Mass Effect 3 - Part 2

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Also, NO to Matthew Fox as Commander Shepard... Seriously, I had enough Jackface on Lost, I don't need Jackface in Mass Effect.
 
I would probably skip it if it were just a direct adaptation of game's storyline myself. If I heard it was good and different enough I'd probably check it out when it got released on home media, though, but eh, I just wouldn't see much point to it if that were the case.
 
Who knows, maybe they will give us a "Son of/Grandson/Great Grandson of Shepard" for the films... Maybe they'll NEVER mention the sex of the original Commander Shepard just mention the Commanders past actions here and there...

This way it would please people who have a FemShep/Created Shep AND keep the "flagship" name in the movie that, IMHO, should be there all the while being a completely new story...
 
That's what we call some fine thinking, son.
 
Here's a solution: Make the movie about Wrex. If that happened Avatar better watch it's back.


:awesome:
 
I'd rather not see the first game and ultimately Shepard's story being adapted for the movie, Tron Bonne made some darn good points. In the end though since Hudson is involved in the movie's direction and if he thinks that Shepard being the protagonist as well for the movie is a good idea, it must be with good reasons.

But I hope not, it's such a rich universe, why go back and retell the story from the games when you can create a new plot, adventure and protagonist?
 
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Because the first plot is pretty darn good and would be a guaranteed money maker. Sure we know the story, the general movie audience doesn't.
 
The GA thing just doesn't make sense for what you guys are trying to say. I'll repost this from what I said just before the other thread closed:

The general audience isn't aware of the games to know any better? Well, that's great, because that means we can do whatever we want. We can have a prequel or side story or, hell, even some kind of sequel to the games while still introducing film audiences (and also giving the fimmaker's a bit more freedom, probably), sidestepping the problem of adapting the unadaptable, and also enhance the ME universe all in one go.

The lack of knowledge from the GA shouldn't be an excuse for retread, but a tool to expand.
 
I would probably skip it if it were just a direct adaptation of game's storyline myself. If I heard it was good and different enough I'd probably check it out when it got released on home media, though, but eh, I just wouldn't see much point to it if that were the case.

Yeah if that turns out to be the case I'll just wait 'til it's up for rent on VOD or something.

Wolvieboy said:
No, respecting the source material doesn't mean NOT portraying Sheperd, it means doing the character justice and showing him as multifaceted. NOT doing the series justice would be to sub in another Shepard-lite character to play essentially the same role of saviour of the universe. It's a different medium, so you can take as such.

Guess what, I really enjoyed the Marvel comics... and then I really enjoyed the Marvel movies, and they're completely different universes! Imagine that.

No, just f**k the annoying, nitpicky ones

smh... Yeah, different universes. But if the movie did its job right, SAME CHARACTERS.

I guess I am being nitpicky though. Now that I think about it, it is entirely unreasonable of me to think that Shepard shouldn't be in a 2 hour adaptation of a 30 hour multiple outcome story hahah.
 
Seriously, this is so ridiculous.... Let me simply the ridiculousness of that argument.... Do you honestly think a 2 hour Mass Effect movie of ANY type, Shepard or no Shepard, could match the rich quality and experience of the Mass Effect game series? Seriously dude, how could a 2 hour movie even come close to portraying that experience.... The whole point is that they CAN'T because the experience of a video game and a movie are completely different, you interact with them differently, the effect of them is completely different.

So bearing that in mind, what things CAN a film draw on from the games, knowing they can't recreate them.... Universe, characters and story. Now, if you're looking at adapting these games and you KNOW you can't match the immersive nature of the game, and you need a damn good story for the movie, what do you do? Take the epic, grand scale story that WORKS from the game or do you try and make a completely different one? Sure every ME game is slightly varied, but let's be honest, it's not like it's a completely unique game to every single person, there are constants and a grand scope.... Humans are a new addition to the universe, from an alien point of view, we have humans trying to enter the council, we have a threat to the council that only a human knows about or is willing to stop, finishing with a human saving the galactic council. Then, if you include later ones, you have a human uniting a crew and uncovering a great threat, and then obviously saving earth in ME 3.

