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Top, PS Vita, PlayStation 4, PC
God Eater: Resurrection and God Eater 2: Rage Burst coming west for PS4, PS Vita, and PC in summer 2016
Published 13 hours ago. 149 comments.
Western release adds PC version via Steam.

GER-West-Summer-2016.jpg




Bandai Namco is bringing God Eater: Resurrection and God Eater 2: Rage Burst to North and South America, and Europe, in summer 2016 for PlayStation 4, PS Vita, and PC, Bandai Namco announced.



Here’s the full rundown, via Bandai Namco:
The Far East, 2071.
The domain of the mad gods.


In the early 2050s, unknown life forms called “Oracle cells” begin their uncontrolled consumption of all life on Earth. Their ravenous appetite and remarkable adaptability earn them first dread, then awe, and finally the name “aragami”. In the face of an enemy completely immune to conventional weapons, urban civilization collapses, and each day humanity is driven further andurban civilization collapses, and each day humanity is driven further and further toward extinction.




One single ray of hope remains for humanity. Following the development of “God Arcs”—living weapons which incorporate Oracle cells—their wielders are organized into an elite force. In a world ravaged by mad gods, these “God Eaters” fight a desperate war…




Bandai Namco Entertainment America is proud to officially announce the arrival of God Eater: Resurrection and God Eater 2: Rage Burst in North and South America in Summer 2016 on PlayStation 4, PlayStation Vita and Steam.




This monster slayer action RPG relies heavily on a genuine post-apocalyptic storyline involving the Fenrir Organization and the God Eater squad on top of its very dynamic and challenging battle system. Learn your enemy before striking; your life depends on it. Discover more about the GOD EATER Universe with the anime already available on Daisuki.
Watch the announcement trailer below.
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PC, PlayStation 4, PS Vita, Top, Bandai Namco, Clips, God Eater 2: Rage Burst, God Eater Resurrection, Localization, Trailers

source: Gematsu
 

PS Vita, PlayStation 4, PC
God Eater: Resurrection and God Eater 2: Rage Burst localization will only have English voices
Published 7 hours ago. 550 comments.
"It's just going to be pure English."

GE-West-English-Voices.jpg




The western releases of God Eater: Resurrection and God Eater 2: Rage Burst will only have English voices, producer Yusuke Tomizawa told PlayStation LifeStyle.



“All the Japanese voices will be localized into English, and you will have subtitles as well,” Tomizawa said.


When asked if there would be the option for Japanese voices, Tomizawa replied, “It’s just going to be pure English.”


As announced yesterday, God Eater: Resurrection and God Eater 2: Rage Burst are coming to PlayStation 4, PS Vita, and PC via Steam in summer 2016.


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PC, PlayStation 4, PS Vita, Bandai Namco, God Eater 2: Rage Burst, God Eater Resurrection, Shift, Yusuke Tomizawa
source: Gematsu
 


PS Vita, PlayStation 4, PC
God Eater: Resurrection story prologue animation

Published 10 hours ago. 33 comments.

Six years before the events of Resurrection.

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Bandai Namco has released a new, animated video created by Ufotable showing God Eater characters characters Soma, Lindow, Tsubaki and Johannes von Schicksal six years before the events of God Eater: Resurrection.




God Eater: Resurrection is set in the year 2065, when three young God Eater recruits from the Fenrir Far East Branch are sent to the Eurasian continent’s former Russia. With humanity on the brink against the ravenous Aragami, they are to provide back up to the Allied Forces in a large-scale search and destroy operation.




God Eater: Resurrection is due out for PlayStation 4, PS Vita, and PC in North America and Europe this summer.




Watch the video below.
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PC, PlayStation 4, PS Vita, Bandai Namco, Clips, God Eater Resurrection, Shift, Trailers



source: Gematsu
 


PS Vita, PlayStation 4, PC
God Eater: Resurrection and God Eater 2: Rage Burst first developer diary

Published 14 hours ago. 68 comments.

Both God Eater games coming west this summer.

GER-Dev-Diary-1_03-02-16.jpg




Bandai Namco has released the first in a series of developer diaries for God Eater: Resurrection and God Eater 2: Rage Burst.




The video will soon be followed by others which will unveil exclusive content the west about the God Eater series.




The developer diary features God Eater series producer Yusuke Tomizawa and director Hiroshi Yoshimura, who express their enthusiasm about the project, the western announcement of the series, and the numerous possibilities it implies.




God Eater: Resurrection and God Eater 2: Rage Burst are due out for PlayStation 4, PS Vita, and PC in North America and Europe this summer.




Watch the developer diary below.


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PC, PlayStation 4, PS Vita, Bandai Namco, Clips, Developer Diaries, God Eater 2: Rage Burst, God Eater Resurrection, Shift



source: Gematsu
 
well this is slightly off topic bit it's still game related too it's about an off shoot game


God Eater Goes Xtreme With Gravure In The Latest Bonus Of Its Off Shot Series. March 9, 2016 . 5:30am


The God Eater: Off Shot games is a series that lets the player be a cameraman for taking screenshots of the characters in various everyday life situations.

The latest one features Sakuya, with plenty of bonuses.



The God Eater: Off Shot games is a series that lets the player be a cameraman for taking screenshots of the characters in various everyday life situations. The latest one features Sakuya, with plenty of bonuses.

Scene Sakuya



The seventh and final of the God Eater: Off Shot series features Sakuya.




Same as with the previous Off Shot titles, you’ll get to check out the characters go through various activities as part of their everyday lives.




Sakuya’s volume will have different events, where you’ll get to check her out doing things like cooking up stew for supper, or just hanging out on top of the roof for a gravure session. The game has exclusive voicing and motions for you to check out




You can go to her room for a dress-up session and see Sakuya in her wedding dress outfit, or put her together with the player character for a pretty cool twos-hot photo.
 
Next up
Extra Situation




Sakuya’s Off Shot is the 7th volume of the “Cross-Play Pack & Anime” bundles, but the Off Shot series has been available with their own characters since the 2nd volume. Purchasing the 7th volume will get you an extra “situation” for Kota Fujiki’s volume, which is the 6th of the series and will release in Japan on March 24, 2016.




Additionally, there’s a wedding ceremony situation for those that have four volumes from the series. This mode will also allow for two-shot photo ops.
 
Fallowing that




This also unlocks an extra situation for Alisa’s volume as well.

Again, there are several situations that can be unlocked by having a mix of certain volumes. Here’s a look at some of them below:


Having save data from Alisa and Lindow’s volumes will give you one featuring Lindow without his jacket.




Soma and Alisa’s volume will get you a swimsuit session with Alisa.



Shio and Soma’s volume unlocks a fancy Soma in butler outfit. You’ll also get to see a scenario of him accompanying Shio for breakfast.



