The SuperHeroHype Forums  

Go Back   The SuperHeroHype Forums > Games > Misc. and Multiplatform Games

Reply
 
Thread Tools Display Modes
Old 05-22-2011, 01:37 AM   #1
Thread Manager
SHH! Moderator
 
Join Date: Jan 2011
Posts: 0
Default Re: L.A. Noire (PS3, 360)

This is a continuation thread, the old thread is Here

Thread Manager is offline   Reply With Quote
Old 05-22-2011, 01:37 AM   #2
THWIP*
Banned User
 
THWIP*'s Avatar
 
Join Date: Nov 2001
Location: FROSTCRAG SPIRE, JUST EAST OF BRUMA
Posts: 22,879
Default L.A. Noire (PS3, 360)

SOUNDS INTRIGUING. :up:

THWIP* is offline   Reply With Quote
Old 05-22-2011, 01:37 AM   #3
Upset Spideyfan
Look on the bright side
 
Upset Spideyfan's Avatar
 
Join Date: Dec 2005
Posts: 11,732
Default Re: L.A. Noire (PS3, 360)

Just finished the game.

Spoiler!!! Click to Read!:
The ending didn't bother me so much but playing so much of the final act as Kelso felt really off and kind of detracted from the climax as we didn't get to see it as the character we started off with.


After Homicide the game did become a bit hit-and-miss.

Spoiler!!! Click to Read!:

The first Vice case was really neat, but the second was boring and the third became kind of too cluttered for its own good.

I liked the Arson cases but with Kelso being so prominent it kind of ruined any sense of payoff to the previous two cases.


__________________
Cass: Where are we going?
The Doctor: Back of the ship.
Cass
: Why?
The Doctor
: Because the front crashes first. Think it through.
Upset Spideyfan is offline   Reply With Quote
Old 05-22-2011, 03:49 AM   #4
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,181
Default Re: L.A. Noire (PS3, 360) - Part 1

Did no one pay attention to the '6 months later' in between cases in Homicide? Clearly the burglary desk etc will slot in there.

__________________
Big Head Mode
Big games. Big reviews. Big mouths.
Wolvieboy17 is offline   Reply With Quote
Old 05-22-2011, 04:00 AM   #5
Master Chief
ლ(ಠ益ಠლ)
 
Master Chief's Avatar
 
Join Date: Jul 2003
Posts: 27,672
Default Re: L.A. Noire (PS3, 360) - Part 1

lol the chief guy clearly says he's promoting Phelps from burglary to homicide right after traffic. I think I'll find the fraud cases the most interesting though.

__________________
~ I was lookin' for a hooker when I found you.
Master Chief is offline   Reply With Quote
Old 05-22-2011, 04:09 AM   #6
Bruce Malone
Side-Kick
 
Bruce Malone's Avatar
 
Join Date: May 2009
Location: Stay out of my territory
Posts: 5,822
Default Re: L.A. Noire (PS3, 360) - Part 1

Hey when does the free roam start? I just got assigned my first case in homicide and the streets of la icon popped up but as of now im just being lead to a new case when does the free roam opportunity really start?

Bruce Malone is offline   Reply With Quote
Old 05-22-2011, 04:09 AM   #7
StrainedEyes
All the way up it!
 
StrainedEyes's Avatar
 
Join Date: Nov 2000
Location: WA
Posts: 16,280
Default Re: L.A. Noire (PS3, 360) - Part 1

Yeah, Fraud sounds intriguing. I hope they release a good amount of DLC for this game, preferable a lot of cool varied cases and less 'here's a dead body, what happened?' scenarios.

Joystiq joked about a Who Framed Roger Rabbit DLC for the game, which I'd also accept.

__________________
Top of the world, all that's around you is beneath me
Me learnin' from your mistakes is the only way you can teach me.
StrainedEyes is offline   Reply With Quote
Old 05-22-2011, 04:12 AM   #8
StrainedEyes
All the way up it!
 
