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SAD NEWS!!!! for us xbox 360 fans!!!

Well, it may. Dead Rising did exceptionally well, and Lost Planet has been getting enough attention that I think it will do exceptionally well too, so Capcom may see a market, but at the very least it seems funny that they wouldn't have mentioned it by now. Maybe at X06 next week.
 
Maybe. I don't really give a crap about the DMC series (though the newer screenshots look pretty impressive, fire-wise at least), so I don't care one way or another. Capcom has a history of screwing over consoles with "exclusives" though, so it wouldn't surprise me Dead Rising and Lost Planet made the jump before DMC.
 
CM Punk said:
No, it won't. Xbox didn't get MGS3

MGS2: Substance for Xbox sold about 12 copies, so why would Konami go through all the effort of releasing MGS3 on Xbox if they knew no-one was going to buy it? Tecmo is using NGS as a test to see if it's worth putting the money and resources into porting NG2 to the system. Even if it's not a simeltaneous launch, if NGS sells well on the PS3, I think it's almost inevitable that we'll see NG2 on the system, even if it's a few months after the 360 version.
 
Timstuff said:
MGS2: Substance for Xbox sold about 12 copies, so why would Konami go through all the effort of releasing MGS3 on Xbox if they knew no-one was going to buy it? Tecmo is using NGS as a test to see if it's worth putting the money and resources into porting NG2 to the system. Even if it's not a simeltaneous launch, if NGS sells well on the PS3, I think it's almost inevitable that we'll see NG2 on the system, even if it's a few months after the 360 version.
And how many copies did RE4 and RE: Code Veronica sell on the PS2? Quite a few. Did they get RE:Zero? No, they didn't. Morrowind-Xbox actually outsold the PC version, by a large margin even. How long did it take to get those expansions? And did it ever get the official plugins? A very long time, and no, they did not. You just are not grasping that this games release is totally unreleated to the release of NG2. NG2 is being made by a studio which is exclusively on the 360. Ergo, NG2 itself would be made exclusively for the 360. In order to port the game over after it's 360 release, which is the only remotely possible scenario, Microsoft would have to provide NO incentive to keep it on 360, which is unlikely. The game would have to be totally redone, as you'd have to chop up levels to fit them inside the halved ram setup of the PS3, and probably do a good bit of recoding to remove references to cores that aren't present in the PS3, free FSAA that isn't present in the PS3, unified shaders that aren't present in the PS3, etc. There'd be no way to get the game out the door in under a year, absolutely no way. And that's without doing extra content.

If Sigma sells well, despite being the third release of a 3 year old game in 3 years without really changing anything, if Microsoft does nothing to keep it, if Tecmo decides it's worth all the time and money to port it, then yeah, you might see a version that will be downgraded to fit into the new hardware. But that's a lot of unlikely if's.
 
CM Punk said:
And how many copies did RE4 and RE: Code Veronica sell on the PS2? Quite a few. Did they get RE:Zero? No, they didn't.

To be fair, RE0 didn't sell too hot on Gamecube, either. Capcom has to be careful with their resources, and when the contract for RE0 expired, it was an old game and Capcom decided they should put their focus on Resident Evil 4, rather than wasting those resources porting a game that was only mildly popular. You can't compare that situation with NG2 and NGS, because they've got nothing in common at all.

And with Ninja Gaiden 2, it hasn't even come out yet, and it appears that Tecmo is already testing the water for a PS3 release with NGS. NGS will probably be out in '07, wheras I would not expect NG2 until '08 at the earliest. That gives Tecmo plenty of time to evaluate NGS's success and decide wether or not to invest their resources in bringing NG2 to PS3.

And there's nothing "unlikely" about the "ifs" you mentioned. If NGS sells as well or better than the Xbox version of NG (which is quite possible), then it would most certainly be worth Tecmo's time to port NGS to PS3, since it would mean selling twice as many copies of the game. And I don't see where you get the idea that NG2 will be downgraded for the PS3 version even though PS3 has a slight edge on the 360 in terms of hardware.
 
It's funny that you can actually ignore the several things they have in common just to make your argument seem more valid.