Having Kota and Shio’s volumes unlocks Shio’s schoolgirl outfit.
 



And finally, those with all six God Eater: Off Shot volumes will get the extra special “Vacation Volume” game mode, where you can have photo sessions with the player character and any of the girls in two-shot sessions. The characters that are available are Alisa, Sakuya, Shio, Tsubaki, Anette, Licca, Kanon, Gina, Erina, Nozomi, and Mrs. Fujiki (Kota’s mother).

The exclusive situation takes place on the beach, where you’ll get to take plenty of pictures and make a bunch of memories with the characters. Here’s a look at some samples:







God Eater: Off Shot (Sakuya Tachibana Vol.) Twin-Pack & Anime will release in Japan on April 21, 2016 for PlayStation 4 and PlayStation Vita.

Read more stories about PlayStation Vita & PlayStation 4 & God Eater: Off Shot on Siliconera.
source: Siliconera
 

PS Vita, PlayStation 4, PC
God Eater: Resurrection launches June 28, God Eater 2: Rage Burst launches August 30 in the west

Published 12 hours ago. 257 comments.
Day One Edition includes free God Eater: Resurrection download.






Bandai Namco has announced release dates for God Eater: Ressurection and God Eater 2: Rage Burst in North America and Europe.


In North America, God Eater: Resurrection will launch digitally for PlayStation 4 and PS Vita on June 28, and for PC via Steam on August 30. God Eater 2: Rage Burst will follow both physically and digitally for PlayStation 4, and digitally for PS Vita and PC via Steam on August 30.



Here are details about each available bundle:
PlayStation 4 Physical Bundle
Customers who pre-order the physical Day-One Edition of God Eater 2: Rage Burst will be guaranteed to receive the following items:

  • God Eater 2: Rage Burst software
  • Digital download voucher for God Eater 2: Resurrection
  • Digital download for exclusive DLC costumes from Sword Art Online: Hollow Realization, Tales of Zestiria, and Tokyo Ghoul
PlayStation Network Digital Bundle
Digitally pre-order God Eater 2: Rage Burst for PlayStation 4 system through the PlayStation Network for the following items:

  • Digital download of God Eater 2: Rage Burst software
  • Instant access to digital version of God Eater: Resurrection when it is available June 28, 2016
  • Digital download for exclusive DLC costumes from Sword Art Online: Hollow Realization, Tales of Zestiria, and Tokyo Ghoul
PlayStation Vita DLC Bundle
For a limited time fans who purchase God Eater 2: Rage Burstthrough the PlayStation Network when it releases on August 30th will receive the exclusive DLC costumes from Sword Art Online: Hollow Realization, Tales of Zestiria, and Tokyo Ghoul



Steam Bundle
Digitally pre-order the God Eater: Resurrection and God Eater 2: Rage Burst bundle on Steam to receive the exclusive DLC costumes from Sword Art Online: Hollow Realization, Tales of Zestiria, and Tokyo Ghoul
In Europe, both God Eater: Resurrection and God Eater 2: Rage Burst will launch on August 30. God Eater: Resurrection will be included as a free download with God Eater 2: Rage Burst, which will be available physically and digitally across PlayStation 4, PS Vita, and PC. Pre-orders include costumes based on characters from Sword Art Online: Hollow Realization, Tales of Zestiria, and Tokyo Ghoul.




View a new trailer and set of gameplay videos below.
Story Trailer

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God Eater: Resurrection – Battle Gameplay



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God Eater: Resurrection – Character Customization Gameplay

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God Eater: Resurrection – Event Gameplay

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God Eater 2: Rage Burst – Blood Rage Gameplay

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A pair of fact sheets follow.
God Eater: Resurrection



Specs

  • Platforms: PlayStation 4 (digital only), PS Vita (digital only), Steam (digital only)
  • Genre: Action RPG
  • Release Date: June 28, 2016
  • Developer: Shift
  • Players: 1 player (offline), 2-4 players (online)
  • Rating: RP
  • Voiceover: English
  • Subtitles: English, Spanish, French (English, French, Italian, German, Spanish and Russian in Europe)
Defy All Gods
In the early 2050s, unknown life forms called “Oracle Cells” began their uncontrolled consumption of all life on Earth. Their violent nature and god-like adaptability earned them the name “Aragami”. Facing an enemy completely immune to conventional weapons, modern society collapses as humanity is driven to the point of extinction.
One last hope remains. Following the Fenrir Organization’s development of “God Arcs”, Oracle Cell-based living weapons, their wielders are organized into an elite force of “God Eaters”. As the newest recruit to Fenrir’s Far East Branch, discover that in times of adversity, humans will go to any length to survive in God Eater: Resurrection.
Features

  • Evil Takes All Forms – Take control of the newest recruit to Fenrir’s Far East Branch, a New Type God Eater with a rare ability to wield a variable God Arc that transforms between blade and gun form. Hack, slash and shoot your way through hordes of Aragami and extract evil at its core.
  • The Hunter Becomes the Hunted – Master Predator Style with charge, quick, combo, step and air variations on the God Arc’s devour ability.
  • Rediscover the World – Featuring over 100 hours of content, God Eater: Resurrection features an immersive story driven by deep character development, a robust battle system, and addictive mission based gameplay in a unique post apocalyptic setting.
  • Unite in the Fight for Humanity – Play with up to 3 additional players online to form a cooperative four man cell, perfect for taking on the most difficult of missions.
  • Play with anyone, anywhere – Exclusive to the PlayStation 4 and PlayStation Vita, God Eater: Resurrection features both Cross Play and Cross Save functionality.
God Eater 2: Rage Burst

Specs

  • Platforms: PlayStation 4, PS Vita (digital only), Steam (digital only)
  • Genre: Action RPG
  • Release Date: August 30, 2016
  • Developer: Shift
  • Players: 1 player (offline), 2-4 players (online)
  • Rating: RP
  • Voiceover: English
  • Subtitles: English, Spanish, French (English, French, Italian, German, Spanish and Russian in Europe)
Defy All Gods
Three years after the events of God Eater: Resurrection, a mysterious red rain sparks a fatal pandemic called the Black Plague. With no established cure, this scourge has a mortality rate of 100% once infected. Members of the Special Unit “Blood”, an affiliate of the Fenrir Organization, are sent to assist and investigate. Take control of their newest recruit as you master incredible weaponry, challenge enormous monsters, and cooperate with an iconic cast of characters fighting for humanity in God Eater 2: Rage Burst.
Features