THAT is the most obvious, and interesting story, to tell in a film. Forgetting Shepard for the moment, would you want to see that story in a film?

Try and look at this from a 'what would make a good film perspective', because honestly, if you keep looking at it with the attitude of "How can this be the same experience of the game" you're going to be disappointed whatever they do.
 
Seriously, this is so ridiculous.... Let me simply the ridiculousness of that argument.... Do you honestly think a 2 hour Mass Effect movie of ANY type, Shepard or no Shepard, could match the rich quality and experience of the Mass Effect game series? Seriously dude, how could a 2 hour movie even come close to portraying that experience.... The whole point is that they CAN'T because the experience of a video game and a movie are completely different, you interact with them differently, the effect of them is completely different.

Amazing that you acknowledge this, but then in this next bit:

So bearing that in mind, what things CAN a film draw on from the games, knowing they can't recreate them.... Universe, characters and story. Now, if you're looking at adapting these games and you KNOW you can't match the immersive nature of the game, and you need a damn good story for the movie, what do you do? Take the epic, grand scale story that WORKS from the game or do you try and make a completely different one? Sure every ME game is slightly varied, but let's be honest, it's not like it's a completely unique game to every single person, there are constants and a grand scope.... Humans are a new addition to the universe, from an alien point of view, we have humans trying to enter the council, we have a threat to the council that only a human knows about or is willing to stop, finishing with a human saving the galactic council. Then, if you include later ones, you have a human uniting a crew and uncovering a great threat, and then obviously saving earth in ME 3.

THAT is the most obvious, and interesting story, to tell in a film. Forgetting Shepard for the moment, would you want to see that story in a film?

Try and look at this from a 'what would make a good film perspective', because honestly, if you keep looking at it with the attitude of "How can this be the same experience of the game" you're going to be disappointed whatever they do.

Argue for that exact thing.
 
what do you do? Take the epic, grand scale story that WORKS from the game or do you try and make a completely different one?

Any self-respecting writer would want to come up with their own story.
 
Seriously, this is so ridiculous.... Let me simply the ridiculousness of that argument.... Do you honestly think a 2 hour Mass Effect movie of ANY type, Shepard or no Shepard, could match the rich quality and experience of the Mass Effect game series? Seriously dude, how could a 2 hour movie even come close to portraying that experience.... The whole point is that they CAN'T because the experience of a video game and a movie are completely different, you interact with them differently, the effect of them is completely different.

So bearing that in mind, what things CAN a film draw on from the games, knowing they can't recreate them.... Universe, characters and story. Now, if you're looking at adapting these games and you KNOW you can't match the immersive nature of the game, and you need a damn good story for the movie, what do you do? Take the epic, grand scale story that WORKS from the game or do you try and make a completely different one? Sure every ME game is slightly varied, but let's be honest, it's not like it's a completely unique game to every single person, there are constants and a grand scope.... Humans are a new addition to the universe, from an alien point of view, we have humans trying to enter the council, we have a threat to the council that only a human knows about or is willing to stop, finishing with a human saving the galactic council. Then, if you include later ones, you have a human uniting a crew and uncovering a great threat, and then obviously saving earth in ME 3.

THAT is the most obvious, and interesting story, to tell in a film. Forgetting Shepard for the moment, would you want to see that story in a film?

Try and look at this from a 'what would make a good film perspective', because honestly, if you keep looking at it with the attitude of "How can this be the same experience of the game" you're going to be disappointed whatever they do.

Very well said.
 
Bottom line is this: Regardless of how much B&Ming is going on now, or will go on until plot details/casting/trailer/movie hits the same people B&Ming will go see it.

It's like the people that cry about Michael Bay and his Transformers movies yet tend to be the first in line, complaining about going to see it while handing the ticket master their money.

