The SuperHeroHype Forums  

Go Back   The SuperHeroHype Forums > Games > Misc. and Multiplatform Games

Reply
 
Thread Tools Display Modes
Old 01-12-2013, 10:06 PM   #1
Thread Manager
SHH! Moderator
 
Join Date: Jan 2011
Posts: 0
Default Re: Mass Effect 3 - - - - Part 13

This is a continuation thread, the old thread is Here

Thread Manager is offline   Reply With Quote
Old 01-12-2013, 10:06 PM   #2
Thread Manager
SHH! Moderator
 
Join Date: Jan 2011
Posts: 0
Default Re: Mass Effect 3 - - - Part 12

This is a continuation thread, the old thread is Here

Thread Manager is offline   Reply With Quote
Old 01-12-2013, 10:06 PM   #3
Nathan
...
 
Nathan's Avatar
 
Join Date: May 2003
Posts: 45,684
Default Re: Mass Effect 3 - - - - Part 13

An entire game, allocating troops around the battlefield? Oh please, deity I do not believe in, make it happen.

__________________
I am the HYPE!
VIDEO-CLick to Watch!:
Nathan is offline   Reply With Quote
Old 01-12-2013, 10:20 PM   #4
Iceman
Sir Hunter Rider
 
Iceman's Avatar
 
Join Date: Dec 2005
Location: Londinium, North of Gaul, circa XLIII AD
Posts: 54,250
Default Re: Mass Effect 3 - - - - - Part 14

All with unique (& awesome) personalities & unique sets of powers. Perfect game! Combined RTS, with cinematic action RPG!

__________________
Xbox GT: Miramax7000 123,387 G
X-MEN - AVENGERS - JUSTICE LEAGUE
Iceman is offline   Reply With Quote
Old 01-12-2013, 10:21 PM   #5
Whiskey Tango
2008 ~ 2014
 
Whiskey Tango's Avatar
 
Join Date: Jun 2007
Location: The South
Posts: 21,381
Default Re: Mass Effect 3 - - - - Part 13

Quote:
Originally Posted by Nathan View Post
An entire game, allocating troops around the battlefield? Oh please, deity I do not believe in, make it happen.
What is this?

__________________
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."
~ The Road of Kings

2007-2008 SHH Pro Football Pick 'Em Champion
Whiskey Tango is offline   Reply With Quote
Old 01-12-2013, 10:23 PM   #6
Iceman
Sir Hunter Rider
 
Iceman's Avatar
 
Join Date: Dec 2005
Location: Londinium, North of Gaul, circa XLIII AD
Posts: 54,250
Default Re: Mass Effect 3 - - - - - Part 14

Making a whole game out of Mass Effect 2 ending sequence mechanics (where you separate the team out into strike-forces and give everyone different duties).

__________________
Xbox GT: Miramax7000 123,387 G
X-MEN - AVENGERS - JUSTICE LEAGUE
Iceman is offline   Reply With Quote
Old 01-12-2013, 10:25 PM   #7
Whiskey Tango
2008 ~ 2014
 
Whiskey Tango's Avatar
 
Join Date: Jun 2007
Location: The South
Posts: 21,381
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by Iceman View Post
Making a whole game out of Mass Effect 2 ending sequence mechanics (where you separate the team out into strike-forces and give everyone different duties).
Ahh, yeah. To be honest that's something I've wished for in rpg's since Final Fantasy 6 or so. I always feel guilty because I'm never able to use everyone.

At least FF10 had the option to switch everyone in for an action so they could get a share of xp and not be left behind. But actually assigning members to different squads and giving them assignments would be cool. Kinda like the assassins you train & send out in missions in AC2, except with a lot more depth.

__________________
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."
~ The Road of Kings

2007-2008 SHH Pro Football Pick 'Em Champion
Whiskey Tango is offline   Reply With Quote
Old 01-12-2013, 11:00 PM   #8
Nathan
...
 
Nathan's Avatar
 
Join Date: May 2003
Posts: 45,684
Default Re: Mass Effect 3 - - - - - Part 14

A 3rd person/RTS game, set in the ME universe, is a spin-off that needs to happen.

__________________
I am the HYPE!
VIDEO-CLick to Watch!:
Nathan is offline   Reply With Quote
Old 01-12-2013, 11:47 PM   #9
Iceman
Sir Hunter Rider
 
Iceman's Avatar
 
Join Date: Dec 2005
Location: Londinium, North of Gaul, circa XLIII AD
Posts: 54,250
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by Whiskey Tango View Post
Ahh, yeah. To be honest that's something I've wished for in rpg's since Final Fantasy 6 or so. I always feel guilty because I'm never able to use everyone.

