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Old 04-19-2012, 08:59 PM   #51
Andy C.
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Default Re: SuperHeroHype RPG.......LIVE!

Okay, folks, we've got two characters ready to go.

Byrd Man will be playing The Blue Blur, a speedster-type hero.

MB will be playing Megalodon, a shark-man who acts as a front-line fighter.

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Old 04-20-2012, 01:36 AM   #52
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Default Re: SuperHeroHype RPG.......LIVE!

Well, got my sheet finished. But it's probably completely wrong. I'll shoot it off tomorrow after probably tweaking it a bit more.

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Old 04-20-2012, 01:41 AM   #53
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I'll probably try to get in touch with you tomorrow evening, if my magnificent brain can't figure it out on my own when I'm finally able to sit down and get creatin'.

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Old 04-20-2012, 01:05 PM   #54
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I got the backstory and concept for my character (he specializes in Stealth and Cybernetics)...now it's just a matter of putting it on paper. I will try to get in touch with you on Sunday...if that's okay.

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Old 04-21-2012, 01:56 AM   #55
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I've been working on an online spreadsheet with the formulas built in.

https://docs.google.com/spreadsheet/...VFqemowVmV2Snc

The Abilities, Advantages, Skill, and Defenses should be fine. I'm still trying to figure out how to properly do Powers and Equipment. And I haven't bothered to put the character information on the top yet.

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Old 04-23-2012, 10:52 PM   #56
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Ok, I've gone back through the book and think I've figured everything out except the Offense section.

Regardless, I've updated the blank character sheet so you can all download a copy to use. All the formulas are built in and I've color coded where you put in Power Points to what Power Point Total they map to. You'll have to put in any Miscellaneous points yourself (the formulas will included those cells).

Under Advantages, I left Equipment filled in because it determines the amount of points you can assign in the Equipment section, and the formula uses that cell. I've also left room in the Skills section for Close Combat, Expertise, and Ranged Combat entries. If you adjust those, make sure you adjust the formulas to take in any extra items.

Andy, if you see any problems, let me know how to adjust them.


https://docs.google.com/spreadsheet/...VFqemowVmV2Snc


Now to figure out how to do the Offense section...

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Old 04-23-2012, 11:01 PM   #57
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Okay, I've just got a new work schedule and I'm settling into that, but it will give me more time to play around with. I do want to run a game, and I know of a bunch of people online who have been pestering me to do an M&M game for some time. I'll have to talk with Andy next time we're both online (I think I have your MSN name, but I'm not 100% sure) to figure out what he's doing and all that jazz.

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Old 04-26-2012, 07:55 PM   #58
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Default Re: SuperHeroHype RPG.......LIVE!

Still haven't heard from anyone about their characters since Byrd and MB. I know my own schedule is kinda wonky what with working overnight and all, so if you need help, shoot me a PM and I'll respond as soon as I see it.

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Old 04-26-2012, 08:01 PM   #59
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In Byrd speak: Get the lead out you ****ing ****s ****s **** sum*****es ****ers!

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Old 04-26-2012, 09:07 PM   #60
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Still haven't heard from anyone about their characters since Byrd and MB. I know my own schedule is kinda wonky what with working overnight and all, so if you need help, shoot me a PM and I'll respond as soon as I see it.
Here's my character sheet. Feel free to point out where I screwed up. Hit me up on MSN if you see me.

Just be gentle...

https://docs.google.com/spreadsheet/...lQyZWxCOEZITGc

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Old 04-26-2012, 09:16 PM   #61
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Default Re: SuperHeroHype RPG.......LIVE!

I don't have the book in front of me now, but it looks to be in order, wieg.

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Old 04-26-2012, 09:24 PM   #62
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I spent enough time redoing it


It still feels like I didn't do the offense section right. Or, at least, the offensive bonuses.

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Old 04-28-2012, 12:42 PM   #63
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Default Re: SuperHeroHype RPG.......LIVE!

How has this been working out so far?