  • More Than One Way to Slay a Monster – Use “God Arcs”, massive weapons created from Oracle Cells, to hack, slash, shoot and devour Aragami, gigantic monsters set on devouring humanity.
  • Monstrous Content – God Eater 2: Rage Burst continues the epic God Eater saga, featuring new and returning heroes, rich character and weapon customization, and over 100 hours of story and gameplay content, fully voiced in English.
  • Power of Blood – Learn over 200 different Blood Arts for Melee weapons to enhance your attacks and Blood Bullets to add various attributes. Tap into your Blood Rage to unleash your ultimate attack potential.
  • Squad Up – Play with up to 3 additional players online to form a cooperative four man cell, perfect for taking on the most difficult of missions.
  • Play with anyone, anywhere – Exclusive to the PlayStation 4 and PlayStation Vita, God Eater 2: Rage Burst features both Cross Play and Cross Save functionality.
View a new set of God Eater: Resurrection screenshots here and God Eater 2: Rage Burst screenshots here.


visit gallery »



http://gematsu.com/gallery/god-eater-resurrection/april-22-2016/visit gallery »















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PC, PlayStation 4, PS Vita, Bandai Namco, Clips, Gameplay, God Eater 2: Rage Burst, God Eater Resurrection, Release Dates, RPG, Screenshots, Shift, Trailers


source: Gematsu
 
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God Eater: Resurrection Will Have “Less Blood” in NA and EU

Posted on May 4, 2016 | 7 Comments
Less blood to keep the ratingContinue Reading...

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Bandai Namco has revealed an alteration that they made to their upcoming monster-slaying game God Eater: Resurrection for the PlayStation Vita.

The company took to Twitter after a livestream event for the game to ask if fans enjoyed it. A twitter user asked the company why they were “censoring this[God Eater: Resurrection]”. Bandai Namco responded that the game will ship with less blood than it’s overseas counterpart and that nothing else was touched.

james ‎@voltronraider

Why in the world are yall censoring this? We just want the game in its pure unedited form. Please for the fans. https://twitter.com/BandaiNamcoUS/status/727241259484647427 …

Follow
Bandai Namco US ‎@BandaiNamcoUS

@voltronraider Hello James - There's just a bit less blood in the US/EU versions for ESRB/PEGI ratings. No other content is being censored.​
4:39 PM - 4 May 2016


This change was possibly added to keep the game at a Teen rating for ESRB and Pegi. Additionally, Dualshockers reported that they didn’t notice the change after a hands on with the game at a

God Eater: Resurrection will be coming to PlayStation 4 and PlayStation Vita on June 28 and Steam on August 30.
SOURCE



source: Operation Rainfall
 


Last weekend at Anime Fan Fest Bandai Namco gave me the opportunity to play the new remake of Gods Eater Burst for PlayStation 4 called God Eater Resurrection. I am familiar with the God Eater series as I used to play the game on my Vita quite a bit before it got de-listed from PSN. I have also seen a few episodes of the anime, though unsurprisingly the game is much better. I was very surprised to see a localized playable build present, especially considering this was the first time this convention was being held.

The demo had 3 levels for me to play: a tutorial, easy and a hard mode. The tutorial was, as you expect, there to teach new players how the game controls. I played this first because I was curious to see how the controls were adapted from Sony’s handhelds to the console. I am pleased to report that they work incredibly well. The game just feels “right” on console. A game where you are fighting massive monsters that have the power to take you out in a couple hits should not be constrained to a small screen! A common complaint with the PSP version was that you did not have a 2nd analog stick, meaning you had to learn how to “claw” in order to move and control the camera at the same time. I should note that you can use both analog sticks when playing it on the Vita. Otherwise, everything controls exactly as I remembered it, including some of the more advanced techniques I remembered. The other two missions pitted you against Aragami, the main monsters of this series. After picking a mission you are allowed to explore the small hub, but in a limited fashion. You can select weapons and your gear and go to the gate to start your mission. No bullet customization was available in this build.

When people look at God Eater their first thought is often “Oh, this looks likeMonster Hunter!” While it does share some similarities, God Eater is very much its own beast. The game plays at a much faster pace than Monster Hunter and your characters can do all sorts of crazy dashing and double jumps that the bulky warriors of that series only wished they could perform. You are also given team members in the mission to help you take down the massive monsters you will be facing within the time limit. One of the main unique mechanics is the ability to summon fangs out of your weapon to “bite” into monsters to enter Predator mode. During this mode you are temporarily powered up and can perform double jumps. You can also do this to gain special ingredients to develop weapons or items. One of the differences between this and the portable version is that when you bite the Aragami the screen is no longer covered in blood and guts. Maybe I am alone in this, but I felt toning that down lessened the impact and how dramatic that move was. The Aragami in the demo were very simple and straightforward to defeat, but that could be because I remembered all of their weak spots and where to attack them. Even in the so called “hard” mode I had little trouble getting through the missions. However, from what I remembered from the PSP game, the Aragami can get very difficult and aggressive late game.

Graphically, God Eater looks amazing! The game looked great on handhelds, but seeing it on a big screen was something else. Unfortunately, due to all the noise from the convention I could not hear any of the music being played so I can’t comment on whether Tearing up the Storm is still in the game. Fun fact: I had that song playing as I wrote this! Overall, I had a lot of fun with God Eater Resurrectionand I really hope that this new release can introduce this game to a new set of gamers that missed out on it before. Sony does not have Monster Hunter on their platforms anymore. That means games like God Eater now have a chance to shine! I really really hope Bandai Namco and Sony pursue the right steps to make sure this game and the upcoming God Eater 2 get the praise and exposure they deserve! Be sure to check this game out when it releases in June, and if you can, re-download it on your Vitas while you wait. No joke, when I got home from the convention I re-downloaded the game and was reminded of why I used to like this game so much!

source: Operation Rainfall
 


PS Vita, PlayStation 4, PC
God Eater: Resurrection and God Eater 2: Rage Burst second developer diary

Published 12 hours ago. 28 comments.

Producer and director discuss God Eater's setting.

GE2-Dev-Diary-2_05-11-16.jpg


Bandai Namco has released the second in its series of developer diaries for God Eater: Resurrection and God Eater 2: Rage Burst.


The developer diary features God Eater series producer Yusuke Tomizawa and director Hiroshi Yoshimura, who discuss the game’s setting, enemies, and attack types.




In North America, God Eater: Resurrection will launch digitally for PlayStation 4 and PS Vita on June 28, and for PC via Steam on August 30. God Eater 2: Rage Burst will follow both physically and digitally for PlayStation 4, and digitally for PS Vita and PC via Steam on August 30. Read up on details about the available bundles here.




Watch the developer diary below. (Be sure to turn on English subtitles.)


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PC, PlayStation 4, PS Vita, Bandai Namco, Clips, Developer Diaries, God Eater 2: Rage Burst, God Eater Resurrection, Shift



source: Gematsu
 


God Eater Resurrection Hands-On: A Controller Makes A Big Difference . May 14, 2016 . 6:00pm


Outside of the new bridging story content that leads into God Eater 2, God Eater Resurrection is very much the same game you might have experienced on PSP.