Mass Effect has the potential to be the next Star Wars if they do it well. For every one person complaining about redoing the current story for films there will be more people complaining about them NOT doing those stories.

Example: Uncharted. I didn't really talk about it here but other forums I visited one of the main complaints for that movie was (outside of no Nathan Fillion... Which is understandable) that the director was making a film that wasn't anything at all like the first two games.

Don't get me wrong, I didn't want him making that crap either... but at the same time if you make a film attempting to please ONLY the fans of the game you're going to fail REGARDLESS of what you do.
 
I didn't contradict myself at all, you just failed to process what I was saying but that's cool, i'll sum it up...

You can't look to this movie as an attempt to mimic everything the games do in a movie format, because the medium is different, so instead you have to adapt (because this is, after all, an adaptation) the elements that CAN work in a film medium.

Too many of you seem to be looking at this film as an auxillary experience to the games, something that can somehow run in tandem. Having Shepard would in no way shape or form detract from the games, in the same way that the game shouldn't detract from the movie if Shepard is the protagonist. WHATEVER the game is, RPG, Action, FPS, the player is in direct control of that character, so when they see that character portrayed in a movie, that disconnect will still be there, that intimacy is gone. That is a basic principle that you have to accept for any game adaptation.
 
Bottom line is this: Regardless of how much B&Ming is going on now, or will go on until plot details/casting/trailer/movie hits the same people B&Ming will go see it.

It's like the people that cry about Michael Bay and his Transformers movies yet tend to be the first in line, complaining about going to see it while handing the ticket master their money.

Mass Effect has the potential to be the next Star Wars if they do it well. For every one person complaining about redoing the current story for films there will be more people complaining about them NOT doing those stories.

Example: Uncharted. I didn't really talk about it here but other forums I visited one of the main complaints for that movie was (outside of no Nathan Fillion... Which is understandable) that the director was making a film that wasn't anything at all like the first two games.

Don't get me wrong, I didn't want him making that crap either... but at the same time if you make a film attempting to please ONLY the fans of the game you're going to fail REGARDLESS of what you do.

Yet again, this point is brought up, and yet again, I don't see anyone who is arguing for such a thing with this alternative. I mean, hell, isn't wanting to see the story on the big screen more so fanservice than doing something like a prequel or companion piece?

And, really, just dimissing everything as 'B&Ming' is not helping your point, especially when there's a lot of good points being brought up doesn't help your point.
 
So what are people arguing against?Go ahead and do the game story... Just don't have Shepard?

If so, that's really stupid. If people get SO ******** over a possible casting of "the box art Shep" then... Just stick with the game...
 
See, I was fine with the whole Uncharted adaptation, even though it was incredibly different from the games, because I love the games. I've played the hell out of them and I'm perfectly happy with what they are. So why do I care if they make a movie inspired by them or based on them and it's different, or the actor isn't how he is in the game etc. I already HAVE the game, let the movie be whatever it wants to be. Nolan North is already the perfect Drake that I know and love and as far as I'm concerned, he can't exist out of the game world without being different, so I just accept that fact.

If this movie uses Shepard, thats fine. If they go a completely different direction, that's also fine. But the reasons listed so far for ruling out Shepard are extremely slim and it would be a massive oversight if they didn't at least consider it for this film, especially regarding the scope of his story.
 
I can assure you if it's just a rehash of the game I won't see it until it's available on Netflix or on demand or something.

And the ironic thing is that redoing the same story is the fan service, not the other way around.
 
Yet again, this point is brought up, and yet again, I don't see anyone who is arguing for such a thing with this alternative. I mean, hell, isn't wanting to see the story on the big screen more so fanservice than doing something like a prequel or companion piece?

And, really, just dimissing everything as 'B&Ming' is not helping your point, especially when there's a lot of good points being brought up doesn't help your point.

Comes off as B&Ming to me. I call 'em as I see 'em.
 
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