Killzone Liberation Footage PSP

Discussion in 'Sony' started by Zenien, Apr 27, 2006.

  1. Zenien Guest

    Joined:
    Jul 19, 2002
    Messages:
    25,975
    Likes Received:
    0
  2. Kipobe Registered

    Joined:
    Sep 13, 2001
    Messages:
    1,252
    Likes Received:
    0
    No, you got me once with Killzone, you hussy:mad:
     
  3. THWIP* Registered

    Joined:
    Nov 15, 2001
    Messages:
    22,877
    Likes Received:
    0

    HAHAHA. :D
     
  4. Clerk You Look Plump Today

    Joined:
    Dec 25, 2002
    Messages:
    14,480
    Likes Received:
    0
    I was expecting to come into this thread and findout Killzone PSP was the Luminies killer. :(
     
  5. Zenien Guest

    Joined:
    Jul 19, 2002
    Messages:
    25,975
    Likes Received:
    0
    You're cute when you're angry. :O
     
  6. WhatsHisFace Registered

    Joined:
    Nov 13, 2002
    Messages:
    39,016
    Likes Received:
    0
    Wow, this game's gonna suck.
     
  7. hippie_hunter The King is Back!

    Joined:
    Nov 23, 2003
    Messages:
    53,331
    Likes Received:
    0
    Same here :mad:
     
  8. THE LIZARD#1 Registered

    Joined:
    Feb 15, 2004
    Messages:
    3,649
    Likes Received:
    0
    Not here but I'll still be glad to grab my torch and pitchfork.
     
  9. Kipobe Registered

    Joined:
    Sep 13, 2001
    Messages:
    1,252
    Likes Received:
    0
    Don't sass me, Jezebel!! :hulk:

    :(
     
  10. 블라스 Registered

    Joined:
    Aug 30, 2004
    Messages:
    35,193
    Likes Received:
    0
    The game looks kinda cool, actually.
     
  11. Zenien Guest

    Joined:
    Jul 19, 2002
    Messages:
    25,975
    Likes Received:
    0
    It looks sort of like a top down Metal Slug minus the amount of action onscreen. I was expecting much much worse. :o
     
  12. 블라스 Registered

    Joined:
    Aug 30, 2004
    Messages:
    35,193
    Likes Received:
    0
    The aiming has to be tops, otherwise, it'll suck.
     
  13. Master Chief ლ(ಠ益ಠლ)

    Joined:
    Jul 18, 2003
    Messages:
    27,669
    Likes Received:
    1
    Looks kickass. But I like Killzone in the first place... I am surprised at how smooth and stuff it is though.
     
  14. Zenien Guest

    Joined:
    Jul 19, 2002
    Messages:
    25,975
    Likes Received:
    0
    I guess Guerilla fixed their ragdoll engine. :o

    It looks ok, I am also suprised at the smoothness, but like Gamera has said, the aiming will have to be good, as well as a little thing like level design and AI. :o

    But I was really expecting this game to be some abomination that would never see the light of day and get cancelled internally before we saw any footage.

    For the (Few) around here who have interest in Killzone PS3, I guess it bodes well that Guerilla is showing proficientcy with the PSP... uh... I guess that's a good sign for Killzone PS3.

    Right, anyway, the KZ team has expanded a lot since KZ PS2, and HOPEFULLY all of the support from Sony allows them to realize their goals for Killzone 2. I mean the original had major issues to it, but it wasn't totally unplayable trash or anything. The Multiplayer was a last minute adition and it REALLY showed, but the single player was OK. Overall the game has some weird charm to it which will carry over to Killzone PS2... Now they just need to make sure it turns out better than Killzone on the PS2. :O

    [​IMG]

    I mean that vehicle thing looks 200 times cooler than a Warthog. :mad:
     
  15. Mentok Registered

    Joined:
    May 1, 2003
    Messages:
    20,647
    Likes Received:
    0
  16. Mentok Registered

    Joined:
    May 1, 2003
    Messages:
    20,647
    Likes Received:
    0
    Well, The footage for the PSP game looks nice... The bad guys screaming the same thing everytime you kill them would get annoying IMO.

    Running people down with tanks is always fun :up:

    Pitty I sold my PSP.
     
  17. Zenien Guest

    Joined:
    Jul 19, 2002
    Messages:
    25,975
    Likes Received:
    0
    Yeah before I get lynched I should point out that's CGI and they probably won't reach that technical detail :(
     
  18. Mentok Registered

    Joined:
    May 1, 2003
    Messages:
    20,647
    Likes Received:
    0
    It will be interesting to see how close they can get the game looking like the CGI trailer though.
     
  19. XwolverineX Registered

    Joined:
    Oct 10, 2005
    Messages:
    13,143
    Likes Received:
    0

    Mentok!! Noooo!! Why!?!
     
  20. Socrates Registered

    Joined:
    Nov 16, 2003
    Messages:
    12,747
    Likes Received:
    0
    :up:

    I want to run people over with that tank. :o
     
  21. THWIP* Registered

    Joined:
    Nov 15, 2001
    Messages:
    22,877
    Likes Received:
    0

    YOU'RE NOT STILL HUNG UP ON THAT "HALO KILLER" BULLS**T, ARE YOU? :O

    BESIDES............'GEARS OF WAR' WILL MOP THE FLOOR WITH THIS GAME. ;)
     
  22. Mentok Registered

    Joined:
    May 1, 2003
    Messages:
    20,647
    Likes Received:
    0
    My eyes have been destroyed by playing SPP on DSLite (on highest brightness setting).

    I can no longer makeout anything on the PSP screen :(
     
  23. Master Chief ლ(ಠ益ಠლ)

    Joined:
    Jul 18, 2003
    Messages:
    27,669
    Likes Received:
    1
    [​IMG]
     
  24. Mentok Registered

    Joined:
    May 1, 2003
    Messages:
    20,647
    Likes Received:
    0
  25. Horrorfan Registered

    Joined:
    Apr 3, 2006
    Messages:
    5,112
    Likes Received:
    0
    I liked the first Killzone. Not enough to get a PS3 to play the sequel but enough so that I'm interested in this. And it has vehicals in it too so thats a plus, definitly something the first was missing.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"