150 comments Read >

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The original God Eater on PSP was the game that made the hunting genre click for me. As much as I had tried with other titles, none kept me playing like God Eater Burst did. God Eater’s approach is essentially a story driven hunting game. With the Monster Hunter series, you’re more or less left to your own devices, left to create your own hunting legacy. God Eater on the other hand, proudly boasts of its story along with its sci-fi post-apocalyptic setting.

Outside of the new bridging story content that leads into God Eater 2, God Eater Resurrection is very much the same game you might have experienced on PSP. This includes large menus and text with the camera being uncomfortably close to your avatar. These aren’t really issues as such but just something to be aware of and the camera can be ‘fixed’ in the settings by setting it to “far” so you’ve got some distance between you and your player character.

God Eater Resurrection does look good and it looks like work has been done to give the characters and Aragami (the monsters of the series) more detail though it’s still clear that the game has PSP origins. Luckily the more simplistic anime stylings of the game help things not seem too dated or out of place.

The biggest improvement is simply being able to play God Eater with a controller. It feels much more natural and at home with a full controller scheme to the point that I had forgot about the whole cramped camera setup that infamously came with many portable titles on the PSP. While I couldn’t sample this in the demo, another benefit will be the improved online features to the title. I had played the majority of my time with the PSP original in local play or using the PS3’s ad-hoc app to play with friends remotely. Being able to form parties online natively within the game will be hugely beneficial as even with the increased story focus, I’ve always found these games to be best enjoyed with friends.

The demo for God Eater Resurrection was a short one but I’m glad to see the series have a second chance with audiences. While Resurrection may not be a complete remake, it certainly still remains the best place to jump into the series and its inclusion as a freebie for those who buy God Eater 2 certainly makes for a tempting complete package later this summer.

Read more stories about PlayStation 4 & God Eater: Resurrection on Siliconera.


source:
Siliconera
 
[FONT=&quot]
god-eater-resurrection-art.jpg
God Eater Resurrection
is making it’s way to the West on June 28 for PlayStation 4 and PlayStation Vita, and August 30 for PC (via Steam). Speculation of censorship occurred when it was announced that Bandai Namco had altered some of the scenes of blood in the game. These altered scenes take place during devouring segments where the player’s weapon forms fangs that bite into monsters. During these scenes, blood splatters on the screen and grants the player more power. It’s important to note that when the PSP version of God Eater Burst was localized the blood was left in, but a few scenes were completely taken out of the game. Among these scenes was a boob touching segment during the games’ story.[/FONT]

[FONT=&quot][/FONT]
[FONT=&quot]Unfortunately, the bloody scenes in God Eater Resurrection have been toned down for the West, but why? Well, oprainfall spoke with a Bandai Namco representative to not only confirm the changes, but find out if anything else had been taken out. The rep not only verified the toned down blood, but also stated that the previously censored story scenes taken out of God Eater Burst have been put back in for this release of the game.[/FONT]
[FONT=&quot][/FONT]
[FONT=&quot]When we asked why these changes were made, we were told it was to keep the game at a T rating so that it could be bundled with God Eater Rage Burst 2. To ensure both games come out quickly, Bandia Namco is releasing God Eater Rage Burst 2 bundled with a free code for God Eater Resurrection. Evidently, they ran into problems when trying to bundle a M rated game with a T rated game in the West. No other changes were reported during the conversation about the upcoming game.[/FONT]
[FONT=&quot]God Eater: Resurrection will be coming to PlayStation 4 and PlayStation Vita on June 28 and Steam on August 30.[/FONT]


source: Operation Rainfall
 



God Eater Resurrection Sent Players On A Hunt At E3 . June 24, 2016 . 1:30pm


The God Eater Resurrection E3 experience seemed designed to get people comfortable with melee and ranged weapons,
as well as the flow of a battle.

20 comments Read >
godeaterresurrection1_thumb.jpg



Bandai Namco didn’t have a traditional E3 booth this year, but it did have a room filled with demos above the Los Angeles Convention Center’s South Hall. It’s in this tucked away place that people could stop to play a number of games, God Eater Resurrection among them. While this particular demo wasn’t exactly extensive or lengthy, it was probably one of the most accurate representations of the sort of adventures someone will have in the full game.

God Eater Resurrection began with players using a pre-made character and speaking to Hibari in the hub. People could pick one of three practice exercises for the mission, with Tutorial, Easy, and Hard difficulties available. The Easy mission sends people against two different kinds of Aragami. There are multiple Ogretails in the excursion, with one Kongou acting as the mission’s “boss.” Lindow, Alisa, and Kota come along for the ride.

As a Monster Hunter-inspired game, God Eater Resurrection’s gameplay is rather straightforward. The demo character had a short range sword and a long range gun, with the ability to swap between the two at any time during the fight. The field wasn’t terribly large or difficult to navigate, meaning it was as simple as initially running up to the one Ogretail and dispatching it, then taking care of subsequent appearances.

It did a good job of scaling difficulty. First, one Ogretail was around to attack. Once it was gone, two more joined the fray. After all the Ogretails were defeated, a lone Kongou appeared at the far end of the field. It’s preparing you for the stronger fight ahead. The tactics employed by the smaller enemies aren’t too challenging, but the Kongou clearly telegraphs its pounding and rolling attacks, giving players an opportunity to learn and develop strategies of their own.






While the God Eater Resurrection mission wasn’t exactly challenging, it was a good means of practicing proper usage of both weapons. Especially the ranged gun. Stardust and Rabbit Shot slot bullets were available. Each had its own sort of range and effect. The Ogretails were best handled with the melee weapon, since they were small, quickly got up close to the group, and didn’t use very damaging attacks.

The Kongou, however, was the perfect Aragami to use for target practice. Lindow, Alisa, and Kota could be used as bait. Once the Kongou went after them, it was possible to pull out the big gun and use Stardust or Rabbit Shot to do very real damage. When it decided to come back around, it was easy enough to swap to the sword. After a certain amount of damage was taken, it’d attempt to flee, which made the gun the most viable weapon again.

It wasn’t like the God Eater Resurrection demo was the best example of a major hunt, but the experience offered did a more than adequate job of showing what people could expect from the game. Players could see a multistage quest with varying types of Aragami to defeat, work on some tactics that would apply to the full game, and get comfortable with the equipment. It represented the flow of battle well.

God Eater Resurrection will come to the PlayStation 4 and PlayStation Vita on June 28, 2016 and Windows PCs on August 30, 2016 in North America. It will come to the PlayStation 4, PlayStation Vita, and PC in Europe on August 30, 2016.