StrainedEyes's Avatar
 
Join Date: Nov 2000
Location: WA
Posts: 16,280
Default Re: L.A. Noire (PS3, 360) - Part 1

Quote:
Originally Posted by Bruce Malone View Post
Hey when does the free roam start? I just got assigned my first case in homicide and the streets of la icon popped up but as of now im just being lead to a new case when does the free roam opportunity really start?
Free roam is all the time, there is not a real time limit between steps in the case so feel free to go off and do whatever anytime.

The"'Streets of L.A." option is unlocked in the Cases section of the main menu (At the title screen scroll down from Resume and then go to Cases), open the folder to whichever desk you finished and the last option is the free roam. Here you can do all the side missions and look for hidden stuff.

__________________
Top of the world, all that's around you is beneath me
Me learnin' from your mistakes is the only way you can teach me.
StrainedEyes is offline   Reply With Quote
Old 05-22-2011, 10:25 AM   #9
Rodrigo90
Smartest Guy In The Room
 
Rodrigo90's Avatar
 
Join Date: Sep 2009
Location: Newcastle
Posts: 19,248
Default Re: L.A. Noire (PS3, 360) - Part 1

Just finished it. My,is it difficult to be a detective,Jesus

OK,heres what I think in points.

Good Points
Very challenging. Pushes you intellectually and mentally. Great interrogation parts. Trying to piece clues and theories on a suspect is excellent. Loved how it captured the look and feel of old detective movies. Great characters and storytelling.

Bad Points
The game wasn't as strong as GTA IV. I didn't feel like I was totally in control of the narrative. Controls for character and vehicle are a step down from GTA IV. It felt too linear. Too short. It was just A-B you can skip C and maybe skip D and just move onto E then F-G-H type gameplay, I thought things would lead to more open choices.

All in all, I give a 8/10.

__________________
"A hero is an ordinary individual who finds the strength to persevere and endure in spite of overwhelming obstacles "
Christopher Reeve

I believe in Batfleck

Things I have been right about before they were confirmed -
Spoiler!!! Click to Read!:
1. Superman having no trunks
2. Bruce Wayne retiring and Batman being made a martyr
3. Bryan Cranston NOT being Lex Luthor
4. Joker being the big bad in Batman: Arkham Origins
5. Green Goblin not wearing a mask and being mutated
Rodrigo90 is offline   Reply With Quote
Old 05-22-2011, 10:32 AM   #10
SpideyVille
Walking out the Desert
 
SpideyVille's Avatar
 
Join Date: Feb 2008
Location: The little part of the Big Apple
Posts: 20,729
Default Re: L.A. Noire (PS3, 360) - Part 1

If they were to have Burglary and Fraud as separate DLCs, I wonder how much they would go for. I could see them being at least $10 each, while the individual cases like the ones from pre-orders would be about $5 each.

__________________
SpideyVille is offline   Reply With Quote
Old 05-22-2011, 01:02 PM   #11
ProjectPat2280
SELLING...PERFECTION
 
ProjectPat2280's Avatar
 
Join Date: Mar 2005
Location: College
Posts: 27,450
Default Re: L.A. Noire (PS3, 360) - Part 1

Quote:
Originally Posted by Rodrigo90 View Post
Just finished it. My,is it difficult to be a detective,Jesus

OK,heres what I think in points.

Good Points
Very challenging. Pushes you intellectually and mentally. Great interrogation parts. Trying to piece clues and theories on a suspect is excellent. Loved how it captured the look and feel of old detective movies. Great characters and storytelling.

Bad Points
The game wasn't as strong as GTA IV. I didn't feel like I was totally in control of the narrative. Controls for character and vehicle are a step down from GTA IV. It felt too linear. Too short. It was just A-B you can skip C and maybe skip D and just move onto E then F-G-H type gameplay, I thought things would lead to more open choices.

All in all, I give a 8/10.
Too short? It was a 20 hour game.

__________________
The above opinions are documented to be proven right, 99.7% of the time.
ProjectPat2280 is offline   Reply With Quote
Old 05-22-2011, 02:04 PM   #12
StrainedEyes
All the way up it!
 
