get this when it comes out. I would just like to know when it's coming out.

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Old 12-12-2017, 01:49 AM   #189
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Default Re: Death Stranding: A Kojima Productions Joint

I'm not expecting it before 2019, no matter what kojima says.

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Old 12-12-2017, 05:48 AM   #190
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Default Re: Death Stranding: A Kojima Productions Joint

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Originally Posted by jokesonm3 View Post
Dude i highly recommend watching Death Stranding related videos by youtuber Yongyea, the best game trailer analyst on youtube imo, everything you wrote here he's been speculating about the exact same thing for months now.
I'll watch his videos. Thanks for the suggestion.

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Old 12-15-2017, 07:29 PM   #191
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Default Re: Death Stranding: A Kojima Productions Joint

@HIDEO_KOJIMA_EN
@HIDEO_KOJIMA_EN

2 yrs ago today, I founded Kojima Productions while having no office, staff nor the engine I had this dream of going the space where nobody’s ever been. I started the voyage plan, upgraded accuracy, hiring crews, getting the engine & set ignition. Now we’re in the mid of voyager.


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Old 12-15-2017, 09:17 PM   #192
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Default Re: Death Stranding: A Kojima Productions Joint

Hopefully not Star Trek Voyager.

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Old 12-26-2017, 06:50 AM   #193
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Industry
Level-5 planning major 20th anniversary title, Team Ninja wants to make Nioh even bigger, and more developer tidbits
Published 1 hour ago. 31 comments.

Quote:
Tidbits from Dengeki PlayStation's "Creator Interviews" feature.






In 2018, Ni no Kuni and Yo-kai Watch studio Level-5 will celebrate its 20th anniversary. Speaking to the latest issue of Dengeki PlayStation for a “Creator Interviews” feature, Level-5 president Akihiro Hino said the company is working on “a major title” to commemorate the company’s milestone anniversary.




The magazine also has the following tidbits from other developers:
  • Koei Tecmo Games’ Yosuke Hayashi: “I want Nioh to become even bigger. Please keep an eye out in the future.”


  • Nihon Falcom’s Toshihiro Kondo: “In The Legend of Heroes: Trails of Cold Steel IV ~The End of Saga~, the foreshadowing that spread across The Legend of Heroes: Trails in the Sky, The Legend of Heroes: Zero no Kiseki, and The Legend of Heroes: Ao no Kiseki will considerably come to surface, and for those who have played the series, there will be a surprising development in the beginning.”


  • Aquaplus’ Naoya Shimokawa: “I am realizing there are many people hoping for an anime adaption of Utawarerumono: Mask of Truth. I too am hoping for it, and want to someday make it a reality.”


  • Hideo Kojima: “Development on Death Stranding is going well enough that SIE told us, ‘We have never before seen a game being created at such a fast pace.’ We are planning an announcement that will further surprise everyone in 2018.”
Thanks, Ryokutya2089.




source: Gematsu

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Old 12-29-2017, 01:53 AM   #194
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Default Re: Death Stranding: A Kojima Productions Joint




A Death Stranding “surprise” announcement is coming in 2018




1 day ago
Death Stranding is one of the most highly anticipated titles on the horizon, and all we really know about the game itself is that there are...Read more




source: PCGN

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Old 01-27-2018, 06:18 AM   #195
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Default Re: Death Stranding: A Kojima Productions Joint





Norman Reedus Talks Death Stranding: The Concept is Mind-Blowing - January 26, 2018



Norman Reedus, the actor starring in Hideo Kojima's upcoming title Death Stranding, made an appearance on the B&H Photography Podcast (timestamp 41:55) where he talked about the...Read more




source: Gamezone

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Old 02-13-2018, 06:40 AM   #196
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A Metal Gear actor may make a surprise return in Death Stranding | February 8, 2018
A familiar face from Metal Gear Solid V may appear in Kojima's next big game, too.Read more








source: EGMnow

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