At least FF10 had the option to switch everyone in for an action so they could get a share of xp and not be left behind. But actually assigning members to different squads and giving them assignments would be cool. Kinda like the assassins you train & send out in missions in AC2, except with a lot more depth.
In both Final Fantasy & Mass Effect I seem to get a preference for a couple of character's powers alongside my own and that can mean not taking the characters I like more or want to hear more from in my party. But these multi-ally games have so much potential to improve on this aspect alongside taking the gameplay up a big step.

That part of ME2 shows how good it can be when you are in charge of the whole squad rather than just 3 (as with Final Fantasy). Once you give the ones who are not in your party their responsibilities you don't control them but the choices you made have an affect on your likelihood of succeeding. You don't neglect anyone & of course it's supremely cool when you hear the other squad leaders across the mic letting you know the status of the other groups.

This could work for future Mass Effects, Final Fantasies & maybe the likes of X-Men, Avengers & Justice League games too.

__________________
Xbox GT: Miramax7000 123,387 G
X-MEN - AVENGERS - JUSTICE LEAGUE
Iceman is offline   Reply With Quote
Old 01-13-2013, 12:18 AM   #10
Upset Spideyfan
Look on the bright side
 
Upset Spideyfan's Avatar
 
Join Date: Dec 2005
Posts: 11,869
Default Re: Mass Effect 3 - - - - - Part 14

If we are talking about the idea of a ME game being more centered on the idea of commanding a larger force: I remember hearing almost immediate talk in the wake of XCom's release about how well that style of game would fit Mass Effect, as soon as I finished it I had the same thought.

__________________
Cass: Where are we going?
The Doctor: Back of the ship.
Cass
: Why?
The Doctor
: Because the front crashes first. Think it through.
Upset Spideyfan is offline   Reply With Quote
Old 01-13-2013, 12:22 AM   #11
Nathan
...
 
Nathan's Avatar
 
Join Date: May 2003
Posts: 45,684
Default Re: Mass Effect 3 - - - - - Part 14

I'd definitely mix in some XCOM, mostly the whole resource management and base building. The gameplay should be classic ME fare though. Whenever troops are deployed and tasks assigned, I want it to play out like ME2's final battle.

__________________
I am the HYPE!
VIDEO-CLick to Watch!:
Nathan is offline   Reply With Quote
Old 01-13-2013, 12:26 AM   #12
Fans of Reilly
Side-Kick
 
Join Date: Dec 2010
Posts: 408
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by Upset Spideyfan View Post
If we are talking about the idea of a ME game being more centered on the idea of commanding a larger force: I remember hearing almost immediate talk in the wake of XCom's release about how well that style of game would fit Mass Effect, as soon as I finished it I had the same thought.
You mean Turn-Based Gameplay


Fans of Reilly is offline   Reply With Quote
Old 01-13-2013, 12:30 AM   #13
Whiskey Tango
2008 ~ 2014
 
Whiskey Tango's Avatar
 
Join Date: Jun 2007
Location: The South
Posts: 21,381
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by Upset Spideyfan View Post
If we are talking about the idea of a ME game being more centered on the idea of commanding a larger force: I remember hearing almost immediate talk in the wake of XCom's release about how well that style of game would fit Mass Effect, as soon as I finished it I had the same thought.
I wouldn't make such a drastic change in the main series, but a turn-based spin off? Oh hell yes.

__________________
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."
~ The Road of Kings

2007-2008 SHH Pro Football Pick 'Em Champion
Whiskey Tango is offline   Reply With Quote
Old 01-13-2013, 12:36 AM   #14
Fans of Reilly
Side-Kick
 
Join Date: Dec 2010
Posts: 408
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by Whiskey Tango View Post
I wouldn't make such a drastic change in the main series, but a turn-based spin off? Oh hell yes.
Some one please explain to me why people like turn-based

Fans of Reilly is offline   Reply With Quote
Old 01-13-2013, 12:47 AM   #15
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 14,509
Default Re: Mass Effect 3 - - - - - Part 14

Xcom changed the way that it was previously done and viewed that's why. Until you see that game for your self it'll be hard to explain. from what I know of both the people that made Xcom enemy unknown and the dev's on mass effect seem to be fans of each other and the now recent upcoming 3rd person shooter Xcom will be borrowing element form Mass effect.

zenith16 is offline   Reply With Quote
Old 01-13-2013, 12:52 AM   #16
Fans of Reilly
Side-Kick
 
Join Date: Dec 2010
Posts: 408
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by zenith16 View Post
Xcom changed the way that it was previously done and viewed that's why. Until you see that game for your self it'll be hard to explain. from what I know of both the people that made Xcom enemy unknown and the dev's on mass effect seem to be fans of each other and the now recent upcoming 3rd person shooter Xcom will be borrowing element form Mass effect.
I tried the demo and I was bad at it like in every turn-based Game I tried before

Fans of Reilly is offline   Reply With Quote
Old 01-13-2013, 12:54 AM   #17
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 14,509
Default Re: Mass Effect 3 - - - - - Part 14