StrainedEyes's Avatar
 
Join Date: Nov 2000
Location: WA
Posts: 16,280
Default Re: L.A. Noire (PS3, 360) - Part 1

Quote:
Originally Posted by ProjectPat2280 View Post
Too short? It was a 20 hour game.
He compared it to GTAIV twice, so I assume he's comparing the two Rockstar affiliated games. In which case, yes, GTAIV was like a 40 hour game compared to L.A. Noire's 20, and 20 is short for a game with the Rockstar logo on the cover. But there is a lot of tedious filler in GTA and Red Dead that you must go through to advance the story, which Noire thankfully lacks.

__________________
Top of the world, all that's around you is beneath me
Me learnin' from your mistakes is the only way you can teach me.
StrainedEyes is offline   Reply With Quote
Old 05-22-2011, 02:14 PM   #13
TheCorpulent1
Pshew!
SHH! Global Moderator
 
TheCorpulent1's Avatar
 
Join Date: Jun 2001
Posts: 154,389
Default Re: L.A. Noire (PS3, 360) - Part 1

Tedious filler? Really? I never felt like Red Dead Redemption, at least, dragged at all. The only parts that really bugged me about GTA 4 were the obnoxious phone calls from my needy 'friends' and the missions where some aspect of the controls were outright broken. Neither of those is a big issue in RDR or LA Noire.

__________________
"This I grant to you: You may tell your grandchildren that you stood for a time against the mighty Thor."
- Marvel Heroes
TheCorpulent1 is offline   Reply With Quote
Old 05-22-2011, 02:15 PM   #14
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,181
Default Re: L.A. Noire (PS3, 360) - Part 1

Yeah, I think most of the people who will have a problem with this title are people who were expecting a GTA game

__________________
Big Head Mode
Big games. Big reviews. Big mouths.
Wolvieboy17 is offline   Reply With Quote
Old 05-22-2011, 02:16 PM   #15
Blackman
C'mon Son
 
Blackman's Avatar
 
Join Date: Oct 2008
Posts: 13,972
Default Re: L.A. Noire (PS3, 360) - Part 1

Man Im about to pop in RDR such a good game and it lasted me the whole summer and then some

Blackman is offline   Reply With Quote
Old 05-22-2011, 02:19 PM   #16
SpideyVille
Walking out the Desert
 
SpideyVille's Avatar
 
Join Date: Feb 2008
Location: The little part of the Big Apple
Posts: 20,729
Default Re: L.A. Noire (PS3, 360) - Part 1

Just got 100% completion and it was a hassle just trying to find all the different kinds of cars, which I guess shows how dedicated Rockstar was in trying to get everything right with the times. I'm trying to get all of the trophies now and the 194.7 miles one is definitely going to be time consuming. If it weren't for the DLC trophies, I'd probably be able to get Platinum soon.

__________________
SpideyVille is offline   Reply With Quote
Old 05-22-2011, 02:22 PM   #17
Benstamania
Shot first.
 
Benstamania's Avatar
 
Join Date: Aug 2005
Location: PA
Posts: 19,682
Default Re: L.A. Noire (PS3, 360) - Part 1

Yeah, this game made me want to replay RDR reeeally bad. I may actually get Undead Nightmare now as well.

__________________
PSN: Benstamania
Xbox Live: OverBenthousand

Revelation 22:20
Benstamania is offline   Reply With Quote
Old 05-22-2011, 02:24 PM   #18
Blackman
C'mon Son
 
Blackman's Avatar
 
Join Date: Oct 2008
Posts: 13,972
Default Re: L.A. Noire (PS3, 360) - Part 1

Quote:
Originally Posted by Benstamania View Post
Yeah, this game made me want to replay RDR reeeally bad. I may actually get Undead Nightmare now as well.
It's pretty sick

Blackman is offline   Reply With Quote
Old 05-22-2011, 02:29 PM   #19
StrainedEyes
All the way up it!
 
StrainedEyes's Avatar
 
Join Date: Nov 2000
Location: WA
Posts: 16,280
Default Re: L.A. Noire (PS3, 360) - Part 1

Quote:
Originally Posted by TheCorpulent1 View Post
Tedious filler? Really? I never felt like Red Dead Redemption, at least, dragged at all. The only parts that really bugged me about GTA 4 were the obnoxious phone calls from my needy 'friends' and the missions where some aspect of the controls were outright broken. Neither of those is a big issue in RDR or LA Noire.
GTA's story was amazing, but you are forced to do so much extra stuff in between advancing the main story threads. Red Dead was better than GTA, but there were still a lot of fetch quests and plenty of "Sure I'll help you advance the story, but you have to do these 3-5 missions that have little to do with anything first."