You're implying that one port means that everything related will be ported. The RE series on PS2 clearly shows this is not the case. And your argument against this is especially poor. The gamecube version sold poorly.....so that explains why Capcom didn't try and port it to make back lost money? Huh? It was an old game? And NG from the previous generation is not? What? You're making absolutely no sense at all in your desperate attempt to make NG2-PS3 seem likely. NG2 is expected late 07, not "08 at the earliest", that's insane. Again, if you're expecting to play NG2 on your PS3 because of this, you are going to be disappointed. I don't know how many invalid arguments need to be shot down before this becomes clear :dry:
 
Let's look at the FACTS, shall we?

Resident Evil 0:

-Did not sell very well
-Would be porting from powerful hardware to weaker hardware, which to do effectively, takes lots of company resources
-Capcom was currently too busy porting Resident Evil 4 to bother

Capcom already knew Playstation had a resident evil fanbase, which is why they ported RESIDENT EVIL 4 to the system. Just forget about RE0 and remember that Capcom did do exactly what you claim they didn't-- it's just that they wanted to port he latest and greatest, not a game that did not sell very well and was already quite old. It made money, but it didn't make enough for Capcom to see a PS2 port as being a gold mine, especially since they could port Resident Evil 4 which they knew would be a success.

It seems to me you are being very selective about what situations you compare, because otherwise your arguement doesn't have a leg to stand on. Granted, I'm being selective as well, but at least the situations I'm comparing are logical. It MAKES SENSE to bring the latest and greatest to a system if you know the fanbase is there, because you've got a very good chance to sell a lot of games. Comparing that situation to porting an old, semi-successful game to a system instead of porting the newest installment does not make any sense, especially since that was not the case with Resident Evil on the PS2.

They are two completely different situations, there is no comparison to be made except the ones that you're pulling out of your nose like golden candy.
 
Timstuff said:
Let's look at the FACTS, shall we?
Sure, glad you could finally join me in doing this.


-Did not sell very well
Which is motivation for a port.


-Would be porting from powerful hardware to weaker hardware, which to do effectively, takes lots of company resources
Which is another mark against doing a PS3 conversion of NG2, and since Team Ninja probably doesn't have the resources to do a big multiplatform game, pretty much rules it out altogether.


-Capcom was currently too busy porting Resident Evil 4 to bother
Team Ninja will probably be too busy with Code Cronus and Project Progressive to bother doing it themselves. Tecmo will probably be too busy with other projects and too busy failing to come up with ways to justify the time and money it would take to port the game to PS3, where it would then be released, a year or more older, with reduced quality, and expecting it to sell.

You really think you're making points, don't you? :(


Capcom already knew Playstation had a resident evil fanbase, which is why they ported RESIDENT EVIL 4 to the system. Just forget about RE0 and remember that Capcom did do exactly what you claim they didn't-- it's just that they wanted to port he latest and greatest, not a game that did not sell very well and was already quite old. It made money, but it didn't make enough for Capcom to see a PS2 port as being a gold mine, especially since they could port Resident Evil 4 which they knew would be a success.
Uh....no? Unless I claimed that Capcom didn't port RE4 (in case you haven't been following along, which seems more likely with each post, I didn't), Capcom didn't "do exactly what I say they didn't". Your entire argument for NG2 heading to PS3 hinges on the fact that you believe porting one game in a series signals the porting of all games in a series. RE Zero, despite poor sales that would motivate a port, an established fanbase on the PS2, and two previous Resident Evil games that sold very well on the system, did not receive a port. This takes your entire argument, and dismantles it at it's very foundation. You seem to believe that NG:Sigma makes it's sequel almost a certainty. I have provided proof, more than once, and multiple examples of such, that says otherwise. At this point, you are the equivalent of a child who has plugged up his ears and began to sing because someone is telling him something he doesn't want to hear. Your argument is dead. Dead. Stop making it.


