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Blue Dragon doesn't hit Japan for another couple of weeks, but there's already talk of a sequel. In the latest issue of Famitsu, producer Hironobu Sakaguchi confirmed plans for a follow up to the big Microsoft-published RPG. Furthermore, while he wouldn't confirm a final platform, Sakaguchi does expect the sequel to appear on the 360.
Including initial planning, development on the title took three years, Sakaguchi revealed. Actual development on the 360 was a two year process. And it was quite the difficult process, it seems, as Sakaguchi claims to have lost 10 kilograms from July 2004, when first interviews were conducted regarding the title.
Blue Dragon ships on three DVDs, making it bigger than any Xbox 360 title to date. According to Sakaguchi, the game required compression technology to fit onto the three disks. In uncompressed form, the game's data takes up over 30 Gigs of space!
Players can expect between 40 to 50 hours of play time for the game. Just playing through the game minus all the side quests, Sakaguchi managed to take 35 hours.
1 year out. 3 DVD9 compressed.
http://xbox360.ign.com/articles/747/747023p1.html
Including initial planning, development on the title took three years, Sakaguchi revealed. Actual development on the 360 was a two year process. And it was quite the difficult process, it seems, as Sakaguchi claims to have lost 10 kilograms from July 2004, when first interviews were conducted regarding the title.
Blue Dragon ships on three DVDs, making it bigger than any Xbox 360 title to date. According to Sakaguchi, the game required compression technology to fit onto the three disks. In uncompressed form, the game's data takes up over 30 Gigs of space!
Players can expect between 40 to 50 hours of play time for the game. Just playing through the game minus all the side quests, Sakaguchi managed to take 35 hours.
1 year out. 3 DVD9 compressed.
http://xbox360.ign.com/articles/747/747023p1.html