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Old 04-28-2012, 01:13 PM   #64
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It hasn't yet...

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Old 04-28-2012, 05:50 PM   #65
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Wieg's app looks good. If the damage bonuses look low, it's because when you roll a Toughness save, you have to beat a score of 15+the damage bonus. So if you've got Damage 3, the target would have to roll an 18 or higher to save. And your character looks like he's more focused on skills and utilities than front-line combat, so don't sweat it.

Still haven't heard anything from Spike, MST, or Twylight.

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Old 04-28-2012, 08:23 PM   #66
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Default Re: SuperHeroHype RPG.......LIVE!

SF caught my problem. I had added my close combat bonus to both my unarmed combat advantage and damage.

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Old 04-29-2012, 02:15 AM   #67
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Heads up, y'all......Blacklight is also working on a character, ostensibly for SF's game. But if the three remaining stragglers don't get their rears in gear, I'll be giving him one of your slots on the team.

Also, a change in the campaign setting--we won't be using the standard M&M setting of Freedom City for the game. Instead, we'll be using their new setting, Emerald City, which is located in the Pacific Northwest, kinda like Seattle. Think Star City from Green Arrow.

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Old 04-29-2012, 02:56 PM   #68
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Working on mine right now I wil have it (or at least something of substance) to work with by 10pm EST tonight.

If not (I am putting my "money where my mouth is")...I will retire from RPGing completely. Because it will show I'm not concered about the game going on and I have a complete lack of respect for my fellow players. And if I am not respecting my fellow players...I have NO business being involved in any of it anymore.

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Old 04-29-2012, 03:07 PM   #69
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Damn. The gauntlet has been thrown down.

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Old 04-29-2012, 08:52 PM   #70
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Default Re: SuperHeroHype RPG.......LIVE!

With just under 10 minutes left...I've got somewhat of a rough sketch of a character.

I went through 3 different types of characters before finally deciding on this. As I said it's a rough draft/sketch but I think he has some possibilities.


Now I need to figure out how it to get it so everyone can see it....working on that.

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Old 04-29-2012, 10:09 PM   #71
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Heads up, y'all......Blacklight is also working on a character, ostensibly for SF's game. But if the three remaining stragglers don't get their rears in gear, I'll be giving him one of your slots on the team.

Also, a change in the campaign setting--we won't be using the standard M&M setting of Freedom City for the game. Instead, we'll be using their new setting, Emerald City, which is located in the Pacific Northwest, kinda like Seattle. Think Star City from Green Arrow.
Ah, so you are going off of a pre-existing continuity then, I've not yet caught you on MSN, if you still go on there. I guess if we keep our games in the same continuity of each other, I'll choose a different city. Either way, guess I've got some research to do.

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Old 04-29-2012, 10:15 PM   #72
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Heads up, y'all......Blacklight is also working on a character, ostensibly for SF's game. But if the three remaining stragglers don't get their rears in gear, I'll be giving him one of your slots on the team.

Also, a change in the campaign setting--we won't be using the standard M&M setting of Freedom City for the game. Instead, we'll be using their new setting, Emerald City, which is located in the Pacific Northwest, kinda like Seattle. Think Star City from Green Arrow.
Is there a time when we could set up a Skype call to go through HOW to make a character?

I read through the M&M book but it's not making a lot of sense to me.

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Old 04-29-2012, 10:17 PM   #73
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Default Re: SuperHeroHype RPG.......LIVE!

I can help you with that, now that I've gone through it about half a dozen times

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Old 04-29-2012, 10:25 PM   #74
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I created a character sheet and sent a PM to Andy C with a Google Doc link to a sheet I worked on.

Not sure whether it's right or wrong or what...like Twy this thing confused me and I've been playing for over 30 years.

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Old 04-29-2012, 10:32 PM   #75
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Here's a blank character sheet with all the formulas built in (except for Offense, because that's based on the skills you choose)

https://docs.google.com/spreadsheet/...VFqemowVmV2Snc

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