THWIP*
Avenger
- Joined
- Nov 15, 2001
- Messages
- 22,877
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O.K., NOW THAT WE HAVE A TRAILER, WITH SOME EARLY GAMEPLAY FOOTAGE.....WHAT DO YOU THINK?
MY WIFE AND I ARE REALLY EXCITED ABOUT THIS GAME, AS WE SPENT COUNTLESS WEEKENDS WANDERING AROUND IN 'MORROWIND', AND PLAYED THROUGH THE GAME WITH 2 DIFFERENT CHARACTERS.
FIRST, I REALLY HOPE THEY GET THIS ONE RIGHT......BUT I REALLY WANT IT TO RELEASE CLOSE TO LAUNCH, IF NOT BY X-MAS.
FROM WHAT I'VE SEEN, THEY REALLY DID A BEAUTIFUL JOB WITH THE COMBAT.
THE GRAPHICS LOOK A LITTLE WASHED-OUT, AND THE ARCHITECTURE LOOKS 2-D IN SOME SHOTS, BUT I'M SURE THE FINISHED PRODUCT WILL BE STUNNING ENOUGH.
THE SCOPE OF THE GAME WILL BE SO LARGE (THOUGH NOT AS LARGE AS 'MORROWIND'), THAT THE GRAPHICAL SACRIFICES ARE ACCEPTABLE, IMO.
FROM THE TRAILER, IT SEEMS LIKE THE PLOT WILL BE MORE PREVALENT THIS TIME, RATHER THAN OBSCURE LIKE IN 'MORROWIND'.
WHAT'S GOT ME CONCERNED A BIT, IS THAT I HAVEN'T HEARD MUCH ABOUT THE NON-LINEAR ASPECTS THAT WERE SO GREAT ABOUT 'MORROWIND'. WE SPENT ABOUT 80 HOURS JUST "GOOFING OFF", COLLECTING STUFF AND REMODELING OUR VARIOUS DWELLINGS. THE FACT THAT YOU COULD ACTUALLY ALTER THE APPEARANCE OF YOUR VIRTUAL HOME, BUY ADDING/REMOVING TORCHES, CANDLES, AND ASSORTED DECORATIONS AND TREASURES, REALLY GAVE THE GAME AN IDENTITY THAT SET IT APART FROM ALL OTHERS......ESPECIALLY SINCE IT WAS JUST AN ADDED BONUS, RATHER THAN AN INTEGRAL PART OF THE EXPERIENCE.
OVERALL, I THINK THIS IS SHAPING UP TO BE ONE OF THE BIGGEST HITS OF NEXT GEN, IF 'BETHESDA' DOESN'T RUSH IT OUT, WITH A TON OF BUGS......OR DELAY IT INTO IRRELEVANCE. IF THEY DO IT RIGHT, THIS COULD BE THE BEST ACTION/RPG EXPERIENCE EVER.
MY WIFE AND I ARE REALLY EXCITED ABOUT THIS GAME, AS WE SPENT COUNTLESS WEEKENDS WANDERING AROUND IN 'MORROWIND', AND PLAYED THROUGH THE GAME WITH 2 DIFFERENT CHARACTERS.
FIRST, I REALLY HOPE THEY GET THIS ONE RIGHT......BUT I REALLY WANT IT TO RELEASE CLOSE TO LAUNCH, IF NOT BY X-MAS.
FROM WHAT I'VE SEEN, THEY REALLY DID A BEAUTIFUL JOB WITH THE COMBAT.
THE GRAPHICS LOOK A LITTLE WASHED-OUT, AND THE ARCHITECTURE LOOKS 2-D IN SOME SHOTS, BUT I'M SURE THE FINISHED PRODUCT WILL BE STUNNING ENOUGH.
THE SCOPE OF THE GAME WILL BE SO LARGE (THOUGH NOT AS LARGE AS 'MORROWIND'), THAT THE GRAPHICAL SACRIFICES ARE ACCEPTABLE, IMO.
FROM THE TRAILER, IT SEEMS LIKE THE PLOT WILL BE MORE PREVALENT THIS TIME, RATHER THAN OBSCURE LIKE IN 'MORROWIND'.
WHAT'S GOT ME CONCERNED A BIT, IS THAT I HAVEN'T HEARD MUCH ABOUT THE NON-LINEAR ASPECTS THAT WERE SO GREAT ABOUT 'MORROWIND'. WE SPENT ABOUT 80 HOURS JUST "GOOFING OFF", COLLECTING STUFF AND REMODELING OUR VARIOUS DWELLINGS. THE FACT THAT YOU COULD ACTUALLY ALTER THE APPEARANCE OF YOUR VIRTUAL HOME, BUY ADDING/REMOVING TORCHES, CANDLES, AND ASSORTED DECORATIONS AND TREASURES, REALLY GAVE THE GAME AN IDENTITY THAT SET IT APART FROM ALL OTHERS......ESPECIALLY SINCE IT WAS JUST AN ADDED BONUS, RATHER THAN AN INTEGRAL PART OF THE EXPERIENCE.
OVERALL, I THINK THIS IS SHAPING UP TO BE ONE OF THE BIGGEST HITS OF NEXT GEN, IF 'BETHESDA' DOESN'T RUSH IT OUT, WITH A TON OF BUGS......OR DELAY IT INTO IRRELEVANCE. IF THEY DO IT RIGHT, THIS COULD BE THE BEST ACTION/RPG EXPERIENCE EVER.