Bill Westenhofer is the VFX supervisor.. what should we expect?

With this guy on board, I can see the film being a modern day Clash of the Titans movie instead of a WW1 one. If that the case,here's to hoping that the film has some influences from George Perez, Greg Rucka, and Brian Azzarello's run on WW.
 
With this guy on board, I can see the film being a modern day Clash of the Titans movie instead of a WW1 one. If that the case,here's to hoping that the film has some influences from George Perez, Greg Rucka, and Brian Azzarello's run on WW.

If they'd mention something along the lines of using these writers as a template for Wonder Woman, it would reduce my worries about how they handle the character significantly.
 
Teaser for the Warcraft trailer. The trailer will be released on friday.


Also this CGI city

 
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As an alliance player, this hits right in the feels.
 
Eh, I'm hoping Patty will use a blend of cgi with a real city/background etc.
 
Eh, I'm hoping Patty will use a blend of cgi with a real city/background etc.

:up: Like, some of those shots from Basilicata look like there's a great base to build off. To me, the best cgi enhances rather than substitutes where possible.

It's going to be interesting, because the work of Jenkins I've seen thus far has been in the grittier realm (Monster, the Killing), so I have no idea how she's going to handle this more fantastical setting (and more fantastical budget haha.) One thing I do have faith in, is that Patty Jenkins is damned smart, so I'd say I'm way more unknown = intrigued/optimistic than unknown = wary at this point. And Westenhofer has proven himself more than capable of delivering top notch visuals. This could be really cool.
 
I'm sure they aren't going to generate entire cities for the Wonder Woman movie. It's just something that fits for the Warcraft movie.
But it helps seeing the quality of their work, even though there are some shots that look bad.

 
Well in terms of visual mythical cities i'm hoping it's like Asgard in the Thor films.

latest
 
We've got two gorgeous real world locations with Roman and Ancient Greek architecture for Themyscira and you guys still want heavily CGI-ed fantasy city. Sometimes I don't understand you at all.
 
Not fully CGI but just to enhance it a bit.
 
Considering how sterile it looked, especially in the first Thor, it should be brought up as what not to do. :o

Indeed. :hehe:

Plus it looks awesome. :hmr:

confused_lion_king.gif



By the way, regarding those "Warcraft" pics, I'm baffled by how obviously like a video game it looks. I mean, I know (assume) that they're going for such aesthetic, but it doesn't even look like a newer video game with higher quality of graphics, that picture of front of the castle looks like something from the intro of "Age of Empires" to me.

That white city looks better, though edges of houses are very foggy and shadows are too soft and unnatural looking as well.
 
Indeed. :hehe:



confused_lion_king.gif



By the way, regarding those "Warcraft" pics, I'm baffled by how obviously like a video game it looks. I mean, I know (assume) that they're going for such aesthetic, but it doesn't even look like a newer video game with higher quality of graphics, that picture of front of the castle looks like something from the intro of "Age of Empires" to me.

That white city looks better, though edges of houses are very foggy and shadows are too soft and unnatural looking as well.

Yeah, I'm not loving it either at the moment. It looks like some game cinematics cut into a trailer. I'm sure the CGI will get better, but at the moment.
 
Yeah, suddenly "Hobbit" looks good. Not sure what's with that...

As I mentioned as a possibility before, could be that they deliberately went for more game-like aesthetic. Or it simply sucks. :oldrazz:
 
I honestly don't know what you're talking about. In some scenes it looks a bit outdated (especially the animals), but overall it's pretty good. Not that it blows me away or anything, but I never saw CGI (and I'm talking about real CGI, not composition) better than this.

Including Life of Pi that everyone swoons over. Sure the tiger was more detailed and realistic at times than the animals here, but so was that one shot of the Orc.

I see some people complaining about the CGI in shots that aren't even CGI...

Also, it looks much better than the CGI from the BvS trailer
 
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You either see it or you don't I guess... it looks rather off-putting to me.

I guess it might look better than BvS CGI for most part and it's the thing that almost everything here is CGI (some of better quality and some of worse) that rubs me off the wrong way. I think it's the shadows, or lack thereof, that make it all look very unnatural to me.

Anyway, I was never a fan of overuse of CGI, so I expected this to not be my cup of tea.
 
He's definitely got the resume when it comes to Fantasy / Sci-Fi. You can't deny that.

Waterworld (1995)
Men in Black II (2002)
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2002)
The Golden Compass (2007)
Life of Pi (2012)
Percy Jackson: Sea of Monsters (2013)
Warcraft (2016)
 
Double Negative is working on the film. The studio's line producer Sara Emack was added to the WW crew listing. She served in that capacity for Thor: The Dark World, Jupiter Ascending, and Avengers: Age of Ultron.

http://www.imdb.com/name/nm4799749/?ref_=ttfc_fc_cr83

Also since Bill Westenhofer is VFX supervisor, I would imagine Rhythm & Hues is also doing a fair bit of VFX shots.
 

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