Read more stories about PC & PlayStation Vita & PlayStation 4 & God Eater: Resurrection on Siliconera.
source: Siliconera
 


Bandai Namco Goes Over God Eater Resurrection Hunting Tips. June 27, 2016 . 10:00am

Bandai Namco took to the PlayStation Blog to offer some tips
for players to consider when picking out guns and other equipment in God Eater Resurrection.
48 comments Read >


Ahead of God Eater Resurrection’s June 28, 2016 launch in North America, Bandai Namco has taken to the PlayStation Blog to offer some hints for hunting down Aragami in the PlayStation 4 and PlayStation Vita game. Each one is a rather basic, but helpful, tip for staying successful when going after what can be large and intimidating beasts.

Quite a bit of the article goes over enemy weaknesses. Every Aragami has break points and weaknesses. God Eater Resurrection’s early missions will tell you which kind of weapons to bring in to the fight, so you’ll know if the opponents are weak against blaze, crush, divine, freeze, pierce, spark, or sunder attacks. Though, after a while, you’ll need to do your own research before heading into a fight. The same goes for Aragami’s parts. Targeting matters. Enemies’ break points are the weakest parts of their bodies, and these will change in appearance as you deal more damage to show that your attacks are working. This also ties into the attack types above, as the same Aragami may be vulnerable to certain elements in one place, but not another.

The other God Eater Resurrection tips have to do with equipment. While Bandai Namco briefly recommends medium-sized Shields, with their Advanced Guard, unless you’re using a Buster Blade that’d go well with a Tower shield, much of the advice has to do with the guns characters can use. Assault, Blast, and Sniper Guns are available in-game, as are Bomb, Laser, Radial and Shot bullets. Assault Guns are all-purpose and work with all bullets without any detrimental side effects. Blast Guns are designed to work with Bomb and Radial bullets, as they have lower Oracle Point costs and higher damage for these kinds of ammunition. Other bullets deal less damage when used by a Blast Gun. Sniper Guns are designed to work with Laser bullets, which means a lower OP cost for that ammunition and higher damage dealt.

The bullets were also detailed in the article. Shots are basic bullets with a sunder effect, Bomb and Radial ammunition are strongest and hit an area, and Lasers have a piercing effect that can hit multiple targets. You can mod bullets, with up to eight possible for each one. Standard mods affect the level and kind of damage dealt, though you can also apply deco shots that modify the appearance of a fired bullet.

Finally, God Eater Resurrection is part of a pre-order promotion on the PlayStation Store in North America. People who pre-order the PlayStation 4 version of God Eater 2 get God Eater Resurrection for free.

God Eater Resurrection will come to the PlayStation 4 and PlayStation Vita in Europe on August 30, 2016 and will arrive on PCs in North America and Europe on August 30, 2016.

Read more stories about PlayStation Vita & PlayStation 4 & God Eater: Resurrection & Windows PC on Siliconera.

source: Siliconera



 

Bandai Namco has released their monster-slaying action game God Eater Resurrection on PlayStation 4 and PlayStation Vita-via PSN.
The company writes this about the game-via email:
In GOD EATER RESURRECTION players take control of the newest recruit to the Fenrir Organization’s Far East Branch, a New Type God Eater with a rare ability to wield a God Arc capable of transforming between blade and gun forms. Players will be tasked with accepting missions from their home base to hunt down vicious Aragami, evil monstrosities with god-like adaptability. Immune to conventional weaponry, the Aragami have forced humanity into small decrepit pockets of civilization in a devastated world.


The Aragami’s single known weakness is the God Arc, a living weapon constructed from Oracle Cells. Players can use the Oracle Cells within their God Arc to devour the essence of defeated Aragami to upgrade their weapons to take on more formidable opponents.

Players will have a variety of God Arcs to choose from before they head out on missions that best suit their play styles. Players will also be able to coordinate their loadouts with friends in the game’s online cooperative multiplayer mode. Team up with up to three friends online to take on story mode missions and use the team’s combined skills to topple Aragami and enjoy GOD EATER RESURRECTION’sstoryline together.
You can watch the launch trailer below:
God Eater Resurrection is out now on PlayStation 4 and PlayStation Vita-via PSN in North America.

[YT]sHxKfTLfC04[/YT]

source: Operation Rainfall
 



PS Vita, PlayStation 4, PC
[FONT=&quot]God Eater 2: Rage Burst pre-orders add Assassination Classroom DLC[/FONT]
Published 6 hours ago. 62 comments.
Even more pre-order bonuses.

GE2RB-Assassin-DLC_07-01-16.jpg
Pre-orders for the Day One Edition of God Eater 2: Rage Burst in the Americas will include Assassination Classroom costume and accessory downloadable content in addition to the previously announced Sword Art Online: Hollow Realization, Tales of Zestiria, and Tokyo Ghoul downloadable content, and a download code for God Eater: Resurrection.
God Eater 2: Rage Burst will launch both physically and digitally for PlayStation 4, and digitally for PS Vita and PC via Steam on August 30. Read up on details about the available bundles here.
View images of the pre-order content at the gallery.
visit gallery »



Read More

PC, PlayStation 4, PS Vita, Anime Expo 2016, Bandai Namco, DLC, God Eater 2: Rage Burst, Pre-Orders, Screenshots




source: Gematsu
 



The God Eater Anime’s Cast Includes Michelle Ruff And Crispin Freeman. July 3, 2016 . 3:41pm

The God Eater anime’s first Blu-ray set will be released in November 2016, followed by a second in January 2017.
Michelle Ruff, Crispin Freeman, Spike Spencer, Wendee Lee, and others are part of the English cast.

34 comments Read >



At Anime Expo 2016, Aniplex announced the voice actors for the English dub of the God Eater anime series.

The following actors and actresses will be lending their voices to the show’s major characters.
  • Lenka Utsugi: Robbie Daymond
  • Lindow Amamiya: Kyle Hebert
  • Soma Schicksal: Crispin Freeman
  • Sakuya Tachibana: Michelle Ruff
  • Kota Fujiki: Lucien Dodge
  • Alisa Ilinichina Amiella: Cherami Leigh
  • Tsubaki Amamiya: Mary Elizabeth McGlynn
  • Johannes von Schicksal: Patrick Seitz
  • Dr. Paylor Sakaki: Spike Spencer
  • Aisha Gauche: Wendee Lee

The God Eater anime Blu-ray sets will be released in two parts. God Eater Blu-ray set Volume 1 will be released on November 29, 2016, have English and Japanese voice acting, and cover episodes 1-7. God Eater Blu-ray set Volume 2 will be released on January 31, 2017, have English and Japanese voice acting, and cover episodes 8-13. The sets will be $69.98 each.