Rockstar is getting to a point where their storytelling is much more compelling than any of their gameplay, and it is good that they seem to be streamlining and putting the filler missions on the periphery and out of the story's way. I hope this trend continues and they provide solid 15-20 hours of story, and plenty of side stuff to do if you want.

__________________
Top of the world, all that's around you is beneath me
Me learnin' from your mistakes is the only way you can teach me.
StrainedEyes is offline   Reply With Quote
Old 05-22-2011, 02:36 PM   #20
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,181
Default Re: L.A. Noire (PS3, 360) - Part 1

I still find GTA IV's story more compelling than Red Dead. Martson played more of an errand boy than Niko. Niko would follow orders to an extent but if he decided not to like someone, he had no qualms ****ing them up. Marston was just following orders. Sure he had motivation, but that wasn't fully explained, with the FBI agents role as antagonists, until halfway through the game. Introducing that earlier would have been much better at setting him up as a character

__________________
Big Head Mode
Big games. Big reviews. Big mouths.
Wolvieboy17 is offline   Reply With Quote
Old 05-22-2011, 02:38 PM   #21
StrainedEyes
All the way up it!
 
StrainedEyes's Avatar
 
Join Date: Nov 2000
Location: WA
Posts: 16,280
Default Re: L.A. Noire (PS3, 360) - Part 1

I just want Bully 2.

__________________
Top of the world, all that's around you is beneath me
Me learnin' from your mistakes is the only way you can teach me.
StrainedEyes is offline   Reply With Quote
Old 05-22-2011, 02:39 PM   #22
Benstamania
Shot first.
 
Benstamania's Avatar
 
Join Date: Aug 2005
Location: PA
Posts: 19,682
Default Re: L.A. Noire (PS3, 360) - Part 1

The only thing I don't like about GTA is I can never, ever get behind the main character. The last main character I liked was Claude from GTA III, and I think that's because he didn't talk.

I dunno, I know the point of GTA isn't to be a good guy, but I'd like to see them incorporate "redemption" if you so choose in GTA...

__________________
PSN: Benstamania
Xbox Live: OverBenthousand

Revelation 22:20
Benstamania is offline   Reply With Quote
Old 05-22-2011, 02:39 PM   #23
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,181
Default Re: L.A. Noire (PS3, 360) - Part 1

I couldn't stand Bully. I was like "I just finished High School, why in Christ's name would I want to go back there?"

__________________
Big Head Mode
Big games. Big reviews. Big mouths.
Wolvieboy17 is offline   Reply With Quote
Old 05-22-2011, 02:40 PM   #24
Blackman
C'mon Son
 
Blackman's Avatar
 
Join Date: Oct 2008
Posts: 13,972
Default Re: L.A. Noire (PS3, 360) - Part 1

CJ from San Andreas was a boss

Blackman is offline   Reply With Quote
Old 05-22-2011, 02:41 PM   #25
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,181
Default Re: L.A. Noire (PS3, 360) - Part 1

But Niko was like that. He was tortured, just like John Martson was, but he was more self aware. John Martson was all about redemption, kept going on about it, but he's still killing a lot of people. Niko was my favourite type of character, bad ass but self loathing and tormented. He wasn't just some pumped up thug and he took no pleasure in killing except when it was personal revenge.

__________________
Big Head Mode
Big games. Big reviews. Big mouths.
Wolvieboy17 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:14 AM.

monitoring_string = "dee460792f24517621e3ca080805de7e"
Contact Us - Mobile - SuperHeroHype - ComingSoon.net - Shock Till You Drop - Lost Password - Clear Cookies - Archive - Privacy Statement - Terms of Service - Top - AdChoices


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
SuperHeroHype.com is a property of CraveOnline Media, LLC, an Evolve Media, LLC company. 2014 All Rights Reserved.