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Old 08-27-2012, 03:24 PM   #1
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Default Re: Web shooter shop class - Part 1

This is a continuation thread, the old thread is Here

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Old 08-27-2012, 03:24 PM   #2
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Default Re: Web shooter shop class

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Old 08-27-2012, 03:24 PM   #3
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Default Re: Web shooter shop class - Part 1

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Originally Posted by WallCrawler3344 View Post
I don't see anything in there. Whatever your talking about, aint showing up on my iPod
Sorry...try this http://www.ebay.com/sch/i.html?_nkw=...alve&_osacat=0 it should be the third result...

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Old 08-27-2012, 03:29 PM   #4
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Default Re: Web shooter shop class - Part 2

To koopaspider: i was thinking that we can even try to mount the solenoide valve in other places...not only on our wrists...BTW, with polyvinyl alcohol what we suppost to do?

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Old 08-27-2012, 04:54 PM   #5
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Default Re: Web shooter shop class - Part 2

Holly crab!! I cant believe this thread already has three parts to it. It's actually unbelievable! Anywho, I feel since White Widow will be gone for quite a while, I should re-explain the web shooters for any one new who wants to join this project. I'm not in charge or anything, I'm just explaining to everyone.

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Old 08-27-2012, 05:55 PM   #6
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Default Re: Web shooter shop class - Part 2

i have a question how can i harden the pva

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Old 08-27-2012, 06:20 PM   #7
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Default Re: Web shooter shop class - Part 2

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i have a question how can i harden the pva
I believe the heating coil will evaporate any water or whatever desolvent is in the mixture

Also, the pva is NOT the only ingredient

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Old 08-27-2012, 06:30 PM   #8
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Default Re: Web shooter shop class - Part 2

no I mean how can I do solid cartridges like silicon guns ones also I have a question what have of special the soleinoid valve and It's spins?

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Old 08-27-2012, 07:58 PM   #9
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Default Re: Web shooter shop class - Part 2

I'm basing this off of what I've learned from White Widow. First, the pressure vessel is what will be holding the web fluid. It is a container that is sealed at both ends. It will be pressurized using a schrader valve or check valve. The pressure will be from co2, a bike pump, or air compressor. It must have a way to connect to the tubing and couplers: http://TechnolgyTheorist.deviantart....der=0&offset=0 .The pressure vessel can be a 2 liter coke bottle, a modified aerosol can, a fiberglass project, a PVC pipe project, ect. But it must hold at the LEAST, 125 psi by itself and without being reinforced. Then it must be reinforced with polymorph, duct tape, or fiberglass. The size of pressure vessel varies the amount of fluid. Cartridges are the least popular on this forum, as they hold the least amount of fluid, unless you formula is expansive like elephant toothpaste. Canisters are the next best thing. They will hold the most fluid without resorting to a tank on the back. They will be the size of a aerosol deodorant can. I'm going to do this and have it rest on the forearm like the milk and crackers web shooter. A tank, camelback, backpack, whatever you want to call it, will hold the largest amount of fluid. Blood spider, spiderman mangaverse, all characters that use tanks/backpacks/camelback to store their webbing.

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Old 08-27-2012, 07:59 PM   #10
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Default Re: Web shooter shop class - Part 1

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Sorry...try this http://www.ebay.com/sch/i.html?_nkw=...alve&_osacat=0 it should be the third result...
Thanks it's there

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Old 08-27-2012, 08:00 PM   #11
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Default Re: Web shooter shop class - Part 2

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Originally Posted by MarvelFan View Post
I'm basing this off of what I've learned from White Widow. First, the pressure vessel is what will be holding the web fluid. It is a container that is sealed at both ends. It will be pressurized using a schrader valve or check valve. The pressure will be from co2, a bike pump, or air compressor. It must have a way to connect to the tubing and couplers: http://TechnolgyTheorist.deviantart....der=0&offset=0 .The pressure vessel can be a 2 liter coke bottle, a modified aerosol can, a fiberglass project, a PVC pipe project, ect. But it must hold at the LEAST, 125 psi by itself and without being reinforced. Then it must be reinforced with polymorph, duct tape, or fiberglass. The size of pressure vessel varies the amount of fluid. Cartridges are the least popular on this forum, as they hold the least amount of fluid, unless you formula is expansive like elephant toothpaste. Canisters are the next best thing. They will hold the most fluid without resorting to a tank on the back. They will be the size of a aerosol deodorant can. I'm going to do this and have it rest on the forearm like the milk and crackers web shooter. A tank, camelback, backpack, whatever you want to call it, will hold the largest amount of fluid. Blood spider, spiderman mangaverse, all characters that use tanks/backpacks/camelback to store their webbing.
Omg I love mangaverse! I'm surprised it isn't so popular.