As a reminder, Bandai Namco confirmed there will only be English voice acting for God Eater Resurrection and God Eater 2: Rage Burst in the west. God Eater Resurrection is immediately available for the PlayStation 4 and PlayStation Vita in North America and will come to Sony’s systems in Europe on August 30, 2016. It will arrive on PCs in North America and Europe on August 30, 2016. God Eater 2: Rage Burst will come to the PlayStation 4, PlayStation Vita, and Windows PC in North America and Europe on August 30, 2016.

Read more stories about Anime & God Eater on Siliconera.


source:
Siliconera
 

God Eater Resurrection’s Updates Put It On Equal Footing With God Eater 2: Rage Burst. July 11, 2016 . 1:30pm

God Eater Resurrection makes sure the original God Eater and God Eater Burst have evolved enough to be on the same footing as God Eater 2: Rage Burst.

27 comments Read >


When sequels are released in series like God Eater, players can expect a more varied experience. Developers have had a chance to learn from feedback and see what has or hasn’t worked and expand upon the world. They’re able to give you new tools to use, abilities to take advantage of, and creatures to hunt. God Eater Resurrection is an enhanced remake of God Eater Burst, which in and of itself was an expanded version of the first God Eater. With the new elements added into this installment, we’re getting a game that ties in more directly with God Eater 2: Rage Burst, which we’ll see in a month.

Before we get into what’s new for God Eater Resurrection and how it helps the story, let me start by going over how the original God Eater Burst improved the first game. Trust me, it helps you make sense of things and appreciate just how much the first God Eater has changed over the years. It offers an expansion that allows us to learn more about God Arcs, Lindow, and the Hannibal Aragami. It also gives people more to do, as there were 45 missions initially going up to Rank 6 in the first game and 75 going up to Rank 10 in the revision. Gameplay was rebalanced, to make guns and melee weapons more equal. The bullet editor was better too, since you had more creation options and could check damage status when testing bullets. And, of course, there were more equipment options. So already, the first revision did a lot to make the game a better lead in to God Eater 2.

With God Eater Resurrection, we’re getting a game that does its best to make what’s old feel new again. God Eater 2: Rage Burst is an update to God Eater 2, which would have made the first game feel even more dated otherwise. The first thing this entry does to put it more on par with its contemporary is make sure your loadouts and weapons feel the same. This leads into the sequel, it only make sense for them to offer the same kinds of equipment. So, instead of only offering us an Assault Gun, Blast Gun, Buster Blade, Long Blade, Short Blade, and Sniper Gun, God Eater Resurrection makes sure we have every weapon we could use in the expanded sequel. The Boost Hammer, Charge Spear, Shotgun, and Variant Scythe are all also included. It feels natural, because it is natural. Especially since you can also choose which skills you equip to your weapons, instead of just going with whatever’s already assigned or tied to it.


The same goes for Aragami itself. AI is adjusted and revised between games. To maintain a sense of consistency, the enemies will feel more like they do in God Eater 2 and God Eater 2: Rage Burst. This means we’re going to see new attacks that didn’t exist in previous games. Now, seeing as how I haven’t actually played God Eater 2: Rage Burst yet, I can’t go giving specific examples. But it’s something more that people will notice once they get to the sequel. It’ll be a moment of realization. I can already see, after facing Blitz Hannibal in God Eater Resurrection, some things I might want to do when fighting him again in God Eater 2: Rage Burst. I can also say the newly added creatures, in particular Dyaus Pita, have their own something special that makes them shine. In the case of the aforementioned Dyaus Pita, it’s how its attack patterns are constantly changing throughout the assault, meaning you’ll need to be aware at what “stage” of the fight you’re in.

As for the Devour function, God Eater Resurrection’s Predator Style of it feels like it’s designed to help take your battle style into consideration. You can determine which sort of Devour you’d like to use to consume an Aragami, assigning Control Unit abilities to them to boost your own or your allies attack, defense, or other stats for the burst gauge. You can press the triangle on the ground for a standard Charge attack, a quicker Devour with the right trigger and triangle, or jump in the air and press the right trigger and triangle for a mid-air Devour. While you start with one Charge and Quick Devour, other Predator Styles unlock after you go through missions and reach certain objectives in battle. It makes you feel like a real and capable hunter, which you should be by the time you get into God Eater 2: Rage Burst.

Most important is the final tie-in that makes the transition even easier. Every part of God Eater Resurrection is focused on cohesion. Everything meshes together. So, after you complete the “Burst” section of God Eater Resurrection, an additional story helps pull it even closer to God Eater 2: Rage Burst. While the God Eater Burst storyline helped us understand more about God Eaters, God Arcs, and Lindow, God Eater Resurrection shows how one game leads to the other.


Everything about God Eater Resurrection is about preparing people to not only hunt Aragami within the game, but to know that they’ll be able to expect a certain level of consistency and quality in the series. What you see and experience here will meet the same standards as God Eater 2: Rage Burst. It’s a great lead in to the next game and the adjustments mean it really is the best version of God Eater it can be.

God Eater Resurrection is immediately available for the PlayStation 4 and PlayStation Vita in North America. It will be released on the PlayStation 4 and PlayStation Vita in Europe and on PCs worldwide on August 30, 2016.

Read more stories about PlayStation Vita & PlayStation 4 & God Eater: Resurrection & Windows PC on Siliconera.


source: Siliconera





 
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god-eater-610x343.jpg

Aniplex has posed a trailer for the English dub of Bandai Namco Entertainment’sGod Eater anime. Studio Ufotable (Fate/Zero, Fate/stay night [Unlimited Blade Works]) is the studio who worked on the animation.

[/FONT]
[FONT=&quot]The trailer shows a tease of the English dub as well as, the characters and action that views can come to expect from watch the series.

[/FONT]
[FONT=&quot]You can watch the trailer below:
[YT]2LUfrT5hZM4[/YT]
[/FONT]

[FONT=&quot]Aniplex details the series:[/FONT]
In the early 2050s, unknown life forms called “Oracle Cell” begin their uncontrolled consumption of all life on Earth.Their ravenous appetite and remarkable adaptability earn them first dread, then awe, and finally the name “Aragami”.
In the face of an enemy completely immune to conventional weapons, urban civilization collapses, and each day humanity is driven further and further toward extinction.
One single ray of hope remains for humanity.
Following the development of “God Arcs”—living weapons which incorporate Oracle cells—their wielders are organized into an elite force.
In a world ravaged by mad gods, these “God Eaters” fight a desperate war…
Based on the videogame hit series by Bandai Namco Entertainment, the animation studio ufotable has adapted GOD EATER into an anime. Directed by Takayuki Hirao (Kara no Kyoukai 5: Mujun Rasen , Magical sisters Yoyo & Nene).
[FONT=&quot]God Eater is coming soon to Blu-Ray, you can pre-order now.[/FONT]

source: Operation Rainfall
 




God Eater Resurrection’s Bullet Editor May Baffle You. July 15, 2016 . 1:30pm

Bullet editing is serious and extremely complicated business in God Eater Resurrection,

20 comments Read >

God Eater allows people to customize their loadout and equipment. This gets especially intricate when it comes to guns, as you’re able to customize bullets. Note that this isn’t actually crafting and determining what they’re made of. Rather, you’re able to edit the properties and behaviors of the bullets that you’ll use in your favorite guns. While God Eater Resurrection gets major points for letting you get into such intricacies immediately, it doesn’t do a very good job of actually introducing you to the art of bullet modding.

