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Pokémon Pokken


Pikachu Libre Takes On Garchomp In Pokkén Tournament Video. February 19, 2016 . 9:30am

New Pokkén Tournament footage has surfaced, featuring a battle between Pikachu Libre and the fearsome Garchomp




New Pokkén Tournament footage has surfaced, courtesy of GameXplain, and features a battle between Pikachu Libre and the fearsome Garchomp. We also get a look at the Support Pokémon, Snivy and Lapras, in action.

You can check out the video below to see which Pokémon wins the match.
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Pokkén Tournament will release worldwide for the Wii U on March 18th.

Read more stories about Wii U & Pokkén Tournament on Siliconera.


source:
Siliconera
 


Pokken Tournament Will Let You Use Amiibo Five Times A Day. February 23, 2016 . 8:00a

When Pokkén Tournament releases for the Wii U next month, it will be compatible with a vast range of amiibo.
However, the game will limit amiibo usage to five times per day.

When Pokkén Tournament releases for the Wii U next month, it will be compatible with every amiibo. However, the game will limit amiibo usage to five times per day, much like Hyrule Warriors. [Thanks, Nintendo Everything.]

The video below gives us a good look at the amiibo functionality in action using a few different amiibos, including Pikachu, Yoshi, and Link.
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Pokkén Tournament will release worldwide for the Wii U on March 18th.

Read more stories about Wii U & Pokkén Tournament on Siliconera.


source:
Siliconera
 


Pokkén Tournament Starts A “Countdown Clash,” Gets A North American Commercial. March 1, 2016 . 10:00am


Nintendo UK is currently hosting a “Countdown Clash” for Pokkén Tournament,
in which two of the game’s fighters are matched against each other and fans are asked which Pokémon they think will win the battle

Nintendo UK is currently hosting a “Countdown Clash” for Pokkén Tournament, in which two of the game’s fighters are matched against each other. Fans will be asked which Pokémon they think will win the battle and, after the votes are collected via YouTube and Twitter, the winners of both fights will be announced.

You can check out the first Countdown Clash footage below. The two matches feature Pikachu Libre vs. Chandelure and Lucario vs. Gengar.

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Additionally, Nintendo has shared the official North American Pokkén Tournament commercial, which you can watch below.
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Pokkén Tournament will release worldwide for the Wii U on March 18th.

Read more stories about Wii U & Pokkén Tournament on Siliconera.

source:Siliconera
 


Pokémon Show Off Their Flashy Combos In Pokkén Tournament Footage. March 2, 2016 . 9:30am

In a recent video from Nintendo UK,
we get a good look at various Pokémon performing combos featuring their unique moves.


Nintendo UK recently shared a new video for Pokkén Tournament, and the gameplay footage gives us a good look at various Pokémon performing combos featuring their unique moves.

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Pokkén Tournament will release for the Wii U on March 18th.

Read more stories about Wii U & Pokkén Tournament on Siliconera.

source:Siliconera
 


Pikachu Libre Battles Machamp In New Pokken Tournament Promo. March 9, 2016 . 9:30am

The video features Pikachu Libre in a match with Machamp, and also shows how to perform certain moves with the GamePad.


Pokkén Tournament
recently got a new Japanese promo video, which you can check out below. The video features Pikachu Libre in a match with Machamp, and also shows how to perform certain moves with the GamePad.


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Pokkén Tournament will release worldwide for the Wii U on March 18th.

Read more stories about Wii U & Pokkén Tournament on Siliconera.

source:Siliconera
 


Meet The Trainers For Pokkén Tournament’s Early Access Competitors. March 11, 2016 . 9:30am

The lineup of trainers features Justin Wong, Eric “Esam” Lew, Reepal “RIP” Parbhoo, Will “DK Will” Walsh, Justin Flynn and more.




Nintendo has shared a video which introduces the eight trainers who will be coaching the competitors in the Pokkén Tournament Early Access Competition.

The lineup of trainers features Justin Wong, Eric “Esam” Lew, Reepal “RIP” Parbhoo, Will “DK Will” Walsh, Justin Flynn, Shaun “Fab” Swain, Nairoby Quezada, and “Tasty Steve” Scott. You can learn more about them in the video below.
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Pokkén Tournament will release for the Wii U worldwide on March 18th.

Read more stories about Wii U & Pokkén Tournament on Siliconera

source: Siliconera
 

Pokkén Tournament Footage Shows Off The Game’s Online Functionality. March 13, 2016 . 11:30am

Last week, Pokkén Tournament was updated to allow players with review copies to test out the game’s online functionality.


Last week, Pokkén Tournament was updated to allow players with review copies to test out the game’s online functionality. Notable Pokémon YouTubers PKSparkxx and Shofu were among these reviewers, and you can check out their matches below.