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Old 08-27-2012, 08:05 PM   #12
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Default Re: Web shooter shop class - Part 2

The tubing and couplers are the things that will be connecting the pressure vessel to the valve and actuator. It depends on what you choose for the pressure vessel. The main thing to remember is it must be solvent-resistant since most of us have a formula containing acetone. It must also hold a relatively good amount of pressure on it's on.

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Old 08-27-2012, 08:07 PM   #13
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Default Re: Web shooter shop class - Part 2

I've never read spidey mangaverse, but it seems pretty cool.

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Old 08-27-2012, 08:35 PM   #14
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Default Re: Web shooter shop class - Part 2

The valve is what regulates the flow of the fluid. The three main ones for this project are a tilt valve, a button valve, and a solenoid valve. The actuator is what will activate the valve. A lever is for a tilt valve, a pulley system for a button valve, and a pressure switch, battery, and wiring for a solenoid valve.*

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Old 08-27-2012, 08:38 PM   #15
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Default Re: Web shooter shop class - Part 2

I have a big answer I see in ebay that they are 12 v. valves and In gooogle I find a A23 battery It's 2.5 cm. and holds 12v. I think that with these battery we will have our circuit functioning pretty well also can someone tell me what is a solenoid valve themost easy you can I'm a 11 years mexican boy

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Old 08-27-2012, 08:42 PM   #16
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Default Re: Web shooter shop class - Part 2

These are the basic components of white widow's web shooter, by serves as a guideline for what ours should be: http://TechnolgyTheorist.deviantart....der=0&offset=3 . Extras you can add to your shooters are microcrontrollers, double tap triggers, rotating spinnerets, motors, pressure gauges, heated coils, etc.

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Old 08-27-2012, 08:46 PM   #17
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Default Re: Web shooter shop class - Part 2

A solenoid valve is an electromagnetic valve: http://m.youtube.com/index?desktop_u...?v=X2nro3lfaqw

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Old 08-27-2012, 08:47 PM   #18
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Default Re: Web shooter shop class - Part 2

Shaping up to be a very good thread

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Old 08-27-2012, 08:49 PM   #19
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Default Re: Web shooter shop class - Part 2

Tell me about it!! :-)

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Old 08-27-2012, 08:49 PM   #20
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Default Re: Web shooter shop class - Part 2

oooh okay and it spins?????

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Old 08-27-2012, 08:51 PM   #21
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Default Re: Web shooter shop class - Part 2

here I found the A23 http://www.ebay.com/sch/i.html?_from...l2736&_nkw=A23

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Old 08-28-2012, 12:42 AM   #22
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Default Re: Web shooter shop class - Part 2

BTW, if we do go with the idea of the Prometheus shooter, we can do something like this;
We start off wit a branch of my idea, fit a silly string can around your wrist. Then, we take a mechanism that pushes the button when the hand is pulled back. After, we put two buttons on the switch, and attach wires from the buttons to rotors underneath the nozzle, which we modify with a second set of holes; the original, one hole, a web line, and a new set of 5-6 little holes in a ring, and a halo around those holes for a net. Then, put about three valves on the bottom of the new can, and modify ANOTHER can, so that it's in thirds, and make it so that each third has a solenoid that matches the valves. These can act as web cartridges, and should only take up your forearm, so no need for a backpack source(no matter how cool). The batteries could be put into the back, so as to stay out of the way. The formula might be something like the following:
Borax
Nail Polish Remover
Krazy Glue
C2
That sound good?

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Old 08-28-2012, 12:44 AM   #23
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Default Re: Web shooter shop class - Part 2

Also, it could hold HUGE amounts of web.

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Old 08-28-2012, 01:48 AM   #24
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Default Re: Web shooter shop class - Part 2

Quote:
Originally Posted by WallCrawler3344 View Post
BTW, if we do go with the idea of the Prometheus shooter, we can do something like this;
We start off wit a branch of my idea, fit a silly string can around your wrist. Then, we take a mechanism that pushes the button when the hand is pulled back. After, we put two buttons on the switch, and attach wires from the buttons to rotors underneath the nozzle, which we modify with a second set of holes; the original, one hole, a web line, and a new set of 5-6 little holes in a ring, and a halo around those holes for a net. Then, put about three valves on the bottom of the new can, and modify ANOTHER can, so that it's in thirds, and make it so that each third has a solenoid that matches the valves. These can act as web cartridges, and should only take up your forearm, so no need for a backpack source(no matter how cool). The batteries could be put into the back, so as to stay out of the way. The formula might be something like the following:
Borax
Nail Polish Remover
Krazy Glue
C2
That sound good?
I think i read on this forum that Borax is flamable

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Old 08-28-2012, 06:15 AM   #25
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Default Re: Web shooter shop class - Part 2

No borax is non-flammable. But nail polish remover is flammable.

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