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Old 06-13-2018, 04:52 AM   #1001
hero or a menace?
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Default Re: Spider-Man (PS4) - Part 2

I was very impressed with the raft sequence. I loved the small detail that Spidey kicked a prisoner back in a cell, especially because it was player initiated and I trust that people can have lots of creative fun in the game. also the web zips look a lot better now, I don't know what they did between 2017 E3 and now, but they made them look cool. the villains look awesome, Rhino's new skin show is a bit odd but that's a nitpick

my big criticism now is about the combat. half of it looks great. half of it looks off-putting. it's just that the combination of realistic character models and realistic animations combined with lots of unrealistic cartoony animations doesn't work for me. one moment I see a realistic athletic build doing some agile but plausible ass kicking, and then suddenly he hovers in air by punching a thug and can even stay still in air while he web pulls a person to him. If this game had like Brad Bird design style that would be just fine. this here is just mac n cheese on top of a well crafted pasta dish

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Old 06-13-2018, 06:13 AM   #1002
Death Match Taunt
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Default Re: Spider-Man (PS4) - Part 2

Originally Posted by Ricardo Brown View Post
He's having fun with fans who recognized his voice.
"My grandma could move faster than you"


Michael Keaton's Batman is the ASMR master of superheroes.

The internet: You formed your personal opinion and liked something popular? You are part of the herd. You like something new and unpopular? Cult of the new.
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Old 06-13-2018, 06:13 AM   #1003
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Default Re: Spider-Man (PS4) - Part 2

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