The SuperHeroHype Forums  

Go Back   The SuperHeroHype Forums > Games > Misc. and Multiplatform Games

Reply
 
Thread Tools Display Modes
Old 04-17-2012, 09:49 AM   #26
Solidus
Not a Jedi yet...
 
Solidus's Avatar
 
Join Date: Dec 2003
Location: Bespin
Posts: 16,787
Default Re: Dishonored

Looks good, reminded me in art and style somewhat of Thief, then looking it up I saw that Harvey Smith is involved who was involved with Thief lol. I love good stealth games, lets hope it is similar to Thief.

__________________
"If you donít care about the characters, nothing matters. No space ship, no explosion, no anything is important if you donít feel something for the people involved."J.J. Abrams (2/5/13)
Solidus is offline   Reply With Quote
Old 04-17-2012, 09:52 AM   #27
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored

Dang it I was about to post that trailer up but my connections been freezing of late. any way nice find pepper. I'm digging the art style.

zenith16 is offline   Reply With Quote
Old 04-17-2012, 04:32 PM   #28
Matt Mortem
SpookshowSpectacular
 
Matt Mortem's Avatar
 
Join Date: Sep 2007
Location: The Mattcave
Posts: 12,548
Default Re: Dishonored

Hmmm, it looks interesting. I like what Bethesda does usually so I'll be keeping on on this, but the visual style is my cup of tea. Nevertheless it'll probably be a decent game.

__________________
My Nintendo Blog
Matt Mortem is offline   Reply With Quote
Old 04-17-2012, 05:30 PM   #29
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,183
Default Re: Dishonored

Looks like a cross between Bioshock and Assassins Creed. Very interested in where this is going.

__________________
Big Head Mode
Big games. Big reviews. Big mouths.
Wolvieboy17 is offline   Reply With Quote
Old 04-18-2012, 09:18 AM   #30
Crockett
With Teeth
 
Crockett's Avatar
 
Join Date: Aug 2008
Location: Dorne
Posts: 5,953
Default Re: Dishonored

At least Bethesda is finally releasing something for this, I'm never that crazy for CG trailers but it did its job, but hopefully we'll get to see some gameplay soon.

Crockett is offline   Reply With Quote
Old 04-18-2012, 12:48 PM   #31
Spider-Who?
ERMERGERD!
 
Spider-Who?'s Avatar
 
Join Date: Dec 2001
Location: Giggling in your air duct.
Posts: 9,548
Default Re: Dishonored

The synopsis and trailer look awesome, but the screenshots leave a lot to be desired, imo. I'll wait until we see stuff from further along in production to know if I'm excited or not.

__________________
My SHH Fan Art thread: http://forums.superherohype.com/show...9#post24993839
Check out my deviant art page for some fan art and misc fantasy art: http://fuzzydrawings.deviantart.com/
Check out my bands music at soundcloud.com/Audimire and like us on facebook!
Spider-Who? is offline   Reply With Quote
Old 04-25-2012, 12:38 PM   #32
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored

Examine And Take Apart This Steampunk Mask From Dishonored

Yesterday 4:30 PM
I’m pretty excited to play publisher Bethesda’s first-person stealth game, Dishonored. It encompasses a dark theme that appeals to me, as well as a very neat steampunk style that I’ve always enjoyed in games.

Read More

source: kotaku

zenith16 is offline   Reply With Quote
Old 04-26-2012, 01:19 PM   #33
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored



Dishonored
Steam and Sorcery Interview -Hear about the environment and unique combination of abilities available to you in Dishonored.

Posted 4 hours ago



Dishonored
GT Pop-Block: Debut Trailer - We've shone a light on the unbelievable powers bequeathed to you...


Posted 33 mins ago




Source:GT

would have thought some else would have put this up by now. anyway here it is. i remember they told Ep last week that this is set on another planet. it's one of those thing's I didn't put up and I'm not planning too ether. but this further explains it.v well look like prey isn't the only game delayed from Bethesda if you see the video on top of the pop- block to the end.


Last edited by zenith16; 04-30-2012 at 03:45 PM.
zenith16 is offline   Reply With Quote
Old 04-27-2012, 10:36 AM   #34
Silvermoth
Avenger
 
Silvermoth's Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 6,531
Default Re: Dishonored

This looks really good! Love the Victorian England look. Assassin's Creed 3 should have been more like this.

__________________
Mutant and proud.

Can't wait for X-men: apocalypse!!
Silvermoth is offline   Reply With Quote
Old 04-27-2012, 11:02 AM   #35
Soapy
It's happening again...
 
Soapy's Avatar
 
Join Date: Aug 2006
Posts: 15,572
Default Re: Dishonored

Nope.

