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Old 05-07-2012, 10:31 AM   #101
terry78
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Default Re: Starhawk...Warhawk sequel?

http://ps3.ign.com/articles/122/1224407p1.html

9.0 via IGN.

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Old 05-07-2012, 10:42 AM   #102
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Wow thats amazing. Didnt get into the multiplayer beta despite loving Warhawk. Im more interested in the SP campaign. I probably wont get it till its about $30 or less though. I learned my lesson from TM

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Old 05-07-2012, 11:03 AM   #103
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Default Re: Starhawk...Warhawk sequel?

The amount of technical issues TM had was astonishing. They are still trying to fix the MP issues. Very disappointing

As far as Starhawk goes, it's great seeing good reviews for it. I really liked the Beta and will be getting it tomorrow.

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Old 05-07-2012, 11:18 AM   #104
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Default Re: Starhawk...Warhawk sequel?

MP still hasnt been fixxed? I was dissapointed trying to get into games and most of the time it never worked

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Old 05-08-2012, 09:26 AM   #105
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Default Re: Starhawk...Warhawk sequel?

All future Starhawk Map Packs will be FREE. Take note other shooters.

Quote:
But, as I mentioned in my last post, the release of Starhawk is really just the beginning of our ongoing support for our international community. And to support our online multiplayer community we have some really great announcements for you all today. First, we’re honored that Major League Gaming has taken a strong interest in Starhawk with its blend of shooter and strategy gameplay, and they’re kicking things off right with a tournament worth $20,000 in prizes so get over to http://www.majorleaguegaming.com/starhawk and sign-up! And if you missed it last night, be sure to check-out the live stream that we did for the MLG Starhawk exhibition with pro gamers Tsquared, Hastr0, and GoldenBoyFTW! We cover single-player, co-op, and of course hot multiplayer action. Witty commentary supplied by me, of course ;-).
Secondly, and this is the announcement that you guys probably were *NOT* expecting…there was a lot of discussion here at LightBox Interactive and Sony Santa Monica on how best to support the community and keep our player base all together as one cohesive group. We really didn’t like how in Warhawk when we released a new map pack, it forced these divisions on our players. And after we released three expansions, our player community was pretty fractured. With Starhawk that ends! We are incredibly excited to announce that all map packs for Starhawk will be free. Yeah, you read that right…FREE. Whenever we release a map pack you won’t have to pay a friggin’ dime! And we’ve already started the early stages of our next map pack for you guys. Check out these very early sketches from the new planet of Cypress! A lush, swampy world that’s home to an abandoned research facility that many years ago was responsible for researching the mysteries of Rift Energy.

Now certainly we’ll have some paid DLC content in the future as well as our free map packs, but we’re still playing around with what that will be. We’re going to be looking to see what the player feedback is on Starhawk in the coming weeks to help steer the DLC that we develop for you all. This is our commitment to all of you, the players. I hope you all get a chance to enjoy Starhawk – not only with today’s retail release but for the months and years to come!
http://blog.us.playstation.com/2012/...ap-packs-free/

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Old 05-08-2012, 09:10 PM   #106
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Default Re: Starhawk...Warhawk sequel?

I'm gonna pass on this game it just doesn't interest me as much.

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Old 05-09-2012, 02:02 AM   #107
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Default Re: Starhawk...Warhawk sequel?

^your missing out the game is a blast!

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Old 05-09-2012, 02:58 AM   #108
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Default Re: Starhawk...Warhawk sequel?

I know I played the beta it was definitely fun but I just can't get into the mp and the story doesn't seem to interest me

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Old 05-09-2012, 05:27 AM   #109
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I hated the new build mechanic. I couldnt get into it and thought it unnecesarily complicated things. I liked the more simpler approach of Warhawk. I also didnt like that all the warhawks were transformers. I wish they could just fly

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Old 05-09-2012, 09:00 AM   #110
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Default Re: Starhawk...Warhawk sequel?

I couldn't disagree more on build a battle. It makes every match fresh, because no scenario is ever the same. They also made it extremely intuitive. I guess the Starhawks are just a matter of taste. I like them, but do miss the hover mode.

I am having a blast with the game and really happy to support a dev that offers free map packs and listens to the community like they do.

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Old 05-09-2012, 10:06 AM   #111
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Default Re: Starhawk...Warhawk sequel?

Do you have the game, KAL?

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Old 05-09-2012, 10:15 AM   #112
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Default Re: Starhawk...Warhawk sequel?

Yep. Are you picking it up?

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Old 05-09-2012, 01:16 PM   #113
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Default Re: Starhawk...Warhawk sequel?

Probably. If I don't get review code then I'll most likely lay down the moolah for a copy.

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Old 05-10-2012, 05:59 PM   #114
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Default Re: Starhawk...Warhawk sequel?

