Longer post production periods?

Radioactive1980

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Seems more and more comicbook related films are going this way. It can only be a good thing, but for me it means these films better be amazing.

Man of Steel- shot August 2011- Feb 2012, release Jun 2013
Robocop- started filming September 2012, release Feb 2014
Ant-Man- Starts filming Jan 2013, release date November 2015

Thoughts?
 
MOS post proudction will be over in 2012 or in jan/feb. they will not work until summer 2013. longer post production means more money. hollywood studios know how to budget their movies.

Robocop will now have get a normal amount of time. before it was a rushed production.
 
Seems more and more comicbook related films are going this way. It can only be a good thing, but for me it means these films better be amazing.

Man of Steel- shot August 2011- Feb 2012, release Jun 2013
Robocop- started filming September 2012, release Feb 2014
Ant-Man- Starts filming Jan 2013, release date November 2015

Thoughts?

MoS was originally going to be released next month but got pushed back just before they started filming, but they apparently stuck to the original production timeline. If that's the case it should be pretty much finished.

Ant Man doesn't start filming next year. I know there was a report saying it would, but it's wrong. Wright is currently film World's End which comes out next Autumn.
Ant Man won't start film until 2014, probably after The Avengers finishes.
 
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Seems more and more comicbook related films are going this way. It can only be a good thing, but for me it means these films better be amazing.

Man of Steel- shot August 2011- Feb 2012, release Jun 2013
Robocop- started filming September 2012, release Feb 2014
Ant-Man- Starts filming Jan 2013, release date November 2015

Thoughts?

Avengers was made in record time.
Ditto X-Men First Class.
With MoS i think it's more to do with the fact that they have to have some time working on 3-d conversion.
Robocop i simply have no idea but it could very well be a case of them considering a 3-d conversion and/or having more time working on the scenes.

A longer post. production period is still not as costly as delivering high end VFX work in short time frame. That is far more expensive.
 
Personally, I think it works out better because the CG companies are getting overworked due to the crazy schedules. With 3D, higher resolutions and potentially higher frame rates, it's not getting easier for these companies to finish the work in 6-8 months.

Now they have to start CG even earlier if possible, as soon as a frame gets shot from a camera, their scheudle is aggressive from the start of production instead of post.
 
Personally, I think it works out better because the CG companies are getting overworked due to the crazy schedules. With 3D, higher resolutions and potentially higher frame rates, it's not getting easier for these companies to finish the work in 6-8 months.

Now they have to start CG even earlier if possible, as soon as a frame gets shot from a camera, their scheudle is aggressive from the start of production instead of post.

Exactly.
Hence one of the reason why studios tend to go for the big two ( WETA and ILM) because they know that they can deliver quality work in a short time.
When you consider that with First Class ( and Rise of the Planet of the Apes) they were working on the VFX while the movie was filming , it's a miracle they actually pulled it off.
Although not always studios seem to realise that working like this just isn't possible.
 
Yeah, besides WETA and ILM, the other guys don't have the luxury.

These other companies don't have unions so some of these artists are working 60-70 hours a week during the last few weeks of post. Like what I've heard from Sony Imageworks and their work on Green Lantern; they were overworked, they were not given enough man-power or the right amount of time to get things down, and that movie suffered for it with the mediocre CGI.
 
Yeah, besides WETA and ILM, the other guys don't have the luxury.

These other companies don't have unions so some of these artists are working 60-70 hours a week during the last few weeks of post. Like what I've heard from Sony Imageworks and their work on Green Lantern; they were overworked, they were not given enough man-power or the right amount of time to get things down, and that movie suffered for it with the mediocre CGI.


WB did spend something like 9 million or so to finish more shots.
It's all planning really. Most companies don't have the luxury to have quite some time spend on R&D and simply rely on their on their previous experience to handle the VFX shots .
 
I think that this is a good thing. Like we learned from the tortuise and the hare, slow & steady wins the race. For far too long, companies have been trying to hammer out movies in record time in order to cash in on their popularity. The end result is usually poorly written drivel with poorly done VFX.

Give the writers time to sit down and hammer the bugs out of their scripts. Give the VFX wizards a chance to create truly amazing looking effects. Give the editors the time they need to cut everything together in post. In the end all movies will benefit. The better quality the movies, the more people will want to see them. The more people who see them, the more money the studios make. The more money the studios make, the more money the executives make.

Simple.
 

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