To start, there’s really no bullet editing tutorial in God Eater Resurrection. If you head to a Terminal to check your mail, you’ll find plenty of documents describing the different types of bullets you can create and use with your guns. There are no example recipes, however. Seeing such walls of text is, quite frankly, intimidating. Especially since the God Eater Burst recipes don’t exactly work anymore. While you can try and piece them together, the modules you might be familiar with could need to be unlocked by playing through the story.

Since this is a rather complicated area of the game, I recommend beginning with an Assault Gun. It has no restrictions, unlike the Blast Gun that needs bomb and radial ammunition and Sniper Guns that require laser bullets. This way, you can experiment with any bullets you like in the test, then perhaps switch to a more specialized gun once you find a type of ammunition you prefer.



Once you have an Assault Gun equipped, you need to hunt down God Eater Resurrection’s bullet editor. Find a Terminal and look at your Loadout. You’ll be able to check your bullets from there. Once you do, press the triangle button. You’ll then be able to adjust each of your bullets, assigning them names and, depending on the bullet, adjusting the modules. For example, an assault bullet only gets six modules. Remember that for each module added, it’ll do 10% less damage than the one before. So, the first one will deal 100% damage, but an assault bullet with all six modules will do 100% on the first hit, then 90% damage, followed by 80%, 70%, 60%, and 50% damage.

Now, when you go to look at a mod to apply to a bullet’s slot, you’re going to see a number of elements. There will be elemental, non-elemental, status, and healing bullet options. So, you could see Blaze, Divine, Freeze, Heal, and Poison modules in your list. You’ll also see a size, which can be SS, S, M, L, and LL. These correspond to cost, size, and strength. SS is smallest and has the lowest cost and damage, LL is the most expensive and has the highest cost and damage. Generally speaking, it’s best to stick with one element and maintain it for each module. These modules will specify their range, so you’ll know how close you’ll need to be, and some may also have homing abilities, turn off friendly fire, become more powerful the longer it takes for them to hit, or even deal critical damage at specific distances.

There’s also trajectory and control to take into account. You can adjust the degree at which a bullet is shot out. In some situations, it’s possible to have it hitting at multiple angles to ensure better coverage. This is pretty advanced stuff, and more able bullet creators will be able to have lasers hitting from multiple directions, to be sure an attack hits. You may want to use a less costly Deco module to get a control bullet in place to arrange a more powerful and costly attack on a subsequent hit. Like, say, a LL Deco-Shot straight behind you, then have a control to aim a sniper bullet at an enemy that gains power with distance from the firing point. You could also have a shot aim straight up into the air, to target aerial enemies. Or, someone with more skill could find a way to send a bomb careening into the ground for an area attack.



Timing matters too. Bullets can conflict if you keep adding on new modules and setting them to fire with or at the same time as the previous one. Instead, you need to adjust the timing. You can work on delays, setting them to go a certain amount of time after a previous module. It’s also possible to have one take effect when another hits. Paying attention to whether or not a shot can connect to another for a compound effect will let you know whether you should or shouldn’t try to put together some sort of chain.

You may want to also try for a knockback and stagger on your bullets. This is a technique that’s been around since God Eater Burst. It will result in a temporary staggering after making a shot, which will make you very, very briefly invincible, reduces the Trigger Happy Skill’s stamina cost, and lets you shoot off bullets a little faster. You use the last two module slots to put in a S Deco-Shot: rotate right, tight 120 degrees with a M Orb: Stop/Normal chained to it. I attach it to my recipes out of habit.

Most importantly, preview your bullets. I can not stress this enough. There is a testing range that lets you see how good or bad your recipe works. You can check for conflicts, see if it’s performing the way you’d like, and get an idea of what kind of damage it’ll do. Even with my admittedly poor crafting skills, I found myself going through quite a bit of trial and error to work things out. Since this is a very intricate process, most of my ideas didn’t pan out, but at least I know I gave it a go.

As you can tell from all this, building bullets in God Eater Resurrection is hard work. It doesn’t come easy to some people. (I’m one of them.) I’m not very good at cobbling together recipes, but here are some very basic Blaze, Freeze, Divine, and Heal shots I’ve put together. Again, I’m prefacing this by saying I’m not one of those intricate creators who can put together a bullet that does 3,000 damage or curves around to hit special spots on an enemy. These are rudimentary recipes to build off of and tide you over until someone who’s actually good at it can come up with some awesome recipes to save us all.







God Eater Resurrection is immediately available for the PlayStation 4 and PlayStation Vita in North America. It will come to the PlayStation 4 and PlayStation Vita in Europe, as well as PCs worldwide, on August 30, 2016.

Read more stories about PC & PlayStation Vita & PlayStation 4 & God Eater: Resurrection on Siliconera.


source: Siliconera

 


God Eater Resurrection’s Multiplayer Lets You Do Everything With A Friend. July 20, 2016 . 12:00pm


One of the reasons God Eater Resurrection is so inviting is that it allows you to choose who joins your party to round out your experience,
with people always able to rely on real or virtual allies.

10 comments Read >

God Eater Resurrection is the sort of game that encourages cooperation. After all, even a solo run will see you teaming up with virtual allies to attack Aragami. But, it’s particularly notable for also allowing you to go through the entire game with someone else, if you so choose. You can work with other players if you like, instead of relying on the computer to keep up.

What’s nice about God Eater Resurrection is the ability to call in others for assistance. You use the same slot, so any progression made with a friend will be maintained when you’re going it alone, and vice versa. You’ll go through the story segments of the lowest rank character. So if you follow the story, their next story mission will be your group’s next one. This means it’s best if everyone is at or beyond that person’s progress to participate, so you may want to coordinate with people you know to try and keep from repeating experiences you’ve already had.

But, if you do work decide to help people who are at a lower rank than you, it’s possible to avoid those story segments. If all people participating in the multiplayer session choose to skip a cutscene, it can be passed over. It’s essentially a means of easily and efficiently coming together to beat every mission. Especially since you can always back and view unlocked cutscenes later in your room.