A few early impressions. The SP is a bit underwhelming. I have gone through 4 levels so far and it has basically been one large tutorial. The ally AI are pretty worthless also. It hasn't compelled me to sink a lot of time into it. The MP however is pure awesome sauce.

The one thing I really liked about Warhawk, was the versatility. If you sucked flying the Warhawks, you weren't SOL because of all the other vehicles and weapons available. This transferred flawlessly to Starhawk. There are so many ways to attack the enemy and be successful. Finding a game is just as easy as it was with Warhawk and the transition between matches is pretty quick. Creating your own game is very easy as well. They give you so many options to mess around with, just like Warhawk did.

All and all, I am having a blast. I'll be playing it for a while. If anyone is on the fence with this game and have some questions, just ask away.

Edit: If you don't want to pay full retail for it, Gamestop is giving out Online Passes for all used copies the sell. Just wait a couple weeks and pick it up.

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Old 05-15-2012, 12:40 PM   #115
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Default Re: Starhawk...Warhawk sequel?

Quote:
Originally Posted by KALEL114 View Post
The one thing I really liked about Warhawk, was the versatility. If you sucked flying the Warhawks, you weren't SOL because of all the other vehicles and weapons available. This transferred flawlessly to Starhawk. There are so many ways to attack the enemy and be successful. Finding a game is just as easy as it was with Warhawk and the transition between matches is pretty quick. Creating your own game is very easy as well. They give you so many options to mess around with, just like Warhawk did.

All and all, I am having a blast. I'll be playing it for a while. If anyone is on the fence with this game and have some questions, just ask away.
Looking forward to it. I just ordered a new Playstation 3 because my old one died due to the yellow ring of death but it was apart of the 80 GB MGS4 bundle so it had a good run.

Ordered Starhawk with it as well, had a lot of fond memories with Warhawk and it had a strong and lasting community. It was one of my favorite multiplayer games on PS3 along with MAG and Killzone 3.

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Old 05-22-2012, 02:38 AM   #116
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Played a little bit of single player and after a few missions I jumped into multiplayer and boy did I get my ass kicked the first game of TDM!

Amazingly, my team ended up winning the match and in the second game I got the hang it and racked up a lot of kills with the tank. Already tell I'm going to have a lot of fun with it, wish I still had my copy of Twisted Metal so I could redeem that Sweet Tooth code for Starhawk.

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Old 09-21-2012, 05:23 AM   #117
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Oh snaps! Looks like I will finally be playing Starhawk

Three Ways to Play Starhawk, Available on PSN Next Tuesday

+ Posted by Dylan Jobe // President, LightBox Interactive


As many of you know, the team here at Lightbox Interactive has been hard at work developing all of the free Starhawk Updates to help support the Starhawk Community. With today’s announcement, we’ll help grow that community even more with something that a ton of players from around the world have asked for — a digital-download version of Starhawk, and not just the original version, but one that is packed with all of the awesome updates we’ve made since our initial release!


Yeah, you saw that right. We now have three, three ways for you to download the exact type of Starhawk experience you’re looking for on September 25th!

First you can get the complete Starhawk experience by downloading the Full version for $39.99. Another option — and this is an insane deal — is the Starhawk: Multiplayer-Edition for $19.99. This includes one of the best PlayStation 3 multiplayer experiences and all of the updates we’ve released since the game originally launched.

Last, but certainly not least, is a another killer deal for all PlayStation Plus members. You guys get the Starhawk: Single-Player Campaign for free. Yeah, that’s right, free.

And because I’m a tease, I’ll leave you with this: We have something else very tasty in store for PS Plus Members, so keep your eyes on the blog for another announcement very soon.

But wait… there’s more. As you know just about a month ago we released the Starhawk 1.03 Update that had a ton of new features, including two completely new — and free — maps on the planet of Cypress. The team and I were so stoked to see how happy the Starhawk community received it, that we’re excited to release our Starhawk 1.04 Update on September 25th with more free awesome-sauce, including three new gameplay modes!