PKSparkxx vs GamersWithGains:

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Shofu vs PKSparkxx:

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Pokkén Tournament will release for the Wii U worldwide on March 18th.

Read more stories about Wii U & Pokkén Tournament on Siliconera.



source: Siliconera
 



Pokkén Tournament: Taking My First Step in Becoming a Pokkén Master. March 14, 2016 . 6:30pm

The name Pokkén made me expect a game much closer to Tekken, but Pokkén is definitely its own thing, and coming to terms with that was one of the most challenging and interesting parts of my experience.


If I had to describe my first experience playing Pokkén Tournament with one word, it’d be "messy." The movement felt foreign, I had no idea why the camera and my moveset kept changing, and I kept getting assaulted by menus telling me to make choices. Playing just one round was enough for me to quit out of the game and head straight to the tutorial. The name Pokkén made me expect a game much closer to Tekken, but Pokkén is definitely its own thing, and coming to terms with that was one of the most challenging and interesting parts of my experience.

The core of Pokkén Tournament’s fighting mechanics is a rock-paper-scissor system: counter attacks beat normal attacks, grabs beat counter attacks, and normal attacks beat grabs. Correctly guessing the right move does more than just give your move higher priority, though, as it also activates a critical hit that increases the damage dealt. In concept it sounds like a fairly rigid system for a fighting game. Despite the simplicity, the system manages to stay interesting because there are so many variations of the three types of attacks that I never felt like I was playing the same game over and over. Once I understood that the basics of the game weren’t really that complicated, Pokkén started to make a little more sense.

A bigger factor in Pokkén’s complexity are the shifts in battle perspective. Pokkén battles are split between two phases: Field Phase and Duel Phase. Every battle starts off in Field Phase, which gives you fully three-dimension controls and often results more defensive and ranged styles of play. Eventually things will move to the Duel Phase, which is an angled two-dimensional perspective that feels more in-your-face and closer to more traditional fighting games.



I enjoy zoning in other fighting games, so I like the idea of the Field Phase in Pokkén, but its existence in most of my matches ranged from negligible to highly abusable. Some Pokémon like Braixen thrive on firing out projectiles, but if you have two close-range Machamps then this phase will only last seconds. In contrast, the Duel Phases last a lot longer and feel more like a genuine fight. In the Duel Phase you can pull off a variety of different special moves by holding a direction and a button in a similar manner to the Smash Bros. games, which puts a focus on the type of attack you use (normal, counter, grab) over the attack itself.

Learning how to adjust between phases can be tricky, because even after playing the tutorial my understanding of switching phases worked remained vague. The tutorial says that "certain attacks" cause the transition, and while you are given some examples, the phrase isn’t sufficiently elaborated on. From my experience, nearly any solid hit will transition from the Field Phase to Duel Phase, but only extremely powerful attacks will move Duel Phase back to Field. It’s not a perfect science, however, and even over a hundred matches under my belt I will still occasionally be caught off-guard by a phase change.

Pokkén also has a multitude of more minor mechanics in play to keep the game fresh. A staggering variety of assist Pokémon can be brought into battle and summoned once your assist gauge fills up. Filling up a separate gauge allows your Pokémon to transform (usually into a Mega Evolution, but sometimes they just get really tough) and unleash super attacks as well as more powerful variations of both your Field and Duel Phase movesets. Some of the most Tekken elements in the game come through in its stages, which are varying sizes and emphasize wall combos. Pokkén’s base mechanics are fairly basic, but there’s a surprising amount of detail in every other system at play.



I’m curious about what other people’s first reactions to Pokkén will be like. I was surprised by how at first glance Pokkén looks a lot more complicated than it actually is. A lot of its mechanics seem built for newcomers to fighting games, but I don’t think the Pokkén system is nearly as intuitive as watching most other fighting games can be. The tutorial is helpful and the ideas behind the mechanics are simple, but I’m not sure that will be enough for people to understand it. I think the best way to learn how to play Pokkén is simply to get a feel for it, by playing a lot of matches yourself and learning from experience.

Read more stories about Wii U & Pokkén Tournament on Siliconera.


source: Siliconera
 


Meet my Favorite Pokkén Tournament Fighters. March 15, 2016 . 6:30pm

I’ve found Pokkén Tournament ’s roster to be one of the most interesting rosters in a while, both in terms of the character choices and due to the fact that Pokkén itself is an interesting twist on the fighting genre.

