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This is a continuation thread, the old thread is [split]352683[/split]
The general audience isn't aware of the games to know any better? Well, that's great, because that means we can do whatever we want. We can have a prequel or side story or, hell, even some kind of sequel to the games while still introducing film audiences (and also giving the fimmaker's a bit more freedom, probably), sidestepping the problem of adapting the unadaptable, and also enhance the ME universe all in one go.
I would probably skip it if it were just a direct adaptation of game's storyline myself. If I heard it was good and different enough I'd probably check it out when it got released on home media, though, but eh, I just wouldn't see much point to it if that were the case.
Wolvieboy said:No, respecting the source material doesn't mean NOT portraying Sheperd, it means doing the character justice and showing him as multifaceted. NOT doing the series justice would be to sub in another Shepard-lite character to play essentially the same role of saviour of the universe. It's a different medium, so you can take as such.
Guess what, I really enjoyed the Marvel comics... and then I really enjoyed the Marvel movies, and they're completely different universes! Imagine that.
No, just f**k the annoying, nitpicky ones
Seriously, this is so ridiculous.... Let me simply the ridiculousness of that argument.... Do you honestly think a 2 hour Mass Effect movie of ANY type, Shepard or no Shepard, could match the rich quality and experience of the Mass Effect game series? Seriously dude, how could a 2 hour movie even come close to portraying that experience.... The whole point is that they CAN'T because the experience of a video game and a movie are completely different, you interact with them differently, the effect of them is completely different.
So bearing that in mind, what things CAN a film draw on from the games, knowing they can't recreate them.... Universe, characters and story. Now, if you're looking at adapting these games and you KNOW you can't match the immersive nature of the game, and you need a damn good story for the movie, what do you do? Take the epic, grand scale story that WORKS from the game or do you try and make a completely different one? Sure every ME game is slightly varied, but let's be honest, it's not like it's a completely unique game to every single person, there are constants and a grand scope.... Humans are a new addition to the universe, from an alien point of view, we have humans trying to enter the council, we have a threat to the council that only a human knows about or is willing to stop, finishing with a human saving the galactic council. Then, if you include later ones, you have a human uniting a crew and uncovering a great threat, and then obviously saving earth in ME 3.
THAT is the most obvious, and interesting story, to tell in a film. Forgetting Shepard for the moment, would you want to see that story in a film?
Try and look at this from a 'what would make a good film perspective', because honestly, if you keep looking at it with the attitude of "How can this be the same experience of the game" you're going to be disappointed whatever they do.
what do you do? Take the epic, grand scale story that WORKS from the game or do you try and make a completely different one?
Seriously, this is so ridiculous.... Let me simply the ridiculousness of that argument.... Do you honestly think a 2 hour Mass Effect movie of ANY type, Shepard or no Shepard, could match the rich quality and experience of the Mass Effect game series? Seriously dude, how could a 2 hour movie even come close to portraying that experience.... The whole point is that they CAN'T because the experience of a video game and a movie are completely different, you interact with them differently, the effect of them is completely different.
So bearing that in mind, what things CAN a film draw on from the games, knowing they can't recreate them.... Universe, characters and story. Now, if you're looking at adapting these games and you KNOW you can't match the immersive nature of the game, and you need a damn good story for the movie, what do you do? Take the epic, grand scale story that WORKS from the game or do you try and make a completely different one? Sure every ME game is slightly varied, but let's be honest, it's not like it's a completely unique game to every single person, there are constants and a grand scope.... Humans are a new addition to the universe, from an alien point of view, we have humans trying to enter the council, we have a threat to the council that only a human knows about or is willing to stop, finishing with a human saving the galactic council. Then, if you include later ones, you have a human uniting a crew and uncovering a great threat, and then obviously saving earth in ME 3.
THAT is the most obvious, and interesting story, to tell in a film. Forgetting Shepard for the moment, would you want to see that story in a film?
Try and look at this from a 'what would make a good film perspective', because honestly, if you keep looking at it with the attitude of "How can this be the same experience of the game" you're going to be disappointed whatever they do.
Bottom line is this: Regardless of how much B&Ming is going on now, or will go on until plot details/casting/trailer/movie hits the same people B&Ming will go see it.
It's like the people that cry about Michael Bay and his Transformers movies yet tend to be the first in line, complaining about going to see it while handing the ticket master their money.
Mass Effect has the potential to be the next Star Wars if they do it well. For every one person complaining about redoing the current story for films there will be more people complaining about them NOT doing those stories.
Example: Uncharted. I didn't really talk about it here but other forums I visited one of the main complaints for that movie was (outside of no Nathan Fillion... Which is understandable) that the director was making a film that wasn't anything at all like the first two games.
Don't get me wrong, I didn't want him making that crap either... but at the same time if you make a film attempting to please ONLY the fans of the game you're going to fail REGARDLESS of what you do.
Yet again, this point is brought up, and yet again, I don't see anyone who is arguing for such a thing with this alternative. I mean, hell, isn't wanting to see the story on the big screen more so fanservice than doing something like a prequel or companion piece?
And, really, just dimissing everything as 'B&Ming' is not helping your point, especially when there's a lot of good points being brought up doesn't help your point.
Comes off as B&Ming to me. I call 'em as I see 'em.