Crash Bandicoot N. Sane Trilogy

Discussion in 'Sony' started by Oscorp, Nov 22, 2013.

  1. XtremelyBaneful

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    https://www.psu.com/news/33067/crash-team-racing-ps4-remaster-possible
     
  2. Matt Mortem

    Matt Mortem Karloff is King

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    The more I've been playing the more sour the game is feeling for me. Something is just not quite right in the controls. I played these three games religiously when I was a kid and the hit detection and jump physics seems like they aren't what they once were. It's actually really disappointing.

    I'm finding the games harder than they ever were originally and I think once I'm done with a playthrough of each I'll be trading it away or selling it.

    I wish they'd have done something like what Insomniac did with Ratchet and Clank. Do a remake, but bring the game into the modern scene. So far as I can tell the Crash games have aged like milk.
     
  3. Tron Bonne

    Tron Bonne All Ass, No Sass

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    A lot of people have said that about the controls and jumping, so I'm glad it wasn't just me. I thought maybe it'd just been so long, but yeah, apparently there's some wonkiness there most people tend to agree.
     
  4. Rodrigo90

    Rodrigo90 Wink wink ;)

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    So many times I've screamed at the TV, "You were nowhere near me!" Or "I hit you first!"
     
  5. Matt Mortem

    Matt Mortem Karloff is King

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    So some guys online did some digital sleuthing and found they did mess up the controls and hit boxes. Apparently because they used Unreal for the engine the hit boxes are in fact different than the original game and to give some kind of consistency across the three games they increased the jump fall speed. That change in the jumping would explain why I had such a hard time making so many of the jumps in the first two games. Crash just wasn't controlling like he used to.
     
  6. zeptron

    zeptron Registered

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    [YT]qLbAOkIK0eo[/YT]


    There's also an issue with the Nitro boxes as well. In the originals they hopped, but in the remakes, not only do they jump ridiculously high, they also seem to be more "sensitive", making it even more dangerous to walk close to them.


    [YT]EpkhiCSUbhE[/YT]
     
  7. TheWallCrawler

    TheWallCrawler hero or a menace?

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    Yeah it seems that Vicarious Visions wasn't the best developer to do Crash Bandicoot games. Since Activision owns Crash, can the games only be developed by studios Activision is parent to, or could they hand the development to a studio outside that bubble? Might not be cheap, but is it theoretically possible?
     
  8. Matt Mortem

    Matt Mortem Karloff is King

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    The thing that happened is the engine got updated along with the graphics and level layout, but the problem is the levels were made with the original engine and physics in mind. If you don't tweak the levels to allow for the changes in game feel it's gonna be a wreck.
     
  9. zenith16

    zenith16 Registered

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  10. Silvermoth

    Silvermoth Avenger

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    Got it yesterday, oh my gosh they weren't kidding when they said it's hard! Are the sequels easier?

    I wonder if when they inevitably make new crash games they will make it a bit easier? I hope so. What changes would you like to see?
     
  11. Rodrigo90

    Rodrigo90 Wink wink ;)

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    Changes that keep me from deleting the game, like I did with this ****er!
     
  12. Jick

    Jick Auxiliary Assistant

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    You mean 2 and 3?
    Much easier.
     
  13. Silvermoth

    Silvermoth Avenger

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    Oh good! Yeah I'm playing a bit of 2 now and it definitely seems easier. Thanks!
     
  14. Rodrigo90

    Rodrigo90 Wink wink ;)

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    I thought you meant like Crash 4 haha
     
  15. zeptron

    zeptron Registered

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  16. Scarecrow_King

    Scarecrow_King Perpetually Annoyed

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    After the success of this one, they have all the reason to do a Spyro version. I'd be there for that.
     
  17. Matt Mortem

    Matt Mortem Karloff is King

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    A Switch port would be smart too. It'd sell like crazy. Hell, I'd buy the game again even though the damn physics engine gives me an ulcer.
     
  18. zenith16

    zenith16 Registered

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  19. Rodrigo90

    Rodrigo90 Wink wink ;)

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    One was quite torturous enough, therefore I won't be subjected to another one of these... I won't. I won't. I won't. I won't. I won't. I won't. I won't.
     
  20. zenith16

    zenith16 Registered

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    [​IMG]
    Xbox One, PC, Switch
    Crash Bandicoot N. Sane Trilogy coming to Xbox One, Switch, and PC on July 10
    Published 11 hours ago. 90 comments.


    source: Gematsu
     
  21. XtremelyBaneful

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    time to move this to misc section lol
     
  22. zenith16

    zenith16 Registered

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    [​IMG]
    Xbox One, PC, Switch
    Crash Bandicoot N. Sane Trilogy for Xbox One, Switch, and PC release date moved up to June 29
    Published 16 hours ago. 8 comments.

    source: Gematsu
     
    #247 zenith16, May 11, 2018
    Last edited: Dec 7, 2018
  23. zenith16

    zenith16 Registered

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    [​IMG]
    Top, PlayStation 4, Xbox One, Switch
    Crash Team Racing Nitro-Fueled announced for PS4, Xbox One, and Switch
    Published 7 hours ago. 50 comments.

    source: Gematsu - Japanese Video Game News
     
    #248 zenith16, Dec 7, 2018
    Last edited: Dec 7, 2018
  24. Silvermoth

    Silvermoth Avenger

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    Nice, great to see his sister back. She deserves to return as a feminist icon
     
  25. GamerSlyRatchet

    GamerSlyRatchet Registered

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    I'm surprised to see Beenox working on the CTR remaster.
     

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