One of my favorite aspects of fighting games has to be the rosters. Whether the fighters look stylish, have unique playstyles, or just stand out in some way, I’m always interested in who’s on the roster and how all the characters interact with each other. I’ve found Pokkén Tournament ’s roster to be one of the most interesting rosters in a while, both in terms of the character choices and due to the fact that Pokkén itself is an interesting twist on the fighting genre. With a total roster of sixteen Pokémon, it may be hard to pick one to start out with, so I figured I’d help out and tell you about three of my favorites.

The first Pokémon I picked after booting up the game was definitely a tough choice for me, but in the end I felt like I had to go with Charizard. Sure in the actual games I prefer the Squirtle family, but Charizard is just plain cool. Charizard is also powerful, especially in Pokkén. In this game, Charizard specializes in powerful attacks with longer reach than one might expect.

Playing as Charizard involves a surprising amount of aerial acrobatics considering how weighty he feels to control. Moving on the ground is slow and lumbering, but jumping up and entering into its flying stance allows you to cover ground very quickly. From there it’s easy to approach with fireballs, foot stomps, or a Flare Blitz directly into the ground. Once in close, Charizard has great moves for spacing out the opponent by Fire Punching through an attack or tripping the opponent with its tail.



Next up, Machamp in Pokkén Tournament is by far the coolest interpretation of a Pokémon I’ve ever seen in a spin-off. This Machamp feels like what would happen if Zangief from Street Fighter suddenly turned into a Pokémon. He pumps himself up, he’s got grabs, he even has the spinning lariat. Machamp’s fighting style revolves around getting right up in your opponent’s face and crushing them with a powerful offense.

When playing as Machamp, the two key components to keep in mind are staying close to your opponent and setting up for big damage. Machamp can shoot some energy fists from its hands if it’s at a distance, but their range isn’t great and all the big damage is saved for when he’s up close. When you’re at your sweet spot, Machamp can dominate with a combination of his grabs and lariat counter moves. Once you’ve landed a hit, Machamp is one of the easier Pokémon to figure out and perform combos with in order to pile on massive damage. Also worth keeping in mind is that Machamp can use Bulk Up to enhance its special moves, which can make an already devastating grab that much more deadly. Machamp’s combination of big hits and wrestler theatrics easily makes him one of the most satisfying characters to play.

For my final favorite Pokémon, we’re sticking with wrestlers but one with a completely different approach. Pikachu Libre caught my eye immediately and she’s (check the tail!) one of those characters you see on a select screen and just have to stop and admire. I’m not sure what series of events led this Pikachu to pick up wrestling, but I’m glad it did.



Pikachu Libre’s moves can quickly overwhelm its opponents with a mix of speed and status effects. Interestingly, Pikachu Libre’s success can be directly tied to the Phase Shifts. As long as Pikachu Libre instigates the shift with one of her attacks, she will automatically power herself up, boosting her attack or defense. To tip things further to her advantage, she also has an electric net attack that will lower her opponent’s speed. Since Pikachu Libre already starts out with high speed, landing the net can make it extremely difficult for an opponent to keep up.

One of my favorite Pikachu Libre moves is her Double Team. Part dodge move and part mind game, Pikachu Libre will make three clones of itself laid out in a row. The direction you hold (left, right, or nothing) will change which image is the real Pikachu Libre, meaning you can dodge attacks while making it unclear which direction you went. If you’re close enough, then Double Team can be cancelled straight into an attack giving a clear opening for attack. It’s a unique design for a move, and it can make your playstyle very tricky.

From my time playing, these three Pokémon stand out to me as my favorites, but they’re also the Pokémon I spent the most time playing as. With 16 characters total, I’m far from done exploring the entire roster fully. Whether or not you pick one of the Pokémon I like, however, I’m confident in saying that even with my shorter time with the rest there’s something to like about every Pokémon in the game.

Read more stories about Wii U & Pokkén Tournament on Siliconera.
source: Siliconera
 
two articles same place



Meet The Teams And Players Of Pokkén Tournament’s Early Access Competition. March 16, 2016 . 8:30am

Nintendo has shared a new video that gives us a little more information about the different teams and players competing in the Early Access Competition.


Last week, Nintendo introduced us to the trainers who are going to coach the teams in the upcoming Pokkén Tournament Early Access Competition. The company has now shared a new video that gives us a little more information about the different teams and players.

Here’s a look at the official video.

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Pokkén Tournament will release worldwide for the Wii U on March 18th.

Also with





Pokkén Tournament’s Single Player Doesn’t Pack Much of a Punch. March 16, 2016 . 6:30pm

The structure of the single player is surprisingly involved. In order to become champion of the Ferrum League, I need to climb the ranks of four separate ranking leagues.


