Nintendo Land

rashad

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Game Overview

Nintendo’s Greatest Game Worlds in One Giant Theme Park

Nintendo Land is a fun and lively virtual theme park filled with attractions based on popular Nintendo game worlds. Each attraction features unique and innovative game-play experiences made possible by the Wii U GamePad controller. Depending on the attraction, players can play solo, compete against other players, or even team up to play cooperatively. Up to five players can participate in dynamic multiplayer modes in select attractions.* The experiences change depending on whether players are using the GamePad, a Wii Remote controller or just watching others play on the TV screen.


  • Nintendo Land features fun-filled theme park attractions based on Nintendo’s greatest game worlds, including Mario Chase, The Legend of Zelda: Battle Quest, Pikmin Adventure and more. There are 12 attractions in all.
  • Different activities take advantage of the second screen of the new Wii U GamePad controller in different ways. For example, simply slide a finger across the touch screen to seamlessly fire ninja stars in the action-based Takamaru’s Ninja Castle. In Donkey Kong’s Crash Course, tilt the GamePad left and right to safely navigate an elaborate obstacle course.
  • Dynamic multiplayer that offers different experiences in the same game. Even in the same attraction, the player using the GamePad will have a completely different experience than players using the TV: In Luigi’s Ghost Mansion, the player using the GamePad is able to control a ghost invisible to players using the TV. In Metroid Blast, the player with the GamePad controls an aerial gunship versus the ground-based players using the TV.
  • The attractions are easy to pick up and play, but also contains deeper levels of play that are sure to challenge even the most experienced gamers. Metroid Blast, for example, contains a deep mission mode as well as a competitive surface-air combat mode.
  • Attractions are grouped into three types: ○ Team Attractions like Metroid Blast and The Legend of Zelda: Battle Quest that offer depth and challenge for 1 to 5 players. ○ Competitive Attractions like Mario Chase and Animal Crossing: Sweet Day where 2 to 5 players compete against each other. ○ Solo Attractions like Takamaru’s Ninja Castle, Donkey Kong’s Crash Course and Balloon Trip Breeze, that offer simple but fun and engaging play for one player.
  • Each attraction has multiple fun challenges designed to keep visitors coming back for more. Players will receive stamps upon completing special challenges.
  • Includes Miiverse functionality (broadband Internet access required).
Nintendo-Land-attractions.jpg


Nintendo Land Trailer
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This game is a definite must buy for me!
 
I don't think I would buy it on its own, but if it's still a pack-in whenever I get my Wii U I'll happily play it.
 
Nintendo Land - Pikmin Adventure Gameplay Footage
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25 Minutes of Nintendo Land Impressions
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Seems like a fun game. :)
 
Nintendo Video Chat: Playing Nintendo Land
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Nintendo Land Final Build Preview - Last 3 Games Unveiled
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Yoshi’s Fruit Cart: Using the GamePad touch screen and stylus, the player draws a path for the Yoshi Cart to follow through each course. However, only the view of the course displayed on the TV screen shows fruit that must be collected and obstacles that must be avoided along the way to the goal. This fun attraction is a great example of the kind of integrated second-screen game play made possible by Wii U and the GamePad controller.

Captain Falcon’s Twister Race: In this single-player Attraction based on the F-Zero racing franchise, players get a top-down view of the track on the GamePad, which is held vertically and turned to steer the vehicle through a winding, twisting track, as they try to hit checkpoints before time runs out. Driving across dash plates can provide a quick burst of speed, while obstacles like speed spikes, whirlwinds, other vehicles and even bombs can make for a dangerous run.

Octopus Dance: In this single-player Attraction, players use the GamePad to mirror dance moves performed by a deep-sea dance instructor. The goal is to always be watching one’s own movements from the back to more easily mirror dance moves, but the dynamic interaction between the GamePad and the TV adds a unique twist. Players must be ready to switch between the views offered on the TV screen and the GamePad screen, as sometimes one view is more useful than the other.

http://www.gamesradar.com/nintendo-land-watch-us-play-complete-version-wii-u-launch-game/
 
Nintendo Land seems to be a much better pack in game than WiiSports was.
 
From the Reviews..the game is very good..even better than New Super Mario Bros U..
 
One review said that. I've not seen others. The only thing that irks me about NSMBU is that it is much "easier" than the original. That kinda makes me a little angry. But from what I've heard even from those reviews, it is still a great game.

But Nintendo Land seems to be a great "party" type of game.
 
From all the videos I've seen, this game easily has the best music I've heard out of a Nintendo game in a long while
 
This game is crazy stupid fun. I played with a friend for about 4 hours last night and we had a ball.
 

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