Hellboy Video Game

I would honestly rather see Hellboy in something that looks like an animated version of Mignola's artwork rather than something almost photorealistic.
 
Cyclops said:
I would honestly rather see Hellboy in something that looks like an animated version of Mignola's artwork rather than something almost photorealistic.


From the looks of screenies like this guy below, it looks like we're getting fancy normal-mapped photorealism mixed with Mignola's odd character proportions...check out the spindly lil' legs on the beastie down there. I think it's still retaining plenty of HB comic flavor.

hellboy-20060509075034821.jpg
 
It looks like the HB character is at least modelled from the movie, but I'm sure there will be a good mix of the comics in there as well. Here's hoping the game is good, as I sometimes still have nightmares from the first HB game that came out.
 
The new characters were designed by Mignola and the story was provided by Deltoro and Mignola.

I too wanted the game design to look closer to the comic, or at least less photoreal than they're trying to make it. This current direction doesn't work for me at all.

I hope to learn more about this game in the coming months. Hopefully.
 
monkeygust said:
The new characters were designed by Mignola and the story was provided by Deltoro and Mignola.

I too wanted the game design to look closer to the comic, or at least less photoreal than they're trying to make it. This current direction doesn't work for me at all.

I hope to learn more about this game in the coming months. Hopefully.

Sadly, with the enhanced horsepower of the next-gen systems, you can prolly kiss non-photorealistic art direction goodbye. Sony/MS are too busy trying to one-up each other in the graphics department to try and encourage more interesting visual styles...why would they do a more "Mignola-esque" Hellboy when they can exploit buzzwords like per-pixel lighting and HDR and whatnot?

Of course, gamers have no one to blame but themselves. More original, although not as graphically impressive games that get critically praised like the dickens sell like ****. I've seen it happen a million times: System Shock 2, Psychonauts, and other games that had phenomenal gameplay tanked because they weren't completely laden with eye-candy. That's why I'm saying the hell with the PS3 and Xbox 360. Gimme the new Nintendo Wii, which is encouraging new gameplay styles over supreme beauty.

However, I'm sure Hellboy will at least be entertaining, regardless of its graphical style.
 
Can't say that I really agree with Nintendo's take. Gameplay is important, but videogames are a visual medium. As such, the graphical presentation bares just as much importance as the playability.

I don't think it too fair to blame the console makers for the games that run on their platform. The developers and ultimately the gamers that buy the product are more to blame. If we as consumers would vote more seriously with our wallets, developers would have no choice but to follow our votes.

I think games like "Wanda...", "Okami", "Viewtiful Joe" are all great examples of graphically impressive and original games.

But then so are the more realistically styled Tom Clancy games, for example.

There's room for all kinds of games, but my whole point originally was to say that I think some titles are best suited to be presented in a stylized fashion.

I don't think the developers behind the HB games have the manpower to pull off the "real" look so, why attempt it... the logical thing to do is make it stylized. The player doesn't notice the mistakes as much.
ok, that's my rant for the day.
 

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