I’m always kind of surprised by how many people care about the single-player modes in fighting games. I play them and usually have fun, don’t get me wrong, but they’re clearly not the meat of what a fighting game is, or even really how they’re intended to be played. Playing against an AI is not even close to the same thing as playing against a human being. Fighting a challenging AI is usually at best exploiting the way it was programmed to achieve victory or at worst blatantly unfair as the game reads your inputs in order to figure out how to best dispose of you. As a result, there usually ends up being two kinds of fighting game single player modes: a mode of pathetically easy punching-bag AIs, and a mode of extremely overpowered cheating AIs. Pokkén Tournament’s single-player fits neatly into the former category.

The structure of the single player is surprisingly involved. In order to become champion of the Ferrum League, I need to climb the ranks of four separate ranking leagues. Each league has a set of pools to play in before I can become one of the top eight players. Once in the top eight, I need to fight in a three-round tournament against the other players to become number one. Finally, I get my shot at fighting the League Champion, and once he or she is down, I can move on to the next league.



If that sounded exciting, I’m sorry to say that it’s not. Going through the pools is a total slog of pounding down brain-dead AIs. Fighting in the eight-man tournament feels exactly like fighting in the pools except there’s less fights to play through. Fighting the Champion is even easier than some of the Pokémon you fight in the pools. I’m not just describing the first league you enter, by the way. I’m describing all of them. I went completely undefeated in every single league in the game.

Pokkén Tournament is definitely a tricky game to balance for single-player, even compared to other fighting games. Its rock-paper-scissor mechanics are the driving force, and without any human psychology involved increasing the difficulty of the AI only makes things more random. There’s nothing to really figure out in that sense, so making everything super easy is only the natural solution. The problem with that solution though is that it’s coupled with so many fights that need to be played that the experience just feels tedious more than anything. That’s not to say that the tournaments are the entirety of the Pokkén Tournament single-player, but they are the overwhelming majority of it.

Occasionally a side plot involving a mysterious Shadow Mewtwo will pop up at the end of a league. There’s a sparse bit of dialogue, a brief battle with the Shadow Mewtwo, and they you move onto the next tournament like nothing happened. Eventually the plot briefly takes center stage, which leads to three easy AI fights and one mildly interesting one.The Shadow Mewtwo stuff technically qualifies as a story, but there’s so little to it that I can’t use it to justify the experience. It’s a limp experience and honestly feels thrown together in a short amount of time.



What will probably justify the experience to most people is that key features of the game are locked behind the single-player mode, including playable characters, assists, and stages. That kind of thing isn’t unprecedented even in an era where most fighting games don’t do that, but it’s a shame that the mode is such a chore to get through and that it’s mandatory for features of other modes that you may be much more likely to enjoy.

The post-launch reaction of Street Fighter V’s lack of an arcade mode shows that there’s definitely demand for single-player content in fighting games. Personally, unless something more interesting like a legitimate story or unique scenarios get thrown into the mix, I don’t think the investment is necessarily worth it. Pokkén Tournament certainly has single-player content, but unfortunately it’s quantity over quality.

Read more stories about Wii U & Pokkén Tournament on Siliconera.


source: Siliconera
 
I'm wondering with Wii U coming to a close likely later this year if Pokken will even see any DLC or if they'll just do a Pokken NX with some new fighters.

Because it'd be a bit silly to not capitalize on DLC in a Pokemon fighting game.
 
I'm wondering with Wii U coming to a close likely later this year if Pokken will even see any DLC or if they'll just do a Pokken NX with some new fighters.

Because it'd be a bit silly to not capitalize on DLC in a Pokemon fighting game.



all I know is they said they'd support the wii U qnd talk about NX later this around the fall period very likely which I 'm sure the nx will come in 2017. I don't know how to answer that all for you just yet be sides that.


Here's the latest



Latest Pokkén Tournament Video Shows How To Play As Mewtwo And Shadow Mewtwo. March 18, 2016 . 8:30am

A recent Pokkén Tournament video posted on the Japanese Pokémon YouTube account demonstrates how to perform various attacks as Mewtwo and Shadow Mewtwo on the GamePad.







A recent Pokkén Tournament video posted on the official Japanese Pokémon YouTube account demonstrates how to perform various attacks as Mewtwo and Shadow Mewtwo on the GamePad.

You can check it all out in the video below.


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Pokkén Tournament is now available for the Wii U.

Read more stories about Wii U & Pokkén Tournament on Siliconera.
source: Siliconera
 



North American eShop Getting A Pokkén Tournament Demo. March 31, 2016 . 9:00am


The Pokkén Tournament demo will finally arrive on the Nintendo eShop today.

Good news for Pokémon fans who were interested in Pokkén Tournament, but wanted to try it before making a purchase. A demo is coming to the North American eShop today.

The North American Pokkén Tournament demo is identical to the European demo. It offers a tutorial that introduces people to the game, then allows people to participate in a Single Battle against the computer. You can use Charizard, Gengar, Lucario, or Pikachu.

