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#476 |
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Side-Kick
Join Date: Apr 2008
Location: montreal
Posts: 6,654
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make's you wonder how half human /Klingon parents in star trek got past that issue. oh yeah their for heads weren't like that when they were born. it took place after they came out.
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#477 |
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Science the Bear
Join Date: Dec 2005
Posts: 10,581
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Unlocked Geth Infiltrator.
VIDEO-CLick to Watch!:
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HAHAHAHA! Delicious Success! |
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#478 |
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Life's End Boss
Join Date: Sep 2005
Location: Scotland
Posts: 5,492
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I'm guessing you didn't unlock it intentionally.
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Lady Luck is smiling at me. She knows something I don't. My worst fear: When I die all I see is a sign saying 'level 2'. Which means I have to live all of this all over again. Only on a higher difficulty setting. |
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#479 |
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Infected by Pentapox
Join Date: Oct 2008
Location: Sweden
Posts: 1,698
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Got my copy of Mass Effect Revelations in the mail yesterday, I'm about 30 pages in and it's really interesting so far.
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#480 |
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ლ(ಠ益ಠლ)
Join Date: Jul 2003
Posts: 27,670
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Hahah.
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~ I was lookin' for a hooker when I found you. |
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#481 |
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Join Date: May 2003
Posts: 35,790
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Got Skyrim for the PC, so no Mass Effect MP for me in a while. >_<
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#482 |
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Science the Bear
Join Date: Dec 2005
Posts: 10,581
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Remember to feed/urinate!
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#483 |
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Join Date: May 2003
Posts: 35,790
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Don't worry, I do that regularly. And it cuts into my game time!
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#484 |
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Science the Bear
Join Date: Dec 2005
Posts: 10,581
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Damn bodily functions.
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#485 |
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Side-Kick
Join Date: Aug 2006
Posts: 29,432
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Ive been meaning to get back into that. I pretty much stopped playing in anticipation of ME3. Now that Ive completed that, Ive been doing SR3 but still need to plat SSX and TM which have barely been touched since purchaed. But GoT is really making me want to play Skyrim again
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#486 |
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The Man
SHH! Global Moderator
Join Date: Aug 2000
Location: Camp Manuel
Posts: 73,965
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The spiders really ****ed me up in Skyrim. I spent hours just exploring Cyrodill in Oblivion, I couldn't do that with Skyrim. I'd imagine I would have spent so much more time in Skyrim if not for the perpetual fear of a giant spider jumping out at me at any given moment.
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"f*** the psycho terrorists." ----Anita18 Avatar by Hunter Rider |
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#487 |
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Punishment Continues
Join Date: Jul 2000
Posts: 12,468
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I've also started Skyrim since finishing ME3 lol. It's unreal.
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#488 |
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Science the Bear
Join Date: Dec 2005
Posts: 10,581
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I'm waiting (eagerly!) for DLC at this point. I punched through twice and enjoyed the loving hell out of it, but so much of Bethesda games is about exploration and discovery for me that once I've peeked into every corner and nook I find replays difficult.
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HAHAHAHA! Delicious Success! |
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#489 |
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Punishment Continues
Join Date: Jul 2000
Posts: 12,468
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Yeah, every time I play Skyrim I keep telling myself "I'm gonna continue the main questline now" and then I end up just exploring for hours lol. I've probably spent about 80% of my time just exploring and finding random dungeons and I feel like I've barely even scratched the surface of the game: there's still entire sections I haven't even been to yet.
I really want to play through it at least one more time, but it'll probably end up like Oblivion where I skipped 90% of the dungeons the second time around simply because the game was so damn big!! |
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#490 |
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STOP LAUGHING!
Join Date: Feb 2006
Posts: 17,754
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i bought skyrim... then Zelda came out.... then didnt pick it up again...ME3.... really should play it. I have Skyrim and red dead, havent played either for more than a couple hours. thats kinda what happened with ME1... bought it... played a little of it...then didnt go back for months...
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#491 | |
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Science the Bear
Join Date: Dec 2005
Posts: 10,581
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Well - done with my FemShep playthrough. My memorial wall was pretty full by the end of the game. So, that means I am done with the singleplayer until the summer.