I noticed God Eater Resurrection can also be rather forgiving. My internet signal was rather weak this weekend, due to factors beyond my control. Instead of immediately booting me from a match on Saturday, the game allowed me to try and rejoin the mission. It was considerate, since I’ve encountered other games that were more intolerant and would boot people the second connections stumbled. This isn’t to say you can’t be kicked, but that you could get a chance to make a comeback.

This accommodating nature applies to party creation as well. You’re able to fill a God Eater Resurrection multiplayer party with real players or AI NPCs. If you can’t get enough people prior to mission selection, you can pull characters like Lindow and Alisa to aid your team. Just make sure you don’t resort to virtual companions too quickly. Once you close a room and start to decide on a mission, you can’t let anymore people in. Even if there is space, others are locked out once mission selection begins.

I’d recommend being adaptive as well. It’s a good idea to adjust your loadout before engaging in any online interactions. Namely, adjust your guns and bullets. Shotguns have a chance of friendly fire, and you don’t want to hit people who are there to help you. Those are guns best left for offline play, since it doesn’t matter if you hit virtual opponents. You should also adjust your bullet recipes, to make sure you aren’t unintentionally hitting people on your side with an area of effect attack. Go in, make sure “misses allies” is attached to ones with a bomb attack. Best to be sure you won’t unintentionally sabotage a mission.

It really feels like God Eater Resurrection is a game that works with you to meet your needs. You could absolutely beat it on your own. There’s no doubt in my mind that it’s possible, even though I turned to a friend to help me get through my last five story missions. But, it’s equally possible to go through the entire experience with someone else, always knowing you can rely on another actual person to help make the best possible decisions when defeating Aragami. It’s quite a comfortable thing and helps ensure you have the exact experience you want with the game.

God Eater Resurrection is immediately available for the PlayStation 4 and PlayStation Vita in North America. It will come to the PlayStation 4 and PlayStation Vita in Europe, as well as PCs worldwide, on August 30, 2016.

Read more stories about God Eater: Resurrection & PlayStation 4 & PlayStation Vita on Siliconera.
source: Siliconera
 




God Eater Resurrection’s New Arc Offers Closure. July 25, 2016 . 12:00pm

Check out plenty of God Eater Resurrection spoilers as we go over the new story segment that closes out this portion of the saga.

31 comments Read >
One of God Eater Resurrection’s selling points is how the game is supposed to offer more connections between the original God Eater Burst and God Eater 2: Rage Burst. But, after beating the game, I don’t really feel like it’s so much a means of connecting to the next game.


Rather, the additional arc feels like it’s added to give people a chance to say goodbye. It absolutely feels like it could be paving the way to a future along the way, with the new resolution, but I felt more like I was being reassured by the last opportunity to reconnect, rather than being led into the next game.

Note: there are God Eater Resurrection spoilers from here on out.

In God Eater Resurrection, we meet a rather unusual character. Shio is a young woman who happens to be an Aragami. However, she looks like a human being and is capable of speaking and learning. She’s fascinated by people and, despite belonging to a race that’s supposed to be an enemy, becomes the God Eaters’ ally. Unfortunately, her unique nature also makes her a target. Her core is the key to triggering the Ark Project’s Singularity, Nova’s Devouring Apocalypse, to hopefully wipe out all Aragami on Earth and give humanity’s best a fresh start.




Originally, God Eater’s initial arc ends with Shio regaining her sense of self after the boss fight. She takes Nova to the moon, saving the world from the Singularity in the process. We never really get a proper opportunity to say goodbye to her. Though, we do get to know that, at the very end, she began to realize what humanity and life really were. She gets her answers, but we abruptly have to let her go.

God Eater Resurrection’s new arc takes place after the God Eater Burst arc, which means we have a nearly full party again. Lindow is back after the incident that led to an Aragami infection and development of an Aragami arm. During this additional story, Shio made an appearance here too, saving his life when a Dyaus Pita was about to kill him.




The new content begins with God Eaters discovering an anomalous Bias Field. An second Nova has been born on Earth, and we get to watch it devour a Vajra and take on some of its properties after devouring its core. Soma heads to the Outer Wall to investigate and confirm its existence. Some of the Nova fragments Soma had been gathering to destroy had escaped and taken an Aragami form. It’s up to the 1st Unit to defeat it before it grows into its final form.

Due to Shio being connected with Nova at the end of the game, she is reborn on Earth with this new Arius Nova. This shadowy form of Shio accompanies the creature, attempting to stem its destruction with her own abilities. Due to her connection to this Aragami and her status, she doesn’t have the same corporeal form she enjoyed originally, and is more a shadow of her former self. Players need to go around, defeating Dreadnought Class Aragami the Nova has never encountered to strengthen their own God Arcs and be ready to face the Arius Nova. They run into the Shio shadow along the way, experiencing a Resonance when connecting with her.



When Fenrir finally defeats this form of Nova, we’re treated to a proper goodbye. Shio materializes in a beautiful dress and complete state. While she’s not able to communicate with the team, they’re able to make promises to meet and see each other again, as well as thank her for all she’s done for them. We’re given a sense of closure in this additional arc that didn’t exist in the original break. We get a hint of a possible return, but also a more reassuring conclusion.

It feels like God Eater Resurrection’s new story segment acts as a bookend. We get a sense of finality here that the original didn’t offer. We get a proper goodbye before moving on to new things. It’s an opportunity I appreciated, given the time and connections we did see both our God Eater and the other NPCs make with Shio. It feels like a good place to end things and move forward on a new adventure.

God Eater Resurrection is immediately available for the PlayStation 4 and PlayStation Vita in North America. It will come to the PlayStation 4 and PlayStation Vita in Europe, as well as PCs worldwide, on August 30, 2016.

Read more stories about God Eater: Resurrection & PC & PlayStation 4 & PlayStation Vita on Siliconera.
source: Siliconera
 
[FONT=&quot]
God-Eater-2-Rage-Burst.jpg

Bandai Namco America has posted a new gameplay trailer of God Eater 2: Rage Burst on their YouTube channel. The trailer shows off some frantic combat action in that buttery smooth framerate provided by the PlayStation 4.[/FONT]

[FONT=&quot][YT]wgZ8Y7djtQc[/YT][/FONT]
[FONT=&quot]
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[FONT=&quot]The game will release on PlayStation 4 both digitally and physically on August 30th, as well as digitally for the PlayStation Vita and on Steam. Pre-order bonuses include free DLC costumes from Sword Art Online, Tales of Zesteria, Tokyo Ghoul, and Assassination Class Room. PlayStation 4 and Steam users that pre-order will receive God Eater: Resurrection free as well.[/FONT]
source: Operation Rainfall
 

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