Pokkén Tournament is available for the Nintendo Wii U.

Read more stories about Pokkén Tournament & Nintendo Wii U on Siliconera.


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Pokken Tournament’s Online Modes Play Smooth, When It Feels Like It. March 31, 2016 . 7:00pm


I was very excited to test that theory when the online servers opened up, and I got to experience Pokken Tournament against actual human beings for the first time.
5 Thoughts Read >
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Most of my time with Pokken Tournament pre-release was spent with the single-player content, which I didn’t particularly enjoy. While I was beating the AI mercilessly hour after hour, however, I could feel that there was a fun game in there somewhere. I was very excited to test that theory when the online servers opened up, and I got to experience Pokken Tournament against actual human beings for the first time. I certainly had a better time playing the game online compared to pummeling the AI, but I think it would be fair to say the online portion of Pokken Tournament has some ups and downs.

The matchmaking system automatically searches out opponents without letting you choose any criteria, which personally gave me some red flags right off the bat. With no control over what connections or regions that I would get matched up with, you might as well be playing a game of roulette. For the most part, however, the matchmaking seems to be pretty smart. I was consistently matched up with people in my home state and its close neighbors, so clearly the game had some idea of what to look for.

Unfortunately while location seems to be a major factor in pairing people up, connection quality seems less important. Most matches I played ranged from smooth to mostly fine with an occasional hiccup, but once in a while I would find myself taking part in what was as close to a traditional turn-based battle as Pokken Tournament could get as the lag forced my opponent and I to essentially watch as one of us threw out a move and have the other person react to it about 10 seconds later.

Pokken Tournament relies heavily on reading the opponent and reacting appropriately, so playing matches in a slideshow form because of a bad connection can be extremely frustrating. With no way to avoid getting paired with a poor connection quality, I can almost see why someone would want to rage quit for perhaps the first time in my life. Thankfully, the game warns you very sternly that rage quitting is rude and that you will be punished for taking part in it.


Interestingly, the ranking system seems to be rather focused on casual play, even in ranked. All of the customizations that I assumed were around to keep the single-player interesting actually carry over into the online, including Cheers (effects that happen in between rounds like buffing your gauges) and Skill Points. The Skill Points seem like a particularly big deal, as this means the opponents can have wildly different stats and clear disadvantages just because one person hasn’t put as much time into the game. While none of the Skill Point differences I’ve seen so far seemed to make a huge difference, I really don’t think it was a good decision to have these customizable aspects carry over, particularly in the ranked mode.

Pokken Tournament’s online does do a lot right, though. I love how quick getting into matches can be, especially when playing ranked. Even after multiple nights of playing, I’ve never had to wait more than a minute or two to get right back into a match. If for whatever reason getting into a match does take longer, the game will set you up with an AI to beat up on while you wait. I also enjoy that there’s a “strike system” for rank ups, giving you up to three chances to win a match in order to officially go up a rank. It seems like an idea put in explicitly because they knew the matchmaking system wasn’t perfect.

I’ve had a lot of fun playing online despite my annoyances. It has been interesting to see strategies evolve since playing the game pre-release up until now. Zoning definitely feels like the dominant strategy right now, but the Pokémon I’ve seen using that strategy have changed pretty significantly. Initially I saw a lot of Braixens, but Mewtwo has now become the Pokémon of choice, likely because people have now had time to unlock him. With a competitive Evo tournament coming up, I’ll be interested to see how people end up playing this game.

Pokken Tournament’s online isn’t perfect, but it’s very serviceable. I’ve had more enjoyable matches than bad ones, and I love everything about the interface and speed in getting matches. I don’t know how likely it is, but I would like to see some more competitive friendly options added into the online at some point, including options to search for connection qualities and the ability to turn off customizations. For now, though, Pokken Tournament’s online is plenty fun and definitely the most enjoyable way to play the game, barring a LAN set up to get the offline mode working properly.

Read more stories about Wii U & Pokkén Tournament on Siliconera.

source:Siliconera
 



Pokkén Tournament Update 1.2 Will Adjust Reshiram Support, Remove Shadow Mewtwo Infinite Combo. April 3, 2016 . 9:30am


The patch will upgrade the Wii U game to version 1.2 and will fix various bugs, bring adjustments to the Reshiram support, and remove Shadow Mewtwo’s ability to perform infinite and unstoppable combos.


29 Thoughts Read >


pokkentournamentshadowmewtwoamiibocard640x325_thumb.jpg




It was recently announced that Pokkén Tournament will be receiving a patch sometime this early month. [Thanks, Serebii.]

