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Planes: Fire & Rescue (7/18/14 - Disney)

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House Stark
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First Trailer was recently put out:

http://www.comingsoon.net/news/movienews.php?id=110731

Walt Disney Pictures has debuted the first trailer for Planes: Fire & Rescue, a follow-up to the August release Planes, which earned $206.9 million worldwide on a $50 million budget.

In the July 18, 2014 release, Dusty Crophopper (Dane Cook) leaves the glory of the racing world behind (at least temporarily) to lend a wing to some courageous airborne fire-fighters.

Parents get your wallets ready.
 
....Are we really making a thread for this?
 
the_boost_bad_reaction.jpg
 
....Are we really making a thread for this?
Yes, because Disney is really making cranking out another sequel so quickly to a spinoff of a movie no one expected would be a success like it was.
 
I really don't understand when people act surprised that successful movies (especially successful kids movies) get sequels. Is it really that much of a shock? It's not like Disney is the only company that milks the success of a franchise. How many Halloween, Friday the 13th, Nightmare on Elm Street, Saw, Shrek, Fast and Furious, Rocky, Rambo, Batman, Spider-Man and X-Men sequels/spin-offs are we going to have before it's all said and done? You can even add the new trend of splitting the final book in a series into two movies to maximize profits to that (Harry Potter, Twilight, Hunger Games). Studios are in the business of making money, so why not crank out sequels to movies people are willing to throw money at?
 
I'm so glad these Plane movies are made in India, American artists don't need jobs!
 
god help us if hollywood realizes that they can realese tv movies in theaters. it would take around 5-7 years. we as humans are stupid enough.

i already noticed it with cgi effects from big movies. for example Iron Man 3 . you think the majority of effects are done by ILM? hahahha please.
 
A lot of ILM's work is now being done in China and Singapore.
 
This is a major problem the studios don't acknowledge and a lot of people don't know about. Farming out computer animation work is literally killing computer animation studios.

This is my recollection of reading from several people who were/are in the business and I'm going off memory so some details are probably off but it goes this way:

The studios have a bidding war/arrangement to get the cheapest possible CGI work done as fast as possible. To get a job the companies have to bid low and be able to do the job fast to make the release date.

To get this done they use a lot of employees, almost all are desperate, low level people who get treated like the equivalent of McDonald's workers. Long hours, low pay, little chance at advancement. There are several levels of workers from the scut work to the higher ups who have the better jobs with more skill, money and recognition but it's nearly impossible to break out of the lowest levels because there aren't enough openings higher up.

The companies have to do this on a slim profit margin to get the work done, often so thin they are barely scraping by (and often bankrupting). The bigger companies fare better but it still hits them. The work obviously depends on the movie so it can be relatively easy touch ups or minor cosmetic stuff to major details with massive amounts of work to be done.

The quality of the work depends on the quality of the studio and increasingly the quality is suffering from the demand to do more faster, cheaper and on a restricted schedule. The workers aren't always very good at it or they use shortcuts to get the work finished on time and it shows.

At some point this is going to cause an implosion and kill the industry. Or so the pessmistic among them say. I'm not sure of just how bad it truly is right now but many of the reports and interviews I've seen before say along the lines of "good luck having a future in a career with CG."
 
Yeah there's hardly any incentive to really get into that field. It rapidly degraded unfortunately.
 
I admit I chuckled at the 'pick up trucks' line :hehe:
 
Yeah there's hardly any incentive to really get into that field. It rapidly degraded unfortunately.

I work as a Production Assistnat at a VFX company in LA. It would break the heart if we lose jobs.
 

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