• Super Maintenance

    Xenforo Cloud upgraded our forum to XenForo version 2.3.4. This update has created styling issues to our current templates.

    Starting January 9th, site maintenance is ongoing until further notice, but please report any other issues you may experience so we can look into.

    We apologize for the inconvenience.

  • X/Twitter

    Due to recent news involving X, formerly Twitter and its owner, the staff of SuperHeroHype have decided it would be best to no longer allow links on the board. Starting January 31st, users will no longer be able to post direct links to X on this site, however screenshots will still be allowed as long as they follow Hype rules and guidelines.

    We apologize for any inconvenience.

Battleborn

Havok83

Avenger
Joined
Aug 25, 2006
Messages
43,536
Reaction score
389
Points
73
Battleborn-2.jpg


GI-Battleborn.jpg

[YT]J3pgQc17JB0[/YT]

http://www.ign.com/articles/2014/07...e-from-borderlands-developer-gearbox-software

Battleborn is the next game from Gearbox software, developer of Borderlands 2, Brothers in Arms, and Aliens: Colonial Marines.

According to Game Informer's cover reveal, Battleborn is "a fusion of first-person shooting and loot-grabbing RPG elements in a living comic book art style." The Xbox One, PlayStation 4, and PC game also features creeps, quick leveling, and unique heroes comparable to MOBAs like Dota 2 and League of Legends, all wrapped around a "dramatic story" in its five-player cooperative campaign. Of course, it will also feature 5v5 competitive multiplayer.

"As a genre-fused, hobby-grade, co-operative and competitive FPS exploding with eye-popping style and an imaginative universe," said Gearbox president Randy Pitchford, "Battleborn is the most ambitious video game that Gearbox has ever created."

Battleborn's story takes place in a "distant future, the only hope for the last star in a dying universe is a new breed of warriors, who must put aside their differences to drive back an unstoppable menace."

Gearbox and 2K plan to release Battleborn in 2015.
 
I'm willing to try it. Especially since there was no straight up humor in it.
 
Battleborn and the rise of the friendly shooter

(11 hours ago)
1

"We are absolutely, deliberately targeting the idea that we want a game that people can just pick up and play," says John Mulkey, design director on Gearbox's new shooter, Battleborn (PS4, Xbox One, PC). His team's latest design, which favors collaboration, community input and a heavy focus on testing and tuning, couldn't be more different from the cult classic he built levels for – years ago.

Just how much community input and playtesting went into No One Lives Forever anyway, I ask Mulkey. "Oh, god," he says, briefly thrust back into a previous life. "None."

Propelled chiefly by the strength of its clever vision, a game like No One Lives Forever seems to be an outlier now. It was a game made without a steady stream of analytics, feedback and pushback, though meant to be consumed more succinctly, and for what was then a much smaller audience. "A game like this, we hope, it's not just this game that hits and fades away," says Scott Kester, the man in charge of Battleborn's look. "We want this to go. We want to keep making it."Battleborn (Heroes)


Continue Reading


And also with


Battleborn preview: a first-person MOBA with a side of Borderlands

at 13:15 on 17 September 2014


Gearbox doesn't want to call Battleborn a first-person MOBA, but that's exactly what its competitive multiplayer Incursion mode looks like.


Lastly




source: JoyStiq,Pc gamer & GI






 
Last edited:
Will it feature cameos from Skyrim characters?
 

Users who are viewing this thread

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"