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Old 04-11-2014, 11:56 AM   #1
zenith16
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Default Orcs Must Die Unchained


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Orcs Must Die Unchained Announced
Robot Entertainment is mixing things up with its latest entry in the Orcs Must Die series by adding five vs. five MOBA elements. Orcs Must Die Unchained will be a free-to-play, team-based, five vs. five multiplayer game, with players able to send minions down each lane to attack the enemy teamís base. Of course the traps and cards are still all present and correct, it just wouldnít be OMD without them. However, this time they will be used to help defend your lanes and summon minions to attack the other teamís lanes. There will also be an AI bot option if you wish to play alone. If you want to play the game right now, you can purchase a founders pack with alpha access for $150. The Founders Pack also includes access to five heroes, $200 worth of in-game Gold, five exclusive skins, an extra alpha code, four beta codes, five copies of the original two Orcs Must Die games, and developer forum access. If youíre not feeling that generous, thereís a smaller $20 option that will grant you access to the beta once it begins.




source:EPN.TV

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Old 06-19-2014, 07:32 PM   #3
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Default Re: Orcs Must Die Unchained

and

  • Orcs Must Die! Unchained designer says "toxic players" are good to have

    at 17:30 on 27 June 2014
    Generally speaking, "toxic" behavior amongst its players is not something that most game developers and publishers are looking for. Even pros, who aren't exactly famous for their upstanding behavior on the field of battle, can go too far, as these League of Legends Challenger Series players learned the hard way. But in the eyes of Orcs Must Die! Unchained designer Jerome K. Jones, attracting players like that to your game is actually a sign that you're doing something right, and he doesn't want them to go away.

    Read and comment >


    Orcs Must Die! Unchained hands-on: don't let the fact that it's a lane pusher scare you


  • at 17:09 on 27 June 2014

    Robot Entertainment didn’t set out to make a MOBA, but design director Ian Fischer told me that’s what everyone thinks Orcs Must Die! Unchained is, and he’s not going to fight it.

    It makes sense when you see how the game is set up. Imagine the original Orcs Must Die! games, where you defend your fortress from waves of orcs by setting up traps, or wading into the battle yourself. Mirror that setup and you’ll get Unchained’s basic premise: Two fortresses with two teams protecting them, and two armies of orcs heading in opposite directions. Consider that the orcs move through multiple lanes between the fortresses, a roster of heroes that lend themselves to different roles (ranged dps, melee tank), and the MOBA label makes sense.


  • source:GI & Pc gamer


Last edited by zenith16; 07-06-2014 at 09:22 AM.
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Old 07-18-2014, 09:04 PM   #5
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Default Re: Orcs Must Die Unchained

source: GI

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