The patch will upgrade the Wii U game to version 1.2 and will fix various bugs, bring adjustments to the Reshiram support, as well as remove Shadow Mewtwo’s ability to perform infinite and unstoppable combos.

Pokkén Tournament is available now for the Wii U.

Read more stories about Wii U & Pokkén Tournament on Siliconera.

source:Siliconera
 



Watch Pokkén Tournament’s Invitational From Scotland’s Hypespotting V . April 17, 2016 . 3:30pm


Footage from the tournament was recently uploaded to Nintendo UK’s YouTube page, as well as a video featuring some fan reactions and thoughts regarding Pokkén Tournament.





2 comments Read >


Last week, a couple of Pokkén Tournament videos were uploaded to Nintendo UK’s YouTube page.
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The footage of the Pokkén matches was taken from Hypestpotting V, Scotland’s biggest fighting game tournament. In addition to that, the second video features some fan reactions and thoughts on Pokkén Tournament.


Hypespotting V Invitational:

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Fan Reactions:

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Pokkén Tournament is available for the Wii U.

Read more stories about Wii U & Pokkén Tournament on Siliconera.

source: Siliconera
 
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Pokkén Tournament Video Highlights The Game’s Accolades. April 25, 2016 . 9:30am


Nintendo has recently shared a new Pokkén Tournament video, showcasing the various accolades the Pokémon fighting game has received so far.

9 comments Read >

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Nintendo has recently shared a new Pokkén Tournament video, showcasing the various accolades the Pokémon fighting game has received so far since its release last month.

Here’s a look at the video.
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Pokkén Tournament is available for the Wii U.

Read more stories about Wii U & Pokkén Tournament on Siliconera.


source:
Siliconera
 


Pokken Tournament’s Pikachu Pro Pad Is A GameStop Exclusive. May 3, 2016 . 10:00am


Only GameStops will carry the Pokken Tournament Pikachu Pro Pad in North America.
7 comments Read >

Last month, Hori announced it would be making a Pokken Tournament Pro Pad controller inspired by Pikachu and releasing it in Japan. Now, it turns out the limited edition controller will also be released in North America. People will be able to pick one up for their Nintendo Wii U from GameStop.

The Pokken Tournament Pikachu Pro Pad is nearly identical to the standard Pro Pad controller for the game. The difference is, this one has a yellow and black control scheme, as well as a black Pikachu silhouette on the front. It was created with Pokken Tournament in mind.

You’ll be able to find the Pokken Tournament Pikachu Pro Pad at GameStop starting May 7, 2016, and it’s exclusive to that store. It costs $29.99. Pre-orders are now open. Pokken Tournament is immediately available for the Nintendo Wii U.

Read more stories about Pokkén Tournament & Nintendo Wii U on Siliconera.
source: Siliconera
 


Shadow Mewtwo Gets Nerfed In Pokkén Tournament’s Upcoming Patch . June 10, 2016 . 8:30am


On June 15th, Pokkén Tournament will be getting a balance patch which will bring updates to all playable Pokémon,
with Shadow Mewtwo receiving a large amount of alterations to its attacks.

24 comments Read >



On June 15th, Pokkén Tournament will be getting a balance patch which will bring updates to all playable Pokémon, as well as Support Pokémon Snivy, Croagunk, Magneton, Quagsire, Diglett, Yveltal, Latios and Cresselia. Notably, Shadow Mewtwo will receive a hefty amount of changes to its attacks. [Thanks, Serebii.]

You can check out the full patch notes below.

Alterations:

-Various Move Alterations-

Lucario
– Burst Mode: Fixes a glitch that causes Support Pokémon to be unable to be called after attacking
– Bone Rush ~ Downward Swing Follow-up: Combo damage has been increased
– Forward Strong Attack: Reduces the ease of Guard Break

Pikachu
– Volt Shock Fist: Increases length of time allowed for opponent to block
– Nuzzle: Changes the stall time that meant you were unable to grab the Pokémon

Machamp
– Low Stance Strong Attack: Shortens stall time with first hit to allow opponent a chance to block

Gardevoir
– Backward Weak Attack: Increased damage and speed of Gardevoir

Weavile
– Icicle Crash ~ Signal Slash: Increased stall time

Suicune
– Weak Attack ~ Strong Attack Follow-up: Increased distance the opponent is pushed back when they guard
– Midair Weak Attack: Reduces stall time given to opponents when they guard

Charizard
– Air Slash: Increase in hitbox size to fix a problem of the move mission
– Synergy Burst: Duration reduced

Gengar
– Shadow Punch: Increase in hitbox size to fix a problem of the move mission

Blaziken
– Low Stance Weak Attack: Reduces stall time
– Midair Weak Attack: Increased part of the long-range attack
– Burst Attack: No longer causes Guard Break