It's dead :dry:



It seems to me you are being very selective about what situations you compare, because otherwise your arguement doesn't have a leg to stand on. Granted, I'm being selective as well, but at least the situations I'm comparing are logical. It MAKES SENSE to bring the latest and greatest to a system if you know the fanbase is there, because you've got a very good chance to sell a lot of games. Comparing that situation to porting an old, semi-successful game to a system instead of porting the newest installment does not make any sense, especially since that was not the case with Resident Evil on the PS2.
It's ironic that you would say my argument has no leg to stand on, despite the fact that your tired argument has been shot to pieces by now and yet my argument has yet to see a single valid rebuttal from anyone, but I guess I've come to expect that sort of thing from this board. Even more ironic is that quickly after saying that I'm being "selective" (I assume you mean how I've "selected" to not ignore the evidence that kills your argument) and implying that it somehow interferes with the legitimacy of my argument, you then say that you yourself are being selective, but that it's "logical" in your case. Yeah, I guess can I see why you'd think your viewpoint is "logical" despite disagreeing with all known facts and precedents related to the situation.....





They are two completely different situations, there is no comparison to be made except the ones that you're pulling out of your nose like golden candy.
No, they're actually pretty similar. You know what two things are totally different situations though? NG: Sigma and NG2. Different developers for instance. One being ported up and the other, according to you, being ported down. One being an older title with no incentive for Microsoft to keep, the other being a AAA title with tons of incentive for Microsoft to keep. One being totally out of Itagaki's hands, the other being firmly placed within them, even as he gives speech after speech about how much he loves the 360 platform and about his team staying put on that platform. Funny though, you don't seem to notice those differences.


Sorry to break it to you, but this isn't Neverland. NG2 to PS3 isn't going to be anymore likely, even if you ignore all the facts and wish for it really hard.

Ninja Gaiden was a great game, probably pound for pound the best game to come out of last generation. Just play what they've given you and enjoy it, which should be an incredibly easy thing to do. And if you enjoy it enough, you can buy a 360 and play it's sequel. Because that's where it'll be.
 
Clearly, you are immune to logic. Congratulations.

The facts are on my side, so I don't see any need to argue this any further. Time will prove me right, unless NGS sells really poorly.
 
Just admitting that you're wrong > a sad, thinly veiled cop out, but that'll have to do I guess. Thanks for playing.
 
Just by looking at the names of the posters, I can tell who's right.
 
WhatsHisFace said:
Just by looking at the names of the posters, I can tell who's right.
Oh no, don't just take my word for it, take the word of an industry insider.

Of course, Ninja Gaiden's mere existence on a Sony platform has led to all kinds of speculation about Ninja Gaiden 2 going multiplatform. While you can apparently never say never, if what I know is true, then Xbox 360 owners can rest assured that NG2 is being developed exclusively for Xbox 360. Will it come to PS3 four years later? I tend to think, given the schedule that Team NINJA has set for themselves over the next half a decade -- which is an exceptionally busy one -- that they will not port the game either.

link


I was already obviously right, but this just seals the deal. At least you might get NG2: Sigma on PS4 :o...
 
It's a shame we probably won't see NG2 until E3 07 at the earliest. :(
 
WhatsHisFace said:
It's a shame we probably won't see NG2 until E3 07 at the earliest. :(



WELL, SINCE 'E3' DOESN'T EVEN EXIST ANYMORE, I'D SAY THAT'S NOT EVEN LIKELY. :huh:
 
^

I thought E3 still existed? It just wouldn't be a public event any more?
 
THWIP* said:
WELL, SINCE 'E3' DOESN'T EVEN EXIST ANYMORE, I'D SAY THAT'S NOT EVEN LIKELY. :huh:
E3 still exists, they're just trimming down titles no one cares about.
 
Still, I wouldn't be surprised if there's no signifigant NG2 announcements until TGS 2k7. E3 is pretty much a flop now.
 
E3 is still, news/footage wise, what it was, just without the clutter and the the fluff. There won't be huge crowds, and there won't be booth babes, or elaborate booths period, but the games and the importance is still there. E3 isn't dead.
 
So basically it's just another press conference, just like the half-dozen or so others that no-one gives a crap about.

Oh well, at least there's PAX. In terms of non-press exhibiting it's been better than E3 lately anyway because it's a lot less commercialized, and more like an actual convention.
 
Are you dense? It's still E3, but without sky rocketing costs. From the internet, which is where you'll be, there will be no changes. The games are still there, the hype is still there, the announcements are still there, the only thing missing is booth babes and expensive booth decoration to make your booth look like a jungle or some ****. E3 is not dead :dry:
 

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