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Old 03-11-2013, 06:08 PM   #26
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The detail in the city is what bugged me, swinging around the city just wasnt very fun after a bit because there was no detail, I mean, they had the chrysler building, and that was about it...the empire state bldg didnt even look right and the oscorp bldg didnt match the movie.
QFT
It seems the Beenox team never went to NYC. it felt like any other random, faceless city.The Chrysler building, as well as the Empire state were barely distinguishable from the other boring buildings beside them. No sense of identity.

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Old 03-11-2013, 06:24 PM   #27
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Default Re: The Amazing Spider-Man 2 Video Game Thread

Big time pro tip...
LET GO OF BEENOX. Let Rocksteady handle it, and we all good.


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Old 03-11-2013, 06:29 PM   #28
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Big time pro tip...
LET GO OF BEENOX. Let Rockstar handle it, and we all good.
i'd like to see that

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Old 03-11-2013, 06:34 PM   #29
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i'd like to see that
I actually ment Rocksteady, but even Rockstar would be interesting to see.

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Old 03-11-2013, 06:36 PM   #30
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Default Re: The Amazing Spider-Man 2 Video Game Thread

Well Rocksteady is owned by Warner Brothers, so that isn't going to happen.

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Old 03-11-2013, 06:40 PM   #31
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I actually ment Rocksteady, but even Rockstar would be interesting to see.
I'll take either. Rockstar would make an amazingly interactive New York City, while Rocksteady would provide a better narrative and side missions

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Old 03-11-2013, 06:43 PM   #32
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Well Rocksteady is owned by Warner Brothers, so that isn't going to happen.
well that sucks. Treyarch then

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Old 03-11-2013, 06:49 PM   #33
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well that sucks. Treyarch then
Haha, they'll never stop making Call of Duty games. Their days on Spider-Man are over.

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Old 03-11-2013, 06:50 PM   #34
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Default Re: The Amazing Spider-Man 2 Video Game Thread

Yeah, Rocksteady is strictly DC.

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Old 03-11-2013, 06:54 PM   #35
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Haha, they'll never stop making Call of Duty games. Their days on Spider-Man are over.
Maybe so, but you'd think that after re-skinning COD and adding a "3" or "4" to the title, they would have plenty of time, lol

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Old 03-11-2013, 06:54 PM   #36
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Yeah, Rocksteady is strictly DC.
Well, like I said, even Rockstar would be interesting to see. They just gotta make sure they get the swinging right and create the perfect combat system for Spider-Man. Controls and camera shouldn't be to hard for them.

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Old 03-11-2013, 06:54 PM   #37
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Yeah, Rocksteady is strictly DC.
In that case, i want a decent Static Shock game, but i'm on the wrong thread for that discussion...

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Old 03-11-2013, 07:10 PM   #38
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In that case, i want a decent Static Shock game, but i'm on the wrong thread for that discussion...
That'd be pretty cool too.

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Old 03-11-2013, 07:17 PM   #39
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Maybe so, but you'd think that after re-skinning COD and adding a "3" or "4" to the title, they would have plenty of time, lol
Haha, good point.

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Old 03-11-2013, 07:26 PM   #40
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QFT
It seems the Beenox team never went to NYC. it felt like any other random, faceless city.The Chrysler building, as well as the Empire state were barely distinguishable from the other boring buildings beside them. No sense of identity.
i was actually almost offended by their version of NYC.

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Old 03-11-2013, 07:33 PM   #41
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i was actually almost offended by their version of NYC.
Exactly. From the buildings to the way the citizens dressed, it felt like i could've been anywhere, Chicago, Atlanta, hell even Vancouver.

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Old 03-11-2013, 07:40 PM   #42
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For the love of God, let Andrew voice Spider-Man this time. That's all I ask. Couldn't care less about anything else.

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Old 03-11-2013, 07:41 PM   #43
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THAT is New York City. Sad how Shattered Dimensions nailed it in a menu two years ago

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Old 03-11-2013, 07:43 PM   #44
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For the love of God, let Andrew voice Spider-Man this time. That's all I ask. Couldn't care less about anything else.
Yeah! that would be cool.

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Old 03-11-2013, 08:01 PM   #45
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Default Re: The Amazing Spider-Man 2 Video Game Thread

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For the love of God, let Andrew voice Spider-Man this time. That's all I ask. Couldn't care less about anything else.
You can blame Sony for that one. I'm sure Beenox tried to get the movie actors but were denied. I can't complain with Sam though. The voice acting in Beenox' games has never been an issue.

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Old 03-11-2013, 08:10 PM   #46
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You can blame Sony for that one. I'm sure Beenox tried to get the movie actors but were denied. I can't complain with Sam though. The voice acting in Beenox' games has never been an issue.
Dee said it was a scheduling conflict, it's not either companies' fault.

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Old 03-11-2013, 08:31 PM   #47
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Dee said it was a scheduling conflict, it's not either companies' fault.
I didnt mind, Sam was good. I still like Keaton though

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Old 03-11-2013, 08:45 PM   #48
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Default Re: The Amazing Spider-Man 2 Video Game Thread

I would much rather prefer a game based on the comics over one based on the movies because you have so much more potential and freedom to do so much more with a game based on the comics. Imagine how Arkham Asylum and Arkham City would've turned out if WB forced Rocksteady to make them based on the Nolan films instead of the comics. They wouldn't have been anywhere as good and as interesting.

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Old 03-11-2013, 09:02 PM   #49
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Not true. The Batman Begins game was pretty good. Any game can be great if the team behind it works hard enough.

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Old 03-11-2013, 09:08 PM   #50
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seeing that still, makes me WISH THAT was the spider they used on the ASM 2 costume in the movie.

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