Pikachu Libre
– Low Stance Strong Attack: Makes it easier to avoid follow-up attack
– Synergy Burst: Duration reduced
– High Stance Weak Attack: Combo damage has been decreased

Sceptile

-Bullet Seed: Increases speed of growth
– Strong Attack ~ Charge: Reduces ease to Guard Break

Chandelure
– Charge Strong Attack: Reduces duration of bad status to match length of opponent’s bad status
– Forward Strong Attack: Increased base damage
– Side Ranged Attack: Lowers movement speed

Braixen
– Flame Charge: Increases avoidance performance
– Strong Attack: Allows for combos when the second hit hits a grounded opponent
– Burst Attack: Fixes a glitch that causes Support Pokémon to be unable to be called after attacking
– Fire Spin (Normal, Charge, Enhanced, and Enhanced Charge): Reduces the ease to Guard Crash
– Backward Ranged Attack (Normal and Charge): Reduces the ease to Guard Crash
– Light Screen: When switching to Sunny Day, Braixen has been fixed to allow for jumping

Garchomp
– Stone Edge: Increases time to counter attack after the move has been blocked
– Counter Attack: Makes it easier to grab airborne opponents
– Backward Strong Attack: Alters time for the opponent to block
– Low Stance Strong Attack: Alters time for counter attacks
– Burst Attack: Altered so the opponent cannot stop guarding after the first hit
– Dig: Altered to hit against opponents in Synergy Burst

Mewtwo
– Drain Punch: Increased the Synergy Gauge increase with the hit
– Burst Attack: Shortened invincible time when the move misses
– Pokémon Attacks: Increases the amount drained from the Synergy Gauge when moves used
– Barrier: Timing slowed down
– Confusion: Increases chances for opponents to guard.
– Forward Ranged Attack: Lowers the reach of the move.
– Backward Ranged Attack: Slows the move and allows it to be stopped by Pokémon Attacks.
– Homing Attack: Reduces number of hits in the second stage.
– Counter Attack: Fixes the point at which the Synergy Gauge is decreased.

Shadow Mewtwo
– Recover: Decreases stall time.
– Thunder: Allows for combos when opponent is hit while airborne.
– Backward Ranged Attack: Increases opponent stall time when they’re hit while airborne

  • Easier to switch into Miracle Eye
– Backward Ranged Attack ~ Miracle Eye: Increases opponent stall time when they’re hit
– Back Step: Shortens time to allow to do any attack or call Support Pokémon.
– Synergy Burst Counter Attack: Allows a combo
– Psywave: Vortex: Increases HP reduction

  • Reduces damage obtained during guard.
– Miracle Eye: Increases HP reduction
– Earthquake: Increases likelihood of being blocked
– Jumping Ranged Attack: Increases stall time

  • Alters timing of move to allow for opponent to more easily dodge
– Homing Attack: Reduces number of hits in the second stage
– Synergy Burst: Duration reduced
– Psywave: Vortex: Fixes an issue when used straight after Synergy Burst

Support Pokémon:
Snivy – Leaf Tornado: Increases Base Damage
Croagunk – Toxic: Increases the damage done at guard and decreases recoverable HP of opponent
Magneton – Tri Attack:Increases base damage
Quagsire – Mud Bomb: Reduces distance the opponent is pushed back when they guard
Diglett – Dig: Decreases base damage. Reduces ease of Guard Break
Yveltal – Oblivion Wing: Allows for combos when it hits airborne opponents
Latios – Luster Purge: Delays the recovery of Support Gauge. Reduces ease of Guard Break
Cresselia – Lunar Dance: Prevents Pokémon being invincible when called

Pokkén Tournament is available for the Wii U.

Read more stories about Wii U & Pokkén Tournament on Siliconera.
source: Siliconera
 


Arcade
[FONT=&quot]Pokken Tournament Arcade to reveal new playable Pokemon on July 14[/FONT]

Published 1 min ago. 11 comments.



New playable Pokemon to be added on July 20.

Pokken-Tournament-Arcade-Tease_06-30-16.jpg


Bandai Namco will release a major update for the arcade version of Pokken Tournament on July 20 that will add a new playable Pokemon, the company teased.




The new playable Pokemon yet to be announced, but will be fully revealed during a Niconico live stream on July 14.





Read More

Arcade, Bandai Namco, Fighting Games, Nintendo, Pokken Tournament, Teasers



source: Gematsu
 





Tekken 7 Developers On New Features, Character Styles, And Not Charging For In-Game Items. July 1, 2016 . 5:30pm

Siliconera spoke with Tekken 7 Producer Katsuhiro Harada about what’s new in the fighter, character styles, serious and realistic vs. crazy and fun, and their process on deciding when to charge for DLC.

