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Old 09-10-2017, 06:26 AM   #576
DarthSkywalker
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Default Re: Friday The 13th Video Game

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Get over it.
Which is why you keep replying.

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Old 09-10-2017, 07:32 AM   #577
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Default Re: Friday The 13th Video Game

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Which is why you keep replying.
Don't you understand? He is making fools of all of us because of "context" (added six months after the fact once he was proven wrong) that shows that his words don't mean what they mean! Also, he is only replying to show us how not bothered he is by all of this and we're the ones who need to move on.

That said, we should really stop pissing junior off. As he has cryptically alluded to in many posts he "knows people" (read: he begged mommy to donate his five dollar weekly allowance to the Kickstarter campaign and got an automatically generated email "from the production team"). If we're not careful he may get his vast array of contacts to prove to us how there is hidden context in the very definitive sentence "I'm telling you they won't add anymore skins in the future."

That said, I don't think we need to worry about that. After all, a guy who feels the need to repeatedly state how little he cares about a conversation and how much it is not bothering him obviously doesn't care at all, am I right?


Last edited by Matt; 09-10-2017 at 07:38 AM.
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Old 09-10-2017, 09:16 AM   #578
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Default Re: Friday The 13th Video Game

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any single player yet ?
No, they've been pretty mum on it. Some of the new kills look like they could be for single player but other than that they haven't said much as of it. A lot of people are thinking it could be delayed. Which is surprising for me, because it was the only reason the game was delayed from 2016 to 2017...here we are in September and it's still not here.

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Old 09-11-2017, 05:47 PM   #579
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Default Re: Friday The 13th Video Game

Comes out from under rock.

Enters thread.

Sees a lot of hoopla about nothing.

Check for updates on single player.

Nope.

Returns to rock.

See everyone in a few weeks.

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Old 09-11-2017, 11:41 PM   #580
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Default Re: Friday The 13th Video Game

Not liking the mini maps/recent updates. Game feels balanced more for the counselors now.

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Old 09-12-2017, 09:00 AM   #581
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Default Re: Friday The 13th Video Game

I haven't played in a while and was hoping to get back into it, and after checking the forums, as a X1 player, I was probably going to wait.

I haven't experienced the mini maps yet.

Counselors seem to be invulnerable/invincible during opening/crawling through windows, Jason can get stuck breaking down doors, etc.

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Old 09-12-2017, 02:54 PM   #582
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Default Re: Friday The 13th Video Game

I've taken a few weeks off of the game due to the cheaters. It's pissed me off enough that I want nothing to do with the game until I feel like it again.

Give me a month or two and I'll be back but for now, I'm tired of the bull****.

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Old 09-12-2017, 05:29 PM   #583
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Default Re: Friday The 13th Video Game

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Not liking the mini maps/recent updates. Game feels balanced more for the counselors now.
Jason definitely got the short end of the stick in the last couple updates, both by accident and by design, I still usually get most or all of the counselors, but as it is now I hardly think Jason would be much fun for newer players, counselors can just outright troll you if you're not careful, and I feel like pocketknives are way too common to the point of discouraging Jason's from using decent kill moves. They also need to properly randomize the locations of the vehicle parts, it's annoying when you get a group where you have a few players who can quickly figure out the exact locations of the parts they need, something is just off when the car is running within two minutes, it forces Jason's to use all their traps on the vehicles and phone box instead of giving them some freedom to use traps more sparingly.


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Old 09-13-2017, 01:44 AM   #584
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Default Re: Friday The 13th Video Game

Count me as another who doesn't care for the mini maps much. I much prefer the large maps. I'm glad the Jarvis house one is coming. We need a new large map.

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Old 09-13-2017, 09:41 AM   #585
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Default Re: Friday The 13th Video Game

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I feel like pocketknives are way too common to the point of discouraging Jason's from using decent kill moves.
Before the update I had a game where I found 3 pocketknives and was the last to be murdered. Jason got pretty annoyed after that 3rd knife

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Old 09-17-2017, 02:33 PM   #586
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Default Re: Friday The 13th Video Game

Had a few matches this morning. Couldn't stay away, and renewed my Xbox live and jumped in...

Still one of the first few to die. No turn as Jason. Still as fun as ever. Nothing game breaking... yet.

I'm still only level 11, so I got a lot of catching up to do...

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Old 09-17-2017, 10:55 PM   #587
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Default Re: Friday The 13th Video Game

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Originally Posted by KillerMcQueen View Post
Jason definitely got the short end of the stick in the last couple updates, both by accident and by design, I still usually get most or all of the counselors, but as it is now I hardly think Jason would be much fun for newer players, counselors can just outright troll you if you're not careful, and I feel like pocketknives are way too common to the point of discouraging Jason's from using decent kill moves. They also need to properly randomize the locations of the vehicle parts, it's annoying when you get a group where you have a few players who can quickly figure out the exact locations of the parts they need, something is just off when the car is running within two minutes, it forces Jason's to use all their traps on the vehicles and phone box instead of giving them some freedom to use traps more sparingly.
There's a theory I've read that the number of pocketknives equal the amount of traps Jason has and thus far, I haven't seen anything that disproves that. I notice a lot more pocketknives are acquired when it's a Jason with 5 traps or if it's part 2 Jason with his seven. But if it's a part 7 or part 9 Jason, I hardly see anyone with any.

Pocketknives are annoying but they are a necessary evil. Honestly, I like making people use them towards the beginning of the game so they don't have any to disable my traps & so when I grab them later, it's a definite kill.

Honestly, I love the small maps and don't feel like it's easier for counselors now as opposed to before. It really all depends on the group you're in. A lot of times I wipe everyone out and that's only because of bad coordination and little communication amongst each other. Then I have other groups that work together like they're supposed to and they'll escape by working in tandem.

I'm not really mad whenever some people work together to escape because that's the basis of the game as a counselor. I'll take that over teamkillers and trolls any day.

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