Soapy is offline   Reply With Quote
Old 04-27-2012, 11:08 AM   #36
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,183
Default Re: Dishonored

Quote:
Originally Posted by Soapy
Nope.
This.

__________________
Big Head Mode
Big games. Big reviews. Big mouths.
Wolvieboy17 is offline   Reply With Quote
Old 04-30-2012, 03:44 PM   #37
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored

New Screens Of Dishonored Emerge

Preview

on Apr 30, 2012 at 09:45 AM
5,592 Views


51
Dishonored publisher Bethesda and developer Arkane Studios have been keeping a tight wrap on the game, but today we're treated with some new screens showing off some of the combat's flexibility.
... More

Source:GI

zenith16 is offline   Reply With Quote
Old 04-30-2012, 08:19 PM   #38
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored






Dishonored
First Take Part I - We discuss slowing time, possessing characters, and level design in part one of this first take for Dishonored.

Posted 3 hours ago




Dishonored
First Take Part II - Stealth vs brawling, the variety of abilities and the extent of magic is discussed in part II of this first take for Dishonored.

Posted 3 hours ago

Source:GT


Last edited by zenith16; 04-30-2012 at 08:44 PM.
zenith16 is offline   Reply With Quote
Old 05-01-2012, 06:11 PM   #39
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored

new video inter from Ep


Previews

Dishonored Developer Interview – VIDEO...

alternate access




May 1 - EP Daily - 5





plus

this from pc
Dishonored Interview - PC Gamer





5:41

Dishonored Interview - PC Gamer

Dishonored Interview - PC Gamer: Dishonored is the neo-Victorian assassinate-'em-up heading to PC this year. Here's the PC Gamer interview with ...
by pcgamer |


source: Ep


This answer all the question the people at other sites and fans were wondering about. I like the fact they just told them that you have the ability to take out the person your targeting permanently with out having to kill them as well. so you have an alternative to just killing them. that's new to hear.


Last edited by zenith16; 05-02-2012 at 04:45 AM.
zenith16 is offline   Reply With Quote
Old 05-10-2012, 10:56 AM   #40
Sgt.Pepper
Nowhere Man
 
Sgt.Pepper's Avatar
 
Join Date: Dec 2010
Posts: 3,298
Default Re: Dishonored

Release Date Officially Announced
Quote:
In a press release this morning, we announced that Dishonored, the supernatural assassin action game under development at Arkane Studios, will be available for PlayStation 3, Xbox 360, and Games for Windows in North America on October 9th, 2012 and through out Europe on October 12th, 2012.


Box-Art


http://www.bethblog.com/2012/05/10/d...s-october-9th/

Sgt.Pepper is offline   Reply With Quote
Old 05-10-2012, 12:07 PM   #41
Nightmare
"Kill Them All"
 
Nightmare's Avatar
 
Join Date: Dec 2007
Location: Elm Street
Posts: 18,285
Default Re: Dishonored

Wow, I loved fallout 3. Since its bethesda, ill like this right?

__________________
"After they killed me, I became something much, much worse. The stuff nightmares are made of. The children still feared me, and their fear gave me the power to invade their dreams, and that's when the fun REALLY began"
Nightmare is offline   Reply With Quote
Old 05-10-2012, 06:45 PM   #42
Crockett
With Teeth
 
Crockett's Avatar
 
Join Date: Aug 2008
Location: Dorne
Posts: 5,953
Default Re: Dishonored

Quote:
Originally Posted by Nightmare View Post
Wow, I loved fallout 3. Since its bethesda, ill like this right?
Bethesda is only publishing this game, this may be selling it short but this game looks to have a mix of Deus Ex (since Harvey Smith is involved) and both Assassin's Creed and Thief, so if you like any of those games this might interest you.

__________________
The stuff that dreams are made of.
Crockett is offline   Reply With Quote
Old 05-26-2012, 12:56 PM   #43
KALEL114
Impending Return
SHH! Global Moderator
 
KALEL114's Avatar
 
Join Date: Aug 2003
Location: Here
Posts: 14,654
Default Re: Dishonored

This game looks great. You can do this. Lol.



Here's a story from Kotaku from April.

