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View Poll Results: Practical or CGI
All Practical (Matte Painting + Practical Characters) 3 4.29%
Matte Painting Background + CGI Character 1 1.43%
Both (Matte Paintings Rendered in a Composite + Practical Characters with CG Enhancements) 59 84.29%
Digital Composite Background + Practical Character 4 5.71%
All CGI (Digital Composite Background + CGI Characters) 3 4.29%
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Old 05-29-2013, 02:53 PM   #151
the dmg
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Default Re: Practical Effects VS CGI

I'm pretty much in the boat that CGI should compliment practical.

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Old 08-04-2013, 06:51 AM   #152
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Default Re: Practical Effects VS CGI

Both, its the best way to go.

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Old 09-04-2013, 02:19 PM   #153
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Default Re: Practical Effects VS CGI

I think it should be a bit of both. They should build, film, and do as much as they can practically, and then use cgi to enhance the practical parts that need it.

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Old 09-21-2013, 07:24 AM   #154
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Default Re: Practical Effects VS CGI

^^^
This. Many times over...

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Old 09-21-2013, 11:38 AM   #155
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Default Re: Practical Effects VS CGI

CGI isn't bad in an of itself, its BAD GGI that's really noticeable. JJ usually mixes practical effects with CGI rather well, so I'm confident that Episode VII will looked good at least, unlike the PT.

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Old 09-21-2013, 10:37 PM   #156
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Default Re: Practical Effects VS CGI

Correct me if I'm wrong, but I think I heard that the Abram's Trek movies were the first to use all CG for the Enterprise and other ships, no models.

Ironic, considering the model talk coming from ILM.

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Old 09-22-2013, 05:16 PM   #157
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Default Re: Practical Effects VS CGI

I'm not sure, I'd have to check. But Abrams does tend to mix both techniques. And if the Enterprise was all CGI, then it was REALLY GOOD CGI.

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Old 09-22-2013, 05:30 PM   #158
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Default Re: Practical Effects VS CGI

A mixture of both techniques would be fine, along with some location shooting. I do not want to see another completely CGI world. After having to sit through three different vomit-fests of it, I am done with CGI worlds.

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