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#1051 |
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Banned User
Join Date: Jun 2004
Location: Memphis
Posts: 22,139
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I'd rather have the protect gear that the Kerberos Panzer Cops wear.
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#1052 |
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Banned User
Join Date: Nov 2002
Location: In school. (and cool)
Posts: 39,016
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This is the saddest crap I have ever seen.
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#1053 |
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Banned User
Join Date: Jun 2004
Location: Memphis
Posts: 22,139
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But I like the Kerberos Panzer Cops
![]() The manga and movies were good |
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#1054 | |
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Side-Kick
Join Date: Jan 2007
Location: SAn Antonio
Posts: 1,558
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Quote:
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#1055 |
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Side-Kick
Join Date: Feb 2004
Location: Manchester, England fighting the Chimera.
Posts: 3,649
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Haven't we waited enough.
![]() http://www.psu.com/Killzone-2-beta-t...0002032-p0.php I wanted my demo this year.
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#1056 | |
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Devourer Of Gods
Join Date: Aug 2006
Location: Sheffield
Posts: 4,732
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Quote:
__________________
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#1057 |
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Side-Kick
Join Date: Feb 2004
Location: Manchester, England fighting the Chimera.
Posts: 3,649
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New Killzone 2 images posted, sadly they are still from the same level. However the game looks way more polished than before.
![]() ^It looks like he's grabbing the players gun.
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#1058 |
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A guy that comes and goes
Join Date: Apr 2007
Location: Somewhere where you don't know where I am.
Posts: 3,290
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Hm...don't remember seeing that gunship before.
__________________
I am the Spirit of Vengeance. Nothing will stop me from inflicting pain on all those who have inflicted it on innocent beings. - Ghost Rider |
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#1059 |
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Awaiting Email Confirmation
Join Date: Jul 2002
Posts: 25,975
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I love how the light from the Helghasts eyes are casting onto his sleeve (that's a screencap from the trailer btw).
The Helghast attack fighter drops down out of the clouds after you destroy the Lightning generator. I can't wait to see what it does, because the devs said you actually do engage it in combat, so I'm assuming you'll have the rocket launcher. |
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#1060 |
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Side-Kick
Join Date: Feb 2004
Location: Manchester, England fighting the Chimera.
Posts: 3,649
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The game is just looking phenomenal, and so early in development to. I can't wait to see the full game once it gets another level of polish. I'm just so impressed with how much detail is in the game and how smooth it looks and runs.
I really can't wait to download the beta off of the Playstation Network.
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#1061 |
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Side-Kick
Join Date: Jun 2000
Location: MIAMI, FL., U.S.A
Posts: 5,484
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Re: Killzone 2 showing straight after MS E3 Keynote, July 10th
MORE SCREENS OF TEH COOLNESS, FOLLOW THE LINK, ENJOY!!!
![]() ![]() http://media.ps3.ign.com/media/748/748475/imgs_1.html
__________________
Forever In Darkness! PSN ID: TheGuardianFID Why is SkyNet wearing a PS3 Logo??? Last edited by The Guardian; 12-03-2007 at 02:17 PM. |
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#1062 |
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Side-Kick
Join Date: Jun 2000
Location: MIAMI, FL., U.S.A
Posts: 5,484
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Re: Killzone 2 showing straight after MS E3 Keynote, July 10th
I CAN'T WAIT TO PLAY THIS GAME!!!
Last edited by The Guardian; 12-03-2007 at 02:19 PM. |
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#1063 |
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Wipe Away The Debt
Join Date: Dec 2004
Location: Mega-City 01
Posts: 14,068
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How many more times until new screens are actually new screens?
__________________
"That's what you think, Judge!"
"That's what I know, creep!" |
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#1064 |
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Awaiting Email Confirmation
Join Date: Jul 2002
Posts: 25,975
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This reminds me of the early days of the original Killzone where 'new screens' would just be old screens with a new color filter.
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#1065 |
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Awaiting Email Confirmation
Join Date: Jul 2002
Posts: 25,975
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These are new shots though. The IQ is sharper, the filter is letting a bit more of the color through, and there was never a dropship in this shot before.
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#1066 |
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Side-Kick
Join Date: Feb 2004
Location: Manchester, England fighting the Chimera.
Posts: 3,649
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I think the game has a lost a bit of detail, I remember there being hair on the bandanna guys arm.
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#1067 |
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Awaiting Email Confirmation
Join Date: Jul 2002
Posts: 25,975
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August 24th Shot
![]() December 3rd Shot
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#1068 |
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Banned User
Join Date: Jun 2002
Location: Home
Posts: 12,994
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It looks like someone took a blur tool to those clouds.
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#1069 |
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Banned User
Join Date: Nov 2002
Location: In school. (and cool)
Posts: 39,016
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I guess you didn't play SplinterCell 1.
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#1070 |
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Awaiting Email Confirmation
Join Date: Jul 2002
Posts: 25,975
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I guess you don't understand how the lighting works. The only other game that does the bouncing lights in SplinterCell Conviction.
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#1071 | |
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Banned User
Join Date: Nov 2002
Location: In school. (and cool)
Posts: 39,016
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Quote:
This is the very reason you should have had an Xbox. You'd be less impressed with garbage effects today. |
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#1072 |
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Awaiting Email Confirmation
Join Date: Jul 2002
Posts: 25,975
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Yet again, read up on Splinter Cell Conviction.
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#1073 |
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Banned User
Join Date: Nov 2002
Location: In school. (and cool)
Posts: 39,016
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Edit: Whoa. Settle on a post, THEN I'll respond.
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#1074 |
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Awaiting Email Confirmation
Join Date: Jul 2002
Posts: 25,975
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Never.
Killzone uses Indirect Lighting, like Splinter Cell Conviction. |
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#1075 |
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Banned User
Join Date: Nov 2002
Location: In school. (and cool)
Posts: 39,016
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Killzone also uses lousy designers to make it's games, so it won't be very good.
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