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#76 |
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Believe it!
Join Date: Apr 2006
Location: Sydney
Posts: 10,737
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Conor's Tomahawk isn't a ranged weapon, it's for melee (although there may be a throw function). It says in that Game Informer article that he dual wields a knife and a tomahawk and can indeed dual wield most combinations.
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#77 |
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Bebop User
Join Date: Jul 2006
Location: La Terre
Posts: 19,729
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The Tomahawk also looks like it'll replace the hookblade.
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#78 |
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Ours is the Fury
Join Date: Feb 2003
Location: Sudden Valley
Posts: 38,011
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Trailer really didn't do much for me. Showed off some cool moves but then it was like a RTS trailer at the end. Hoepfully the one they'll show at E3 is cooler like the others have been.
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#79 |
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Walking out the Desert
Join Date: Feb 2008
Location: The little part of the Big Apple
Posts: 18,962
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Yeah I was kind of hoping for a CGI trailer since they've done one for every other game in the series when they revealed it.
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#80 |
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Bebop User
Join Date: Jul 2006
Location: La Terre
Posts: 19,729
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It seems like the trailer was running on the new engine, so it's likely this is how it'll look in game. Splendid I say.
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#81 |
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Believe it!
Join Date: Apr 2006
Location: Sydney
Posts: 10,737
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Totally dated though, right everyone?
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#82 |
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Ours is the Fury
Join Date: Feb 2003
Location: Sudden Valley
Posts: 38,011
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The engine of the ACII trilogy was dated by Brotherhood. New engine or not, there's a fat chance of the game looking as good as the CGI trailer. None of the AC games have ever looked as good as their trailers.
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#83 |
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Don't. Blink.
Join Date: Apr 2006
Location: The Tardis
Posts: 18,899
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I'd rather have something that's dated (if it can really be called that, it still looks amazing to me), than something that will be graphically impressive but work and run terribly.
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#84 |
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Believe it!
Join Date: Apr 2006
Location: Sydney
Posts: 10,737
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But wasn't it just established that that wasn't a CGI trailer? I mean, it looked in game to me. I mean, the Revelations CGI trailer looked slicker than that, I think we can assume it's the in game engine.
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#85 |
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Usuario Baneado
SHH! Global Moderator
Join Date: Aug 2003
Location: Here
Posts: 14,654
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I think it was in-engine using the game assets. Similar to Uncharted cutscenes.
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#86 |
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Walking out the Desert
Join Date: Feb 2008
Location: The little part of the Big Apple
Posts: 18,962
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No they said the trailer was basically how it would look in the game. It wasn't actual gameplay, but it wasn't pre-rendered like a cutscene.
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#87 |
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SELLING...PERFECTION
Join Date: Mar 2005
Location: College
Posts: 22,406
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I highly doubt the game will look that good.
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#88 |
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ERMERGERD!
Join Date: Dec 2001
Location: Giggling in your air duct.
Posts: 9,043
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Why?
Without sounding like I'm knocking the trailer's graphics, there are plenty of other console games whose graphics are much better. This trailer's graphics aren't anything so incredible that it'd be a long shot for the actual game to be comparable.
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#89 |
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SELLING...PERFECTION
Join Date: Mar 2005
Location: College
Posts: 22,406
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That trailer is far more cgi than it is in game. Maybe thats what the games in-game cinematics will look like, but not gameplay. I mean I'm all for it if it is tho.
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#90 | |
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ERMERGERD!
Join Date: Dec 2001
Location: Giggling in your air duct.
Posts: 9,043
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Quote:
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#91 |
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Usuario Baneado
SHH! Global Moderator
Join Date: Aug 2003
Location: Here
Posts: 14,654
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I'll wait until we here from Ubisoft, but I am willing to bet that was pre-rendered using the game engine but sweetened. That's what they do with Uncharted cutscenes. It's all engine and uses the games assets, but looks way better than the gameplay visuals.
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#92 |
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The Man of Steel
Join Date: Oct 2010
Posts: 16,672
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I wish we can scalp some redcoats
![]() And as awesome as the trailer was....it needed some Woodkid.
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#93 |
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Walking out the Desert
Join Date: Feb 2008
Location: The little part of the Big Apple
Posts: 18,962
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During the IGN Live Stream, they said that Ubisoft said that the trailer would be using the in-game engine. It wasn't pre-rendered like what we saw from Revelations at E3.
And I can totally buy that the graphics will be similar to the trailer, especially considering this game has been in the making for 3 years and is by the original team who made ACII. Its not like they took the engines from ACII and build around it like they did with the other two sequels. They've been making changes and most likely looked at the other two while they were being developed to see what works and what doesn't.
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#94 |
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SELLING...PERFECTION
Join Date: Mar 2005
Location: College
Posts: 22,406
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Maybe my mac just hates you, but none of your pictures ever show up? Am i the only one?
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#95 |
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Pandering to Webublicans
Join Date: Nov 2001
Location: Seattle, WA
Posts: 2,064
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This is gonna be badass. And I could use a U.S. history refresher in the form of a video game.
Might be a little early to know for sure, but will I need to have played Brotherhood and Revelations to get the full story? I've only played the first two games and don't have much interest in the others. Did the other games continue the Desmond plot line or just Ezio's story? |
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#96 | |
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El Psy Congroo
SHH! Global Moderator
Join Date: Jan 2008
Location: Interstellar
Posts: 23,981
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Eh. Can't say I'm particularly excited about the period or setting at all.
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#97 |
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Engine of Destruction
Join Date: Jan 2009
Location: Texas
Posts: 4,008
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I'm very stoked for this game, I wonder what the characters name is.
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#98 | |
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El Psy Congroo
SHH! Global Moderator
Join Date: Jan 2008
Location: Interstellar
Posts: 23,981
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John Smith
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#99 |
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ERMERGERD!
Join Date: Dec 2001
Location: Giggling in your air duct.
Posts: 9,043
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It's definitely gonna feel quite different, but after 4 games, they definitely needed to try something new.
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#100 |
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ERMERGERD!
Join Date: Dec 2001
Location: Giggling in your air duct.
Posts: 9,043
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His name is Conner. Won't even try to spell his Mohawk-given name.
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