Red Dead Redemption
From Wikipedia, the free encyclopedia
Red Dead Redemption
Developer(s) Rockstar San Diego Publisher(s) Rockstar Games Distributor(s) Take-Two Interactive Engine Euphoria
RAGE Platform(s) PlayStation 3,
Xbox 360 Release date(s) FY H1 2010
Genre(s) Third-person shooter,
sandbox,
action-adventure Mode(s) Single-player Media Blu-ray Disc,
DVD Input methods Gamepad Red
Dead Redemption (codenamed
"Old West Project" in
2005), is the follow-up video game to its predecessor
Red Dead Revolver released in May
2004. It is being developed by
Rockstar San Diego. It was officially announced on February 4th, 2009. It is set to be released in the first half of
Take Two's 2010 fiscal year, which spans November 2009 to April 2010.
[1]
Synopsis
The game is set in 1908; it focuses around a former outlaw, John Marston, who is sent across the troubled
American Frontiers to help in bringing the rule of law. The game will utilize
open world gameplay similar to the
Grand Theft Auto series with
sandbox environments and free-roaming ability. The environments will include frontier towns, prairies, and mountain passes. Realistic horses utilizing the Euphoria physics will play a major part of the game's transport, and there will be over 40 animals that can be hunted and realistic weather changes including seasons and the ability to ride trains to go to certain places faster than free roaming.
[2]
Development
A trailer of the project was released to a select number of people at a
Sony conference in 2005.
On February 4, 2009
Rockstar Games announced the first official trailer.
[3][4]
On
May 6,
2009 The debut trailer became available for viewing on
IGN and
Rockstar's official website.
The game will be developed using the
Rockstar Advanced Game Engine used by
Grand Theft Auto IV and Rockstar San Diego's own
Midnight Club: Los Angeles, with middleware including
NaturalMotion's Euphoria animation engine.