Okay, so those are the new hella-fun gameplay modes, but there is a ton of other stuff in the Starhawk 1.04 Update as well. We’ve been following all of the community feedback and we’ve made a large number of changes. In my last blog post I wrote this massive wall of text covering all the various new things we added. So this time, I’m going to try and be more efficient on what should matter to you most.
  • 3 New Gameplay Modes: Assault, Deathmatch Arena, Gatekeeper.
  • 5 New “Small” Maps: Cypress Glade, Space Relay, Scourge Junction, Space Flotilla, Scourge Breaker.
  • Updated pre-placed pick-ups on all maps (just like we did in Cypress) as well as updated Rift Barrel placement.
  • 3 New Build & Battle Load-outs: Trooper, Lightweight and Speeder.
  • New Tool-Tips are displayed on various options and buttons in the Uplink. including a display of all the units in each Load-Out and recommended player counts when you create a new game.
  • MAW Rocket Launcher now can lock-on to the Sidewinder Jet Bike.
  • Added four New national clan banners for our players in the Middle East: Kuwait, Saudi Arabia, Israel and the UAE.
  • Quit Penalty for players that quit during a game — you get a loss posted and SkillScore hit.
  • New “Up Next” display at the intermission screen of what map, mode and load-out is coming up in the next round.
  • More score-limit and time-limit options when creating a game.
  • All three new game modes are added to QuickMatch for matchmaking.
  • Co-Op Prospector is now supported in Quick-Match for matchmaking into public Co-Op games.
  • New Co-Op Prospector options for creating Private or Public games, difficulty, and game name.
  • Public Co-Op Prospector games now are supported in the server-list.
  • Bug fix that ensures that only Clan Leaders/Officers can edit the clan tag field.
  • Added a PlayStation Store button to the Uplink for accessing Starhawk DLC.
  • Increased starting Rift-Energy in Homeworlds.
  • Slightly increased the Galloway Pistol’s head-shot damage.
  • Removed the “Bruiser” Skill.
  • Added a “Grinder” Skill that allows you to start with a Grinder in your weapon inventory.
  • Grinder wind-up time has been reduced.
  • Max range for the Grinder has been increased.
  • In the server-list, the easy “Cake” and medium “Fist” game icons have been removed. You will still see the hard “Skull” game icons.
  • Refined difficulty tuning on all Co-Op Prospector Missions (slightly easier).
  • Increased XP payouts for all Co-Op Prospector Missions.
  • XP payouts for capturing Tier-2 and Tier-3 bases in the Zones gameplay mode.
  • Integrated Starhawk-specific network scan to help players resolve port issues.
  • Added in-game scoreboard HUD for Dogfight & Arena Deathmatch gameplay modes.
Blurg! Even with my super-effective condensing, the list of new stuff is still looooong — but that’s a good thing for the Starhawk community! If you want the extended version of this list with all the juicy details, head on over to our LightBox Interactive Dev-Blog or the official website at Starhawkthegame.com.

Oh man, still so much to talk about. Focus Dylan. FOCUS!
If you remember back in May when we released Starhawk, I wrote a blog post about our close partnership with Major League Gaming to put together a major Starhawk Tournament for the community with great cash-money prizes. Well our good friends at MLG have been hard at work and I am wicked-excited to say that it’s “GAME-ON” for the Starhawk MLG Tourney, with $20,000 in cash prizes. Head over to the Starhawk MLG site for all the rules and details! Whatever your competitive level, there is an entry spot for everyone, and a number of different opportunities to win.


The Starhawk MLG Tourney is a two-month long tournament with $20,000 in cash prizes at stake for not only the grand champions, so listen up. The primary tournament will revolve around an official Starhawk MLG ladder. The more you win across all online game modes, the higher you’ll rank on the MLG Starhawk ladder. At the end of this two-month phase, the top 16 ranked players will be chosen to form two “Super-Teams” who will battle it out in a live-streamed grand finale, with eight players crowned the victors of the Starhawk MLG Tournament!
As a secondary option for all players to win, the MLG has also been really cool about planning four mini-competitions along the way for smaller $500 prizes. These “quick challenges” will take place over various weekends and award players with the highest score for a particular stat such as “Most Headshots” or “Most Pod Kills.” This is a great way to increase a player’s odds of winning a piece of the big cash prize.

So, get ready for the Major League Gaming Starhawk Tournament, go hone your skills and keep your mind on your money and your money on your mind!

“But Dylan… what about Starhawk DLC?”

Don’t worry! While we have been focusing on making sure we get you guys all of the free content first, we certainly didn’t forget about the DLC — we have a truck load of it ready to go live for all of you on September 25th as well.

However, as I’ve already established in this blog post, I am sometimes a tease. So… I’m not going to list any of the DLC just yet. We’ll make another blog post about it very soon! Let me leave y’all with this one DLC hint. Here’s a piece of concept art showing a couple different design ideas for our new DLC Build & Battle structure. I’m not going to tell you what it does but I can say it’s awesome.


I wonder what it could be?

http://blog.us.playstation.com/2012/...station-store/

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Old 10-17-2012, 08:30 PM   #118
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  • Layoffs Hit Starhawk Dev, Focus Shifts To Mobile

    News
    on Oct 17, 2012 at 07:49 PM
    381 Views

    8
    LightBox Interactive president Dylan Jobe says 24 employees are being let go from the Austin-based developer. The team last created the PlayStation 3 exclusive Starhawk, which was met with mediocre sales.
    ... More
source: GI

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Old 10-18-2012, 05:58 AM   #119
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Default Re: Starhawk...Warhawk sequel?

Such a damn shame, but it's Sony's fault for not supporting the game properly.

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