66 comments Read >








You also made a very different fighting game recently, Pokkén Tournament. What did you learn from making that game?
KH: The development of Pokkén Tournament and Tekken 7 was pretty much simultaneous. One thing that was interesting in Pokkén Tournament is we noticed many players would guard and it was hard to tell if they were guarding or not. There was an effect added to show when a player was continuously guarding common to all characters. If there was something we could do for Tekken visually to show what kind of situation was going on, whether they were ducking or in crouching guard maybe it might make the game easier to understand.

Pokkén Tournament is interesting since it may have brought players who never thought of playing a fighting game into the genre.

KH: Pokkén Tournament was designed to be a new kind of Pokémon game for Pokémon fans. That group came to Pokkén rather than a general audience. Many times people say there are more fans or less fans in the fighting game genre, but there is always a core group of fans that come along. From the PS1 era where Tekken 3 sold many, many copies it wasn’t that the fan base that increased then, it was that technology increased to showcase polygon models. Fighting games were just one way to showcase that. People were attracted to the latest technology and we saw a huge influx into genre. When that isn’t the latest trend the number of players dissipates. That occurs and reoccurs. Rather than trying to change the mechanics or fundamentals to bring new players in, I feel it is better to focus on unique characters and storylines.

Tekken 7 is releasing for PlayStation 4, Xbox One, and PC in early 2017. You can read more from Harada-san on how Summer Lesson’sidea started our from experiments with Tekken 7 characters and more on the PSVR title’s chances of being localized outside Japan.

Read more stories about PC & PlayStation 4 & Xbox One & Tekken 7 on Siliconera.
source: Siliconera
 


Arcade
[FONT=&quot]Pokken Tournament Arcade adds Darkrai[/FONT]

Published 2 hours ago. 13 comments.
Wii U-exclusive Pokemon and stages also coming.

Darkrai-Pokken-Arcade-Ann.jpg


The arcade version of Pokken Tournament will add new playable character Darkrai and a host of other new features as part of its big summer update on July 20, Bandai Namco announced.


The update will also include playable Pokemon Garchomp, Braixen, and Shadow Mewtwo, who were previously exclusive to the Wii U version of Pokken Tournament, as well as the Wii U version’s battle stages, a new “Mission Panel” element where you earn items for clearing missions, and a tutorial service.


Watch a trailer for the update below.


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Read More

Arcade, Bandai Namco, Fighting Games, Nintendo, Pokken Tournament



source: Gematsu
 

Pokken-Tournament-Wii-U-One-Mil-Ships-165x95.jpg

Wii U
[FONT=&quot]Pokken Tournament worldwide shipments top one million[/FONT]

Published 1 min ago. 1comments.
Wii U game tops one million five months after launch.

Pokken-Tournament-Wii-U-One-Mil-Ships.jpg


Worldwide total shipments for the Wii U version of Pokken Tournament have reached one million units, Bandai Namco announced.


The fighting game first debuted in Arcades in July 2015, before launching for Wii U worldwide in March 2016. Combining gameplay elements from Bandai Namco’s Tekken series with Pokemon, the game sees players compete in one-on-one battles using a selection of Pokemon.






Read More

Wii U, Bandai Namco, Fighting Games, Nintendo, Pokken Tournament, Sales



source: Gematsu
 


Arcade
[FONT=&quot]Pokken Tournament Arcade to reveal new playable Pokemon on October 13[/FONT]
Published 37 mins ago. 1 comment.
Arcade version of Pokemon fighter continues to be updated.


Pokken-Arcade-Oct-13-Reveal-Tease.jpg


A new playable Pokemon will be unveiled for the arcade version of Pokken Tournamenton October 31, the game’s official Twitter account has teased.
The arcade version most recently added Darkrai in July. Darkrai has not been added to the Wii U version of the game.
Pokken Tournament first launched in Japanese arcades on July 16, 2015.






Read More

Arcade, Bandai Namco, Fighting Games, Nintendo, Pokken Tournament, Teasers


source: Gematsu
 


Arcade
[FONT=&quot]Pokken Tournament Arcade adds Scizor[/FONT]

Published 11 hours ago. 16 comments.
Bug- and Steel-type Pokemon joins the fighting game.


Pokken-Tournament-Arcade-Scizor-Adds.jpg


The arcade version of Pokken Tournament will add new playable Scizor on October 20, Bandai Namco announced.
Scizor will be the first new addition to the arcade fighting game since July, when Darkrai was added.
Watch Scizor’s trailer below.
[YT]9Yj14r5u4aE[/YT]





Read More

Arcade, Bandai Namco, Clips, Fighting Games, Nintendo, Pokken Tournament, Trailers






source: Gematsu
 

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