Quote:
Raphael Colantonio and Harvey Smith, the game's co-creative directors at Arkane Studios, showed me the game in New York City last week. I watched as one of their colleagues played an early mission. They played through it twice, to show the flexibility of the Dishonored experience. I won't give you a blow-by-blow. Instead, I'll tell you what jumped out at me:
  1. The prevailing fantasy in this game is to be a "supernatural assassin". So picture a first-person game in which you might emit magical powers with your left hand, slit throats with your right, while jumping/warping from rooftop to rooftop and then possessing the person next to the guy you've been assigned to kill.
  2. The game is set in a beautiful, strange city called Dunwall, which had its look designed by Viktor Antonov and Sebastien Mitton, the former being the artist who conceived the look of Half-Life 2's City 17. They're going for a mid 1850s America look mixed with Victorian England. Dash in a bit of whaling town, and don't call it Steampunk, because it's not exactly that. There will be no rivets or brass in this game, Antonov mentioned, at least as a general goal. There's also no clear sense of day or night, because they want players to feel more of a dreamlike mood where it could always be sort of either time.
  3. You may peek through any door that has a keyhole as you skulk through the game, which tells you plenty about the level of technology in this game's world and the game developers' interest in letting you snoop. The main level we were shown was set in the Golden Cat Bathhouse, which, you can imagine, would have some secrets on the other side of its keyholes.
  4. You can possess a fish, thanks to the game giving you the power to possess any living thing, including the people you're trying to save, the people you're trying to kill or even the rats scurrying at their feet. This is one thing that qualifies you as a "supernatural assassin."
  5. If you possess a rat, a guard might step on you. Just know that you can't possess anything or anyone forever; only for a few seconds.
  6. This is a linear game with more powers than you can get in one playthrough. It's a game that will have you acquiring special powers, attaining more potent versions of them, accruing weapons. Basically, you're building your own arsenal that suits your strategy and the whole point of the developers showing me the same level twice was to show how differently you could handle it, depending on your abilities and interests.
  7. In this game, there are lots of ways to do the same thing.Take the Bathhouse building I saw during the demo. It's where the action was going to be. And while we could possess a fish to go inside, there were supposedly seven other ways to get in there, too.
  8. One of your best powers is called Blink. It lets you scoot forward a few yards in space, like a short-distance warp. Combine this with agile jumping and you can dart not just across rooftops but through open space, suddenly appearing in a crowd or getting to the other side of an open doorway without ever walking past it.
  9. One of the powers they didn't mean to give players, but did involves free-falling from the top of a building but then possessing a guard before you smack into the ground. The designers said that their test players figured it out and it seemed too terrific to remove. So, yeah, kill a guy on a balcony, and then jump off the balcony before his bodyguards can seize you, drop a few stories but body-hop into a regular citizen who is walking down the street in the nick of time.
  10. You can see where your enemies see if you activate a special power that causes their vision cones to be visibly emitted from their eyes. If they see you, trouble. If they see a painting on a wall, they might comment about it.
  11. If you have to compare this to another game, think more Deus Ex than BioShock. Co-creative director Smith waved off my guess that all these player powers mixed with combat might make BioShock the closest apt comparison to Dishonored. No, think more of the Deus Ex games, he said (and, hey, he was one of the main creators on the first two, so it all makes sense). The difference? As far as I can tell, while both games offer the players lots of choices, Dishonored offers a wider range of them and is more explicitly designed to let you play in stealth.
  12. And with your right hand you will kill, because that's the hand that will wield the games guns and blades. The first person melee combat you'll do with the knife got me wondering about another comparison, to Colantonio's former project Dark Messiah: Might & Magic but he said that game's focus on first-person melee is not exactly replicated here. There will be a block and counter system in Dishonored, but not one with Dark Messiah's depth.
  13. Two corrupt aristocrats needed killing in the level I was shown. These brothers, the Pendleton Twins, are two of the many scumbag aristocrats who are keeping the people of Dunwall down while trying to avoid whatever mysterious illness is now plaguing the lower classes.
  14. You, by the way, are Corvo Attano, former bodyguard of the Empress, wrongly accused of her murder.
  15. You can dispose of your targets in many ways, some of them fatal, some of them wickedly clever. Imagine, say, you discover one Pendleton Twin in a room with a prostitute. You may walk in and shoot him or knife him or summon a pack of rats to eat him (and possess one of those rats while you're at it). But you also could have never entered the room and just locked it, turned up the steam in his room and boiled him alive. But why not just help out a local crime boss by breaking into the Bathhouse and finding the combination to a safe he wants access to. Give him the combo and he'll take care of the Pendletons by shaving their heads and sending them to work in the mines they ruthlessly run. You know, you don't have to give the crime boss the combo before you go open that safe yourself and take what's in it. This game is supposed to be open to any branch you can imagine taking. You're expected to experiment.
  16. You could go through the game without killing anyone, but then you'd never have approached the second Pendleton twin, poisoned him, possessed him, walked him over to the balcony, jumped out of his body (yours appears when you do this), pushed him over the edge and then bailed.
  17. The world will adapt to you, Smith told me, saying that you might hear different conversations or see more guards or even witness entirely different scenes of squalor or hope depending on how brutally you're playing. He refrained from describing any pat formula, so I couldn't tell if playing without killing, for example, equals seeing more cheerful things. It seems like they're going for something subtler than that. We'll have to see how that plays out.
  18. The walkers you'll remember seeing are called Tallboys. They appeared in a more action-heavy sequence that took place in an area called The Flooded District. There are men in those powerful walkers and, yes, you can possess them.

