The developer of Eternal Darkness is in trouble. Silicon Knights staff now fewer than 5 - Report http://www.gamesindustry.biz/articles/2012-10-26-silicon-knights-staff-now-fewer-than-5-report "The feature paints a dim portrait of Dyack's behavior during X-Men: Destiny development, with the former staffers describing him as aloof and disconnected during the game's creation. They also suggested that the studio head was more concerned with putting together a pitching demo for Eternal Darkness 2 than working on Destiny. The developers said Dyack had as much as 40 percent of the studio--including numerous senior people--working on the sequel to the studio's acclaimed GameCube effort from 2002 instead of the Activision super hero game." Only Canadian investment can save the company now.