Quote:
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HAHAHAHA! Delicious Success! Last edited by Upset Spideyfan; 04-13-2012 at 03:52 PM. |
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#492 |
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All Hail Britannia
Join Date: Mar 2003
Location: Servivng life in San Quentin
Posts: 5,793
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PAX East 2012
Beginning - Introductions and free Resurgence Pack DLC Nine minute marker - free Extended Cut DLC. Fourteen minute marker - Tali's face. Sixteen minute marker - the Indoctrination Theory. Seventeen minute marker - facts/details/information about the game's design/construction/assembly. Twenty three minute marker - Genophage Twenty nine minute marker - Mordin and his dilemma. Thirty seven minute marker - Garrus. Thirty nine minute marker - Tali. Forty four minute marker - Q&A - Very first question addresses the possibility of survivors on the Citadel once it's been moved (such as Bailey, Kelly, Medical Ward staff, etc.) Fifty six minute marker - closing remark. It's a long video, but an interesting listen if you have the time. Tried to clarify what segments cover which topics so you could jump ahead if need be. I like the writer Patrick. His comments throughout the panel amuse me.
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"It's as if we're walking through a maze of sorts. There are always so many paths before us. We choose a path, then we proceed. People like you walk your paths, believing that something you desire is waiting for you. I walk it to confirm that there is nothing there." - Rau le Cruset Last edited by spiderbob; 04-14-2012 at 11:34 AM. |
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#493 |
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The Man
SHH! Global Moderator
Join Date: Aug 2000
Location: Camp Manuel
Posts: 73,965
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If EA ends up sacking Hudson (and when this mess is all said and done, I tend to think that they will), I hope Patrick Weekes gets put in charge of the Mass Effect team.
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"f*** the psycho terrorists." ----Anita18 Avatar by Hunter Rider Last edited by Matt; 04-14-2012 at 11:32 AM. |
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#494 |
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All Hail Britannia
Join Date: Mar 2003
Location: Servivng life in San Quentin
Posts: 5,793
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I do enjoy his attitude. He does to see to really care about the characters and story he's helped create. In a lovable way even.
(not that I'm implying that no one else cared, but his is quite a bit more easy to discern) His remarks on Wrex and Mordin were great.
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"It's as if we're walking through a maze of sorts. There are always so many paths before us. We choose a path, then we proceed. People like you walk your paths, believing that something you desire is waiting for you. I walk it to confirm that there is nothing there." - Rau le Cruset Last edited by spiderbob; 04-14-2012 at 11:35 AM. |
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#495 |
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Punishment Continues
Join Date: Jul 2000
Posts: 12,468
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I really don't think they'll sac Hudson to be honest. Even if you think the ending is god awful, there are still people out there that like it, and the bottom line is that ME3 still sold an outrageous amount of copies.
I think getting rid of Mac Walters would be more likely if they get rid of anyone at all. |
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#496 |
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The Man
SHH! Global Moderator
Join Date: Aug 2000
Location: Camp Manuel
Posts: 73,965
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I feel as though EA will perceive it as Hudson's remarks putting them in this mess (which ultimately led to something that EA despises....free DLC). Hudson cost them money. Someone has to take the fall for that.
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"f*** the psycho terrorists." ----Anita18 Avatar by Hunter Rider |
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#497 |
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All Hail Britannia
Join Date: Mar 2003
Location: Servivng life in San Quentin
Posts: 5,793
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Why Mac?
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"It's as if we're walking through a maze of sorts. There are always so many paths before us. We choose a path, then we proceed. People like you walk your paths, believing that something you desire is waiting for you. I walk it to confirm that there is nothing there." - Rau le Cruset |
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#498 |
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The Man
SHH! Global Moderator
Join Date: Aug 2000
Location: Camp Manuel
Posts: 73,965
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Hudson may be considered too valuable to the company and Walters ran his mouth most aside from Hudson, maybe? Plus he was the lead writer.
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"f*** the psycho terrorists." ----Anita18 Avatar by Hunter Rider |
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#499 |
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Punishment Continues
Join Date: Jul 2000
Posts: 12,468
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Because Hudson delivered 2 previously incredible games as project director, whereas Mac Walters came on as lead writer for ME3 and, if you believe the rumors and evidence pointing to said rumors, was mostly responsible for crafting the ending.
I mean, yeah...ultimately it's Hudson's project and, like with a film, the ultimate responsibility falls on the director. But I think in this case the more likely scenario would be to get rid of the "new" thing that may have caused the problem (Walters) rather than get rid of the old things that have been working for 5 years. But like I said I'll be surprised if anyone gets fired, TBH. |
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#500 |
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Science the Bear
Join Date: Dec 2005
Posts: 10,581
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Actually during the Bombcast on GB, they mentioned that BW/EA must be making a killing with the consumables market. They are essentially getting a steady cash flow from the sales of people who end up spending MS points on those reinforcement packs. Its like a free-to-play without the added cost of running an MMO.
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HAHAHAHA! Delicious Success! Last edited by Upset Spideyfan; 04-14-2012 at 12:06 PM. |
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