Dishonored showed well. Its world is vivid and interesting and it does appear to offer a good range of play styles that will let players figure out just how bloody they want their revenge quest to be. All games are best judged when you play them yourselves, doubly so for malleable games like this that are pitched as letting you dabble and push at its seams to see what's possible.
This is the kind of game that entices you to try and break it. Say, let's see what happens if I try to kill this guy this way or try to finish this level as a rat!
This, therefore, is the kind of game it's easy to get excited about. No clocks necessary, though I should mention who sent the timepiece. Arkane is owned by Bethesda/Zenimax, the Skyrim people. They know how to push games, so you're going to be hearing a lot more about this oneówith good reason.
http://kotaku.com/5905231/18-things-...tag=dishonored

This wasn't on my radar, but now I can't wait to play it.

__________________
My apologies Lady Jackson, I am quite sincere. It was not in my wishes to provoke thy daughter's sadness, I apologised numerous times. - @ShakespeareSong

100
IIII IIII IIII IIII IIII IIII IIII IIII IIII IIII
IIII
KALEL114 is offline   Reply With Quote
Old 05-26-2012, 01:16 PM   #44
terry78
Heads up, heathen monkeys
 
terry78's Avatar
 
Join Date: Mar 2004
Location: Northwest Indiana
Posts: 60,346
Default Re: Dishonored

That possession thing is going to be crazy.

__________________
The only thing funnier than watching stupid people argue is watching smart people argue.
-----------
Who the **** makes a movie and while planning it is like, "you know what this needs...is some Greg Kinnear."
terry78 is offline   Reply With Quote
Old 05-27-2012, 12:33 AM   #45
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored

Quote:
Originally Posted by Crockett View Post
Bethesda is only publishing this game, this may be selling it short but this game looks to have a mix of Deus Ex (since Harvey Smith is involved) and both Assassin's Creed and Thief, so if you like any of those games this might interest you.
from what Ep found out the team that did MP for the Bioshock 2 is behind this also and that's why there's similarity to that game too.

zenith16 is offline   Reply With Quote
Old 05-27-2012, 12:38 AM   #46
Wolvieboy17
Believe it!
 
Wolvieboy17's Avatar
 
Join Date: Apr 2006
Location: Sydney
Posts: 11,183
Default Re: Dishonored

I don't think that's right, dude. Digital Extremes was behind the MP in Bioshock 2 and they just finished Darkness 2 and are currently working on Star Trek.

Wolvieboy17 is offline   Reply With Quote
Old 05-27-2012, 12:46 AM   #47
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored

it's possble what they ment is that the people that were former ly of Digital Extremes went to this development team alot of them rome around after a projects done. half of the people that did the SWTOR left to make the own development team doesn't mean bioware doesn't have a team still on hand for that game with that same name.

zenith16 is offline   Reply With Quote
Old 05-27-2012, 02:00 AM   #48
LuisTX85
SeŮor Zorro
 
LuisTX85's Avatar
 
Join Date: Jul 2010
Posts: 15,391
Default Re: Dishonored

I just barely found out about this game and now I'm very very interested!,Anyone know or think it'll be at E3?

__________________
Z..The Mark of Zorro!
LuisTX85 is offline   Reply With Quote
Old 05-27-2012, 10:11 PM   #49
Darkb0rn
Side-Kick
 
Join Date: Sep 2010
Location: Oklahoma City
Posts: 79
Default Re: Dishonored

This look like it could be an awesome game

Darkb0rn is offline   Reply With Quote
Old 06-01-2012, 12:40 AM   #50
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 12,683
Default Re: Dishonored



GT.TV

Chapter 3 - Dishonored - Featuring the gameplay premiere of Dishonored.


Posted 9 mins ago








Dishonored
E3 2012: Exclusive Gameplay Trailer -
See the first bit of gameplay from the highly anticipated Dishonored!


Posted 9 mins ago
source: GT
here's more


Last edited by zenith16; 06-01-2012 at 01:13 AM.
zenith16 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:23 AM.

monitoring_string = "dee460792f24517621e3ca080805de7e"
Contact Us - Mobile - SuperHeroHype - ComingSoon.net - Shock Till You Drop - Lost Password - Clear Cookies - Archive - Privacy Statement - Terms of Service - Top - AdChoices


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
SuperHeroHype.com is a property of CraveOnline Media, LLC, an Evolve Media, LLC company. ©2014 All Rights Reserved.