Alchemyst
July 2017
- Joined
- Aug 7, 2006
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What are some mechanics in games that are pretty much useless, leave you open to get killed, or pretty much are not even present in the game.
Devil May Cry 2:
Wall running- there are hardly any opportunities to even use this move, alot of the enemies too stupid to even pursue you like that.
Divebomb shooting - it was useless in this game but useful in DMC3, alot of the time when you did it, the camera wouldn't even allow you to see what exactly you were shooting
Reaction from making contact with enemies - I couldnt stand when you fought enemies and you're hacking away with your sword the AI is still going about hitting you, they just move slower as they are doing it (if that makes sense)
Spider-man WOS:
Knockback - makes me sick , seems like if anything remotely touches SM, it sends him flying 50 yards, I can see if it someone who is superpowerful, but a thug with a bat....really?!?!
Just Cause 2:
Cover: With as many people trying to kill you in that game, why doesn't he have a cover button, I don't like having to exploit his position to try and save me from getting hit, he should be able to take cover.
There's a whole bunch more, I just have to think of it
Devil May Cry 2:
Wall running- there are hardly any opportunities to even use this move, alot of the enemies too stupid to even pursue you like that.
Divebomb shooting - it was useless in this game but useful in DMC3, alot of the time when you did it, the camera wouldn't even allow you to see what exactly you were shooting
Reaction from making contact with enemies - I couldnt stand when you fought enemies and you're hacking away with your sword the AI is still going about hitting you, they just move slower as they are doing it (if that makes sense)
Spider-man WOS:
Knockback - makes me sick , seems like if anything remotely touches SM, it sends him flying 50 yards, I can see if it someone who is superpowerful, but a thug with a bat....really?!?!
Just Cause 2:
Cover: With as many people trying to kill you in that game, why doesn't he have a cover button, I don't like having to exploit his position to try and save me from getting hit, he should be able to take cover.
There's a whole bunch more, I just have to think of it