A.J.Rimmer(BSC)
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- Sep 13, 2005
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Now that FF12 has finally released over here, I was wondering what anybodies initial thoughts were?
Any other nationalitys welcome also.
Initially, my thoughts are mixed. The graphics are solid in a Vargrant Story style, and the hi res textures are great.
The new camera is good, and the olde style is different compared to newer FFs.
The fighting style is also different, and I think the licence board will be a step up from the sphere grid of the last real FF.
But, with the fighting style supposedly being different, with added movement in between attacks, I still find the combat to be turn based. For example, I hit a Cactuar, and 'run' off for my bar to refill, but automatically I'm hit with a 'ram' attack despite being mile away.
Does this change? or Is the free roam combat merely a pretty face for the same gameplay?
Overall, I like it, but I'm not blown away. YET.
Any other nationalitys welcome also.
Initially, my thoughts are mixed. The graphics are solid in a Vargrant Story style, and the hi res textures are great.
The new camera is good, and the olde style is different compared to newer FFs.
The fighting style is also different, and I think the licence board will be a step up from the sphere grid of the last real FF.
But, with the fighting style supposedly being different, with added movement in between attacks, I still find the combat to be turn based. For example, I hit a Cactuar, and 'run' off for my bar to refill, but automatically I'm hit with a 'ram' attack despite being mile away.
Does this change? or Is the free roam combat merely a pretty face for the same gameplay?
Overall, I like it, but I'm not blown away. YET.