In fact, according to Emile Pedneault, a game designer for the upcoming release, the
Director’s Cut is the definite vision of
Deus Ex: Human Revolution. First thing’s first: it’s the full game, along with the Missing Link DLC, seamlessly integrated. In the original, there’s a span of time that’s fast-forwarded, about three days that’s missing. The DLC, which was released afterwards, filled in the blanks. Well, now those missing days are simply inserted in the empty spot.
There’s also new features that take advantage of the Wii U’s GamePad; called Smart Vision by Pedneault, you can hold the controller up to you TV screen, to catch wind of brand new information as it pertains to characters and other on screen elements. You can also take a screen cap of a particular scene, put down annotations, like insight as to how to solve a particular puzzle, and then share it with others via Miiverse.
The game also packs in an entire strategy guide, which can be easily referenced on the fly, via the GamePad’s screen. And on that note, to make the experience a tad bit easier to those new the series, the easy and normal difficulties have a second energy cell. Plus you can play the whole thing on the GamePad entirely if you’d wish. Though for returning players, there’s director’s commentary; a voice over will kick in, if the option is chosen, at specific parts. There’s eight hours in total I was told.
But everything described above enough to draw old players back in? It’s perhaps worth mentioning the graphics. It was explained that the visuals are the strongest yet, mostly due to the improved lighting. Apparently, the aforementioned DLC had improved visuals, over the original game, and its algorithms were simply applied to the game as a whole. But even still, is all that enough?