Oh I see it's not your style of game. then again some of the people that are into the older version of Xcom or any RTS seem to feel the same way about COD and first person shooters in general. for those used to it it has to do with how it was re envisioned. Xcom as an RTs has always been a hard to master game.

zenith16 is offline   Reply With Quote
Old 01-13-2013, 01:01 AM   #18
Fans of Reilly
Side-Kick
 
Join Date: Dec 2010
Posts: 408
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by zenith16 View Post
oh I see it's not your style of game. then again some of the people that are into the older version of Xcom or any RTS seem to feel the same way about COD and first person shooters in general.
I probably understanding wrong but can any one please explain what Makes a RPG a RPG

Fans of Reilly is offline   Reply With Quote
Old 01-13-2013, 01:09 AM   #19
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 14,509
Default Re: Mass Effect 3 - - - - - Part 14

what you know as an RPG is still the same in all intent of it's meaning.
you still have dialogue system and you choose characters the dev's have created for the Game for and you fight bosses in dungeon's or some thing similar and get loot.

all the others are saying is that they wouldn't mind mass effect being spread/ broadened out into another genre. which is what Xcom is, which is an RTS or what you consider turn base of that type as you just said.

Halo did this too already. the point is it'll be different from an RPG in that sense that it's not that kind of a Game at all. it's not an RPG . and it' as nothing at all like final fantasy. the difference is you create a base and you have soldiers you send on different operations and you tell them what do they carry it out, some and don't come back cause they were killed. and unlike FF they are none Descript characters. as in the dev's didn't make them the main permanent characters, that you have play over and over again. And you look at them from sort of top down view.


Last edited by zenith16; 01-13-2013 at 01:33 AM.
zenith16 is offline   Reply With Quote
Old 01-13-2013, 01:21 AM   #20
Fans of Reilly
Side-Kick
 
Join Date: Dec 2010
Posts: 408
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by zenith16 View Post
what you know as an RPG is still the same in all intent of it's meaning all the others are saying is that they wouldn't mind mass effect being spread out into another genre. which is what Xcom is RTS or what you consider turn base of that type . halo did this to already. point is it'll different from an RPG in that sense. and nothing at all like final fantasy.
This is not what I mean

Fans of Reilly is offline   Reply With Quote
Old 01-13-2013, 01:27 AM   #21
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 14,509
Default Re: Mass Effect 3 - - - - - Part 14

yeah I corrected what I said I had a feeling you'd say that . and what I said initially was too vegue

zenith16 is offline   Reply With Quote
Old 01-13-2013, 01:29 AM   #22
Soapy
It's happening again...
 
Soapy's Avatar
 
Join Date: Aug 2006
Posts: 15,872
Default Re: Mass Effect 3 - - - - - Part 14

Quote:
Originally Posted by Fans of Reilly View Post
Some one please explain to me why people like turn-based
I like turn-based stuff because it allows you to stop, think, analyze the situation, come up with a plan and respond exactly how you want to.

Soapy is offline   Reply With Quote
Old 01-13-2013, 01:35 AM   #23
zenith16
Side-Kick
 
zenith16's Avatar
 
Join Date: Apr 2008
Location: montreal
Posts: 14,509
Default Re: Mass Effect 3 - - - - - Part 14

RTS: Real time strategy. The latter part meaning think man's game. But uses turn base actions /style to play it. Hmm I might be making this harder with titles. but Xcom's different from Dragon age. it's hard for me to say it in different way.


Last edited by zenith16; 01-13-2013 at 01:47 AM.
zenith16 is offline   Reply With Quote
Old 01-13-2013, 01:37 AM   #24
Nathan
...
 
Nathan's Avatar
 
Join Date: May 2003
Posts: 45,684
Default Re: Mass Effect 3 - - - - - Part 14

I'd prefer real time, with a simple pause button, like it's already the norm in Mass Effect and Dragon Age. But I would play a turn based game if that's what they decide it should be, if they ever make such a game.

__________________
I am the HYPE!
VIDEO-CLick to Watch!:
Nathan is offline   Reply With Quote
Old 01-13-2013, 01:49 AM   #25
Fans of Reilly
Side-Kick
 
Join Date: Dec 2010
Posts: 408
Default Re: Mass Effect 3 - - - - - Part 14

one of my Problem with turn based game in the battle why you take turn with the enemy example in Fallout when you fail in Hiting a Mouse Why do you wait until he comes to you and attack you

Fans of Reilly is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:28 PM.

monitoring_string = "dee460792f24517621e3ca080805de7e"
Contact Us - Mobile - SuperHeroHype - ComingSoon.net - Shock Till You Drop - Lost Password - Clear Cookies - Archive - Privacy Statement - Terms of Service - Top - AdChoices


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
SuperHeroHype.com is a property of CraveOnline Media, LLC, an Evolve Media, LLC company. 2014 All Rights Reserved.