single player or multiplayer?

eternalinferno

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Ok so which do you think is more important in a game, or which of the 2 do you find yourself more inclined to play, games with an emphasis on single player or an emphasis on multiplayer?

I personally feel that it's the single player that should shine brightest in a video game, multiplayer is fun and all that, I just feel that a single player campaign (a good/great one of course) is the real core of any video game, which is probably why multiplayer only games like MAG don't appeal to me. It just seems to many games nowadays have a tacked on multiplayer mode that shouldn't be there, and while a great campaign can make a game a goty contender, I don't feel the same about great multiplayer, what are your guys thoughts?
 
Both.

You can have your cake and eat it too when it comes to MP vs SP.
 
That´s not even a question.
Single player is way better than multiplayer any day of the week...and twice on sunday.

Multiplayer is fun and all, but the meat of any game is the story, because that´s the reason why anyone plays any game.
Master Chief, Kratos, Samus Aran, Link, Gordon Freeman...all of those exist because of the single player, so....
 
Single player will always be way more important to me, but I enjoy well-designed multiplayer, specifically co-op as well.

It's true that far too many games have haphazard multiplayer, but I think that has more to do with marketing than anything. But I feel like moving forward the tacked on multiplayer is going to feel less and less tacked on because studios are starting to hire other, more experienced studios to design and build the multiplayer for them.
 
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Multiplayer are a lot of fun but single player is still what I like to play the most in a video game.
 
If I loved a single player campaign so much, I'd call it one of my favorite games of all time, regardeless of if there's a multiplayer component or not.

Multiplayer is good... but never better.
 
I agree with pat both are good. as for the excuse on story. it depends on how good the devs are at programing and puttin the right stuff in. you can do the main story in both multiplyer and single player but alot of devs don't always do that for every game. that's also how you know which are the best game makers actually. those that put that Effort in to the games creation. so you have a well balanced experience in both and still have fun and few complaints especiallyon both side of that style of game play.
 
I agree with pat both are good. As for the excuse on story. it depends on how good the Dev's are at programing and putting in the right stuff in. you can do the main story in both multi player and single player. But a lot of Dev's don't always do that for every game.

that's also how you know which are the best game makers/ companies actually. those that put that Effort in to the games creation so you can do it in both. so you have a well balanced experience in both and still have fun and few complaints especially on both side of that style of game play.

the main important elements to the game are "game play"(that usually the most important) then story and then graphics and sound and music. the latter three as icing on the cake. The the main important element is game play. story is indeed integral. but if the game play suffers the game is take down.

And again it also depends on how good the Dev's are at integrating the story to be used in both manners of game play for multi or single for the game to be good. some just put just player vs player in multi and think people will be satisfied. but you can also do missions or what ever you want to call them in the multi player too and play the main story that way as well. few developers do this but those that do and do it right are those that keep its games they make to be remembered and talked about for a longer time then those that don't.
 
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Sorry for the double post. The latter one is the one I think I said most of the important things I had to say.
 
Single player for me. I dabble in the occasional multiplayer game, but I usually tend to lean towards SP.

Isildur´s Heir;18112370 said:
Multiplayer is fun and all, but the meat of any game is the story, because that´s the reason why anyone plays any game.

That's simply not true at all. When you see games like Halo, Gears, Modern Warfare, and Mario at the top of the charts, there's simply no way. Most of those games have mediocre and generic storylines filled with generic, lifeless character or, in Mario's case, just the bare skeleton of a story.

Story is far from the prime reason most people play any game. Outside certain genres, the majority of people play games to have fun, not necessarily to have a good story

Master Chief, Kratos, Samus Aran, Link, Gordon Freeman...all of those exist because of the single player, so....
Three lifeless manikins characters (Two when Other M comes out, hopefully) and a generic, cardboard character really aren't the best examples of what SP games have spawned. Kratos, I guess, but even then he's not as fleshed out as he could be.
 
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Isildur´s Heir;18112370 said:
That´s not even a question.
Single player is way better than multiplayer any day of the week...and twice on sunday.

Multiplayer is fun and all, but the meat of any game is the story, because that´s the reason why anyone plays any game.
Master Chief, Kratos, Samus Aran, Link, Gordon Freeman...all of those exist because of the single player, so....

All of that is so wrong on so many levels, but Teardrop beat my argument to the punch.
 
I like games where you can play SP but have the option of having MP. You're right, you do really want to "shine" when you play SP, but MP can be a load of fun as well.
 
Single player since you don't have to hear racist 13 year olds cursing every 5 seconds.

Single player > Co-op > Multiplayer

I love co-op and working with friends far more than competing. MP is too damn competitive in some games and people only care about winning. I like to win, but I can have fun losing, too.
 
I prefer single player. If there's anything I'd want to get more focus, and more time put into it...by far it'd be the single player. I've heard of how resources can be divided to create a competent MP, but hampers the SP. That's a huge no-no for me.
 
MP gets my vote. I really enjoy it for some reason, I guess it's because I've always played with organized people.

When I played Half-Life the single player campaign was fun but the Counter-Strike mod was ten times better more exciting.
 
you just have to know the right people and I mean people that own severs and won't let people that are a nnoying jerk on the server. kinda like how I own two servers for team fortress. yo have that and you have fun with out running into people like that. there tons of ways to have fun with this just go to place only your buddies hang out on.
 
Single playe first, then multiplayer
 
It depeds. You honestly can't say Single player is more important than multiplayer in a game series like Super Smash Brothers.
 
There's no depth to fighting games anyway. Just mash buttons or memorize combos, rinse and repeat. Story is pretty much an afterthought.
 
It depeds. You honestly can't say Single player is more important than multiplayer in a game series like Super Smash Brothers.

That goes without saying, but I don't think this thread was meant to say that "single player > multiplayer always. No exceptions." I think it is more about what you generally prefer.
 
to elaborate more, do you people prefer games that put more emphasis on multiplayer or single player?
 
I prefer games that have a story that interests me enough to buy it and complete it. The multiplayer aspect goes unnoticed and unplayed
 

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